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Vector tile writer: skip geometries too short/small (fixes #36939)
The tile encoder would include even linestrings/polygons that were shorter that 1px / smaller that 1px^2. Now we skip those, greatly reducing tile size on lower zoom levels. (actually the resolution of each tile is normally set as 4096x4096, so 1px in fact is much smaller than "true" pixel on a screen)
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