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Proof of concept of an AssetManager, Assets, inter-asset communication and events using C++
Trident Ready Performance Statistics is a custom analytics package that is importable in the RAGE Analytics Realtime famework by UCM: https://github.com/e-ucm/rage-analytics-realtime.
Getting started with using RAGE components for game development
RAGE Asset Manager
RAGE T3.4a - Adaptation and Assessment (TwoA) Asset.
Project templates for Visual Studio 2015
Typescript version of the HATAsset
RAGE T2.4c - Client Side Game Storage Asset
Emotion Detection from Facial Expressions C++ Version
RAGE Asset Manager Java version
Proof of concept of an AssetManager, Assets, inter-asset communication and events using Java
EmotionDetectionAsset Unity3D Demo
A fork of the e-ucm master to facilitate performance statistics
RAGE T2.1a - Client Side Tracker Asset
Xamarin Forms project with Android, iOS and WinPhone targets.
Unity project for Android and iOS targets.