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* Move height and angle expressions for 2.5D renderer to layer
* Apply color based on main symbol color
This makes the transition to other renderers easy.
Fixes#14132
gVariableHelpTexts.insert( "geometry_part_count", QCoreApplication::translate( "variable_help", "Number of parts in rendered feature's geometry." ) );
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gVariableHelpTexts.insert( "geometry_part_num", QCoreApplication::translate( "variable_help", "Current geometry part number for feature being rendered." ) );
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gVariableHelpTexts.insert( "symbol_color", QCoreApplication::translate( "symbol_color", "Color of symbol used to render the feature." ) );
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gVariableHelpTexts.insert( "symbol_angle", QCoreApplication::translate( "symbol_angle", "Angle of symbol used to render the feature (valid for marker symbols only)." ) );
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