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Sonic 1 romhacking project
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SonLVL INI Files
_anim
_inc
_incObj
_maps
artkos
artnem
artunc
collide
demodata
levels
map16
map256
misc
objpos
palette
segademo
sound
sslayout
startpos
tilemaps
.gitattributes
.gitignore
Constants.asm
Macros.asm
README.md
S1SSEdit.ini
Variables.asm
asm68k.exe
build.bat
chkbitperfect.rev00.bat
chkbitperfect.rev01.bat
darkghz.py
darkmz.py
fixheadr.exe
flex.json
kekkonen_smaller.png
makefile
olvi.png
olvi.xcf
pts_test.asm
ptsmonitor.png
rompad.exe
s1.sounddriver.asm
s1rev00.bin
s1rev01.bin
sonic.asm

README.md

Sonic 1 romhack, based on https://github.com/sonicretro/s1disasm

Description

This is a romhack created for a bachelor party. It features some custom level design, a different boss fight in GHZ3, some music and a invtro played after marble zone 1.

Links

Download

Compiling

  • Currently Linux only
  • Install gendev: https://github.com/kubilus1/gendev
    • Make sure gendev required environment variables are set
  • Install wine
  • Install retroarch with Sega Megadrive libraries
  • make
  • make run-ra

Credits

  • Everyone in Sonic romhacking community who had already done all the hard work
  • Gekko: code, graphics, levels, music, overwriting VRAM
  • lotheac: code, graphics, levels, hardware, not overwriting VRAM
  • owb: code, figuring out the hack to jump into the demo
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