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Crash with Respackopts and LibJF #86
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LibJF uses fabric loader's internals, ModContainerImpl to be more specific, so its not really fixable |
is it fixable on the dev side with really little changes ? (I've already talked with him but he responded me that he shouldn't have to do smth as quilt said it would support fabric mods. But if it only require small chnages i can try to ask him to still do it or to do a fork myself.) |
To be specific, LibJF creates entrypoint objects directly, which isn't exposed as functionality directly through either fabric-loader api or quilt-loader api. The closest approximation would be to use |
Upon closer inspection, it looks like LibJF (ab)uses language adapters to expose an even earlier entrypoint for mods to use. This means they are trying to get entrypoints too early for normal entrypoints methods - since they require language adapters to be setup. I can't see an easy fix for this, since it depends on why LibJF exposes entrypoints that early. |
From JFronny
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Okay, in which case libjf is most likely entirely incompatible with quilt, since it interacts directly with lot more of fabric loader internals than just entrypoints - it's probably not going to be possible for us to support that. |
I tried to make my modpack on quilt but Respackopts and its lib LibJF make my game crash while it does work on fabric.
https://paste.ee/p/RCxm4
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