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game_objects
handlers
static
.gitignore
LICENSE
PyLadies2018.pdf
README.md
config.py
main.py
requirements.txt

README.md

Simple example of a game in python

Tech requirements:

  • Python3 (3.5+)
  • Some editor =)

Run locally: '''python3 -m venv env''' '''source env/bin/activate''' '''pip install -r requirements.txt''' '''python main'''

Some useful resources:

AI in gamedev
  1. Solid overview: http://gameaibook.org/book.pdf
  2. Forum: https://www.gamedev.net/articles/programming/artificial-intelligence
  3. Swarm itelligence (intro): https://gamedevelopment.tutsplus.com/tutorials/3-simple-rules-of-flocking-behaviors-alignment-cohesion-and-separation--gamedev-3444
  4. Reinforcement learning where to start: https://gym.openai.com/
  5. Dota 2 AI bots: https://openai.com/five/
  6. Further resources: http://alumni.media.mit.edu/~jorkin/aibooks.html
Competitions
  1. Global: https://globalgamejam.org/
  2. Hosted in HH: https://igjam.eu/
  3. Online: https://bacongamejam.org/home
Arty resources

please, use the following resources properly depending on their licence

  1. Images, Sounds: https://opengameart.org/
  2. People talking: https://www.reddit.com/r/gamedev/
  3. Tiling maps: https://www.mapeditor.org/
  4. Pixel art (lowprice, good quality, has trial): https://www.aseprite.org
  5. Some general editor: https://krita.org/en/
  6. Vector graphic: https://inkscape.org/
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