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allow custom assets into the manifest #481

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@@ -92,6 +92,17 @@ def assets
@data['assets'] ||= {}
end
# Allows to add custom assets which are compiled from
# sources outside the asset pipeline.
#
# Logical path (String): Fingerprinted path (String)
#
# { "app.js" => "app.2e8e97c6.js",
# "vendor.js" => "vendor.ae090855.js" }
def add_assets(custom_assets)
@data['assets'] = assets.merge(custom_assets)
end
# Returns internal file directory listing. Keys are filenames
# which map to an attributes array.
#
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@@ -483,6 +483,32 @@ def teardown
assert data['assets']['application.js']
end
test 'allow custom assets' do
manifest = Sprockets::Manifest.new(@env, File.join(@dir, 'manifest.json'))
custom_assets = {'app.js' => 'app.2e8e97c6.js', 'vendor.js' => 'vendor.ae090855.js'}
digest_path = @env['application.js'].digest_path
assert !File.exist?("#{@dir}/#{digest_path}")
manifest.compile('application.js')
manifest.add_assets(custom_assets)
manifest.save
assert File.directory?(manifest.directory)
assert File.file?(manifest.filename)
assert File.exist?("#{@dir}/manifest.json")
assert File.exist?("#{@dir}/#{digest_path}")
data = JSON.parse(File.read(manifest.filename))
assert data['files'][digest_path]
assert_equal 'application.js', data['files'][digest_path]['logical_path']
assert data['files'][digest_path]['size'] > 230
assert_equal digest_path, data['assets']['application.js']
assert_equal custom_assets['app.js'], data['assets']['app.js']
assert_equal custom_assets['vendor.js'], data['assets']['vendor.js']
end
test "nil environment raises compilation error" do
assert !File.exist?("#{@dir}/manifest.json")