BOX86_LD_LIBRARY_PATH: /lib/i386-linux-gnu/ Using default BOX86_PATH: ./:bin/ Counted 56 Env var Looking for ./linux32 Using native(wrapped) libGL.so.1 Using native(wrapped) libdl.so.2 Using native(wrapped) librt.so.1 Using native(wrapped) libpthread.so.0 Using native(wrapped) libopenal.so.1 Using emulated libphysfs.so.1 Using native(wrapped) libc.so.6 Using native(wrapped) ld-linux.so.2 Using emulated /usr/lib/i386-linux-gnu/libstdc++.so.6 Using native(wrapped) libm.so.6 Using emulated /lib/i386-linux-gnu/libgcc_s.so.1 Error: Symbol sendfile not found, cannot apply R_386_JMP_SLOT @0xf7543170 (0x755c6) Warning: Weak Symbol _ZGTtnaj not found, cannot apply R_386_JMP_SLOT @0xf75431fc (0x757f6) Warning: Weak Symbol _ZGTtdlPv not found, cannot apply R_386_JMP_SLOT @0xf7543560 (0x76586) Using emulated /lib/i386-linux-gnu/libudev.so.1 Error: Symbol reallocarray not found, cannot apply R_386_JMP_SLOT @0xf6348e50 (0x30e6) Error: Symbol signalfd not found, cannot apply R_386_JMP_SLOT @0xf6348e88 (0x31c6) Error: Symbol sigisemptyset not found, cannot apply R_386_JMP_SLOT @0xf6348ea4 (0x3236) Error: Symbol timerfd_create not found, cannot apply R_386_JMP_SLOT @0xf6348ec8 (0x32c6) Error: Symbol mempcpy not found, cannot apply R_386_JMP_SLOT @0xf6348f44 (0x34b6) Using /home/voltagex/.olliolli as writing directory Working directory: /home/voltagex/games/olliolli/linux32 Resource path: /home/voltagex/games/olliolli/linux32/pak0.pak Using native(wrapped) libX11.so.6 Using native(wrapped) libXext.so.6 Using native(wrapped) libxcb.so.1 Using native(wrapped) libXau.so.6 Using native(wrapped) libXdmcp.so.6 Using native(wrapped) libXcursor.so.1 Using native(wrapped) libXinerama.so.1 Using native(wrapped) libXi.so.6 Using native(wrapped) libXrandr.so.2 Using native(wrapped) libXrender.so.1 Using native(wrapped) libXss.so.1 Using native(wrapped) libXxf86vm.so.1 Using native(wrapped) libdbus-1.so.3 *** OpenGL Vendor *** nouveau *** OpenGL Renderer *** NV132 *** OpenGL Version *** 4.3 (Compatibility Profile) Mesa 19.0.8 *** OpenGL Extensions *** GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_s Renderer: failed to enable late swap tearing Renderer: vsync enabled Using native(wrapped) libpng12.so.0