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A collection of small miscellaneous tools that don't really deserve their own repository
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BARExtractor
BFTMTool
BRGConvert
BastionAtlsParse/src
ChannelMerge
CosmicBugExt/src
DBFCPacTool/src
FFBETool/src
FLBExt
LLPalTool/src
MetalAssaultExtractor
NugaCelExtr/src
P4GTmxConv/src
PKTool
SDDtoDDS/src
TextureUnPacker/src
agi2png/src
bstga2png/src
cashdconv
chrext/src
gxt2png
hip2png/src
icp2png
rle2png/src
toysolconv
.gitignore
LICENSE
README.md

README.md

MiscTools

This is just a collection of small tools I've made over time for various purposes. None of them really deserve their own repository so I've just made this one for all of them. They're usually just for a one-off or extremely specific purpose, sometimes made completely redundant (e.g. there's a QuickBMS script or better program), but I still think it's a good idea to share the code, if only for archival purposes.

List of programs

agi2png

Converts AGI files from Arcana Heart for PS2 to PNG.

BARExtractor

An extractor for .bar files from the iPhone game New York Nights. More info: http://www.vg-resource.com/thread-24058.html

BastionAtlsParse

Parses the .atls files output by BastionPkgExtract along with the converted XNB files. Extracts the individual frames in an organised folder structure.

BFTMTool

Allows you to extract and create .bftm files from Blocks That Matter. I made a QuickBMS script for these here: http://zenhax.com/viewtopic.php?t=512

BRGConvert

Converts (some) .brg files from The Famous Five video games to PNG. More info: http://www.vg-resource.com/thread-25613.html

bstga2png

Converts .bstga files from MySims (DS version) and probably other DS games to PNG. More info: http://www.vg-resource.com/thread-28785.html

cashdconv

Converter for .csr and .col files from Castlevania: Harmony of Despair. More info: http://www.vg-resource.com/thread-26970.html

ChannelMerge

Merges two .dsp files into a single stereo WAV file, using one as each channel. Made to merge the files in Metal Gear Solid: The Twin Snakes. More info: http://www.vg-resource.com/thread-24613.html

chrext

Extracts images from Kung Fu Do Fighting's .chr files. More info: https://www.vg-resource.com/thread-31300.html

CosmicBugExt

Extracts .dat files from Cosmic Bug using .bbk files. More info: http://www.vg-resource.com/thread-28860.html

DBFCTool

Reads in and colours .dds.gz files from Dengeki Bunko: Fighting Climax Ignition using .cg files. Planning to add reconstruction of the sprites. More info: https://www.vg-resource.com/thread-29860.html (Thread includes script to extract .pac files)

FFBETool

A tool to organise spritesheets from Final Fantasy: Brave Exvius using its .csv files. More info: http://www.vg-resource.com/thread-27841.html

FLBExt

Extractor for the .flb files in the iOS version of Final Fantasy VI. More info: http://www.vg-resource.com/post-560026.html

gxt2png

Converts .gxt files from Patapon 1 and 2 to PNG. More info: http://zenhax.com/viewtopic.php?t=647

hip2png

Converts .hip files. Works for Persona 4 Arena Ultimax and Arcana Heart 3 Love Max Six Stars. More info: http://www.vg-resource.com/thread-27359.html

icp2png

Converts .icp files from the iOS version of Final Fantasy 5. These are extracted from the .bin files using the script here: http://zenhax.com/viewtopic.php?t=730 More info: http://www.vg-resource.com/thread-26815.html

LLPalTool

Helper tool to colour sprites from Lethal League. Mostly for private use right now (lots of hard coded stuff), but sharing the code for those interested.

MetalAssaultExtractor

Extracts mas.cvf from Metal Assault. More info: http://www.vg-resource.com/thread-26525.html

NugaCelExtractor

Extracts graphics from Nuga-Cel's .uni files. More info: http://www.vg-resource.com/thread-28093.html

P4GTmxConv

Converts .tmx files (or .bins containing them) from Persona 4 Golden to PNG. More info: http://www.vg-resource.com/thread-28615.html

PKTool

Extracts .pk1 files from Super Robot Taisen OG Saga - Endless Frontier. More info: http://www.vg-resource.com/thread-15341-post-530462.html#pid530462

rle2png

Converts a certain type of .rle format to PNG.

SDDtoDDS

Made to convert .DDS_ files from Folklore to regular DDS. Basically just reverses a bunch of header fields, nothing too fancy. More info: https://www.vg-resource.com/thread-29910.html

TextureUnPacker

Unpacks spritesheets made by TexturePacker using XMLs. Specifically used for Out There Somewhere.

toysolconv

Converts .tgab and .pngb files from Toy Soldiers to PNG. Also converts from PNG to .tgab or .pngb. More info: http://zenhax.com/viewtopic.php?t=667

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