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[processing] improvements in help for algorithms
Avoid creating temporary helpfiles Added basic converter to convert rst into html on the fly Added SAGA help files
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31 changes: 31 additions & 0 deletions
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python/plugins/processing/algs/saga/help/accumulatedcostanisotropic.rst
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ACCUMULATED COST (ANISOTROPIC) | ||
============================== | ||
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Description | ||
----------- | ||
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Parameters | ||
---------- | ||
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- ``Cost Grid[Raster]``: | ||
- ``Direction of max cost[Raster]``: | ||
- ``Destination Points[Raster]``: | ||
- ``k factor[Number]``: | ||
- ``Threshold for different route[Number]``: | ||
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Outputs | ||
------- | ||
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- ``Accumulated Cost[Raster]``: | ||
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See also | ||
--------- | ||
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Console usage | ||
------------- | ||
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:: | ||
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sextante.runalg('saga:accumulatedcostanisotropic', cost, direction, points, k, threshold, acccost) |
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python/plugins/processing/algs/saga/help/accumulatedcostisotropic.rst
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ACCUMULATED COST (ISOTROPIC) | ||
============================ | ||
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Description | ||
----------- | ||
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Parameters | ||
---------- | ||
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- ``Cost Grid[Raster]``: | ||
- ``Destination Points[Raster]``: | ||
- ``Threshold for different route[Number]``: | ||
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Outputs | ||
------- | ||
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- ``Accumulated Cost[Raster]``: | ||
- ``Closest Point[Raster]``: | ||
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See also | ||
--------- | ||
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Console usage | ||
------------- | ||
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:: | ||
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sextante.runalg('saga:accumulatedcostisotropic', cost, points, threshold, acccost, closestpt) |
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python/plugins/processing/algs/saga/help/addcoordinatestopoints.rst
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ADD COORDINATES TO POINTS | ||
========================= | ||
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Description | ||
----------- | ||
This algorithm adds the X and Y coordinates in the attribute table. | ||
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Parameters | ||
---------- | ||
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- ``Points[Vector]``: input points layer | ||
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Outputs | ||
------- | ||
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- ``Output[Vector]``: resulting layer with the updated attribute table. | ||
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See also | ||
--------- | ||
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Console usage | ||
------------- | ||
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:: | ||
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sextante.runalg('saga:addcoordinatestopoints', input, output) |
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python/plugins/processing/algs/saga/help/addgridvaluestopoints.rst
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ADD GRID VALUES TO POINTS | ||
========================= | ||
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Description | ||
----------- | ||
This algorithm creates a new vector layer as a result of the union of a points layer with the interpolated value of one or more base background grid layer/s. This way, the new layer created will have a new column in the attribute table that reflects the interpolated value of the background grid. | ||
There are several interpolation methods available: | ||
- nearest neighbor | ||
- bilinear interpolation | ||
- inverse distance interpolation | ||
- bicubic spline interpolation | ||
- b-spline interpolation | ||
Parameters | ||