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[Core] get_keycode_string(): function to format keycodes as strings, for more readable debug logging. #24787

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Merged
merged 19 commits into from
Mar 19, 2025

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getreuer
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@getreuer getreuer commented Jan 5, 2025

This PR adds get_keycode_string() as described in https://getreuer.info/posts/keyboards/keycode-string/index.html as a utility function in core.

Description

It's much nicer to read keycodes as names like "LT(2,KC_D)" than numerical codes like "0x4207." This PR adds a function get_keycode_string() for that purpose, based on my userspace implementation linked above.

How to use it

Add in rules.mk:

KEYCODE_STRING_ENABLE = yes

Then use the get_keycode_string(kc) function to convert a given 16-bit keycode to a human-readable string. Example:

uint16_t keycode = C(KC_PGUP);
const char *key_name = get_keycode_string(keycode);
dprintf("kc: %s\n", key_name); // Logs "kc: C(KC_PGUP)"

Limitations

  • Many common QMK keycodes are recognized by get_keycode_string(), but not all. These include some common basic keycodes, layer switch keycodes, mod-taps, one-shot keycodes, tap dance keycodes, and Unicode keycodes. As a fallback, an unrecognized keycode is written as a hex number. Names for additional keycodes can also be added, see below.

  • Keycodes are stringified according to the default KC_-prefixed keycodes, which is suboptimal when the computer is configured to a non-US-QWERTY layout.

Defining names for additional keycodes

Optionally, KEYCODE_STRING_NAMES_USER or KEYCODE_STRING_NAMES_KB may be used to add names for additional keycodes. For example, supposing keymap.c defines MYMACRO1 and MYMACRO2 as custom keycodes, the following adds their names:

KEYCODE_STRING_NAMES_USER(
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
);

Types of Changes

  • Core
  • Bugfix
  • New feature
  • Enhancement/optimization
  • Keyboard (addition or update)
  • Keymap/layout (addition or update)
  • Documentation

Checklist

  • My code follows the code style of this project: C, Python
  • I have read the PR Checklist document and have made the appropriate changes.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.
  • I have added tests to cover my changes.
  • I have tested the changes and verified that they work and don't break anything (as well as I can manage).

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.
@drashna drashna requested a review from a team January 5, 2025 17:45
* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.
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getreuer commented Jan 6, 2025

Thanks for the quick review, @drashna! I've updated the PR according to your comments.

@getreuer getreuer changed the title [Core] keycode_string(): function to format keycodes as strings, for more readable debug logging. [Core] get_keycode_string(): function to format keycodes as strings, for more readable debug logging. Jan 6, 2025
Co-authored-by: Ryan <fauxpark@gmail.com>
@drashna drashna requested a review from a team January 10, 2025 19:12
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It looks like LTO really doesn't like the user/keeb strings (and even adding it via QUANTUM_LIB_SRC causes warnings).

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It looks like LTO really doesn't like the user/keeb strings (and even adding it via QUANTUM_LIB_SRC causes warnings).

Uh oh. The problem is with strings defined in keycode_string_names_kb and keycode_string_names_user? If so, I suspect how they are weak symbols is confusing to the optimizer, and perhaps I need to do this part differently.

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@drashna I made a tweak in 45f573f that builds and runs successfully with custom names on Voyager. The user syntax is slightly different (and uglier, unfortunately) from before: change

const keycode_string_name_t keycode_string_names_user[] = {
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
    KEYCODE_STRING_NAMES_END // End of table sentinel.
};

to

const keycode_string_name_t *keycode_string_names_user = (keycode_string_name_t []){
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
    KEYCODE_STRING_NAMES_END // End of table sentinel.
};

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drashna commented Jan 22, 2025

It looks like LTO really doesn't like the user/keeb strings (and even adding it via QUANTUM_LIB_SRC causes warnings).

Uh oh. The problem is with strings defined in keycode_string_names_kb and keycode_string_names_user? If so, I suspect how they are weak symbols is confusing to the optimizer, and perhaps I need to do this part differently.

Yeah, it was specifically with the const's yeah. It didn't like that they were different/declared differently.

@drashna I made a tweak in 45f573f that builds and runs successfully with custom names on Voyager. The user syntax is slightly different (and uglier, unfortunately) from before

Can confirm that this works, but yeah, it's definitely uglier.

(Also testing it out myself.... it will probably be a matter of time before somebody asks about layer names for those keycodes :D )

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@drashna here is another take on the API, hopefully nicer this way. In commit 8eaf67d, user keycode names are added like this: define KEYCODE_STRING_NAMES_USER in config.h

#define KEYCODE_STRING_NAMES_USER

and define keycode names in keymap.c as

const keycode_string_name_t keycode_string_names_user[] = {
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
};

This removes the ugly (keycode_string_name_t []) casting and also removes the need for the KEYCODE_STRING_NAMES_END sentinel entry at the end of the table.

Also testing it out myself.... it will probably be a matter of time before somebody asks about layer names for those keycodes :D

That would be cool! =D I'd be happy to add it. Should I hold off on that as a separate PR or go ahead and include in this one?

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tzarc commented Jan 22, 2025

This removes the ugly (keycode_string_name_t []) casting and also removes the need for the KEYCODE_STRING_NAMES_END sentinel entry at the end of the table.

This is preferred and matches the introspection changes for combos and the like.

Should I hold off on that as a separate PR or go ahead and include in this one?

Keep it separate, far easier for reviews to keep things limited to one item, and if precedents are set they can be reused.

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Unfortunately, this causes issues. It expects that both the kb and user string arrays are gonna to be in the keymap.c. Which for the kb one array is likely not to be true.

At best, it would require the kb array to be put into the keyboard's h file

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Whoops! Right, thanks for catching that. I've reverted back to syntax

const keycode_string_name_t *keycode_string_names_user = (keycode_string_name_t []){
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
    KEYCODE_STRING_NAMES_END // End of table sentinel.
};

While I was at it, I realized that using PSTR() within the KEYCODE_STRING_NAME does not build on AVR (a compile error that, essentially, PSTR cannot be used within a braced expression). It's desirable to use PSTR at least for the common keycode names, since this is ~half a kilobyte of data. I've revised so that the _user and _kb names are in RAM, not using PSTR, while the common names use a separate representation still using PSTR, and in a way that builds on AVR.

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Another option could be to wrap the definition in a macro, somewhat similar to RGBLIGHT_LAYER_SEGMENTS (but more than that, because the definition needs to be performed by the macro too):

#define DEFINE_KEYCODE_STRING_NAMES_KB(...) \
    static const keycode_string_name_t keycode_string_names_kb_data[] = { __VA_ARGS__, KEYCODE_STRING_NAMES_END }; \
    const keycode_string_name_t *keycode_string_names_kb = keycode_string_names_kb_data

and similarly for the _user version.

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I’d say if we can get it in without introspection for now we’re fine. Can always give it another pass later if necessary — the introspection is somewhat of a red herring in this scenario because they’re not really intended to be runtime-reconfigurable.

I made mention of it mainly as an example of not using null terminators and the like as a pattern, not as a “please hook it into introspection too” request.

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@sigprof thank you for the suggestion! Using that, custom keycode names can now work with the interface

KEYCODE_STRING_NAMES_USER(
    KEYCODE_STRING_NAME(MYMACRO1),
    KEYCODE_STRING_NAME(MYMACRO2),
);

@drashna drashna self-requested a review January 23, 2025 02:08
* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.
This reverts commit 2a27710.
* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.
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@getreuer Great stuff, this also opens up the opportunity to get rid of the unit-tests only implementation for deriving string representations... which I already did in my branch https://github.com/KarlK90/qmk_firmware/commits/core/keycode_string_unit_tests/ - let me know if you want to cherry-pick the commits in this PR otherwise I'll just open a PR myself afterwards.

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Great stuff, this also opens up the opportunity to get rid of the unit-tests only implementation for deriving string representations... which I already did in my branch https://github.com/KarlK90/qmk_firmware/commits/core/keycode_string_unit_tests/ - let me know if you want to cherry-pick the commits in this PR otherwise I'll just open a PR myself afterwards.

Thank you @KarlK90! Using get_keycode_string() also for strings in unit tests is a great idea.

A design question to weigh is that while get_keycode_string() covers most keycodes that are commonly used, there are many obscure ones that it misses. The test implementation get_keycode_identifier_or_default() OTOH is comprehensive (IIUC) through being based off of a generated list of keycode names. The gap is in various keycodes for toggling features like QK_AUTO_SHIFT_TOGGLE, the numerous MIDI note keycodes like QK_MIDI_NOTE_E_3, things like this.

Arguably, get_keycode_string() could be expanded to be comprehensive. I estimate that it would cost roughly 4 KB more flash space to store all the names. For the sake of keyboards with less memory, this data should probably be ifdef'd behind an "enable additional keycodes" option.

Or arguably, it is Ok that get_keycode_string() is not comprehensive. The function prints unknown keycodes as hex as a fallback, which can (in principle, with effort) be manually looked up to determine the meaning. Or where a significant keycode is missing, it is possible to add it through KEYCODE_STRING_NAMES_USER / _KB.

I suggest that reusing get_keycode_string() for get_keycode_identifier_or_default() is better to consider in a separate PR. Happy to hear your opinions on this!

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KarlK90 commented Jan 28, 2025

Arguably, get_keycode_string() could be expanded to be comprehensive. I estimate that it would cost roughly 4 KB more flash space to store all the names. For the sake of keyboards with less memory, this data should probably be ifdef'd behind an "enable additional keycodes" option.

This is a good plan but IMHO this extension can happen in the future as the most frequently used keycodes are covered.

Or arguably, it is Ok that get_keycode_string() is not comprehensive. The function prints unknown keycodes as hex as a fallback, which can (in principle, with effort) be manually looked up to determine the meaning. Or where a significant keycode is missing, it is possible to add it through KEYCODE_STRING_NAMES_USER / _KB.

That is totally fine, the use-case are unit-tests and the implementer can extend the printing functions to get coverage (or just live with the fallback). From my POV their is greater gain in having only one maintained solution.

I suggest that reusing get_keycode_string() for get_keycode_identifier_or_default() is better to consider in a separate PR. Happy to hear your opinions on this!

Agreed, let's do this in separate PR :).

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tzarc commented Jan 28, 2025

Random thought -- perhaps for the undeclared keycodes if they're within a known range, you could do something like QK_MIDI+7? It might be valuable enough to know "hey, I just pressed a mod-tap vs. a layer-tap" (I know they're covered, example only)

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".
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Random thought -- perhaps for the undeclared keycodes if they're within a known range, you could do something like QK_MIDI+7? It might be valuable enough to know "hey, I just pressed a mod-tap vs. a layer-tap" (I know they're covered, example only)

That's a nice solution! I've updated to do that.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.
@getreuer getreuer requested review from fauxpark and KarlK90 February 2, 2025 23:31
@KarlK90 KarlK90 added the breaking_change_2025q4 Targeting breaking changes Q4 2025 label Mar 19, 2025
@KarlK90 KarlK90 merged commit 3484f0a into qmk:develop Mar 19, 2025
5 checks passed
@getreuer getreuer deleted the core/keycode_string branch April 17, 2025 06:04
clownfish-og pushed a commit to clownfish-og/qmk_firmware that referenced this pull request Apr 24, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
clownfish-og pushed a commit to clownfish-og/qmk_firmware that referenced this pull request Apr 29, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
ChrisGVE pushed a commit to ChrisGVE/qmk_firmware that referenced this pull request May 6, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
@PeterMortensen
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PeterMortensen commented May 26, 2025

What is the resource cost (if KEYCODE_STRING_ENABLE = yes), e.g., in terms of flash memory and RAM memory?

A fixed cost? Or is there some compile-time optimisation?

@getreuer
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What is the resource cost (if KEYCODE_STRING_ENABLE = yes), e.g., in terms of flash memory and RAM memory?

A fixed cost? Or is there some compile-time optimisation?

Good question. Most of the cost is in flash use to hold the keycode names. The RAM cost should be minor. On an earlier version of this feature, I measured a flash memory increase of about 1600 bytes when enabling it. This is not nothing but doable even on limited AVR processors, especially if enabled only while debugging.

If Keycode String is enabled but get_keycode_string() is never called, LTO may optimize it away so that it adds nothing to the firmware size. I don't think LTO can always be relied on in general, but I did see LTO eliminate an unused Keycode String successfully in my own builds.

JoseCaliz pushed a commit to JoseCaliz/qmk_firmware that referenced this pull request Jun 3, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
fdidron pushed a commit to zsa/qmk_firmware that referenced this pull request Jun 4, 2025
* add 75_(ansi|iso) Community Layouts to mechlovin/olly/octagon (qmk#22459)

* expand mechlovin/olly/octagon

* Update info.json

* Rename info.json to keyboard.json

* correct matrix position for key

* remove VIA

* [Core] get_keycode_string(): function to format keycodes as strings, for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>

* Align to latest CLI dependencies (qmk#24553)

* Align to latest CLI dependencies

* Update docs

* Add Community Layout support to daskeyboard4 (qmk#23884)

add ansi CL

* Add the plywrks ply8x hotswap variant. (qmk#23558)

* Add hotswap variant

* Update RGB matrix

* Move files around to target develop

* Revert rules.mk for keyboards/jaykeeb/joker/rules.mk

* Update keyboards/plywrks/ply8x/hotswap/keyboard.json

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* Add missing community layouts

* Delete keyboards/plywrks/ply8x/rules.mk

* Update missing keys in RGB matrix

* Add missing key in RGB matrix for hotswap ver

* Remove via keymaps

* Add keyboard alias for plywrks/ply8x to plywrks/ply8x/solder

* Fix typo

* Fix another typo

---------

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* [Core] use `keycode_string` in unit tests (qmk#25042)

* tests: use keycode_string feature

With a proper keycode to string implementation in qmk there is no need
to use the unit tests only implementation anymore.

Signed-off-by: Stefan Kerkmann <karlk90@pm.me>

* tests: remove keycode_util feature

This feature is no longer used as we switched the tests to the
keycode string implementation.

Signed-off-by: Stefan Kerkmann <karlk90@pm.me>

* Non-volatile memory data repository pattern (qmk#24356)

* First batch of eeconfig conversions.

* Offset and length for datablocks.

* `via`, `dynamic_keymap`.

* Fix filename.

* Commentary.

* wilba leds

* satisfaction75

* satisfaction75

* more keyboard whack-a-mole

* satisfaction75

* omnikeyish

* more whack-a-mole

* `generic_features.mk` to automatically pick up nvm repositories

* thievery

* deferred variable resolve

* whitespace

* convert api to structs/unions

* convert api to structs/unions

* convert api to structs/unions

* fixups

* code-side docs

* code size fix

* rollback

* nvm_xxxxx_erase

* Updated location of eeconfig magic numbers so non-EEPROM nvm drivers can use them too.

* Fixup build.

* Fixup compilation error with encoders.

* Build fixes.

* Add `via_ci` keymap to onekey to exercise VIA bindings (and thus dynamic keymap et.al.), fixup compilation errors based on preprocessor+sizeof.

* Build failure rectification.

* Migrate remaining `split.soft_serial_pin` to `split.serial.pin` (qmk#25046)

* Migrate keyboards/bastardkb

* Migrate keyboards/handwired

* Migrate keyboards/helix

* Fix duplicate serial key

* Fix outdated GPIO control function usage (qmk#25060)

* [Modules] Provide access to current path in `rules.mk`. (qmk#25061)

* Update keymap for keycult 1800 (qmk#25070)

Update keymap

Co-authored-by: yiancar <yiancar@gmail.com>

* Add handwired/erikpeyronson/erkbd (qmk#25030)


Co-authored-by: Erik Peyronson <erik.peyronson@gmail.com>
Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* Add support for Starry FRL (qmk#24626)


Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>

* Add "Large Lad" keyboard (qmk#24727)

Co-authored-by: jack <jack@pngu.org>

* Bump vite from 5.4.12 to 5.4.15 in /builddefs/docsgen (qmk#25065)

Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 5.4.12 to 5.4.15.
- [Release notes](https://github.com/vitejs/vite/releases)
- [Changelog](https://github.com/vitejs/vite/blob/v5.4.15/packages/vite/CHANGELOG.md)
- [Commits](https://github.com/vitejs/vite/commits/v5.4.15/packages/vite)

---
updated-dependencies:
- dependency-name: vite
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Allow AnnePro2 to reboot (qmk#24886)

Without this, the QK_REBOOT key did nothing.

* Fix path typo related RP2040 (qmk#25069)

Fix path typo

* Update onekey example for nucleo f446re (qmk#25067)

* use accessible pins for nucleo f446re onekey example

* remove pin collision with matrix in keyboard.json

* use accessible pins for LED

* remove pin collision with matrix

* Update readme.md to reflect pin changes

* Module documentation typo correction (qmk#25073)

* Fix lockups on AVR with `qmk/hello_world` module (qmk#25074)

Fix lockups on AVR.

* At101ish (qmk#25072)

* Dell AT101 replacement pcb support

* Update keyboards/at101ish/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove empty src clause in makefile

* feature: Update at101ish to qmk v0.28

* feature: Add osdetecting keymap variant.

* refactor: Move at101ish keyboard to handwired folder.

* fix: Adjust at101ish readme-

* fix: review changes.

* chore: Remove unneeded feature.

---------

Co-authored-by: fauxpark <fauxpark@gmail.com>

* Add "license" field to Community Module JSON schema. (qmk#25085)

Add "license" field to community module schema.

* Add kt60HS-T v2 PCB (qmk#25080)

* Add kt60HS-Tv2

* Update keyboards/keyten/kt60hs_t/readme.md

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Update keyboards/keyten/kt60hs_t/v1/readme.md

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Update keyboards/keyten/kt60hs_t/v2/keyboard.json

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Update keyboards/keyten/kt60hs_t/v2/readme.md

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Update keyboards/keyten/kt60hs_t/info.json

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Change of structure

* Moving the keyboard

* Update data/mappings/keyboard_aliases.hjson

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Update keyboards/keyten/kt60hs_t/v1/keyboard.json

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* Update keyboards/keyten/kt60hs_t/v2/keyboard.json

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

---------

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* Make sure that unit tests run on all release versions

* [ErgoDox EZ] Fix complication issues due to updates

* [ErgoDox EZ] Fix compilication errors and warnings

We want all green!

* Fix 'qmk lint -kb' argument handling (qmk#25093)

* Refactor Deemen17 Works DE60 (qmk#25088)

* Add Coban Pad 12A (qmk#25039)



Co-authored-by: jack <jack@pngu.org>

* [Keyboard] Add PHDesign PH60/Multi Keyboard PCB (qmk#25086)

* Add PH60/Multi Support

* Add PCB PIcture for README

* Remove MO(_FN2)

* README Typo Fix

* Layout and README Adjustment

* Add README for PHDesign Main Folder

* Keymap Improvement

* Update README.md

* [Keyboard] Add Ortho Slayer (qmk#25099)

* Add Ortho Slayer

* Update keyboards/keyten/ortho_slayer/keymaps/default/keymap.c

Co-authored-by: jack <jack@pngu.org>

* Update keyboards/keyten/ortho_slayer/readme.md

Co-authored-by: jack <jack@pngu.org>

---------

Co-authored-by: jack <jack@pngu.org>

* Fix coban pad9a wrong layout in keyboard.json (qmk#25100)

* Remove `CTPC`/`CONVERT_TO_PROTON_C` options (qmk#25111)

* Remove direct docs.qmk.fm links from docs (qmk#25113)

* Add warning when deprecated 'promicro_rp2040' is used (qmk#25112)

* Add Vida to QMK (qmk#24225)

Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* More Windows->Unix style path fixes. (qmk#25119)

* Include `math.h` where necessary. (qmk#25122)

* Cater for use of `__errno_r()` in ChibiOS syscalls.c with newer picolibc revisions (qmk#25121)

* chore: Allow disabling underglow on Work Louder devices (qmk#25123) (qmk#25120)

* Allow disabling Underglow on Work Louder devices

Allows disabling Underglow on Work Louder devices by using `RGBLIGHT_ENABLE = no` on rules.mk

* Update keyboards/work_louder/rgb_functions.c

Suggested by @zvecr on review.

Co-authored-by: Joel Challis <git@zvecr.com>

---------

Co-authored-by: Joel Challis <git@zvecr.com>

* Exclude external userspace from lint checking (qmk#24680)

* fix: Fix startup sound for Preonic (qmk#25132) (qmk#25133)

Add `AUDIO_INIT_DELAY ` to config.h to resolve

* New standard layout for Savage65 (65_ansi_blocker_tsangan_split_bs) (qmk#24690)

* Added a default firmware and layout for the WindStudio Wind X R1
keyboard.

* Wind X R1: cleaned-up the folders to make clear that this firmware is
for the release 1 of this keyboard.

* Delete keyboards/windstudio/wind_x/R1 directory

Removing the uppercase R1 folder

* feat(cannonkeys/savage65): Added layout to keyboard.json
- Added the layout LAYOUT_65_ansi_blocker_tsangan_split_bs to the
  community layouts.

* kradoindustries_promenade: add LAYOUT_1x2u (qmk#25090)

* Update shuguet/shu89 (qmk#24780)

* Update keyboard.json

Update mod keys location in RGB layout.

* Update keyboard.json

* Update keyboards/shuguet/shu89/keyboard.json

Co-authored-by: Ryan <fauxpark@gmail.com>

---------

Co-authored-by: Ryan <fauxpark@gmail.com>

* [Keyboard] Add suika83opti (qmk#24991)

* [chore]: move and rename mouse/scroll min/max defines (qmk#25141)

* protocol: move {XY/HV}_REPORT_{MIN,MAX} into report.h

..to allow easier re-use in other code implementations.

* protocol: rename {XY/HV}_REPORT_{MIN/MAX} to MOUSE_REPORT_{XY/HV}_{MIN/MAX}

..to avoid naming collisions.

* [Core] Flow Tap tap-hold option to disable HRMs during fast typing (qmk#25125)

aka Global Quick Tap, Require Prior Idle

* Add Link keyboard (qmk#25058)

Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove Sofle `rgb_default` keymap & tidy readme's (qmk#25010)

* Added Keyboard LumPy27 (qmk#24967)

Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* [Keyboard] Kobold r1 (qmk#25161)

* Kobold r1

* Apply suggestions from code review

Co-authored-by: jack <jack@pngu.org>

* `board_init` => `early_hardware_init_post`.

---------

Co-authored-by: jack <jack@pngu.org>

* [Docs] Unify lighting step descriptions (qmk#25167)

unify lighting step descriptions and defaults across docs

* [Keyboard] Add voidhhkb-hotswap (qmk#25007)

* Added files for voidhhkb-hotswap

* Updated keyboard name to resolve build errors

* Implement suggestions from PR. Use 60_hhkb community layout.

* Update keyboards/void/voidhhkb_hotswap/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Apply suggestions from code review

Co-authored-by: jack <jack@pngu.org>

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: jack <jack@pngu.org>

* Remove duplication of RGB Matrix defaults (qmk#25146)

* Remove duplication of RGB Matrix defaults

* Remove more duplication of defaults

* fix

* Fix missing and extra commas in JSON schema (qmk#25057)

* Remove duplication of RGBLight defaults (qmk#25169)

* Ignore the Layer Lock key in Repeat Key and Caps Word. (qmk#25171)

* Allow for disabling EEPROM subsystem entirely. (qmk#25173)

* [keyboard] ymdk/id75/rp2040 (qmk#25157)

Co-authored-by: tao heihei <>

* Remove `bluefruit_le_read_battery_voltage` function (qmk#25129)

* Fix 'Would you like to clone the submodules?' prompt under msys (qmk#24958)

* Fixup eeconfig lighting reset. (qmk#25166)

* DOCS: `qmk-hid` missing in bootloaders list? (qmk#25177)

* Fix for `.clangd`. (qmk#25180)

* Update develop branch to Pico SDK 1.5.1 (qmk#25178)

* Add lint warning for empty url (qmk#25182)

* Implement connection keycode logic (qmk#25176)

* Add handwired/footy (qmk#25151)

Co-authored-by: jack <jack@pngu.org>

* Decrease firmware size for `anavi/macropad8`. (qmk#25185)

Preparation for bootstrapper.

* Align ChibiOS `USB_WAIT_FOR_ENUMERATION` implementation (qmk#25184)

* [Bug][Core] Fix for Flow Tap: fix handling of distinct taps and timer updates. (qmk#25175)

* Flow Tap bug fix.

As reported by @amarz45 and @mwpardue, there is a bug where if two
tap-hold keys are pressed in distinct taps back to back, then Flow Tap
is not applied on the second tap-hold key, but it should be.

In a related bug reported by @NikGovorov, if a tap-hold key is held
followed by a tap of a tap-hold key, then Flow Tap updates its timer on
the release of the held tap-hold key, but it should be ignored.

The problem common to both these bugs is that I incorrectly assumed
`tapping_key` is cleared to noevent once it is released, when actually
`tapping_key` is still maintained for `TAPPING_TERM` ms after release
(for Quick Tap). This commit fixes that. Thanks to @amarz45, @mwpardue,
and @NikGovorov for reporting!

Details:

* Logic for converting the current tap-hold event to a tap is extracted
  to `flow_tap_key_if_within_term()`, which is now invoked also in the
  post-release "interfered with other tap key" case. This fixes the
  distinct taps bug.

* The Flow Tap timer is now updated at the beginning of each call to
  `process_record()`, provided that there is no unsettled tap-hold key
  at that time and that the record is not for a mod or layer switch key.
  By moving this update logic to `process_record()`, it is conceptually
  simpler and more robust.

* Unit tests extended to cover the reported scenarios.

* Fix formatting.

* Revision to fix @NikGovorov's scenario.

The issue is that when another key is pressed while a layer-tap hasn't
been settled yet, the `prev_keycode` remembers the keycode from before
the layer switched. This can then enable Flow Tap for the following key
when it shouldn't, or vice versa.

Thanks to @NikGovorov for reporting!

This commit revises Flow Tap in the following ways:

* The previous key and timer are both updated from `process_record()`.
  This is slightly later in the sequence of processing than before, and
  by this point, a just-settled layer-tap should have taken effect so
  that the keycode from the correct layer is remembered.

* The Flow Tap previous key and timer are updated now also on key
  release events, except for releases of modifiers and held layer
  switches.

* The Flow Tap previous key and timer are now updated together, for
  simplicity. This makes the logic easier to think about.

* A few additional unit tests, including @NikGovorov's scenario as
  "layer_tap_ignored_with_disabled_key_complex."

* Remove empty `url` fields (qmk#25181)

* Prompt for converter when creating new keymap (qmk#25116)

* High resolution scrolling (without feature report parsing) (qmk#24423)

* hires scrolling without feature report parsing

* fix valid range for exponent

* fix incorrect minimum exponent value documentation

* Avoid duplication in generated community modules `rules.mk` (qmk#25135)

* Bump rlespinasse/github-slug-action from 3 to 5 (qmk#25021)

* Remove `"console":false` from keyboards (qmk#25190)

* Update 'qmk generate-api' to only publish pure DD keymaps (qmk#24782)

* Remove more duplication of defaults (qmk#25189)

* Align `new-keyboard` template to current standards (qmk#25191)

* Bump vite from 5.4.15 to 5.4.18 in /builddefs/docsgen (qmk#25192)

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Fix `boardsource/beiwagon` RGB Matrix coordinates (qmk#25018)

* Remove `"command":false` from keyboards (qmk#25193)

* Extend lint checks to reject duplication of defaults (qmk#25149)

* modelh: add prerequisites for via support (qmk#24932)

* First TypeK support (qmk#22876)

* Add Lemokey X0 keyboard (qmk#24994)

* keyboards/annepro2/ld: Add per-variant linker scripts (qmk#24999)

C18 has an MCU with 16K SRAM, up from C15's 8K.

Split the linker script into C15 and C18 variants to make use of the
larger RAM capacity of C18.

* Add new keyboard MirageiX (qmk#25054)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: jack <0x6a73@protonmail.com>

* [Keymap] Sofle RGB - fixed stuck on numpad layer and layout comments (qmk#24942)

* Add handwired 4x14 LuMaWing keyboard (qmk#24885)

* Add jcpm2 (JC Pro Macro 2) (qmk#24816)

Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Joel Challis <git@zvecr.com>

* [Keyboard] Add splitkb.com's Halcyon Elora rev2 (qmk#24790)

Co-authored-by: Drashna Jaelre <drashna@live.com>

* [Keyboard] mzmkb/slimdash/rev1 (qmk#24804)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>

* Added new keyboard epssp75 (qmk#24756)

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Addition of OK-1 (qmk#24646)

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* Add Umbra keyboard (qmk#24569)

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* Amptrics 0420 keyboard addition (qmk#24744)

Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>

* [Core] Enhance Flow Tap to work better for rolls over multiple tap-hold keys. (qmk#25200)

* Flow Tap revision for rolling press.

* Remove debugging cruft.

* Formatting fix.

* amptrics/0422 - Prevent OOB in `update_leds_for_layer` (qmk#25209)

* [Keyboard] Add Gravity-45(qmk#25206)

* add gravity-45

* readme.md

* fix readme

* Update keyboards/green_keys/gravity_45/keyboard.json

Co-authored-by: jack <0x6a73@protonmail.com>

* run qmk format-json -i keyboards/green_keys/gravity_45/keyboard.json

* add url

* Update keyboards/green_keys/gravity_45/keyboard.json

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>

* Update keyboard.json

* Update keyboard.json

* Update keyboards/green_keys/gravity_45/keyboard.json

Co-authored-by: Drashna Jaelre <drashna@live.com>

---------

Co-authored-by: jack <0x6a73@protonmail.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove redundant keyboard headers (qmk#25208)

* Fix Spleeb compile when pointing device is enabled (qmk#25016)

* [Bug] Minimise force-included files (qmk#25194)

* Add additional hooks for Community modules (qmk#25050)

* Workaround for resolving keyboard alias for config file values (qmk#25228)

* Generate versions to keycode headers (qmk#25219)

* Resolve alias for `qmk new-keymap` keyboard prompts (qmk#25210)

* [Keyboard] Add Binepad KN01 (qmk#25224)

* Add Binepad NeoKnob KN01

* post @waffle87 recommendations

* Add battery changed callbacks (qmk#25207)

* Ensure `qmk_userspace_paths` maintains detected order (qmk#25204)

* Bind Bluetooth driver to `host_driver_t` (qmk#25199)

* Deprecate `qmk generate-compilation-database`. (qmk#25237)

* Remove force disable of NKRO when Bluetooth enabled (qmk#25201)

* Keycult 60 (qmk#25213)

Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: jack <jack@pngu.org>

* [Keyboard] Add Binepad KnobX1 (qmk#25222)

Co-authored-by: Drashna Jaelre <drashna@live.com>

* [Keyboard] Update Tractyl Manuform and add F405 (weact) variant (qmk#24764)

* Layout corrections: Zed60 (qmk#25003)

* Fixed print statement after enabling 32-bit layers (qmk#25027)

* Fix Aurora sweep default keymap configuration (qmk#25148)

* Docs update for installing qmk with uv (qmk#24995)

* CXT Studio 12E3: Fix encoder resolutions not applying (qmk#25242)

* add resolution to encoders so they apply

* Tweak default keymap

* replace KC_UNDO with C(KC_Z) as well

* Add debounce to duplicated defaults check (qmk#25246)

* [Docs] Fix typos introduced by PR qmk#25050 (qmk#25250)

It isn't a drashna PR if there aren't some typos in it somewhere.

* Allow LVGL onekey keymap to be able compile for other board (qmk#25005)

* [Keyboard] Add Jason Hazel’s Bad Wings v2 (qmk#25252)

Co-authored-by: Florent Allard <florent.allard@savoirfairelinux.com>

* Add raw_hid support to host driver (qmk#25255)

* Fix Wear Leveling compilation (qmk#25254)

* [New Feature/Core] New RGB Matrix Animation "Starlight Smooth" (qmk#25203)

* Enable community modules to define LED matrix and RGB matrix effects. (qmk#25187)

Co-authored-by: Joel Challis <git@zvecr.com>

* Fix OS_DETECTION_KEYBOARD_RESET (qmk#25015)

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Fixes the numlock indicator for Magic Force MF17 numpad (qmk#25260)

* Add Harite v2 keyboard (qmk#24975)

* dlip/haritev2 - Post merge fixes (qmk#25264)

* Remove more USB only branches from NKRO handling (qmk#25263)

* Deprecate `usb.force_nkro`/`FORCE_NKRO` (qmk#25262)

* Add BDN9 Rev. 3 (qmk#25261)

* Remove duplicate of SPI default config from keyboards (qmk#25266)

* Resolve miscellaneous keyboard lint warnings (qmk#25268)

* Add Zeropad (qmk#24737)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Joel Challis <git@zvecr.com>

* Add Waveshare RP2040-Keyboard-3 support (qmk#25269)

* Update PR checklist notes on custom matrix (qmk#25240)

* Chew folders (qmk#24785)

* gcc15 AVR compilation fixes (qmk#25238)

* [Core] STM32G0x1 support (qmk#24301)

* Use relative paths for schemas, instead of $id. Enables VScode validation. (qmk#25251)

* add doio/kb03 (qmk#24815)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Joel Challis <git@zvecr.com>

* Move rookiebwoy to ivndbt (qmk#25142)

* [Chore] use {rgblight,rgb_matrix}_hsv_to_rgb overrides (qmk#25271)

* Remove outdated `nix` support due to bit-rot. (qmk#25280)

* Add `compiler_support.h` (qmk#25274)

* Configure boards to use development_board - 0-9 (qmk#25287)

* [Fix] lib8tion: enable fixed scale8 and blend functions (qmk#25272)

lib8tion: enable fixed scale8 and blend functions

These FastLED derived lib8tion functions have been fixed and enabled by
default in FastLED. QMK just never set these defines, there is no reason
to keep the buggy implementation. It is assumed that nobody relied on
the buggy behavior.

* Configure boards to use development_board - UVWXYZ (qmk#25288)

* [Docs] Fix tap_hold code blocks (qmk#25298)

* salicylic_acid3/getta25 - Fix oled keymap (qmk#25295)

* Configure boards to use development_board - S (qmk#25293)

* Configure boards to use development_board - T (qmk#25294)

* 2025 Q2 changelog (qmk#25297)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update Oryx module for newer code

* Soft reset matrix

* Use improved i2c reset for voyager and moonlander matrix

* Fix formatting

* Remove labeler action (unneeded)

* Fix module API version for Oryx module

* Use i2cStop instead of trying to work around

---------

Signed-off-by: Stefan Kerkmann <karlk90@pm.me>
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: QMK Bot <hello@qmk.fm>
Co-authored-by: Pascal Getreuer <50221757+getreuer@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ramon Imbao <ramonimbao@gmail.com>
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faisyl pushed a commit to faisyl/qmk_firmware that referenced this pull request Jun 21, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
srphcr pushed a commit to srphcr/qmk_firmware that referenced this pull request Jun 27, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
Jari27 pushed a commit to Jari27/qmk_firmware that referenced this pull request Jul 3, 2025
…for more readable debug logging. (qmk#24787)

* keycode_string(): Format keycodes as strings.

This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.

* Fix formatting.

* keycode_string review revisions.

* Rename keycode_string() -> get_keycode_string() for consistency with
  existing string utils like get_u8_str().

* Revise custom keycode names with separate _user and _kb tables.

* Correct indent in builddefs/generic_features.mk.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add KC_NUHS, KC_NUBS, and KC_CAPS.

* Fix linking error with custom names.

* Attempt at simplifying interface.

* Formatting fix.

* Several fixes and revisions.

* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
  AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
  storage representation, still in PROGMEM, and now more efficiently
  stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.

* Revert "Formatting fix."

This reverts commit 2a27710.

* Revert "Attempt at simplifying interface."

This reverts commit 8eaf67d.

* Simplify custom names API by sigprof's suggestion.

* Support more keycodes.

* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
  "QK_<feature>+<number>". For instance, "QK_MIDI+7".

* Bug fix and a few improvements.

* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
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