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| //-------------------------------------------------------------- | |
| //rAthena Map-Server Configuration File | |
| //-------------------------------------------------------------- | |
| // Note: "Comments" are all text on the right side of a double slash "//" | |
| // Whatever text is commented will not be parsed by the servers, and serves | |
| // only as information/reference. | |
| //-------------------------------------------------------------- | |
| // Configuration Info | |
| //-------------------------------------------------------------- | |
| // Interserver communication passwords, set in account.txt (or equiv.) | |
| userid: s1 | |
| passwd: p1 | |
| // Character Server IP | |
| // The map server connects to the character server using this IP address. | |
| // NOTE: This is useful when you are running behind a firewall or are on | |
| // a machine with multiple interfaces. | |
| //char_ip: 127.0.0.1 | |
| // The map server listens on the interface with this IP address. | |
| // NOTE: This allows you to run multiple servers on multiple interfaces | |
| // while using the same ports for each server. | |
| //bind_ip: 127.0.0.1 | |
| // Character Server Port | |
| char_port: 6121 | |
| // Map Server IP | |
| // The IP address which clients will use to connect. | |
| // Set this to what your server's public IP address is. | |
| //map_ip: 127.0.0.1 | |
| // Map Server Port | |
| map_port: 5121 | |
| //Time-stamp format which will be printed before all messages. | |
| //Can at most be 20 characters long. | |
| //Common formats: | |
| // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) | |
| // %H:%M:%S (hour:minute:second, 24 hour format) | |
| // %d/%b/%Y (day/Month/year) | |
| //For full format information, consult the strftime() manual. | |
| //timestamp_format: [%d/%b %H:%M] | |
| //If redirected output contains escape sequences (color codes) | |
| stdout_with_ansisequence: no | |
| //Makes server log selected message types to a file in the /log/ folder | |
| //1: Log Warning Messages | |
| //2: Log Error and SQL Error messages. | |
| //4: Log Debug Messages | |
| //Example: "console_msg_log: 7" logs all 3 kinds | |
| //Messages logged by this overrides console_silent setting | |
| console_msg_log: 0 | |
| // File path to store the console messages above | |
| console_log_filepath: ./log/map-msg_log.log | |
| //Makes server output more silent by omitting certain types of messages: | |
| //1: Hide Information messages | |
| //2: Hide Status messages | |
| //4: Hide Notice Messages | |
| //8: Hide Warning Messages | |
| //16: Hide Error and SQL Error messages. | |
| //32: Hide Debug Messages | |
| //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) | |
| console_silent: 0 | |
| //Where should all database data be read from? | |
| db_path: db | |
| // Enable the @guildspy and @partyspy at commands? | |
| // Note that enabling them decreases packet sending performance. | |
| enable_spy: no | |
| // Read map data from GATs and RSWs in GRF files or a data directory | |
| // as referenced by grf-files.txt rather than from the mapcache? | |
| use_grf: no | |
| // Console Commands | |
| // Allow for console commands to be used on/off | |
| // This prevents usage of >& log.file | |
| console: off | |
| // Database autosave time | |
| // All characters are saved on this time in seconds (example: | |
| // autosave of 60 secs with 60 characters online -> one char is saved every | |
| // second) | |
| autosave_time: 300 | |
| // Min database save intervals (in ms) | |
| // Prevent saving characters faster than at this rate (prevents char-server | |
| // save-load getting too high as character-count increases) | |
| minsave_time: 100 | |
| // Apart from the autosave_time, players will also get saved when involved | |
| // in the following (add as needed): | |
| // 1: after every successful trade | |
| // 2: after opening vending/every vending transaction | |
| // 4: after closing storage/guild storage. | |
| // 8: After hatching/returning to egg a pet. | |
| // 16: After successfully sending a mail with attachment | |
| // 32: After successfully submitting an item for auction | |
| // 64: After successfully get/delete/complete a quest | |
| // 128: After every bank transaction (deposit/withdraw) | |
| // 256: After every attendance reward | |
| // 4095: Always | |
| // NOTE: These settings decrease the chance of dupes/lost items when there's a | |
| // server crash at the expense of increasing the map/char server lag. If your | |
| // server rarely crashes, but experiences interserver lag, you may want to set | |
| // these off. | |
| save_settings: 4095 | |
| // Message of the day file, when a character logs on, this message is displayed. | |
| motd_txt: conf/motd.txt | |
| // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. | |
| charhelp_txt: conf/charhelp.txt | |
| // Load channel config from | |
| channel_conf: conf/channels.conf | |
| // Maps: | |
| import: conf/maps_athena.conf | |
| import: conf/import/map_conf.txt |