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mkvenv: add console script entry point generation
When creating a virtual environment that inherits system packages, script entry points (like "meson", "sphinx-build", etc) are not re-generated with the correct shebang. When you are *inside* of the venv, this is not a problem, but if you are *outside* of it, you will not have a script that engages the virtual environment appropriately. Add a mechanism that generates new entry points for pre-existing packages so that we can use these scripts to run "meson", "sphinx-build", "pip", unambiguously inside the venv. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: John Snow <jsnow@redhat.com> Message-Id: <20230511035435.734312-9-jsnow@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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