Permalink
Browse files

Fix for issue #147, image files not specified correctly.

  • Loading branch information...
pvcraven committed Dec 2, 2017
1 parent cb56ae9 commit 312d9b13ed332852529f1ab8c0701a8085ca67c6
Showing with 4 additions and 2 deletions.
  1. +1 −1 doc/examples/pymunk_box_stacks.rst
  2. +2 −1 doc/examples/pymunk_pegboard.rst
  3. +1 −0 doc/release_notes.rst
@@ -9,7 +9,7 @@ This uses the Pymunk physics engine to manage stacks of boxes. The user
can interact with the boxes using the mouse.
.. image:: pymunk_box_stacks.png:
.. image:: pymunk_box_stacks.png
:width: 600px
:height: 600px
:align: center
@@ -8,12 +8,13 @@ Pymunk Physics Engine - Pegboard
This uses the Pymunk physics engine to simulate balls falling on a pegboard.
.. image:: pymunk_pegboard.png:
.. image:: pymunk_pegboard.png
:width: 600px
:height: 600px
:align: center
:alt: Screenshot of pegboard example.
.. literalinclude:: ../../examples/pymunk_pegboard.py
:caption: pybmunk_pegboard.py
:linenos:
@@ -18,6 +18,7 @@ Bug Fixes
Enhancements
~~~~~~~~~~~~
* `Issue 147 <https://github.com/pvcraven/arcade/issues/147>`_: Fix bug building documentation where two image files where specified incorrectly
* `Issue 146 <https://github.com/pvcraven/arcade/issues/146>`_: Add release notes to documentation
* `Issue 144 <https://github.com/pvcraven/arcade/issues/144>`_: Add code to get window and viewport dimensions
* `Issue 139 <https://github.com/pvcraven/arcade/issues/139>`_: Add documentation on what ``collision_radius`` is

0 comments on commit 312d9b1

Please sign in to comment.