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| //===== rAthena Documentation ================================ | |
| //= rAthena Monster Availability Database Reference | |
| //===== By: ================================================== | |
| //= rAthena Dev Team | |
| //===== Last Updated: ======================================== | |
| //= 20191213 | |
| //===== Description: ========================================= | |
| //= Explanation of the mob_avail.yml file and structure. | |
| //============================================================ | |
| --------------------------------------- | |
| Mob: The AEGIS name of the monster. | |
| --------------------------------------- | |
| Sprite: The name of the sprite the monster will be changed to. | |
| This can be another mob, a player (prefixed with 'JOB_'), or an NPC. When using an NPC sprite, | |
| the prefix is not required in the mob_avail database as the script engine will strip it. | |
| Example: | |
| - Mob: POPORING | |
| Sprite: PORING # This will change the Poporing into a Poring. | |
| - Mob: PORING | |
| Sprite: JOB_STALKER # This will change the Poring into a Stalker. | |
| - Mob: WOLF | |
| Sprite: 4_M_BARBER # This will change the Wolf into the Barber NPC. | |
| These constants can be found in src/map/script_constants.hpp. | |
| --------------------------------------- | |
| Sex: The sex to be displayed if the Sprite is a player. | |
| Valid types: | |
| Female | |
| Male | |
| --------------------------------------- | |
| HairStyle: The hair style ID to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| HairColor: The hair color ID to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| ClothColor: The cloth color ID to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| Weapon: The AEGIS name of the item to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| Shield: The AEGIS name of the item to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| HeadTop: The AEGIS name of the item to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| HeadMid: The AEGIS name of the item to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| HeadLow: The AEGIS name of the item to be displayed if the Sprite is a player. | |
| --------------------------------------- | |
| PetEquip: The AEGIS name of the item to be displayed if the Mob is a valid pet. | |
| --------------------------------------- | |
| Options: The view option to be applied to the Mob. | |
| Valid types: | |
| Sight | |
| Cart1 | |
| Falcon | |
| Riding | |
| Cart2 | |
| Cart3 | |
| Cart4 | |
| Cart5 | |
| Orcish | |
| Wedding | |
| Ruwach | |
| Flying | |
| Xmas | |
| Transform | |
| Summer | |
| Dragon1 | |
| Wug | |
| WugRider | |
| MadoGear | |
| Dragon2 | |
| Dragon3 | |
| Dragon4 | |
| Dragon5 | |
| Hanbok | |
| Oktoberfest | |
| Summer2 |