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[processing]added new example script (contributed by Michael Douchin)
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##[Example scripts]=group | ||
##Create rasters from canvas for each vector feature extent=name | ||
##vector_layer=vector | ||
##scale=number 250000.0 | ||
##dpi=number 96 | ||
##image_width_mm=number 0 | ||
##image_height_mm=number 0 | ||
##output_directory=folder | ||
##outputDir=output string | ||
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from qgis.core import * | ||
from qgis.gui import * | ||
from qgis.utils import iface | ||
from PyQt4.QtCore import * | ||
from PyQt4.QtGui import * | ||
import os | ||
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# Loop though grid layerfeatures | ||
layer = processing.getObject(vector_layer) | ||
provider = layer.dataProvider() | ||
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# Get map renderer | ||
mapRenderer = iface.mapCanvas().mapRenderer() | ||
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# Create a new composition | ||
c = QgsComposition(mapRenderer) | ||
c.setPrintResolution(dpi) | ||
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# Add a composer map object | ||
x, y = 0, 0 | ||
composerMap = QgsComposerMap(c, x, y, image_width_mm, image_height_mm) | ||
c.addComposerMap(composerMap) | ||
composerMap.setBackgroundEnabled(False) | ||
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# World file | ||
c.setWorldFileMap(composerMap) | ||
c.setGenerateWorldFile( True ) | ||
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# Get vector layer features | ||
feats = processing.features(layer) | ||
nFeat = len(feats) | ||
i = 0 | ||
progress.setText(u'%s tiles to be generated' % nFeat) | ||
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# Iterate over the features | ||
for feat in feats: | ||
# Log progression | ||
progress.setPercentage(int(100 * i / nFeat)) | ||
i+=1 | ||
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# Get the feature bouding box | ||
geom = feat.geometry() | ||
rect = geom.boundingBox() | ||
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# Recalculate paper width and heigh if not given | ||
if not image_width_mm and scale > 0: | ||
image_width_mm = rect.width() * 1000 / scale | ||
if not image_height_mm and scale > 0: | ||
image_height_mm = rect.height() * 1000 / scale | ||
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# Calculate image size in Pixel | ||
inch2mm = 25.4 | ||
image_width_pixel = int(image_width_mm * dpi / inch2mm) | ||
image_height_pixel = int(image_height_mm * dpi / inch2mm) | ||
progress.setText(u'Feature %s - Image width : %s * %s mm / %s * %s pixels' % ( | ||
i, | ||
image_width_mm, | ||
image_height_mm, | ||
image_width_pixel, | ||
image_height_pixel | ||
) | ||
) | ||
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# Set paper and composerMap width and height | ||
c.setPaperSize(image_width_mm, image_height_mm) | ||
composerMap.setItemPosition(x, y, image_width_mm, image_height_mm) | ||
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# Set the map extent and scale | ||
composerMap.setNewExtent(rect) | ||
if scale > 0: | ||
composerMap.setNewScale(scale) | ||
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# Image destination path | ||
outputPath= "tile_%s_%s" % (scale, i) | ||
outputImagePath = os.path.join(output_directory, outputPath + '.png') | ||
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# Generate image from composition | ||
myImage = c.printPageAsRaster(0) | ||
myImage.save(outputImagePath) | ||
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# Generate World file | ||
wf = c.computeWorldFileParameters() | ||
outputWorldPath = os.path.join(output_directory, outputPath + '.pgw') | ||
with open(outputWorldPath, 'w') as f: | ||
f.write('%s\n' % wf[0]) | ||
f.write('%s\n' % wf[1]) | ||
f.write('%s\n' % wf[3]) | ||
f.write('%s\n' % wf[4]) | ||
f.write('%s\n' % wf[2]) | ||
f.write('%s\n' % wf[5]) | ||
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# export chosen output directory as a output variable | ||
outputDir = output_directory |
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(dp0 | ||
S'outputDir' | ||
p1 | ||
VThe directory where the rasters will be saved. This output can be used as a parameter for another script or algorithm (for example upcoming gdalbuildvrt ) | ||
p2 | ||
sS'ALG_DESC' | ||
p3 | ||
VBuilding a good looking map often implies to create a QGIS project with many layers : roads, styled dem, contour lines, rivers, etc.\u000aFor large areas, QGIS can suffer to render each layers every time the user pan or zoom in or out. \u000a\u000aThis algorithm allows to create a georeferenced raster which mimics the image rendered by QGIS for all displayed layers. This way you can use the exported raster instead of all the layers as a base layer for your projects.\u000a\u000aThe user chooses the input vector layer, a scale and optionnaly the size of the raster in mm. The script iterate over the vector features. \u000a\u000aFor each feature:\u000a\u000a* the extent of the feature is calculated\u000a* the size of the output raster is calculated in mm "paper size", unless width and height are given\u000a* the canvas is rendered for the feature extent, at the given scale, and the result is saved as a png\u000a* a world file containing the georeferencement parameters is also saved ( *.pgw ) | ||
p4 | ||
sS'image_height_mm' | ||
p5 | ||
V(optionnal) The height in mm of the output raster. If left to 0, the script will calculate it automatically to render the whole feature extent. | ||
p6 | ||
sS'ALG_CREATOR' | ||
p7 | ||
VMicha�l DOUCHIN ( 3liz.com ) | ||
p8 | ||
sS'vector_layer' | ||
p9 | ||
VThe vector layer containing the features to use to calculate each raster extent. You can use an existing layer, or a layer created with other algorithm (for example a regular grid of 250km by 250km) | ||
p10 | ||
sS'output_directory' | ||
p11 | ||
VThe directory where the rasters will be saved. | ||
p12 | ||
sS'scale' | ||
p13 | ||
VThe scale at which the canvas will be rendered | ||
p14 | ||
sS'ALG_HELP_CREATOR' | ||
p15 | ||
VMicha�l DOUCHIN ( 3liz.com ) | ||
p16 | ||
sS'image_width_mm' | ||
p17 | ||
V(optionnal) The width in mm of the output raster. If left to 0, the script will calculate it automatically to render the whole feature extent. | ||
p18 | ||
sS'dpi' | ||
p19 | ||
VThe resolution of the output rasters. "dpi" means "dot per inch" | ||
p20 | ||
s. |