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virtio-gpu: add a FIXME for virtio_gpu_load()
It looks like the virtio_gpu_load() does not compute and set the offset, the same way virtio_gpu_set_scanout() does. This probably results in incorrect display until the scanout/framebuffer is updated again, I guess we should fix it, although I haven't checked this yet. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230515132518.1025853-1-marcandre.lureau@redhat.com>
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