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%Module(name=qgis._3d, | ||
keyword_arguments="All") | ||
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${DEFAULTDOCSTRINGSIGNATURE} | ||
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%Import core/core.sip | ||
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%Import QtCore/QtCoremod.sip | ||
%Import QtGui/QtGuimod.sip | ||
%Import QtXml/QtXmlmod.sip | ||
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%Include ./3d_auto.sip |
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// Include auto-generated SIP files | ||
%Include auto_generated/qgs3dutils.sip | ||
%Include auto_generated/qgsphongmaterialsettings.sip | ||
%Include auto_generated/qgsvectorlayer3drenderer.sip | ||
%Include auto_generated/symbols/qgsabstract3dsymbol.sip | ||
%Include auto_generated/symbols/qgsline3dsymbol.sip | ||
%Include auto_generated/symbols/qgspoint3dsymbol.sip | ||
%Include auto_generated/symbols/qgspolygon3dsymbol.sip |
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# -*- coding: utf-8 -*- | ||
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""" | ||
*************************************************************************** | ||
__init__.py | ||
--------------------- | ||
Date : May 2014 | ||
Copyright : (C) 2014 by Nathan Woodrow | ||
Email : woodrow dot nathan at gmail dot com | ||
*************************************************************************** | ||
* * | ||
* This program is free software; you can redistribute it and/or modify * | ||
* it under the terms of the GNU General Public License as published by * | ||
* the Free Software Foundation; either version 2 of the License, or * | ||
* (at your option) any later version. * | ||
* * | ||
*************************************************************************** | ||
""" | ||
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__author__ = 'Nathan Woodrow' | ||
__date__ = 'May 2014' | ||
__copyright__ = '(C) 2014, Nathan Woodrow' | ||
# This will get replaced with a git SHA1 when you do a git archive | ||
__revision__ = '$Format:%H$' | ||
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from qgis.PyQt import QtCore | ||
from qgis._3d import * |
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""" | ||
This folder is completed using sipify.pl script | ||
It is not aimed to be manually edited | ||
""" |
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgs3dutils.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ | ||
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enum AltitudeClamping | ||
{ | ||
AltClampAbsolute, | ||
AltClampRelative, | ||
AltClampTerrain, | ||
}; | ||
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enum AltitudeBinding | ||
{ | ||
AltBindVertex, | ||
AltBindCentroid, | ||
}; | ||
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgs3dutils.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ |
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgsphongmaterialsettings.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ | ||
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class QgsPhongMaterialSettings | ||
{ | ||
%Docstring | ||
Basic shading material used for rendering based on the Phong shading model | ||
with three color components: ambient, diffuse and specular. | ||
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.. versionadded:: 3.0 | ||
%End | ||
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%TypeHeaderCode | ||
#include "qgsphongmaterialsettings.h" | ||
%End | ||
public: | ||
QgsPhongMaterialSettings(); | ||
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QColor ambient() const; | ||
%Docstring | ||
Returns ambient color component | ||
%End | ||
QColor diffuse() const; | ||
%Docstring | ||
Returns diffuse color component | ||
%End | ||
QColor specular() const; | ||
%Docstring | ||
Returns specular color component | ||
%End | ||
float shininess() const; | ||
%Docstring | ||
Returns shininess of the surface | ||
%End | ||
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void setAmbient( const QColor &ambient ); | ||
%Docstring | ||
Sets ambient color component | ||
%End | ||
void setDiffuse( const QColor &diffuse ); | ||
%Docstring | ||
Sets diffuse color component | ||
%End | ||
void setSpecular( const QColor &specular ); | ||
%Docstring | ||
Sets specular color component | ||
%End | ||
void setShininess( float shininess ); | ||
%Docstring | ||
Sets shininess of the surface | ||
%End | ||
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void readXml( const QDomElement &elem ); | ||
%Docstring | ||
Reads settings from a DOM element | ||
%End | ||
void writeXml( QDomElement &elem ) const; | ||
%Docstring | ||
Writes settings to a DOM element | ||
%End | ||
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}; | ||
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgsphongmaterialsettings.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ |
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgsvectorlayer3drenderer.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ | ||
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class QgsVectorLayer3DRendererMetadata : Qgs3DRendererAbstractMetadata | ||
{ | ||
%Docstring | ||
Metadata for vector layer 3D renderer to allow creation of its instances from XML | ||
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.. versionadded:: 3.0 | ||
%End | ||
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%TypeHeaderCode | ||
#include "qgsvectorlayer3drenderer.h" | ||
%End | ||
public: | ||
QgsVectorLayer3DRendererMetadata(); | ||
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virtual QgsAbstract3DRenderer *createRenderer( QDomElement &elem, const QgsReadWriteContext &context ) /Factory/; | ||
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%Docstring | ||
Creates an instance of a 3D renderer based on a DOM element with renderer configuration | ||
%End | ||
}; | ||
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class QgsVectorLayer3DRenderer : QgsAbstract3DRenderer | ||
{ | ||
%Docstring | ||
3D renderer that renders all features of a vector layer with the same 3D symbol. | ||
The appearance is completely defined by the symbol. | ||
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.. versionadded:: 3.0 | ||
%End | ||
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%TypeHeaderCode | ||
#include "qgsvectorlayer3drenderer.h" | ||
%End | ||
public: | ||
explicit QgsVectorLayer3DRenderer( QgsAbstract3DSymbol *s /Transfer/ = 0 ); | ||
%Docstring | ||
Takes ownership of the symbol object | ||
%End | ||
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void setLayer( QgsVectorLayer *layer ); | ||
%Docstring | ||
Sets vector layer associated with the renderer | ||
%End | ||
QgsVectorLayer *layer() const; | ||
%Docstring | ||
Returns vector layer associated with the renderer | ||
%End | ||
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void setSymbol( QgsAbstract3DSymbol *symbol /Transfer/ ); | ||
%Docstring | ||
Sets 3D symbol associated with the renderer. Takes ownership of the symbol | ||
%End | ||
const QgsAbstract3DSymbol *symbol() const; | ||
%Docstring | ||
Returns 3D symbol associated with the renderer | ||
%End | ||
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virtual QString type() const; | ||
virtual QgsVectorLayer3DRenderer *clone() const /Factory/; | ||
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virtual void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const; | ||
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virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context ); | ||
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virtual void resolveReferences( const QgsProject &project ); | ||
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private: | ||
QgsVectorLayer3DRenderer( const QgsVectorLayer3DRenderer & ); | ||
QgsVectorLayer3DRenderer &operator=( const QgsVectorLayer3DRenderer & ); | ||
}; | ||
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/qgsvectorlayer3drenderer.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ |
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82
python/3d/auto_generated/symbols/qgsabstract3dsymbol.sip.in
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/symbols/qgsabstract3dsymbol.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ | ||
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class QgsAbstract3DSymbol | ||
{ | ||
%Docstring | ||
Abstract base class for 3D symbols that are used by VectorLayer3DRenderer objects. | ||
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3D symbol objects define appearance of GIS data. | ||
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.. versionadded:: 3.0 | ||
%End | ||
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%TypeHeaderCode | ||
#include "qgsabstract3dsymbol.h" | ||
%End | ||
public: | ||
virtual ~QgsAbstract3DSymbol(); | ||
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virtual QString type() const = 0; | ||
%Docstring | ||
Returns identifier of symbol type. Each 3D symbol implementation should return a different type. | ||
%End | ||
virtual QgsAbstract3DSymbol *clone() const = 0 /Factory/; | ||
%Docstring | ||
Returns a new instance of the symbol with the same settings | ||
%End | ||
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virtual void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const = 0; | ||
%Docstring | ||
Writes symbol configuration to the given DOM element | ||
%End | ||
virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) = 0; | ||
%Docstring | ||
Reads symbol configuration from the given DOM element | ||
%End | ||
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enum Property | ||
{ | ||
PropertyHeight, | ||
PropertyExtrusionHeight, | ||
}; | ||
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static const QgsPropertiesDefinition &propertyDefinitions(); | ||
%Docstring | ||
Returns the symbol layer property definitions. | ||
%End | ||
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QgsPropertyCollection &dataDefinedProperties(); | ||
%Docstring | ||
Returns a reference to the symbol layer's property collection, used for data defined overrides. | ||
%End | ||
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void setDataDefinedProperties( const QgsPropertyCollection &collection ); | ||
%Docstring | ||
Sets the symbol layer's property collection, used for data defined overrides. | ||
%End | ||
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protected: | ||
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}; | ||
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/************************************************************************ | ||
* This file has been generated automatically from * | ||
* * | ||
* src/3d/symbols/qgsabstract3dsymbol.h * | ||
* * | ||
* Do not edit manually ! Edit header and run scripts/sipify.pl again * | ||
************************************************************************/ |
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