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update install instructions for OSX

git-svn-id: http://svn.osgeo.org/qgis/trunk/qgis@11393 c8812cc2-4d05-0410-92ff-de0c093fc19c
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kyngchaos
kyngchaos committed Aug 16, 2009
1 parent 2db782f commit 1b719d4fe322913bf85ffec9b9a185c8449e5862
Showing with 91 additions and 59 deletions.
  1. +91 −59 doc/INSTALL.t2t
@@ -368,7 +368,7 @@ Included are a few notes for building on Mac OS X 10.5 (__Leopard__).
== Install XCODE ==

I recommend to get the latest xcode dmg from the Apple XDC Web site. Install
XCODE after the ~941mb download is complete.
XCODE after the ~1gb download is complete.

/!\ Note: It may be that you need to create some symlinks after installing
the XCODE SDK (in particular if you are using XCODE 2.5 on tiger):
@@ -384,26 +384,29 @@ sudo ln -s /usr/local/ local
You need a minimum of Qt4.3.0. I suggest getting the latest (at time of writing).

```
ftp://ftp.trolltech.com/qt/source/qt-mac-opensource-4.3.2.dmg
ftp://ftp.trolltech.com/qt/source/
```

If you want debug libs, Qt also provide a dmg with these:
Mac versions are named as:

```
ftp://ftp.trolltech.com/qt/source/qt-mac-opensource-4.3.2-debug-libs.dmg
```
qt-mac-opensource-x.y.z.dmg
```

x, y, z being the major, minor and revision version.

If you want debug frameworks, Qt also provide a dmg with these. These are in
addition to the non-debug frameworks.

I am going to proceed using only release libs at this stage as the download for
the debug dmg is substantially bigger. If you plan to do any debugging though
you probably want to get the debug libs dmg. Once downloaded open the dmg and
run the installer. Note you need admin access to install.
Once downloaded open the dmg and run the installer. Note you need admin
privileges to install.

After installing you need to make two small changes:

First edit ``/Library/Frameworks/QtCore.framework/Headers/qconfig.h`` and
change

/!\ Note this doesnt seem to be needed since version 4.2.3
/!\ Note: this isn't needed since version 4.2.3

``QT_EDITION_Unknown`` to ``QT_EDITION_OPENSOURCE``

@@ -415,6 +418,7 @@ sudo rm default
sudo ln -sf macx-g++ default
```

/!\ Note: this doesn't seem to be needed since version 4.4.

== Install development frameworks for QGIS dependencies ==

@@ -427,33 +431,37 @@ http://www.kyngchaos.com/wiki/software:frameworks

Once downloaded, open and install the frameworks.

William provides an additional installer package for Postgresql/PostGIS. Its
William provides an additional installer package for Postgresql/PostGIS. It's
available here:

```
http://www.kyngchaos.com/wiki/software:postgres
```

Also available is a GRASS application:

```
http://www.kyngchaos.com/wiki/software:grass
```

There are some additional dependencies that at the time of writing are not
provided as frameworks so we will need to build these from source.
provided as frameworks or installers so we will need to build these from source.

=== Additional Dependencies : GSL ===

Retrieve the Gnu Scientific Library from
Retrieve the current version of the Gnu Scientific Library from:

```
curl -O ftp://ftp.gnu.org/gnu/gsl/gsl-1.8.tar.gz
ftp://ftp.gnu.org/gnu/gsl/
```

Then extract it and build it to a prefix of /usr/local:
Then extract it and build it to a prefix of /usr/local. Double-click the source
tarball to unpack it, then cd to the source folder and:

```
tar xvfz gsl-1.8.tar.gz
cd gsl-1.8
./configure --prefix=/usr/local
./configure
make
sudo make install
cd ..
```

=== Additional Dependencies : Expat ===
@@ -464,18 +472,17 @@ Get the expat sources:
http://sourceforge.net/project/showfiles.php?group_id=10127
```

Double-click the source tarball to unpack, then cd to the source folder and:

```
tar xvfz expat-2.0.0.tar.gz
cd expat-2.0.0
./configure --prefix=/usr/local
./configure
make
sudo make install
cd ..
```

=== Additional Dependencies : SIP ===

Make sure you have the latest Python fom
Make sure you have the latest Python 2.5 fom

```
http://www.python.org/download/mac/
@@ -489,15 +496,13 @@ Retrieve the python bindings toolkit SIP from
http://www.riverbankcomputing.com/software/sip/download
```

Then extract and build it (this installs by default into the Python framework):
Double-click the source tarball to unpack it, then cd to the source folder
and (this installs by default into the Python framework):

```
tar xvfz sip-<version number>.tar.gz
cd sip-<version number>
python configure.py
make
sudo make install
cd ..
```

__Leopard notes__
@@ -515,7 +520,7 @@ below you can also try adding python from your frameworks dir
explicitly to your path e.g.

```
export PATH=/Library/Frameworks/Python.framework/Versions/Current/bin:$PATH$
export PATH=/Library/Frameworks/Python.framework/Versions/Current/bin:$PATH
```

Retrieve the python bindings toolkit for Qt from
@@ -524,17 +529,15 @@ Retrieve the python bindings toolkit for Qt from
http://www.riverbankcomputing.com/software/pyqt/download
```

Then extract and build it (this installs by default into the Python framework):
Double-click the source tarball to unpack it, then cd to the source folder
and (this installs by default into the Python framework):

```
tar xvfz PyQt-mac<version number here>
cd PyQt-mac<version number here>
export QTDIR=/Developer/Applications/Qt
python configure.py
yes
make
sudo make install
cd ..
```

__Leopard notes__
@@ -545,46 +548,49 @@ If building on Leopard, using Leopard's bundled Python, PyQt wants to install in
python configure.py -d /Library/Python/2.5/site-packages -b /usr/local/bin
```

There may be a problem with undefined symbols in QtOpenGL on Leopard. Edit QtOpenGL/makefile and add ""-undefined dynamic_lookup"" to LFLAGS.
If there is a problem with undefined symbols in QtOpenGL on Leopard, edit
QtOpenGL/makefile and add ""-undefined dynamic_lookup"" to LFLAGS.
Then make again.

=== Additional Dependencies : Bison ===

__Leopard note:__ Leopard includes Bison 2.3, so this step can be skipped on Leopard.

The version of bison available by default on Mac OSX is too old so you need to
get a more recent one on your system. Download if from:
get a more recent one on your system. Download at least version 2.3 from:

```
curl -O http://ftp.gnu.org/gnu/bison/bison-2.3.tar.gz
ftp.gnu.org/gnu/bison/
```

Now build and install it to a prefix of /usr/local :
Now build and install it to a prefix of /usr/local.� Double-click the source
tarball to unpack it, then cd to the source folder and:

```
tar xvfz bison-2.3.tar.gz
cd bison-2.3
./configure --prefix=/usr/local
make
sudo make install
cd ..
```

== Install CMAKE for OSX ==

Get the latest release from here:
Get the latest source release from here:

```
http://www.cmake.org/HTML/Download.html
http://www.cmake.org/cmake/resources/software.html
```

At the time of writing the file I grabbed was:
Binary installers are available for OS X, but they are not recommended
(2.4 versions install in /usr instead of /usr/local, and 2.6 versions are a
strange application).� Download the source.� Double-click the source tarball,
then cd to the source folder and:

```
curl -O http://www.cmake.org/files/v2.4/cmake-2.4.6-Darwin-universal.dmg
./bootstrap --docdir=/share/doc/CMake --mandir=/share/man
make
sudo make install
```

Once downloaded open the dmg and run the installer

== Install subversion for OSX ==

__Leopard note:__ Leopard includes SVN, so this step can be skipped on Leopard.
@@ -646,14 +652,9 @@ Trunk:
svn co https://svn.osgeo.org/qgis/trunk/qgis qgis
```

For svn 0.8 branch
```
svn co https://svn.osgeo.org/qgis/branches/Release-0_8_0 qgis0.8
```

For svn 0.9 branch
For a release branch version x.y.z:
```
svn co https://svn.qgis.org/qgis/branches/Release-0_9_0 qgis0.9
svn co https://svn.qgis.org/qgis/branches/Release-x_y_z qgis-x.y.z
```

The first time you check out QGIS sources you will probably get a message like
@@ -672,9 +673,16 @@ this:

I suggest you press 'p' to accept the key permanently.


== Configure the build ==

There are 2 different methods to build QGIS.� The traditional Cmake method,
and the new Xcode project (starting with QGIS 1.1). The Xcode project has
additional bundling steps, though some optional QGIS features are required due
to limited conditional compilation.� The Cmake build handles optional features,
and some bundling steps are available with scripts in the mac directory.

=== Configure the Cmake build ===

CMake supports out of source build so we will create a 'build' dir for the
build process. By convention I build my software into a dir called 'apps' in
my home directory. If you have the correct permissions you may want to build
@@ -703,9 +711,9 @@ version as required):

```
cmake -D CMAKE_INSTALL_PREFIX=${HOME}/apps/ \
-D GRASS_INCLUDE_DIR=/Applications/GRASS-6.3.app/Contents/MacOS/
-D GRASS_INCLUDE_DIR=/Applications/GRASS-6.4.app/Contents/MacOS/
include \
-D GRASS_PREFIX=/Applications/GRASS-6.3.app/Contents/MacOS \
-D GRASS_PREFIX=/Applications/GRASS-6.4.app/Contents/MacOS \
-D CMAKE_BUILD_TYPE=Release \
..
```
@@ -716,14 +724,30 @@ path and version as required):

```
cmake -D CMAKE_INSTALL_PREFIX=${HOME}/apps/ \
-D GRASS_INCLUDE_DIR=/user/local/grass-6.3.0/include \
-D GRASS_PREFIX=/user/local/grass-6.3.0 \
-D GRASS_INCLUDE_DIR=/user/local/grass-6.4.0/include \
-D GRASS_PREFIX=/user/local/grass-6.4.0 \
-D CMAKE_BUILD_TYPE=Release \
..
```

=== Configure the Xcode build ===

In the mac/xcode folder in the source, duplicate the 'qgis_user-template.xcconfig'
file and name it 'qgis_user.xcconfig'.� A default build will use the KyngChaos
frameworks, Postgres, GRASS 6.4, the python.org Python 2.5 and extra dependencies
as described above, and compile for the build OSX version, so no extra configuration
is necessary. If building on Leopard, you may want to use the system Python, which
requires editing qgis_user.xcconfig.

See the mac/xcode/readme.rtf for details, if you need to customize the build.
The default build will also bundle the Qt frameworks, Postgres library, and
other dependency libraries to create a self-contained package.� The KyngChaos
frameworks and GRASS application are not bundled.

== Building ==

=== Building with Cmake ===

Now we can start the build process:

```
@@ -733,9 +757,17 @@ make
If all built without errors you can then install it:

```
make install
sudo make install
```

=== Building with Xcode ===

Open the xcode project file in Xcode.� Select 'Release' build configuration
and select the 'Full Qgis' target, then build.

The Qgis application will be found in the 'build/Release' folder in the xcode folder.
Copy this to whereever you like.

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