Skip to content
master
Switch branches/tags
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 

scriptable-variables

Using unity scriptable objects as variables with (de)serialization

Interactive demonstration on how to use scriptable objects as variables.

In this demo there's 4 variables. Run the game, edit their runtime values in inspector and press Save. Check that the values were correctly (de)serialized by running the game again and pressing Load.

Checkout this blogpost for more information https://fishtrone.wordpress.com/2018/09/16/saving-scriptable-object-variables/

About

Using unity scriptable objects as variables with (de)serialization

Topics

Resources

Releases

No releases published

Packages

No packages published

Languages