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Added battle config 'warg_can_falcon'. (tid:63060, credits: 3CeAM r112)
Fixed a documentation issue for @SiZe. (bugreport:8547)
http://rathena.org/board/tracker/issue-8547-size-size/

Signed-off-by: Euphy <euphy.raliel@rathena.org>
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euphyy committed Jan 26, 2014
1 parent ce26e8c commit 11e507bbded60eceaa0daddd5d76b95f0797edbc
Showing with 16 additions and 8 deletions.
  1. +4 −0 conf/battle/battle.conf
  2. +1 −1 conf/help.txt
  3. +4 −3 doc/atcommands.txt
  4. +1 −1 src/map/atcommand.c
  5. +1 −0 src/map/battle.c
  6. +3 −1 src/map/battle.h
  7. +2 −2 src/map/skill.c
@@ -141,3 +141,7 @@ arrow_decrement: 1
// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
// This setting also affects autospellwhenhit.
autospell_check_range: no

// Can players use Falcons and Wargs at the same time? (Note 1)
// This is not allowed on official servers.
warg_can_falcon: no
@@ -63,7 +63,7 @@ undisguise: "Restore your normal appearance."
disguiseguild: "Disguises all online characters of a guild."
undisguiseguild: "Restore the normal appearance of all characters of a guild."
model: "Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
size: "Params: <1-3> Changes your size (1-Smallest 2-Biggest 3-Normal)"
size: "Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)"
sizeall: "Changes the size of all players."
sizeguild: "Changes the size of all online characters of a guild."
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20140123
//= 20140126
//===== Description: =========================================
//= List of available atcommands and their functions.
//============================================================
@@ -786,9 +786,10 @@ Warps to your save point.

---------------------------------------

@jump
@jump {<x> <y>}

Warps to a random coordinate on the current map.
Warps to the given coordinates on the current map.
If no coordinates are entered, a random location will be chosen.

---------------------------------------

@@ -4083,7 +4083,7 @@ ACMD_FUNC(mount_peco)
}
return 0;
}
if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 ) {
if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || battle_config.warg_can_falcon) ) {
if( !pc_isridingwug(sd) ) {
clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
@@ -7345,6 +7345,7 @@ static const struct _battle_data {
{ "feature.autotrade_direction", &battle_config.feature_autotrade_direction, 4, 0, 7, },
{ "feature.autotrade_sit", &battle_config.feature_autotrade_sit, 1, 0, 1, },
{ "disp_serverbank_msg", &battle_config.disp_serverbank_msg, 0, 0, 1, },
{ "warg_can_falcon", &battle_config.warg_can_falcon, 0, 0, 1, },
};
#ifndef STATS_OPT_OUT
/**
@@ -521,12 +521,14 @@ extern struct Battle_Config
int discount_item_point_shop;
int update_enemy_position;
int devotion_rdamage;
int disp_serverbank_msg;

// autotrade persistency
int feature_autotrade;
int feature_autotrade_direction;
int feature_autotrade_sit;

int disp_serverbank_msg;
int warg_can_falcon;
} battle_config;

void do_init_battle(void);
@@ -13916,7 +13916,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
* Ranger
**/
case RA_WUGMASTERY:
if( pc_isfalcon(sd) || pc_isridingwug(sd) || sd->sc.data[SC__GROOMY]) {
if( (pc_isfalcon(sd) && !battle_config.warg_can_falcon) || pc_isridingwug(sd) || sd->sc.data[SC__GROOMY]) {
clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
return 0;
}
@@ -13928,7 +13928,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
}
break;
case RA_WUGRIDER:
if( pc_isfalcon(sd) || ( !pc_isridingwug(sd) && !pc_iswug(sd) ) ) {
if( (pc_isfalcon(sd) && !battle_config.warg_can_falcon) || ( !pc_isridingwug(sd) && !pc_iswug(sd) ) ) {
clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
return 0;
}

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