diff --git a/src/app/legend/qgslegendgroup.cpp b/src/app/legend/qgslegendgroup.cpp index 658b724fab8a..3c0bd98e9bd4 100644 --- a/src/app/legend/qgslegendgroup.cpp +++ b/src/app/legend/qgslegendgroup.cpp @@ -95,7 +95,7 @@ QgsLegendItem::DRAG_ACTION QgsLegendGroup::accept( const QgsLegendItem* li ) con return NO_ACTION; } -/*bool QgsLegendGroup::insert( QgsLegendItem* theItem ) +bool QgsLegendGroup::insert( QgsLegendItem* theItem ) { if ( theItem->type() == LEGEND_LAYER ) { @@ -105,7 +105,7 @@ QgsLegendItem::DRAG_ACTION QgsLegendGroup::accept( const QgsLegendItem* li ) con // XXX - mloskot - I don't know what to return // but this function must return a value return true; -}*/ +} std::list QgsLegendGroup::legendLayers() { diff --git a/src/app/legend/qgslegendgroup.h b/src/app/legend/qgslegendgroup.h index c2a0eb5bf1b3..d86272ea1ebb 100644 --- a/src/app/legend/qgslegendgroup.h +++ b/src/app/legend/qgslegendgroup.h @@ -40,7 +40,7 @@ class QgsLegendGroup : public QgsLegendItem QgsLegendItem::DRAG_ACTION accept( LEGEND_ITEM_TYPE type ); QgsLegendItem::DRAG_ACTION accept( const QgsLegendItem* li ) const; bool isLeafNode(); - //bool insert( QgsLegendItem* theItem ); + bool insert( QgsLegendItem* theItem ); /**Returns all legend layers under this group*/ std::list legendLayers(); /**Goes through all the legendlayers and sets check state to checked/partially checked/unchecked*/