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| //===== rAthena Script ======================================= | |
| //= Bakonawa Lake | |
| //===== By: ================================================== | |
| //= Euphy | |
| //===== Current Version: ===================================== | |
| //= 1.2 | |
| //===== Compatible With: ===================================== | |
| //= rAthena Project | |
| //===== Description: ========================================= | |
| //= [Official Conversion] | |
| //= Defeat Bakonawa before he eats the moon. | |
| //= Part of the "Bakonawa Extermination" quest. | |
| //===== Additional Comments: ================================= | |
| //= 1.0 First version. [Euphy] | |
| //= 1.1 Added GM management NPC. [Euphy] | |
| //= 1.2 Added VIP features. [Euphy] | |
| //============================================================ | |
| // Instance Creation :: ma_baku | |
| //============================================================ | |
| ma_scene01,174,179,4 script Taho 541,{ | |
| disable_items; | |
| if (checkweight(1201,1) == 0) { | |
| mes "You are carrying too many items. Come back after taking off some of them."; | |
| close; | |
| } | |
| if (MaxWeight - Weight < 10000) { | |
| mes "You are carrying too much weight. Come back after reducing the weight."; | |
| close; | |
| } | |
| if (BaseLevel < 140) { | |
| mes "[Taho]"; | |
| mes "Hey. This is too dangerous a place for you. You cannot keep yourself safe. Get out of here and go to the village right now!"; | |
| close; | |
| } | |
| if (malaya_bakona1 < 7 && malaya_bakona2 < 15) { | |
| mes "[Taho]"; | |
| mes "We are gonna be killed all by that Bakonawa. Ah, we must slay him but unfortunately we are not prepared."; | |
| close; | |
| } | |
| set .@party_id,getcharid(1); | |
| set .@md_name$, "Bakonawa Lake"; | |
| set .@baku_time, checkquest(12278,PLAYTIME); | |
| if (.@baku_time == -1) { | |
| if (checkquest(12279) == -1) setquest 12279; | |
| } | |
| if (!.@party_id) { | |
| mes "[Taho]"; | |
| mes "Isn't there any company who can go with you? Or even if you wanna go alone, come after organizing a party."; | |
| close; | |
| } | |
| if (.@baku_time == -1) { | |
| if (is_party_leader() == true) { | |
| mes "[Taho]"; | |
| mes "Are you the leader of the Bakonawa slayers? The road is not well so we have to go down the cliff with a rope, is that OK?"; | |
| next; | |
| set .@i, select("Please weave a rope.:Now I will go down.:Cancel."); | |
| } else { | |
| mes "[Taho]"; | |
| mes "You came for slaying Bakonawa. The leader of your party has to help me weaving the rope for going down."; | |
| next; | |
| set .@i, select(":Now I will go down.:Cancel."); | |
| } | |
| switch(.@i) { | |
| case 1: | |
| if (instance_create(.@md_name$) < 0) { | |
| mes "[Taho]"; | |
| mes "Oh, the rope got dropped. I have to make a new one."; | |
| close; | |
| } | |
| mes "[Taho]"; | |
| mes "Now I'm weaving, so you can go down when I'm done."; | |
| close; | |
| case 2: | |
| switch(instance_enter(.@md_name$)) { | |
| case IE_OTHER: | |
| mes "[Taho]"; | |
| mes "An unknown error occurred."; | |
| close; | |
| case IE_NOINSTANCE: | |
| mes "[Taho]"; | |
| mes "The rope hasn't been weaved yet. Wait a little."; | |
| close; | |
| case IE_NOMEMBER: | |
| mes "[Taho]"; | |
| mes "Civilians cannot enter."; | |
| close; | |
| case IE_OK: | |
| mapannounce "ma_scene01","A party member, "+strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 | |
| setquest 12278; | |
| //warp "1@ma_b",64,51; | |
| close; | |
| } | |
| case 3: | |
| close; | |
| } | |
| } else if (.@baku_time == 0 || .@baku_time == 1) { | |
| mes "[Taho]"; | |
| mes "The rope used for getting to the Lake is already broken. We are now cleaning up the surroundings so come back after some time."; | |
| close; | |
| } else if (.@baku_time == 2) { | |
| mes "[Taho]"; | |
| mes "It's all cleaned up around here. Now you can go down again after getting a rope."; | |
| erasequest 12278; | |
| close; | |
| } | |
| } | |
| sec_in02,26,26,4 script Bakonawa's Rage 541,{ | |
| callfunc "F_GM_NPC"; | |
| mes "[Taho]"; | |
| mes "My name is Minky."; | |
| if (callfunc("F_GM_NPC",1854,0) == 1) { | |
| erasequest 12278; | |
| erasequest 12279; | |
| set malaya_bakona1,7; | |
| set malaya_bakona2,15; | |
| } | |
| close; | |
| } | |
| // Instance Scripts :: in_baku01 | |
| //============================================================ | |
| 1@ma_b,62,52,4 script Taho#nf 541,{ | |
| mes "[Taho]"; | |
| mes "Heehee, I could join the Bakonawa hunt, but I'd rather hide behind that rock and cheer you guys on."; | |
| next; | |
| mes "[Taho]"; | |
| mes "Bakonawa becomes invincible at some point. When that time comes, listen to my guides carefully. Just trust me and all will be good."; | |
| next; | |
| if (is_party_leader() == true) { | |
| mes "[Taho]"; | |
| mes "Now I will make Bakonawa spring out from the lake."; | |
| next; | |
| switch(select("Hold on! I'm not ready yet!:Let's do it!")) { | |
| case 1: | |
| mes "[Taho]"; | |
| mes "Oh... alright... tell me when you are ready."; | |
| close; | |
| case 2: | |
| mes "[Taho]"; | |
| mes "Then I will drop a drop of Albopal to this lake."; | |
| next; | |
| mes "[Taho]"; | |
| mes "Once Bakonawa tastes this, he will surface..."; | |
| donpcevent instance_npcname("#Bakonawan1")+"::OnStart"; | |
| disablenpc instance_npcname("Taho#nf"); | |
| close; | |
| } | |
| } else { | |
| mes "[Taho]"; | |
| mes "I am dropping the Alpopal to make Bakonawa mad. Bakonawa can be a good source of protein once we get him."; | |
| close; | |
| } | |
| } | |
| 1@ma_b,36,111,4 script #Bakonawan1 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#Bakonawan1"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("#Bakonawan1"); | |
| set .@map$, instance_mapname("1@ma_b"); | |
| mapannounce .@map$,"Taho: I can see him there on the surface! ATTACK!!!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| monster .@map$,78,83,"Bakonawa",2320,1,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; | |
| initnpctimer; | |
| end; | |
| OnFail: | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan1")+"::OnMyMobDead"; | |
| end; | |
| OnMyMobDead: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| if (mobcount(.@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead") < 1) { | |
| donpcevent instance_npcname("#BakonawaDeadn1")+"::OnStart"; | |
| killmonster .@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan1"); | |
| } | |
| end; | |
| OnTimer1000: callsub OnAnnounce,"10 minutes"; | |
| OnTimer60000: callsub OnAnnounce,"9 minutes"; | |
| OnTimer120000: callsub OnAnnounce,"8 minutes"; | |
| OnTimer180000: callsub OnAnnounce,"7 minutes"; | |
| OnTimer240000: callsub OnAnnounce,"6 minutes"; | |
| OnTimer300000: callsub OnAnnounce,"5 minutes"; | |
| OnTimer360000: callsub OnAnnounce,"4 minutes"; | |
| OnTimer420000: callsub OnAnnounce,"3 minutes"; | |
| OnTimer480000: callsub OnAnnounce,"2 minutes"; | |
| OnTimer540000: callsub OnAnnounce,"1 minute"; | |
| OnTimer570000: | |
| mapannounce instance_mapname("1@ma_b"),"Time Limit: 30 seconds",bc_map,"0xff4400"; //FW_NORMAL 18 0 0 | |
| donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; | |
| end; | |
| OnTimer600000: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 | |
| donpcevent instance_npcname("Taho#Fail")+"::OnStart"; | |
| donpcevent instance_npcname("#Bakonawan1")+"::OnFail"; | |
| killmonster .@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan1"); | |
| end; | |
| OnAnnounce: | |
| mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL 15 0 0 | |
| donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; | |
| end; | |
| } | |
| 1@ma_b,78,81,0 script #SummonPuppetsn1 139,4,5,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#SummonPuppetsn1"); | |
| end; | |
| OnStart: | |
| stopnpctimer; | |
| enablenpc instance_npcname("#SummonPuppetsn1"); | |
| initnpctimer; | |
| end; | |
| OnTouch: | |
| stopnpctimer; | |
| disablenpc instance_npcname("#SummonPuppetsn1"); | |
| end; | |
| OnTimer5000: | |
| setarray .@x[0],79,71,60,61,57,89,95,96,99; | |
| setarray .@y[0],71,72,80,90,99,73,82,90,99; | |
| set .@map$, instance_mapname("1@ma_b"); | |
| for(set .@i,0; .@i<9; set .@i,.@i+1) { | |
| set .@rand, rand(1,10); | |
| if (.@rand > 7) | |
| monster .@map$,.@x[.@i],.@y[.@i],"Bakonawa's Will",2337,1,instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; | |
| else if (.@rand < 4) | |
| monster .@map$,.@x[.@i],.@y[.@i],"Bakonawa's Will",2343,1,instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; | |
| } | |
| end; | |
| OnTimer50000: | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#SummonPuppetsn1"); | |
| end; | |
| OnMyMobDead: | |
| end; | |
| } | |
| 1@ma_b,1,5,4 script #BakonawaDeadn1 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#BakonawaDeadn1"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("#BakonawaDeadn1"); | |
| initnpctimer; | |
| end; | |
| OnTimer100: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: Good! Bakonawa is hidden under water. He will now try to swallow the moon.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer5000: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: We must make loud noises with caldron and gong so he can never concentrate on the moon!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer10000: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: Do not engage on him even if he come above the surface. Just make loud noises!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer15000: | |
| mapannounce instance_mapname("1@ma_b"),"Mission - Destroy 2 caldrons and 2 gongs on left and right sides of the lake.",bc_map,"0xff3300"; //FW_NORMAL 15 0 0 | |
| donpcevent instance_npcname("#Bakonawan2")+"::OnStart"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#BakonawaDeadn1"); | |
| end; | |
| } | |
| 1@ma_b,36,111,4 script #Bakonawan2 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#Bakonawan2"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("#Bakonawan2"); | |
| set .@label$, instance_npcname("#Bakonawan2")+"::OnMyMobDead"; | |
| set .@map$, instance_mapname("1@ma_b"); | |
| monster .@map$,95,98,"Caldron",2328,1,.@label$; | |
| monster .@map$,60,98,"Caldron",2328,1,.@label$; | |
| monster .@map$,97,104,"Gong",2328,1,.@label$; | |
| monster .@map$,58,104,"Gong",2328,1,.@label$; | |
| donpcevent instance_npcname("#Bakonawan2-1")+"::OnStart"; | |
| initnpctimer; | |
| end; | |
| OnMyMobDead: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| set .@mob_dead_num, mobcount(.@map$,instance_npcname("#Bakonawan2")+"::OnMyMobDead"); | |
| if (.@mob_dead_num < 1) { | |
| donpcevent instance_npcname("#Bakonawan2-1")+"::OnEnd"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan2"); | |
| } else | |
| mapannounce .@map$,"Taho: Good! "+.@mob_dead_num+" left to go!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer1000: callsub OnAnnounce,"5 minutes",15,1; | |
| OnTimer60000: callsub OnAnnounce,"4 minutes",15,1; | |
| OnTimer120000: callsub OnAnnounce,"3 minutes",15,1; | |
| OnTimer180000: callsub OnAnnounce,"2 minutes",15,1; | |
| OnTimer240000: callsub OnAnnounce,"1 minute",15,1; | |
| OnTimer270000: callsub OnAnnounce,"30 seconds",15,0; | |
| OnTimer280000: callsub OnAnnounce,"20 seconds",15,0; | |
| OnTimer290000: callsub OnAnnounce,"10 seconds",15,0; | |
| OnTimer295000: callsub OnAnnounce,"5 seconds",16,0; | |
| OnTimer296000: callsub OnAnnounce,"4 seconds",17,0; | |
| OnTimer297000: callsub OnAnnounce,"3 seconds",18,0; | |
| OnTimer298000: callsub OnAnnounce,"2 seconds",19,0; | |
| OnTimer299000: callsub OnAnnounce,"1 second",20,0; | |
| OnTimer300000: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 | |
| donpcevent instance_npcname("Taho#Fail")+"::OnStart"; | |
| donpcevent instance_npcname("#Bakonawan2-1")+"::OnFail"; | |
| killmonster .@map$,instance_npcname("#Bakonawan2")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan2"); | |
| end; | |
| OnAnnounce: | |
| mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL getarg(1) 0 0 | |
| if (getarg(2)) donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; | |
| end; | |
| } | |
| 1@ma_b,36,111,4 script #Bakonawan2-1 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#Bakonawan2-1"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("#Bakonawan2-1"); | |
| monster instance_mapname("1@ma_b"),78,93,"Enraged Bakonawa",2321,1,instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; | |
| end; | |
| OnFail: | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; | |
| end; | |
| OnEnd: | |
| enablenpc instance_npcname("#Bakonawan2-1"); | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; | |
| initnpctimer; | |
| end; | |
| OnTimer1000: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: He is back into the lake again. Is it over?",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer5000: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: UHM! Something is moving up rapidly under the water! Ba... Bakonawa is coming!!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| end; | |
| OnTimer10000: | |
| mapannounce instance_mapname("1@ma_b"),"Mission - Eliminate Bakonawa who became more fierce.",bc_map,"0xff3300"; //FW_NORMAL 15 0 0 | |
| donpcevent instance_npcname("#Bakonawan3")+"::OnStart"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan2-1"); | |
| end; | |
| OnMyMobDead: | |
| end; | |
| } | |
| 1@ma_b,36,111,4 script #Bakonawan3 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#Bakonawan3"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("#Bakonawan3"); | |
| initnpctimer; | |
| monster instance_mapname("1@ma_b"),78,83,"Enraged Bakonawa",2322,1,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; | |
| donpcevent instance_npcname("#Bakonawan3-1")+"::OnStart"; | |
| end; | |
| OnMyMobDead: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| set .@mob_dead_num, mobcount(.@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"); | |
| if (.@mob_dead_num < 1) { | |
| mapannounce .@map$,"Taho: We got him! I can see he has threw up something that looks like a box.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| donpcevent instance_npcname("Taho#Completed")+"::OnStart"; | |
| donpcevent instance_npcname("#Bakonawan3-1")+"::OnEnd"; | |
| killmonster .@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan3"); | |
| } | |
| end; | |
| OnTimer1000: | |
| callsub OnAnnounce,"10 minutes",15,1; | |
| end; | |
| OnTimer60000: | |
| OnTimer120000: | |
| OnTimer180000: | |
| OnTimer240000: | |
| donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; | |
| end; | |
| OnTimer300000: callsub OnAnnounce,"5 minutes",15,1; | |
| OnTimer360000: callsub OnAnnounce,"4 minutes",15,1; | |
| OnTimer420000: callsub OnAnnounce,"3 minutes",15,1; | |
| OnTimer480000: callsub OnAnnounce,"2 minutes",15,1; | |
| OnTimer540000: callsub OnAnnounce,"1 minute",15,1; | |
| OnTimer570000: callsub OnAnnounce,"30 seconds",15,0; | |
| OnTimer580000: callsub OnAnnounce,"20 seconds",15,0; | |
| OnTimer590000: callsub OnAnnounce,"10 seconds",15,0; | |
| OnTimer595000: callsub OnAnnounce,"5 seconds",16,0; | |
| OnTimer596000: callsub OnAnnounce,"4 seconds",17,0; | |
| OnTimer597000: callsub OnAnnounce,"3 seconds",18,0; | |
| OnTimer598000: callsub OnAnnounce,"2 seconds",19,0; | |
| OnTimer599000: callsub OnAnnounce,"1 second",20,0; | |
| OnTimer600000: | |
| set .@map$, instance_mapname("1@ma_b"); | |
| mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 | |
| donpcevent instance_npcname("Taho#Fail")+"::OnStart"; | |
| killmonster .@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| disablenpc instance_npcname("#Bakonawan3"); | |
| end; | |
| OnAnnounce: | |
| mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL getarg(1) 0 0 | |
| if (getarg(2)) donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; | |
| end; | |
| } | |
| 1@ma_b,36,111,4 script #Bakonawan3-1 844,{ | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("#Bakonawan3-1"); | |
| end; | |
| OnStart: | |
| initnpctimer; | |
| end; | |
| OnEnd: | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; | |
| //showdigit 0; | |
| stopnpctimer; | |
| end; | |
| OnMyMobDead: | |
| showdigit mobcount(instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"); | |
| end; | |
| OnTimer120000: callsub OnMobSpawn,10; | |
| OnTimer180000: callsub OnMobSpawn,15; | |
| OnTimer240000: callsub OnMobSpawn,20; | |
| //OnTimer300000: callsub OnMobSpawn,25; | |
| OnTimer300000: callsub OnMobSpawn,30; | |
| OnTimer360000: callsub OnMobSpawn,35; | |
| OnTimer420000: callsub OnMobSpawn,40; | |
| OnTimer480000: callsub OnMobSpawn,45; | |
| OnTimer540000: callsub OnMobSpawn,50; | |
| OnTimer600000: | |
| killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; | |
| stopnpctimer; | |
| end; | |
| OnMobSpawn: | |
| set .@label$, instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; | |
| set .@map$, instance_mapname("1@ma_b"); | |
| killmonster .@map$,.@label$; | |
| set .@mob_dead_num, mobcount(.@map$,.@label$); | |
| if (.@mob_dead_num < 50) { | |
| set .@mob_rg, 50 - .@mob_dead_num; | |
| if (.@mob_rg > getarg(0)) | |
| set .@mob_rg, getarg(0); | |
| while(1) { | |
| areamonster .@map$,74,74,82,74,"Bakonawa's Puppet",2334,1,.@label$; | |
| set .@mob_dead_num, mobcount(.@map$,.@label$); | |
| if (.@mob_dead_num >= .@mob_rg) { | |
| break; | |
| } | |
| } | |
| } | |
| end; | |
| } | |
| 1@ma_b,62,52,4 script Taho#Completed 541,{ | |
| disable_items; | |
| if (checkweight(1201,1) == 0) { | |
| mes "It seems you are carrying too many different kinds of items. Please try again after reducing it."; | |
| close; | |
| } | |
| if (MaxWeight - Weight < 10000) { | |
| mes "It seems you are already carrying items of too much weight. Please try again after reducing the weight."; | |
| close; | |
| } | |
| if (checkquest(12279,HUNTING) == 2) { | |
| erasequest 12279; | |
| mes "[Taho]"; | |
| mes "This was found from Bakonawa's corpse. It would be better if you take this."; | |
| if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) | |
| getitem 6499,7; //Ancient_Grudge | |
| else | |
| getitem 6499,5; //Ancient_Grudge | |
| getexp 0,100000; | |
| next; | |
| } | |
| mes "[Taho]"; | |
| mes "We better hurry and get out of this place. This place is still dangerous even without Bakonawa..."; | |
| next; | |
| mes "[Taho]"; | |
| mes "Then let's use to the rope to go up!"; | |
| close2; | |
| warp "ma_scene01",175,176; | |
| end; | |
| OnInstanceInit: | |
| disablenpc instance_npcname("Taho#Completed"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("Taho#Completed"); | |
| initnpctimer; | |
| end; | |
| OnTimer1000: | |
| monster instance_mapname("1@ma_b"),78,74,"Bakonawa Treasure Box",2335,1; | |
| end; | |
| OnTimer10000: | |
| mapannounce instance_mapname("1@ma_b"),"Taho: After opening the treasure box, please visit me at the top of the hill. I've got something to give to you.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 | |
| stopnpctimer; | |
| end; | |
| } | |
| 1@ma_b,62,52,4 script Taho#Fail 541,{ | |
| mes "[Taho]"; | |
| mes "HMM. We almost got him but he is one fast creature..."; | |
| next; | |
| if (is_party_leader() == true) { | |
| mes "[Taho]"; | |
| mes "Are we going to try again?"; | |
| next; | |
| switch(select("Hold on a sec!:Of course! We cannot stand back now!")) { | |
| case 1: | |
| mes "[Taho]"; | |
| mes "AWW... I almost brought him out."; | |
| close; | |
| case 2: | |
| mes "[Taho]"; | |
| mes "Then I will use Albopal once again to the lake."; | |
| next; | |
| mes "[Taho]"; | |
| mes "We are about to see Bakonawa with intenser anger..."; | |
| disablenpc instance_npcname("Taho#Fail"); | |
| donpcevent instance_npcname("#Bakonawan1")+"::OnStart"; | |
| close; | |
| } | |
| close; | |
| } else { | |
| mes "[Taho]"; | |
| mes "I am dropping Albopal like I did a while ago. I hope it pisses him off..."; | |
| close; | |
| } | |
| OnInstanceInit: | |
| disablenpc instance_npcname("Taho#Fail"); | |
| end; | |
| OnStart: | |
| enablenpc instance_npcname("Taho#Fail"); | |
| end; | |
| } |