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| # This file is a part of rAthena. | |
| # Copyright(C) 2021 rAthena Development Team | |
| # https://rathena.org - https://github.com/rathena | |
| # | |
| # This program is free software: you can redistribute it and/or modify | |
| # it under the terms of the GNU General Public License as published by | |
| # the Free Software Foundation, either version 3 of the License, or | |
| # (at your option) any later version. | |
| # | |
| # This program is distributed in the hope that it will be useful, | |
| # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| # GNU General Public License for more details. | |
| # | |
| # You should have received a copy of the GNU General Public License | |
| # along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| # | |
| ########################################################################### | |
| # Item Database | |
| ########################################################################### | |
| # | |
| # Item Settings | |
| # | |
| ########################################################################### | |
| # - Id Item ID. | |
| # AegisName Server name to reference the item in scripts and lookups, should use no spaces. | |
| # Name Name in English for displaying as output. | |
| # Type Item type. (Default: Etc) | |
| # SubType Weapon, Ammo or Card type. (Default: 0) | |
| # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) | |
| # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) | |
| # Weight Item weight. Each 10 is 1 weight. (Default: 0) | |
| # Attack Weapon's attack. (Default: 0) | |
| # MagicAttack Weapon's magic attack. (Default: 0) | |
| # Defense Armor's defense. (Default: 0) | |
| # Range Weapon's attack range. (Default: 0) | |
| # Slots Available slots in item. (Default: 0) | |
| # Jobs Jobs that can equip the item. (Map default is 'All: true') | |
| # Classes Upper class types that can equip the item. (Map default is 'All: true') | |
| # Gender Gender that can equip the item. (Default: Both) | |
| # Locations Equipment's placement. (Default: None) | |
| # WeaponLevel Weapon level. (Default: 1 for Weapons) | |
| # ArmorLevel Armor level. (Default: 1 for Armors) | |
| # EquipLevelMin Minimum required level to equip. (Default: 0) | |
| # EquipLevelMax Maximum level that can equip. (Default: 0) | |
| # Refineable If the item can be refined. (Default: false) | |
| # View View sprite of an item. (Default: 0) | |
| # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) | |
| # Flags: Item flags. (Default: null) | |
| # BuyingStore If the item is available for Buyingstores. (Default: false) | |
| # DeadBranch If the item is a Dead Branch. (Default: false) | |
| # Container If the item is part of a container. (Default: false) | |
| # UniqueId If the item is a unique stack. (Default: false) | |
| # BindOnEquip If the item is bound to the character upon equipping. (Default: false) | |
| # DropAnnounce If the item has a special announcement to self on drop. (Default: false) | |
| # NoConsume If the item is consumed on use. (Default: false) | |
| # DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) | |
| # Delay: Item use delay. (Default: null) | |
| # Duration Duration of delay in seconds. | |
| # Status Status Change used to track delay. (Default: None) | |
| # Stack: Item stack amount. (Default: null) | |
| # Amount Maximum amount that can be stacked. | |
| # Inventory If the stack is applied to player's inventory. (Default: true) | |
| # Cart If the stack is applied to the player's cart. (Default: false) | |
| # Storage If the stack is applied to the player's storage. (Default: false) | |
| # GuildStorage If the stack is applied to the player's guild storage. (Default: false) | |
| # NoUse: Conditions when the item is unusable. (Default: null) | |
| # Override Group level to override these conditions. (Default: 100) | |
| # Sitting If the item can not be used while sitting. (Default: false) | |
| # Trade: Trade restrictions. (Default: null) | |
| # Override Group level to override these conditions. (Default: 100) | |
| # NoDrop If the item can not be dropped. (Default: false) | |
| # NoTrade If the item can not be traded. (Default: false) | |
| # TradePartner If the item can not be traded to the player's partner. (Default: false) | |
| # NoSell If the item can not be sold. (Default: false) | |
| # NoCart If the item can not be put in a cart. (Default: false) | |
| # NoStorage If the item can not be put in a storage. (Default: false) | |
| # NoGuildStorage If the item can not be put in a guild storage. (Default: false) | |
| # NoMail If the item can not be put in a mail. (Default: false) | |
| # NoAuction If the item can not be put in an auction. (Default: false) | |
| # Script Script to execute when the item is used/equipped. (Default: null) | |
| # EquipScript Script to execute when the item is equipped. (Default: null) | |
| # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) | |
| ########################################################################### | |
| Header: | |
| Type: ITEM_DB | |
| Version: 2 | |
| Footer: | |
| Imports: | |
| - Path: db/pre-re/item_db.yml | |
| Mode: Prerenewal | |
| - Path: db/re/item_db.yml | |
| Mode: Renewal | |
| - Path: db/import/item_db.yml |