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One focus: pygame 2 critical issues. (Feature freeze 2 months) #1511

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illume opened this issue Nov 17, 2019 · 0 comments
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@illume illume commented Nov 17, 2019

For the next two months, I'd like to try to focus on pygame 2 critical issues.

Backwards compatibility issues people are reporting with the pygame 2 dev releases.

To try and focus we will have a feature freeze. Please no new features(or even fixes) that aren't related to these "critical" labeled issues stopping pygame 2 from being released.

  • If you want to do other things, please work on a separate fork (or branch if that's not suitable). Then after the two months we can look at merging them.
  • PRs are open for the next week(Sunday 24th November) if anyone really wants to merge something anyway.
  • other PRs will be closed until after the two months when we can consider them for merging again.

I will PIN one issue at a time to the github issues pages, and put a link to that one issue on the pygame website. When that one issue is fixed I'll put another one-issue on there. Repeating this one issue at a time until the two months are up, or we're done.

For all the critical issues I will go through and make a todo checklist in them of work that is remaining to be done.

  • minimal working example to reproduce the issue
  • write unit test(s)
  • point to which source function the issue is likely in.
  • other steps in a plan to fix the issue (example: maybe a function needs cleaning up first)

The first issue is: "SDL 2: Per Pixel Alpha error".

@illume illume added the critical label Nov 17, 2019
@illume illume pinned this issue Nov 17, 2019
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