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Fix crashes when rendering with SVG symbols that are missing
The crashes would happen after some time when browsing the map, especially when size of SVGs is in map units. This was due to wrong removal of deleted cache entries where cache entry key would be different from SVG file's path, thus not removing the entry that got deleted. Now explicitly keeping the lookup key in the entry to make sure this does not happen. Related issues: #9959, #8883 (cherry picked from commit febadfe)
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