OpenGL version support ".glslp" and ".cgp" (linux version need that is istalled the nvidia-cg-toolkit package) shaders.
D3D9 version support only ".cgp" shaders. Then, based on experience made in these months of development, in D3D9 version many shader ".cgp" do not work (such as CRT-royale), it seems that this shaders has been developed for the OpenGL version.
Windows: fixed a bug (introduced in the rewriting of the audio subsystem of version 0.97) that did not allow the correct synchronization between threads distorting the sound after a few minutes of use.
fixed a typo in the config file configuration for the "panning" option.
converted to autotools build system.
from now puNES is an open-source project (https://github.com/punesemu/puNES). I will continue to release binaries for Linux versions even though I do not think will serve much longer. At compile time, you can specify whether you want to use the QT5 instead of QT4 passing the "--enable-qt5" to configure.