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require 'thread'
require 'thread_safe'
require 'monitor'
require 'set'
module ActiveRecord
# Raised when a connection could not be obtained within the connection
# acquisition timeout period: because max connections in pool
# are in use.
class ConnectionTimeoutError < ConnectionNotEstablished
end
module ConnectionAdapters
# Connection pool base class for managing Active Record database
# connections.
#
# == Introduction
#
# A connection pool synchronizes thread access to a limited number of
# database connections. The basic idea is that each thread checks out a
# database connection from the pool, uses that connection, and checks the
# connection back in. ConnectionPool is completely thread-safe, and will
# ensure that a connection cannot be used by two threads at the same time,
# as long as ConnectionPool's contract is correctly followed. It will also
# handle cases in which there are more threads than connections: if all
# connections have been checked out, and a thread tries to checkout a
# connection anyway, then ConnectionPool will wait until some other thread
# has checked in a connection.
#
# == Obtaining (checking out) a connection
#
# Connections can be obtained and used from a connection pool in several
# ways:
#
# 1. Simply use ActiveRecord::Base.connection as with Active Record 2.1 and
# earlier (pre-connection-pooling). Eventually, when you're done with
# the connection(s) and wish it to be returned to the pool, you call
# ActiveRecord::Base.clear_active_connections!. This will be the
# default behavior for Active Record when used in conjunction with
# Action Pack's request handling cycle.
# 2. Manually check out a connection from the pool with
# ActiveRecord::Base.connection_pool.checkout. You are responsible for
# returning this connection to the pool when finished by calling
# ActiveRecord::Base.connection_pool.checkin(connection).
# 3. Use ActiveRecord::Base.connection_pool.with_connection(&block), which
# obtains a connection, yields it as the sole argument to the block,
# and returns it to the pool after the block completes.
#
# Connections in the pool are actually AbstractAdapter objects (or objects
# compatible with AbstractAdapter's interface).
#
# == Options
#
# There are several connection-pooling-related options that you can add to
# your database connection configuration:
#
# * +pool+: number indicating size of connection pool (default 5)
# * +checkout_timeout+: number of seconds to block and wait for a connection
# before giving up and raising a timeout error (default 5 seconds).
# * +reaping_frequency+: frequency in seconds to periodically run the
# Reaper, which attempts to find and close dead connections, which can
# occur if a programmer forgets to close a connection at the end of a
# thread or a thread dies unexpectedly. (Default nil, which means don't
# run the Reaper).
# * +dead_connection_timeout+: number of seconds from last checkout
# after which the Reaper will consider a connection reapable. (default
# 5 seconds).
class ConnectionPool
# Threadsafe, fair, FIFO queue. Meant to be used by ConnectionPool
# with which it shares a Monitor. But could be a generic Queue.
#
# The Queue in stdlib's 'thread' could replace this class except
# stdlib's doesn't support waiting with a timeout.
class Queue
def initialize(lock = Monitor.new)
@lock = lock
@cond = @lock.new_cond
@num_waiting = 0
@queue = []
end
# Test if any threads are currently waiting on the queue.
def any_waiting?
synchronize do
@num_waiting > 0
end
end
# Return the number of threads currently waiting on this
# queue.
def num_waiting
synchronize do
@num_waiting
end
end
# Add +element+ to the queue. Never blocks.
def add(element)
synchronize do
@queue.push element
@cond.signal
end
end
# If +element+ is in the queue, remove and return it, or nil.
def delete(element)
synchronize do
@queue.delete(element)
end
end
# Remove all elements from the queue.
def clear
synchronize do
@queue.clear
end
end
# Remove the head of the queue.
#
# If +timeout+ is not given, remove and return the head the
# queue if the number of available elements is strictly
# greater than the number of threads currently waiting (that
# is, don't jump ahead in line). Otherwise, return nil.
#
# If +timeout+ is given, block if it there is no element
# available, waiting up to +timeout+ seconds for an element to
# become available.
#
# Raises:
# - ConnectionTimeoutError if +timeout+ is given and no element
# becomes available after +timeout+ seconds,
def poll(timeout = nil)
synchronize do
if timeout
no_wait_poll || wait_poll(timeout)
else
no_wait_poll
end
end
end
private
def synchronize(&block)
@lock.synchronize(&block)
end
# Test if the queue currently contains any elements.
def any?
!@queue.empty?
end
# A thread can remove an element from the queue without
# waiting if an only if the number of currently available
# connections is strictly greater than the number of waiting
# threads.
def can_remove_no_wait?
@queue.size > @num_waiting
end
# Removes and returns the head of the queue if possible, or nil.
def remove
@queue.shift
end
# Remove and return the head the queue if the number of
# available elements is strictly greater than the number of
# threads currently waiting. Otherwise, return nil.
def no_wait_poll
remove if can_remove_no_wait?
end
# Waits on the queue up to +timeout+ seconds, then removes and
# returns the head of the queue.
def wait_poll(timeout)
@num_waiting += 1
t0 = Time.now
elapsed = 0
loop do
@cond.wait(timeout - elapsed)
return remove if any?
elapsed = Time.now - t0
if elapsed >= timeout
msg = 'could not obtain a database connection within %0.3f seconds (waited %0.3f seconds)' %
[timeout, elapsed]
raise ConnectionTimeoutError, msg
end
end
ensure
@num_waiting -= 1
end
end
# Every +frequency+ seconds, the reaper will call +reap+ on +pool+.
# A reaper instantiated with a nil frequency will never reap the
# connection pool.
#
# Configure the frequency by setting "reaping_frequency" in your
# database yaml file.
class Reaper
attr_reader :pool, :frequency
def initialize(pool, frequency)
@pool = pool
@frequency = frequency
end
def run
return unless frequency
Thread.new(frequency, pool) { |t, p|
while true
sleep t
p.reap
end
}
end
end
include MonitorMixin
attr_accessor :automatic_reconnect, :checkout_timeout, :dead_connection_timeout
attr_reader :spec, :connections, :size, :reaper
# Creates a new ConnectionPool object. +spec+ is a ConnectionSpecification
# object which describes database connection information (e.g. adapter,
# host name, username, password, etc), as well as the maximum size for
# this ConnectionPool.
#
# The default ConnectionPool maximum size is 5.
def initialize(spec)
super()
@spec = spec
@checkout_timeout = spec.config[:checkout_timeout] || 5
@dead_connection_timeout = spec.config[:dead_connection_timeout] || 5
@reaper = Reaper.new self, spec.config[:reaping_frequency]
@reaper.run
# default max pool size to 5
@size = (spec.config[:pool] && spec.config[:pool].to_i) || 5
# The cache of reserved connections mapped to threads
@reserved_connections = ThreadSafe::Cache.new(:initial_capacity => @size)
@connections = []
@automatic_reconnect = true
@available = Queue.new self
end
# Retrieve the connection associated with the current thread, or call
# #checkout to obtain one if necessary.
#
# #connection can be called any number of times; the connection is
# held in a hash keyed by the thread id.
def connection
# this is correctly done double-checked locking
# (ThreadSafe::Cache's lookups have volatile semantics)
@reserved_connections[current_connection_id] || synchronize do
@reserved_connections[current_connection_id] ||= checkout
end
end
# Is there an open connection that is being used for the current thread?
def active_connection?
synchronize do
@reserved_connections.fetch(current_connection_id) {
return false
}.in_use?
end
end
# Signal that the thread is finished with the current connection.
# #release_connection releases the connection-thread association
# and returns the connection to the pool.
def release_connection(with_id = current_connection_id)
synchronize do
conn = @reserved_connections.delete(with_id)
checkin conn if conn
end
end
# If a connection already exists yield it to the block. If no connection
# exists checkout a connection, yield it to the block, and checkin the
# connection when finished.
def with_connection
connection_id = current_connection_id
fresh_connection = true unless active_connection?
yield connection
ensure
release_connection(connection_id) if fresh_connection
end
# Returns true if a connection has already been opened.
def connected?
synchronize { @connections.any? }
end
# Disconnects all connections in the pool, and clears the pool.
def disconnect!
synchronize do
@reserved_connections.clear
@connections.each do |conn|
checkin conn
conn.disconnect!
end
@connections = []
@available.clear
end
end
# Clears the cache which maps classes.
def clear_reloadable_connections!
synchronize do
@reserved_connections.clear
@connections.each do |conn|
checkin conn
conn.disconnect! if conn.requires_reloading?
end
@connections.delete_if do |conn|
conn.requires_reloading?
end
@available.clear
@connections.each do |conn|
@available.add conn
end
end
end
# Check-out a database connection from the pool, indicating that you want
# to use it. You should call #checkin when you no longer need this.
#
# This is done by either returning and leasing existing connection, or by
# creating a new connection and leasing it.
#
# If all connections are leased and the pool is at capacity (meaning the
# number of currently leased connections is greater than or equal to the
# size limit set), an ActiveRecord::ConnectionTimeoutError exception will be raised.
#
# Returns: an AbstractAdapter object.
#
# Raises:
# - ConnectionTimeoutError: no connection can be obtained from the pool.
def checkout
synchronize do
conn = acquire_connection
conn.lease
checkout_and_verify(conn)
end
end
# Check-in a database connection back into the pool, indicating that you
# no longer need this connection.
#
# +conn+: an AbstractAdapter object, which was obtained by earlier by
# calling +checkout+ on this pool.
def checkin(conn)
synchronize do
conn.run_callbacks :checkin do
conn.expire
end
release conn
@available.add conn
end
end
# Remove a connection from the connection pool. The connection will
# remain open and active but will no longer be managed by this pool.
def remove(conn)
synchronize do
@connections.delete conn
@available.delete conn
# FIXME: we might want to store the key on the connection so that removing
# from the reserved hash will be a little easier.
release conn
@available.add checkout_new_connection if @available.any_waiting?
end
end
# Removes dead connections from the pool. A dead connection can occur
# if a programmer forgets to close a connection at the end of a thread
# or a thread dies unexpectedly.
def reap
synchronize do
stale = Time.now - @dead_connection_timeout
connections.dup.each do |conn|
if conn.in_use? && stale > conn.last_use && !conn.active?
remove conn
end
end
end
end
private
# Acquire a connection by one of 1) immediately removing one
# from the queue of available connections, 2) creating a new
# connection if the pool is not at capacity, 3) waiting on the
# queue for a connection to become available.
#
# Raises:
# - ConnectionTimeoutError if a connection could not be acquired
def acquire_connection
if conn = @available.poll
conn
elsif @connections.size < @size
checkout_new_connection
else
@available.poll(@checkout_timeout)
end
end
def release(conn)
thread_id = if @reserved_connections[current_connection_id] == conn
current_connection_id
else
@reserved_connections.keys.find { |k|
@reserved_connections[k] == conn
}
end
@reserved_connections.delete thread_id if thread_id
end
def new_connection
Base.send(spec.adapter_method, spec.config)
end
def current_connection_id #:nodoc:
Base.connection_id ||= Thread.current.object_id
end
def checkout_new_connection
raise ConnectionNotEstablished unless @automatic_reconnect
c = new_connection
c.pool = self
@connections << c
c
end
def checkout_and_verify(c)
c.run_callbacks :checkout do
c.verify!
end
c
end
end
# ConnectionHandler is a collection of ConnectionPool objects. It is used
# for keeping separate connection pools for Active Record models that connect
# to different databases.
#
# For example, suppose that you have 5 models, with the following hierarchy:
#
# |
# +-- Book
# | |
# | +-- ScaryBook
# | +-- GoodBook
# +-- Author
# +-- BankAccount
#
# Suppose that Book is to connect to a separate database (i.e. one other
# than the default database). Then Book, ScaryBook and GoodBook will all use
# the same connection pool. Likewise, Author and BankAccount will use the
# same connection pool. However, the connection pool used by Author/BankAccount
# is not the same as the one used by Book/ScaryBook/GoodBook.
#
# Normally there is only a single ConnectionHandler instance, accessible via
# ActiveRecord::Base.connection_handler. Active Record models use this to
# determine the connection pool that they should use.
class ConnectionHandler
def initialize
# These caches are keyed by klass.name, NOT klass. Keying them by klass
# alone would lead to memory leaks in development mode as all previous
# instances of the class would stay in memory.
@owner_to_pool = ThreadSafe::Cache.new(:initial_capacity => 2) do |h,k|
h[k] = ThreadSafe::Cache.new(:initial_capacity => 2)
end
@class_to_pool = ThreadSafe::Cache.new(:initial_capacity => 2) do |h,k|
h[k] = ThreadSafe::Cache.new
end
end
def connection_pool_list
owner_to_pool.values.compact
end
def connection_pools
ActiveSupport::Deprecation.warn(
"In the next release, this will return the same as #connection_pool_list. " \
"(An array of pools, rather than a hash mapping specs to pools.)"
)
Hash[connection_pool_list.map { |pool| [pool.spec, pool] }]
end
def establish_connection(owner, spec)
@class_to_pool.clear
raise RuntimeError, "Anonymous class is not allowed." unless owner.name
owner_to_pool[owner.name] = ConnectionAdapters::ConnectionPool.new(spec)
end
# Returns true if there are any active connections among the connection
# pools that the ConnectionHandler is managing.
def active_connections?
connection_pool_list.any?(&:active_connection?)
end
# Returns any connections in use by the current thread back to the pool,
# and also returns connections to the pool cached by threads that are no
# longer alive.
def clear_active_connections!
connection_pool_list.each(&:release_connection)
end
# Clears the cache which maps classes.
def clear_reloadable_connections!
connection_pool_list.each(&:clear_reloadable_connections!)
end
def clear_all_connections!
connection_pool_list.each(&:disconnect!)
end
# Locate the connection of the nearest super class. This can be an
# active or defined connection: if it is the latter, it will be
# opened and set as the active connection for the class it was defined
# for (not necessarily the current class).
def retrieve_connection(klass) #:nodoc:
pool = retrieve_connection_pool(klass)
(pool && pool.connection) or raise ConnectionNotEstablished
end
# Returns true if a connection that's accessible to this class has
# already been opened.
def connected?(klass)
conn = retrieve_connection_pool(klass)
conn && conn.connected?
end
# Remove the connection for this class. This will close the active
# connection and the defined connection (if they exist). The result
# can be used as an argument for establish_connection, for easily
# re-establishing the connection.
def remove_connection(owner)
if pool = owner_to_pool.delete(owner.name)
@class_to_pool.clear
pool.automatic_reconnect = false
pool.disconnect!
pool.spec.config
end
end
# Retrieving the connection pool happens a lot so we cache it in @class_to_pool.
# This makes retrieving the connection pool O(1) once the process is warm.
# When a connection is established or removed, we invalidate the cache.
#
# Ideally we would use #fetch here, as class_to_pool[klass] may sometimes be nil.
# However, benchmarking (https://gist.github.com/jonleighton/3552829) showed that
# #fetch is significantly slower than #[]. So in the nil case, no caching will
# take place, but that's ok since the nil case is not the common one that we wish
# to optimise for.
def retrieve_connection_pool(klass)
class_to_pool[klass.name] ||= begin
until pool = pool_for(klass)
klass = klass.superclass
break unless klass <= Base
end
class_to_pool[klass.name] = pool
end
end
private
def owner_to_pool
@owner_to_pool[Process.pid]
end
def class_to_pool
@class_to_pool[Process.pid]
end
def pool_for(owner)
owner_to_pool.fetch(owner.name) {
if ancestor_pool = pool_from_any_process_for(owner)
# A connection was established in an ancestor process that must have
# subsequently forked. We can't reuse the connection, but we can copy
# the specification and establish a new connection with it.
establish_connection owner, ancestor_pool.spec
else
owner_to_pool[owner.name] = nil
end
}
end
def pool_from_any_process_for(owner)
owner_to_pool = @owner_to_pool.values.find { |v| v[owner.name] }
owner_to_pool && owner_to_pool[owner.name]
end
end
class ConnectionManagement
def initialize(app)
@app = app
end
def call(env)
testing = env.key?('rack.test')
response = @app.call(env)
response[2] = ::Rack::BodyProxy.new(response[2]) do
ActiveRecord::Base.clear_active_connections! unless testing
end
response
rescue
ActiveRecord::Base.clear_active_connections! unless testing
raise
end
end
end
end
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