A Scene Composer preview.
Assets
3
Please use TenPatch 5.0.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch
- Fixed save files with Ten Patches accidentally saving TextureRegions, causing a crash on load.
- Fixed content padding not showing in main preview for Ten Patches.
- Fixed export of PlayMode for animated Ten Patches.
Assets
6
raeleus
released this
Please use TenPatch 4.2.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch
- Added PlayMode option to Ten Patch animations. Use this to single play, loop, reverse, and randomize your animations.
- Added option to duplicate an existing Ten Patch in the Drawables dialog.
- Allow copy/paste of Ten Patch data by pressing Ctrl+C/Ctrl+V respectively in the TenPatchDialog.
- Added option for preview background color in Ten Patch Animation dialog.
- Changed keyboard shortcut for moving frames to left/right arrow. No longer necessary to hold control.
- Improved performance of TenPatches when rebuilding the TextureAtlas in the Drawable dialogs and in the main menu.
- Fixed dark preview of texture and staggered scrolling at slow speeds in Ten Patch Dialog.
- Fixed keyboard shortcuts not working in Ten Patch Animation dialog.
- Fixed Ten Patch export not setting default stretch regions if they are not specified in the editor.
- Fixed renaming colors causing Ten Patches to break.
- Fixed deleting drawables causing Ten Patches to break.
- Minor UI Tweaks and bug fixes.
Assets
6
raeleus
released this
Please use TenPatch 4.1.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch
- Fixed keyboard focus issue in Ten Patch Animation dialog.
- Minor UI Tweaks and bug fixes.
Assets
6
raeleus
released this
Please use TenPatch 4.1.0 with your projects to enable TenPatch functionality: https://github.com/raeleus/TenPatch
- Added gradient and offset options for scrolling background effects to TenPatch. See "More settings..." in the editor.
- Added animation editor for TenPatch.
- Added number labels for the TenPatch editor handles.
- Added right click panning and double click content/padding shortcut to NinePatch editor for parity with the TenPatch editor.
- Fixed TenPatchDrawable content padding not being displayed in the preview.
- Added filter option for TenPatches in the drawables dialog.
- TenPatches with no stretch areas now preview correctly outside of the editor.
- Pressing escape in drawables dialog disables the filter.
- Prevent small fonts from crashing FreeType and Bitmap Font dialogs.
- Prevent crash when creating a font that requires more than one texture page in Bitmap Font dialog.
- Fixed being unable to set content if handles are squished to the far right or bottom in TenPatch editor.
- Fixed being able to make a new stretch area while in content mode in Ten Patch.
- Minor UI Tweaks and bug fixes.
Assets
6
raeleus
released this
- Integrated TenPatch functionality as an alternative to 9patch. See https://github.com/raeleus/TenPatch
- The last zoom level of the drawables dialog will be persisted to the next time you open it.
- Allow for drag and drop of JSON files into import dialog.
- minWidth and minHeight values are now correctly exported for Tinted drawables
- minWidth and minHeight values are now imported from JSON files.
- Added dialog to fix the minWidth and minHeight settings of drawables when opening old projects.
- Added tooltips when hovering over items in the preview for custom classes.
- Added option to change preview texture packer settings. See Project >> Settings.
- Fixed nine patch editor not showing drawables when selected from Content in Preview area.
- Added wrapping to Style Property entries to prevent overflow.
- Fixed character filtering in Spinner so that negative values can be entered properly.
- Fixed losing focus when typing a new value for number fields in Style Properties.
- Various UI tweaks and bug fixes.
- Source updated to JDK 11
Assets
7
raeleus
released this
- Improved Windows distribution with single file EXE
- Added option to set minWidth and minHeight of any drawable.
- Fixed issues with pressed, unpressed, and checked offsets in buttons.
Assets
7
raeleus
released this
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BREAKING CHANGE: Bitmap/Freetype Font settings files may not be compatible with this version of Skin Composer unless converted to UTF-8.
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Skin Composer now has a wiki: https://github.com/raeleus/skin-composer/wiki
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Resolved release issues with Mac and Windows.
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Dialogs now highlight which field needs to be completed in order to continue.
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Added option to not show warnings when exporting a skin.
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Added option to import/export colors in a skin JSON as hexadecimal.
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Default export path is now a per project setting to prevent unfortunate accidents.
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Allow loading characters from a text file (UTF-8) in Font dialogs. This allows for any Unicode characters to be included in your fonts.
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Added detail view to Drawables dialog.
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Improved Image Font dialog's calculation of default baseline.
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Fixed pressing enter while typing in the preview dismisses the Image Font dialog.
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Fixed Create Bitmap Font dialog not closing file stream.
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Fixed errors when creating new font that overrides existing drawables.
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Fixed errors when opening a project with missing assets on Mac.
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Fixed unable to import FreeType fonts when importing a skin.
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Fixed filter error in native dialogs on Mac.
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Changes to texture packer settings no longer influence internal rendering of assets. This prevents "useIndexes" from crashing skin composer.
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Minor bug fixes and interface improvements.
Assets
8
raeleus
released this
- Added filter option for Drawables dialog. Click the filter button or type text directly in the dialog.
- Allow drag and drop of folders into Drawables and Fonts dialogs.
- Fixed crash bug when editing the preview in Nine Patch Editor without an image loaded.
- Fixed crash when erasing a value in the Nine Patch Editor.
- Fixed preview properties for SelectBox: alignment and max items count.
- Fixed issue with TextField messageFontColor not working.
- Various formatting fixes.
Assets
8
raeleus
released this
- Fixed export creating JSON with null values for Styles that have parents
- Allow drag and drop of SCMP files into main screen to load project.
- Created export dialog and moved export settings to this window.
- Created import dialog with options to import into a new project or the current one.
- Added options to not generate a texture atlas and to not copy font FNT/TTF files on export.
- Improved appearance of Settings dialog.
- Updated Tiny File Dialogs to 3.2.0. Resolves #45
- Added Style property type to Custom Classes. Resolves #46
- Fixed crashes when changing a custom style property's type.