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Konami Wai Wai World glitches (VRC2 Mapper 23 related) #9
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I have been investigating further and the ending + sound select is glitched too: Also this shot here shows what's wrong with the flying shooter stage: As you can see the ship is about to fly out in space but the remnants from the ground is still present in the top of the screen. FHorse I have attached a zip for you containing 3 save states:
EDIT: Also for reference, here is a long play from YouTube that shows the correct behavior: Now the times in that long play you want to look at is following: EDIT 2: Also as mentioned in the nesdev.com thread FCEUX manages to get the behavior right probably by these lines: Might be worth checking it out here: |
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A recent hardware test seems to indicate that prior emulator documentation for the VRC2 was wrong, and that the VRC2 only supports H/V mirroring control. It was wrong, of course, because of the historical conflation of the VRC4 and VRC2. But Konami's original VRC2 documentation attests only H/V mirroring. Normally the VRC2 is upwards-compatible with the VRC4 because all games just write 0 or 1. However, Wai Wai World has a hidden mistake where it writes $FF instead. This value $FF is clearly nonsense: the VRC2 doesn't even connect to the upper 3 data lines. So the hack in FCEUX here is just a way to handle this single instance where a VRC2-using game incorrectly writes with the upper bits set. The "correct" fix, pretending you can somehow detect which games are VRC2 vs VRC4, is to only use the 1s bit for the VRC2, and to use both the 1s and 2s bit for the VRC4. |
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Fixed |
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You're welcome FHorse! Any chance of a WIP build to try it out? |


There seems to be some glitches during the vertically-scrolling part of the game as seen here:
This is easy to re-produce and all you have to do is to wait for this particular demo to start unless you don't want to play through the game.
There is a topic on nesdev.com about this but for NestopiaUE:
http://forums.nesdev.com/viewtopic.php?f=3&t=13473
There might also be a chance that the ending screen + sound select is glitched to like in NestopiaUE and it's related to this other glitch.
I do own a Famicom and a copy of this game and everything is correct there.
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