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Some ponderings; maybe it should be possible for a rollback to be infinite, only to be interrupted by the simulation end or a (currently none-existing) skip(times) activity. If #16 would be realised this would allow for a huge amount of flexibility.
The text was updated successfully, but these errors were encountered:
By specifying the check argument as a function, the times argument is ignored and the rollback activity decides whether to go back or not using this user-defined function, which has great flexibility (and a lot more when #16 is implemented).
Some ponderings; maybe it should be possible for a
rollback
to be infinite, only to be interrupted by the simulation end or a (currently none-existing)skip(times)
activity. If #16 would be realised this would allow for a huge amount of flexibility.The text was updated successfully, but these errors were encountered: