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| // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL | |
| // For more information, see LICENCE in the main folder | |
| #ifndef CONFIG_CORE_HPP | |
| #define CONFIG_CORE_HPP | |
| /** | |
| * rAthena configuration file (http://rathena.org) | |
| * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ | |
| **/ | |
| #include "../custom/defines_pre.hpp" | |
| /// Max number of items on @autolootid list | |
| #define AUTOLOOTITEM_SIZE 10 | |
| /// The maximum number of atcommand and @warp suggestions | |
| #define MAX_SUGGESTIONS 10 | |
| /// Comment to disable the official walk path | |
| /// The official walkpath disables users from taking non-clear walk paths, | |
| /// e.g. if they want to get around an obstacle they have to walk around it, | |
| /// while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically | |
| #define OFFICIAL_WALKPATH | |
| /// Uncomment to enable the Cell Stack Limit mod. | |
| /// It's only config is the battle_config custom_cell_stack_limit. | |
| /// Only chars affected are those defined in BL_CHAR | |
| //#define CELL_NOSTACK | |
| /// Uncomment to enable circular area checks. | |
| /// By default, most server-sided range checks in Aegis are of square shapes, so a monster | |
| /// with a range of 4 can attack anything within a 9x9 area. | |
| /// Client-sided range checks are, however, are always circular. | |
| /// Enabling this changes all checks to circular checks, which is more realistic, | |
| /// - but is not the official behaviour. | |
| //#define CIRCULAR_AREA | |
| /// Comment to disable Guild/Party Bound item system | |
| /// By default, we recover/remove Guild/Party Bound items automatically | |
| #define BOUND_ITEMS | |
| /// Uncomment to enable real-time server stats (in and out data and ram usage). | |
| //#define SHOW_SERVER_STATS | |
| /// Uncomment to enable the job base HP/SP table (job_basehpsp_db.txt) | |
| #define HP_SP_TABLES | |
| /// Uncomment to enable VIP system. | |
| //#define VIP_ENABLE | |
| /// Enable VIP script changes? (requires VIP_ENABLE) | |
| /// The primary effects of this are restrictions on non-VIP players, such as requiring | |
| /// a Reset Stone to change into third classes, paying more for equipment upgrades, and | |
| /// so forth. Note that the changes are based on euRO, not iRO. | |
| #define VIP_SCRIPT 0 | |
| #ifdef VIP_ENABLE | |
| #define MIN_STORAGE 300 // Default number of storage slots. | |
| #define MIN_CHARS 3 // Default number of characters per account. | |
| #define MAX_CHAR_VIP 6 // This must be less than MAX_CHARS | |
| #define MAX_CHAR_BILLING 0 // This must be less than MAX_CHARS | |
| #endif | |
| /// Comment to disable warnings for deprecated script commands | |
| #define SCRIPT_COMMAND_DEPRECATION | |
| /// Comment to disable warnings for deprecated script constants | |
| #define SCRIPT_CONSTANT_DEPRECATION | |
| // Uncomment to enable deprecated support for Windows XP and lower | |
| // Note: | |
| // Windows XP still has 32bit ticks. This means you need to restart your operating system before time | |
| // overflows, which is approximately every ~49 days. | |
| //#define DEPRECATED_WINDOWS_SUPPORT | |
| // Uncomment to enable compilation for unsupported compilers | |
| // Note: | |
| // Compilation might work on these compilers, but they might not fully follow newer C++ rules and | |
| // cause unexpected behavior. | |
| // Do NOT create any issues or ask for help with these compilers. | |
| //#define DEPRECATED_COMPILER_SUPPORT | |
| /** | |
| * No settings past this point | |
| **/ | |
| #include "./packets.hpp" | |
| #include "./renewal.hpp" | |
| #include "./secure.hpp" | |
| #include "./classes/general.hpp" | |
| /** | |
| * Constants come last; so they process anything that could've been modified in early includes | |
| **/ | |
| #include "./const.hpp" | |
| #include "../custom/defines_post.hpp" | |
| #endif /* CONFIG_CORE_HPP */ |