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- Readding fixes to ctf_junction_2 and trepxus

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q3shafe committed Mar 6, 2019
1 parent ada9aa9 commit b97c36ea957f59afc348cb81dca6444fefdedd51
Showing with 12,277 additions and 6,860 deletions.
  1. +145 −0 game-media/pak1-ccdata/scripts/base.shader
  2. +147 −0 game-media/pak1-ccdata/scripts/base_door.shader
  3. +896 −0 game-media/pak1-ccdata/scripts/base_floor.shader
  4. +1,723 −0 game-media/pak1-ccdata/scripts/base_light.shader
  5. +30 −0 game-media/pak1-ccdata/scripts/base_object.shader
  6. +211 −0 game-media/pak1-ccdata/scripts/base_support.shader
  7. +591 −0 game-media/pak1-ccdata/scripts/base_trim.shader
  8. +1,242 −0 game-media/pak1-ccdata/scripts/base_wall.shader
  9. +10 −0 game-media/pak1-ccdata/scripts/common.shader
  10. +217 −305 game-media/pak1-ccdata/scripts/ctf.shader
  11. +318 −0 game-media/pak1-ccdata/scripts/efkungfu.shader
  12. +25 −26 game-media/pak1-ccdata/scripts/el_station144.shader
  13. +51 −0 game-media/pak1-ccdata/scripts/el_trepxus.shader
  14. +136 −90 game-media/pak1-ccdata/scripts/gfx.shader
  15. +173 −384 game-media/pak1-ccdata/scripts/gothic_block.shader
  16. +25 −0 game-media/pak1-ccdata/scripts/gothic_button.shader
  17. +77 −0 game-media/pak1-ccdata/scripts/gothic_door.shader
  18. +73 −203 game-media/pak1-ccdata/scripts/gothic_floor.shader
  19. +425 −537 game-media/pak1-ccdata/scripts/gothic_light.shader
  20. +106 −615 game-media/pak1-ccdata/scripts/gothic_trim.shader
  21. +28 −281 game-media/pak1-ccdata/scripts/gothic_wall.shader
  22. +255 −142 game-media/pak1-ccdata/scripts/hell.shader
  23. +2 −1 game-media/pak1-ccdata/scripts/holodeck_temple.shader
  24. +2 −2 game-media/pak1-ccdata/scripts/liquids.shader
  25. +3,593 −2,658 game-media/pak1-ccdata/scripts/models.shader
  26. +27 −0 game-media/pak1-ccdata/scripts/museum.shader
  27. +21 −0 game-media/pak1-ccdata/scripts/mysky.shader
  28. +25 −0 game-media/pak1-ccdata/scripts/oagfx.shader
  29. +14 −10 game-media/pak1-ccdata/scripts/organics.shader
  30. +1 −1 game-media/pak1-ccdata/scripts/sfx.shader
  31. +34 −227 game-media/pak1-ccdata/scripts/skin.shader
  32. +46 −20 game-media/pak1-ccdata/scripts/squi_fx.shader
  33. +93 −727 game-media/pak1-ccdata/scripts/squi_metals.shader
  34. +107 −0 game-media/pak1-ccdata/scripts/squi_monitors.shader
  35. +300 −0 game-media/pak1-ccdata/scripts/squi_sptlt.shader
  36. +19 −0 game-media/pak1-ccdata/scripts/squibox.shader
  37. +623 −0 game-media/pak1-ccdata/scripts/terrademoQ3.shader
  38. +440 −631 game-media/pak1-ccdata/scripts/test.shader
  39. BIN game-media/pak1-ccdata/textures/detail/blk.jpg
  40. BIN game-media/pak1-ccdata/textures/detail/btdt.jpg
  41. BIN game-media/pak1-ccdata/textures/detail/copperpipe.jpg
  42. BIN game-media/pak1-ccdata/textures/detail/copperpipe2.jpg
  43. BIN game-media/pak1-ccdata/textures/detail/floorstone1b.jpg
  44. BIN game-media/pak1-ccdata/textures/detail/floorstone1ra.jpg
  45. BIN game-media/pak1-ccdata/textures/detail/maint_blu.tga
  46. BIN game-media/pak1-ccdata/textures/detail/maint_red.tga
  47. BIN game-media/pak1-ccdata/textures/detail/rtdt.jpg
  48. BIN game-media/pak1-ccdata/textures/detail/tb.jpg
  49. BIN game-media/pak1-ccdata/textures/detail/trep_banner.jpg
  50. BIN game-media/pak1-ccdata/textures/effects/border_b.tga
  51. BIN game-media/pak1-ccdata/textures/effects/border_b2.tga
  52. BIN game-media/pak1-ccdata/textures/effects/border_r.tga
  53. BIN game-media/pak1-ccdata/textures/effects/border_r2.tga
  54. BIN game-media/pak1-ccdata/textures/effects/flaglow_blu_1.jpg
  55. BIN game-media/pak1-ccdata/textures/effects/flaglow_blu_2.jpg
  56. BIN game-media/pak1-ccdata/textures/squiciene/sq_crystalpink.tga
  57. BIN game-media/pak1-ccdata/textures/squiciene/sq_crystalpurp.tga
  58. BIN game-media/pak1-ccdata/textures/squiciene/sq_crystalyellow.tga
  59. BIN trep-engine/misc/msvc/quake3.sdf
  60. +26 −0 trep-engine/misc/msvc/quake3.sln
  61. BIN trep-engine/misc/msvc/quake3.suo
@@ -0,0 +1,145 @@
textures/base/q1met_redpad
{
q3map_surfacelight 1500
{
map $lightmap
rgbGen identity
}
{
map textures/base/q1met_redpad.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base/q1met_redpad.blend.tga
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.5 0.5 0 .2
}
}

textures/base/bluegoal
{
{
map textures/base/bluegoal.tga
tcGen environment
blendfunc GL_ONE GL_ONE
tcMod turb 0 0.25 0 0.05
}
}
textures/base/redgoal
{
{
map textures/base/redgoal.tga
tcGen environment
blendfunc GL_ONE GL_ONE
tcMod turb 0 0.25 0 0.05
}
}


textures/base/comp_panel
{
surfaceparm trans
light 1
q3map_surfacelight 500

{
map textures/base/comp_panel.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}

{
map textures/base/comp_panel.blend.tga
blendFunc GL_ONE GL_ONE
}
}

textures/base/ceil1_8
{
light 1
q3map_surfacelight 500
{
map $lightmap
rgbGen identity
}
{
map textures/base/ceil1_8.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}

textures/base/ceil1_3
{
light 1
q3map_surfacelight 5000
{
map $lightmap
rgbGen identity
}
{
map textures/base/ceil1_3.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}

textures/base/ceil1_4
{
light 1
q3map_surfacelight 5000
{
map $lightmap
rgbGen identity
}
{
map textures/base/ceil1_4.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/base/border11light
{
q3map_surfacelight 1000
light 1
{
map $lightmap
rgbGen identity
}
{
map textures/base/border11light.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base/border11light.blend.tga
rgbGen wave sin 0.5 0.5 0 .2
blendfunc GL_ONE GL_ONE
}
}
textures/base/electricwall
{
light 1
q3map_surfacelight 400

{
map $lightmap
rgbGen identity
}
{
map textures/organics/wire02a_f.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/organics/wire02a_f.blend.tga
blendFunc GL_ONE GL_ONE
}
{
map textures/base/electric.blend.tga
tcMod scroll 1 1 10 20
rgbGen wave sin 1 2 0 1
blendfunc GL_ONE GL_ONE
}
}

@@ -0,0 +1,147 @@

textures/base_door/shinymetaldoor
{

{
//map $lightmap
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}


{
map textures/base_door/shinymetaldoor.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}

{
map textures/base_door/quake3sign.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}


{
map $lightmap
rgbgen identity
blendFunc GL_DST_COLOR GL_ZERO
}

}

textures/base_door/shinymetaldoor_outside
{

{
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}


{
map textures/base_door/shinymetaldoor_outside.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}

{
map textures/base_door/quake3sign_outside.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}


{
map $lightmap
rgbgen identity
blendFunc GL_DST_COLOR GL_ZERO
}

}

textures/base_door/shinymetaldoor_outside3a2
{

{
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}


{
map textures/base_door/shinymetaldoor_outside3a2.tga
blendFunc blend
rgbGen identity
}


{
map $lightmap
rgbgen identity
blendFunc filter
}

{
map textures/base_door/shinymetaldoor_outside3glow.tga
blendFunc add
rgbGen wave sin .9 .1 0 5
}

}

textures/liquids/new_water1
{
surfaceparm nonsolid
surfaceparm trans
surfaceparm water
surfaceparm nolightmap
tessSize 48
cull disable
deformVertexes wave 128 sin 0 2 0 0.75
{
map textures/holodeck_temple/water1f.tga
blendfunc GL_DST_COLOR GL_SRC_COLOR
tcMod scale 2 2
tcMod turb .1 .05 .25 .08
tcMod scroll 2.05 0.03
}

{
map textures/holodeck_temple/water1f.tga
blendfunc GL_DST_COLOR GL_ONE
tcMod scale .5 .5
tcMod turb .1 .075 .5 .05
tcMod scroll 1.5 .1
}
}

textures/liquids/squi_water1
{
surfaceparm trans
surfaceparm nonsolid
surfaceparm water
surfaceparm nolightmap
tessSize 48
cull disable
deformVertexes wave 128 sin 0 2 0 0.75
{
map textures/liquids/squi_water1.tga
blendfunc GL_DST_COLOR GL_SRC_COLOR
tcMod turb .1 .05 .25 .08
tcMod scroll 0.05 -0.03
}
{
map textures/holodeck_temple/water1f.tga
blendfunc GL_DST_COLOR GL_SRC_COLOR
tcMod turb .1 .075 .5 .05
tcMod scroll 0.045 0.05
}
}

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