Commit 7bce7ea
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As the readme of poly2tri library says: "Poly2Tri does not support repeat points within epsilon."
When the coordinates are very near to each other, we get crashes in triangulation code.
To prevent that, we try to simplify geometries to hopefully fix the problem automatically,
if that fails we just skip the polygon as the last resort.
Usually this happens if user tries to use 3D renderer on unprojected lat/lon coordinates.
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