Attention!
This documentation is for the pyglet 2.x series, which has incompatible changes from the 1.5 and older releases. If you are looking for documentation for the previous stable release, please see 1.5 maintenance.
pyglet is a cross-platform windowing and multimedia library for Python, intended for developing games and other visually rich applications. It supports windowing, user interface event handling, game controllers and joysticks, OpenGL graphics, loading images and videos, and playing sounds and music. pyglet works on Windows, OS X and Linux.
Some of the features of pyglet are:
- No external dependencies or installation requirements. For most application and game requirements, pyglet needs nothing else besides Python, simplifying distribution and installation.
- Take advantage of multiple windows and multi-monitor desktops. pyglet allows you to use as many windows as you need, and is fully aware of multi-monitor setups for use with fullscreen games and applications.
- Load images, sound, music and video in almost any format. pyglet has built-in support for common audio and image formats, and can optionally use ffmpeg to load almost any other compressed audio or video files.
- pyglet is provided under the BSD open-source license, allowing you to use it for both commercial and other open-source projects with very little restriction.
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If this is your first time reading about pyglet, we suggest you start at :doc:`programming_guide/quickstart`. If you are migrating from an older version of pyglet, please read through :doc:`programming_guide/migration`.
.. toctree:: :maxdepth: 3 :caption: Programming Guide programming_guide/installation programming_guide/quickstart programming_guide/windowing programming_guide/keyboard programming_guide/mouse programming_guide/input programming_guide/shapes programming_guide/image programming_guide/media programming_guide/text programming_guide/resources programming_guide/rendering programming_guide/events programming_guide/gui programming_guide/time programming_guide/context programming_guide/gl programming_guide/math programming_guide/eventloop programming_guide/examplegame programming_guide/options programming_guide/debug programming_guide/migration
.. toctree:: :maxdepth: 3 :caption: API Reference modules/pyglet modules/app modules/canvas modules/clock modules/customtypes modules/event modules/font modules/gl modules/graphics/index modules/gui modules/image/index modules/info modules/input modules/math modules/media modules/resource modules/sprite modules/shapes modules/text/index modules/window
.. toctree:: :maxdepth: 3 :caption: External Resources external_resources
.. toctree:: :maxdepth: 3 :caption: Development Guide internal/contributing internal/virtualenv internal/doc internal/testing internal/dist internal/gl internal/generated internal/wraptypes internal/media_manual internal/media_logging_manual