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| //-------------------------------------------------------------- | |
| // rAthena Battle Configuration File | |
| // Originally Translated by Peter Kieser <pfak@telus.net> | |
| // Made in to plainer English by Ancyker | |
| //-------------------------------------------------------------- | |
| // Note 1: Value is a config switch (on/off, yes/no or 1/0) | |
| // Note 2: Value is in percents (100 means 100%) | |
| // Note 3: Value is a bit field. If no description is given, | |
| // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) | |
| //-------------------------------------------------------------- | |
| // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)? | |
| status_cast_cancel: 0 | |
| // Will certain skill status-changes be removed on logout? | |
| // 0 = (Default) Only remove status that has the SCF_NO_SAVE flag. | |
| // 1 = Remove negative buffs (status that are flagged as debuff) | |
| // 2 = Remove positive buffs. | |
| // 3 = Remove all. | |
| debuff_on_logout: 0 | |
| // Adjustment for the natural rate of resistance from status changes. | |
| // If 50, status defense is halved, and you need twice as much stats to block | |
| // them (eg: 200 vit to completely block stun) | |
| pc_status_def_rate: 100 | |
| mob_status_def_rate: 100 | |
| // Maximum resistance to status changes. (100 = 100%) | |
| // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. | |
| pc_max_status_def: 100 | |
| mob_max_status_def: 100 |