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initial commit to gh-pages

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0 parents commit f2e57076530cd5b51bf256ed1436b140358f00ad Juha Paananen committed Dec 2, 2011
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  1. +1 −0 .gitignore
  2. BIN audio/explosion.ogg
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  4. BIN audio/intro1.ogg
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  6. BIN audio/join1.ogg
  7. BIN audio/join2.ogg
  8. BIN audio/move1.ogg
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  10. BIN audio/move3.ogg
  11. +22 −0 backlog.txt
  12. BIN gifz/Screen shot 2011-02-11 at 8.41.23.png
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  26. BIN images/burwor-left-1.png
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  28. BIN images/explosion.png
  29. BIN images/garwor-left-1.png
  30. BIN images/garwor-left-2.png
  31. BIN images/garwor-left-3.png
  32. BIN images/man-left-1.png
  33. BIN images/man-left-2.png
  34. BIN images/man2-large.png
  35. BIN images/thorwor-left-1.png
  36. BIN images/thorwor-left-2.png
  37. BIN images/thorwor-left-3.png
  38. BIN images/wizard-of-wor.png
  39. +36 −0 index.html
  40. +7,179 −0 lib/jquery.js
  41. +3,725 −0 lib/raphael.js
  42. +6 −0 lib/rx.aggregates.js
  43. +6 −0 lib/rx.html.js
  44. +6 −0 lib/rx.jQuery.js
  45. +6 −0 lib/rx.joins.js
  46. +6 −0 lib/rx.js
  47. +770 −0 lib/underscore.js
  48. +1 −0 publish-demo
  49. +51 −0 vector.js
  50. +788 −0 worzone.js
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+.DS_Store
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+Bugs
+
+- Runs slow in Firefox
+- Level does not get cleared in FF
+- Scores, Lives displays are reseted on each level
+- Sometimes man figure is detached from actual location
+- Monsters should be removed on Game Over too
+
+Features
+
+- Start screen with ASCII graphics
+- Game Over with ASCII graphics
+- more and eviler monsters for each level
+- better monster logic (garwor to follow players?)
+- player should be ejected from the starting point in 10 seconds and should not be able to go back
+- thorwors and whatnot
+
+Improvements
+
+- Animation for "man shooting"
+- Alpha channel for PNGs
+- PNGs to SVGs
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+<html>
+<head>
+ <script type="text/javascript" src="lib/jquery.js"></script>
+ <script type="text/javascript" src="lib/underscore.js"></script>
+ <script type="text/javascript" src="lib/rx.js"></script>
+ <script type="text/javascript" src="lib/rx.jQuery.js"></script>
+ <script type="text/javascript" src="lib/raphael.js"></script>
+ <script type="text/javascript" src="vector.js"></script>
+ <script type="text/javascript" src="worzone.js"></script>
+ <style type="text/css">
+ body { font-family : Courier; background: #000; color: #0f0; }
+ li { list-style:none;}
+ ul { padding:0;}
+ #sidebar { position:absolute; left:520px; top:20px; padding : 10px;}
+ #links { margin-top : 15px;}
+ </style>
+</head>
+<body>
+ <div id="sidebar">
+ <div id="instructions">
+ <p>Left: a,s,d,w,f</p>
+ <p>Right: arrow keys, -</p>
+ </div>
+ <div id="controls">
+ <label for="sound">sound</label>
+ <input type="checkbox" value="sound" id="sound"/>
+ </div>
+ <div id="links">
+ <ul>
+ <li><a href="http://github.com/raimohanska/worzone">FORK ME @ GITHUB</a></li>
+ <li><a href="http://nullzzz.blogspot.com/2011/02/game-programming-with-rx-js.html">NULLZZZ BLOG</a></li>
+ </ul>
+ </div>
+ </div>
+</body>
+</html>
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