From e292a138a3ad0f0f6b2cd7a4600424def7d32f89 Mon Sep 17 00:00:00 2001 From: Jorge Pineda Date: Mon, 7 Oct 2024 09:05:06 -0700 Subject: [PATCH] [5/n][ET-VK] Enable `uint8` dtype in shaders TSIA Differential Revision: [D63918660](https://our.internmc.facebook.com/intern/diff/D63918660/) [ghstack-poisoned] --- backends/vulkan/runtime/graph/ops/utils/ShaderNameUtils.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/backends/vulkan/runtime/graph/ops/utils/ShaderNameUtils.cpp b/backends/vulkan/runtime/graph/ops/utils/ShaderNameUtils.cpp index 81d5c9e98af..469c2ed8280 100644 --- a/backends/vulkan/runtime/graph/ops/utils/ShaderNameUtils.cpp +++ b/backends/vulkan/runtime/graph/ops/utils/ShaderNameUtils.cpp @@ -47,6 +47,10 @@ void add_dtype_suffix(std::string& kernel_name, const vkapi::ScalarType dtype) { case vkapi::kQInt8: kernel_name += "_int8"; break; + case vkapi::kByte: + case vkapi::kQUInt8: + kernel_name += "_uint8"; + break; default: break; }