Little Mario Bros.
This is meant to be a clone of the original Super Mario Bros. with PICO-8 size limitations. I'm aiming for 1:1 physics, and level design. Not sure on how many levels, I'm hopeful to make the game up to the first castle.
Features by version
- 0.1 - Collision, movement, and ability to jump.
- 0.2 - Finer tuned movement, additional animations (jumping, skidding, etc.)
- 0.3 - Jump Buffering, near 1:1 physics (Missing water physics and enemy bounce)
- 0.4 - UI, minor death conditions, running animation based on speed and camera overhaul.
- 0.5 - Map overhaul to store maps as data to load on the fly.
- 0.6 - Block animations and coin collection
- 0.7 - Continue with either enemies or powerups (dreading the pixel art for big Mario/Luigi)
- 0.8 - To be continued...