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/**
* Benchmark the GC on tree building. Thanks to Bearophile.
*
* Copyright: Copyright David Simcha 2011 - 2011.
* License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
* Authors: David Simcha
*/
/* Copyright David Simcha 2011 - 2011.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*/
import std.stdio, std.conv;
class TreeNode {
private TreeNode left, right;
private int item;
this(int item) {
this.item = item;
}
this(TreeNode left, TreeNode right, int item){
this.left = left;
this.right = right;
this.item = item;
}
private static TreeNode bottomUpTree(int item, int depth) {
if (depth > 0) {
return new TreeNode(bottomUpTree(2 * item - 1, depth - 1),
bottomUpTree(2 * item, depth - 1),
item);
} else {
return new TreeNode(item);
}
}
private int itemCheck() {
if (left is null)
return item;
else
return item + left.itemCheck() - right.itemCheck();
}
}
void main(string[] args) {
enum int minDepth = 4;
enum n = 18;
int maxDepth = (minDepth + 2 > n) ? minDepth + 2 : n;
int stretchDepth = maxDepth + 1;
int check = (TreeNode.bottomUpTree(0,stretchDepth)).itemCheck();
TreeNode longLivedTree = TreeNode.bottomUpTree(0, maxDepth);
for (int depth = minDepth; depth <= maxDepth; depth += 2) {
int iterations = 1 << (maxDepth - depth + minDepth);
check = 0;
foreach (int i; 1 .. iterations+1) {
check += (TreeNode.bottomUpTree(i, depth)).itemCheck();
check += (TreeNode.bottomUpTree(-i, depth)).itemCheck();
}
}
}
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