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Allow opacity change for 25d renderer colors (fix #14877)

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nyalldawson committed May 25, 2016
1 parent 64823d1 commit 7af95b10a0e3e4946940dfb0cb85486ff992e608
Showing with 10 additions and 0 deletions.
  1. +10 −0 src/gui/symbology-ng/qgs25drendererwidget.cpp
@@ -38,6 +38,16 @@ Qgs25DRendererWidget::Qgs25DRendererWidget( QgsVectorLayer* layer, QgsStyleV2* s

setupUi( this );

mWallColorButton->setColorDialogTitle( tr( "Select wall color" ) );
mWallColorButton->setAllowAlpha( true );
mWallColorButton->setContext( "symbology" );
mRoofColorButton->setColorDialogTitle( tr( "Select roof color" ) );
mRoofColorButton->setAllowAlpha( true );
mRoofColorButton->setContext( "symbology" );
mShadowColorButton->setColorDialogTitle( tr( "Select shadow color" ) );
mShadowColorButton->setAllowAlpha( true );
mShadowColorButton->setContext( "symbology" );

if ( renderer )
{
mRenderer = Qgs25DRenderer::convertFromRenderer( renderer );

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