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Description
Beast is an entity/aspect/system toolkit. It's a thin layer of sugar over CLOS that makes it easy to write objects and describe their interactions for video games. More info is in the README and docs.
Builds with no warnings in SBCL on OS X and Debian. Test suite passes in SBCL, CCL, ECL, and ABCL on OS X and Debian. The main beast system has no dependencies, the beast-test system needs 1am (already in Quicklisp) to run the tests.
License is MIT/X11.
Mercurial: https://bitbucket.org/sjl/beast/
Git mirror: https://github.com/sjl/beast
Either one is fine to use as the source, they should be identical.
Thanks.