This JavaScript-based project is a classic Rock, Paper, Scissors game where a player competes against the computer. The first to score three points wins! The game features dynamic score updates, player interaction through buttons, and a reset functionality.
#freeCodeCamp JavaScript Algorithms and Data Structures Projects
- Dynamic Gameplay
- Players can choose between Rock, Paper, and Scissors using interactive buttons.
- Score Tracking
- Real-time score updates for both the player and the computer.
- Game Rules Display
- Includes a collapsible section outlining the game rules.
- Winner Announcement
- Declares the winner once the first player scores three points.
- Reset Functionality
- Players can reset the game and start a new session.
- HTML: For structuring the game interface.
- CSS: To style the game with an appealing design and responsive layout.
- JavaScript: For game logic and interactivity.
- Select one of the three options: Rock, Paper, or Scissors.
- The computer makes a random choice, and the result of the round is displayed.
- Scores are updated based on the outcome:
- Rock beats Scissors.
- Scissors beats Paper.
- Paper beats Rock.
- The first to reach three points wins the game.
- Use the "Play again?" button to reset the game and play another session.
This project is part of the JavaScript Algorithms and Data Structures Projects on freeCodeCamp. The original project tutorial can be found here.
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