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@raeleus raeleus released this Apr 18, 2020

A Scene Composer preview.

Assets 3

@raeleus raeleus released this Aug 6, 2019 · 2 commits to master since this release

Please use TenPatch 5.0.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch

  • Fixed save files with Ten Patches accidentally saving TextureRegions, causing a crash on load.
  • Fixed content padding not showing in main preview for Ten Patches.
  • Fixed export of PlayMode for animated Ten Patches.
Assets 6

@raeleus raeleus released this Aug 2, 2019 · 13 commits to master since this release

Please use TenPatch 4.2.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch

  • Added PlayMode option to Ten Patch animations. Use this to single play, loop, reverse, and randomize your animations.
  • Added option to duplicate an existing Ten Patch in the Drawables dialog.
  • Allow copy/paste of Ten Patch data by pressing Ctrl+C/Ctrl+V respectively in the TenPatchDialog.
  • Added option for preview background color in Ten Patch Animation dialog.
  • Changed keyboard shortcut for moving frames to left/right arrow. No longer necessary to hold control.
  • Improved performance of TenPatches when rebuilding the TextureAtlas in the Drawable dialogs and in the main menu.
  • Fixed dark preview of texture and staggered scrolling at slow speeds in Ten Patch Dialog.
  • Fixed keyboard shortcuts not working in Ten Patch Animation dialog.
  • Fixed Ten Patch export not setting default stretch regions if they are not specified in the editor.
  • Fixed renaming colors causing Ten Patches to break.
  • Fixed deleting drawables causing Ten Patches to break.
  • Minor UI Tweaks and bug fixes.
Assets 6

@raeleus raeleus released this Jul 16, 2019 · 42 commits to master since this release

Please use TenPatch 4.1.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch

  • Fixed keyboard focus issue in Ten Patch Animation dialog.
  • Minor UI Tweaks and bug fixes.
Assets 6

@raeleus raeleus released this Jul 13, 2019 · 75 commits to master since this release

Please use TenPatch 4.1.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch

  • Added gradient and offset options for scrolling background effects to TenPatch. See "More settings..." in the editor.
  • Added animation editor for TenPatch.
  • Added number labels for the TenPatch editor handles.
  • Added right click panning and double click content/padding shortcut to NinePatch editor for parity with the TenPatch editor.
  • Fixed TenPatchDrawable content padding not being displayed in the preview.
  • Added filter option for TenPatches in the drawables dialog.
  • TenPatches with no stretch areas now preview correctly outside of the editor.
  • Pressing escape in drawables dialog disables the filter.
  • Prevent small fonts from crashing FreeType and Bitmap Font dialogs.
  • Prevent crash when creating a font that requires more than one texture page in Bitmap Font dialog.
  • Fixed being unable to set content if handles are squished to the far right or bottom in TenPatch editor.
  • Fixed being able to make a new stretch area while in content mode in Ten Patch.
  • Minor UI Tweaks and bug fixes.
Assets 6

@raeleus raeleus released this May 28, 2019 · 75 commits to master since this release

  • Integrated TenPatch functionality as an alternative to 9patch. See https://github.com/raeleus/TenPatch
  • The last zoom level of the drawables dialog will be persisted to the next time you open it.
  • Allow for drag and drop of JSON files into import dialog.
  • minWidth and minHeight values are now correctly exported for Tinted drawables
  • minWidth and minHeight values are now imported from JSON files.
  • Added dialog to fix the minWidth and minHeight settings of drawables when opening old projects.
  • Added tooltips when hovering over items in the preview for custom classes.
  • Added option to change preview texture packer settings. See Project >> Settings.
  • Fixed nine patch editor not showing drawables when selected from Content in Preview area.
  • Added wrapping to Style Property entries to prevent overflow.
  • Fixed character filtering in Spinner so that negative values can be entered properly.
  • Fixed losing focus when typing a new value for number fields in Style Properties.
  • Various UI tweaks and bug fixes.
  • Source updated to JDK 11
Assets 7

@raeleus raeleus released this Apr 1, 2019 · 119 commits to master since this release

  • Improved Windows distribution with single file EXE
  • Added option to set minWidth and minHeight of any drawable.
  • Fixed issues with pressed, unpressed, and checked offsets in buttons.
Assets 7

@raeleus raeleus released this Mar 22, 2019 · 125 commits to master since this release

  • BREAKING CHANGE: Bitmap/Freetype Font settings files may not be compatible with this version of Skin Composer unless converted to UTF-8.

  • Skin Composer now has a wiki: https://github.com/raeleus/skin-composer/wiki

  • Resolved release issues with Mac and Windows.

  • Dialogs now highlight which field needs to be completed in order to continue.

  • Added option to not show warnings when exporting a skin.

  • Added option to import/export colors in a skin JSON as hexadecimal.

  • Default export path is now a per project setting to prevent unfortunate accidents.

  • Allow loading characters from a text file (UTF-8) in Font dialogs. This allows for any Unicode characters to be included in your fonts.

  • Added detail view to Drawables dialog.

  • Improved Image Font dialog's calculation of default baseline.

  • Fixed pressing enter while typing in the preview dismisses the Image Font dialog.

  • Fixed Create Bitmap Font dialog not closing file stream.

  • Fixed errors when creating new font that overrides existing drawables.

  • Fixed errors when opening a project with missing assets on Mac.

  • Fixed unable to import FreeType fonts when importing a skin.

  • Fixed filter error in native dialogs on Mac.

  • Changes to texture packer settings no longer influence internal rendering of assets. This prevents "useIndexes" from crashing skin composer.

  • Minor bug fixes and interface improvements.

Assets 8

@raeleus raeleus released this Dec 27, 2018 · 176 commits to master since this release

  • Added filter option for Drawables dialog. Click the filter button or type text directly in the dialog.
  • Allow drag and drop of folders into Drawables and Fonts dialogs.
  • Fixed crash bug when editing the preview in Nine Patch Editor without an image loaded.
  • Fixed crash when erasing a value in the Nine Patch Editor.
  • Fixed preview properties for SelectBox: alignment and max items count.
  • Fixed issue with TextField messageFontColor not working.
  • Various formatting fixes.
Assets 8

@raeleus raeleus released this Nov 26, 2018 · 193 commits to master since this release

  • Fixed export creating JSON with null values for Styles that have parents
  • Allow drag and drop of SCMP files into main screen to load project.
  • Created export dialog and moved export settings to this window.
  • Created import dialog with options to import into a new project or the current one.
  • Added options to not generate a texture atlas and to not copy font FNT/TTF files on export.
  • Improved appearance of Settings dialog.
  • Updated Tiny File Dialogs to 3.2.0. Resolves #45
  • Added Style property type to Custom Classes. Resolves #46
  • Fixed crashes when changing a custom style property's type.
Assets 8
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