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A Cocoa wrapper for Grand Central Dispatch
Objective-C
branch: master

Adding license and readme

Signed-off-by: Max Raber <maxraber@gmail.com>
latest commit 49ebeaa08e
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GCD.h
GCDGroup.h Adding license and readme
GCDGroup.m Adding license and readme
GCDQueue+Friend.h Adding license and readme
GCDQueue.h Adding license and readme
GCDQueue.m Adding license and readme
LICENSE.txt Adding license and readme
README.markdown Adding license and readme

README.markdown

Features

GCD is a lightweight Cocoa wrapper aiming at easing development with Grand Central Dispatch. It does support some common usage patterns, it does not wrap the whole functionality; a basic understanding of how CGD works is necessary and is not addressed on this document.

GCDQueue

Easily create you own queues, or access global ones

+ (GCDQueue*)serial:(NSString*)name;
+ (GCDQueue*)concurrent:(NSString*)name;

+ (GCDQueue*)main;
+ (GCDQueue*)queue;
+ (GCDQueue*)high;
+ (GCDQueue*)low;
+ (GCDQueue*)background;

Set the target queue, suspend or resume execution

- (void)setTarget:(GCDQueue*)q;
- (void)suspend;
- (void)resume;

Queue blocks for execution (optionally delayed or repeated) or set a barrier to synchronize concurrent ones

- (void)add:(dispatch_block_t)block;
- (void)add:(dispatch_block_t)block delay:(float)t;
- (void)add:(dispatch_block_repeated_t)block times:(NSUInteger)times;
- (void)barrier:(dispatch_block_t)block;

Context information can be set and retrieved through Obj-C subscripting from the queue. objectForKey: retrieves context from the current queue so it can be used from a block without external references.

- (void)setObject:(id)anObject forKeyedSubscript:(id)aKey;
- (id)objectForKeyedSubscript:(id)aKey;
+ (id)objectForKey:(id)aKey;

GCDGroup

Create, label, suspend, resume or clear a group with a comfortable syntax.

+ (GCDGroup*)group;
@property (nonatomic,readwrite,strong) NSString* label;
- (void)suspend;
- (void)resume;
- (void)empty;

You can choose to add blocks to a specific queue, or they will be added to the global queue.

- (void)add:(dispatch_block_t)block;
- (void)add:(dispatch_block_t)block queue:(GCDQueue*)queue;

To manage a block execution you can set a notification block to be executed when previously submitted blocks have executed, or wait synchronously for termination.

- (void)notify:(dispatch_block_t)block;
- (void)notify:(dispatch_block_t)block target:(GCDQueue*)queue;

Contact

I'm Max Raber. @raberm on Twitter.

Questions about the code should be left as issues at https://github.com/raberm/GCD or message me on Twitter.

Dependencies

None beyond Foundation.

License

Copyright © 2012-2014 Massimiliano Raber

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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