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A stripped down version of DotNetZip for using on Unity games, including Android and iOS.
C#
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r2d2rigo Merge pull request #1 from dpalmeratmc/master
Fixes for AOT compilation for iOS.
Latest commit b6e3951 Aug 14, 2014
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Zip Reduced Fixes for AOT compilation for iOS. Aug 11, 2014
Zip Fixes for AOT compilation for iOS. Aug 11, 2014
Zlib -Fixed IBM437 encoding problems. Jul 5, 2014
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DotNetZip.sln
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README.md

dotnetzip-for-unity

This is a stripped-down version of DotNetZip (no BZip2/GZip support for now) with some fixes so it can be used on Unity projects, including those that target Android and iOS.

This project is licensed under the Ms-PL, packaged within this project as "License.txt".

Thanks to Ed Ropple ed+dotnetzip@edropple.com for the original GitHub mirror of DotNetZip.

How to use

Clone the repository and compile the project, or download the already compiled libraries from the Binaries folder. Drop them in your Unity project's Assets/Plugins folder and you are good to go.

The library has been extensively tested in Android devices, however, some issues can arise when targetting iOS devices. Feel free to report any bugs you find.

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