diff --git a/npc/re/mapflag/noteleport.txt b/npc/re/mapflag/noteleport.txt index 495bc32d8a5..726da63e1fc 100644 --- a/npc/re/mapflag/noteleport.txt +++ b/npc/re/mapflag/noteleport.txt @@ -108,3 +108,13 @@ te_aldecas2 mapflag noteleport te_aldecas3 mapflag noteleport te_aldecas4 mapflag noteleport te_aldecas5 mapflag noteleport +te_prtcas01 mapflag monster_noteleport +te_prtcas02 mapflag monster_noteleport +te_prtcas03 mapflag monster_noteleport +te_prtcas04 mapflag monster_noteleport +te_prtcas05 mapflag monster_noteleport +te_aldecas1 mapflag monster_noteleport +te_aldecas2 mapflag monster_noteleport +te_aldecas3 mapflag monster_noteleport +te_aldecas4 mapflag monster_noteleport +te_aldecas5 mapflag monster_noteleport diff --git a/npc/re/quests/woe_te/te_goditem_alde1.txt b/npc/re/quests/woe_te/te_goditem_alde1.txt index 27cd0a70dbf..d081537829f 100644 --- a/npc/re/quests/woe_te/te_goditem_alde1.txt +++ b/npc/re/quests/woe_te/te_goditem_alde1.txt @@ -13,8 +13,8 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ mes "Please lighten your load and try again."; close; } - .@guild_id = getcastledata( "te_aldecas1",1 ); - .@economy = getcastledata("te_aldecas1",2); + .@guild_id = getcastledata("te_aldecas1",1); + .@economy = getcastledata("te_aldecas1",2); .@npc_name$ = "Cano"; mes "["+ .@npc_name$ +"]"; @@ -28,7 +28,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ mes "Please, pretend not to see me."; close; } - if (WoeTETimeStart(14400) == 1 || agitcheck3() == 1) { + if (WoeTETimeStart(14400) == 1 || agitcheck3() == 1) {// cannot start the quest 4 hours before and during WOE TE mes "From now on, I'll stay here quietly and not interrupt anyone until the siege ends."; mes "Don't worry about me."; close; @@ -43,7 +43,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ mes "I hope I can find that way here."; close; } - if ($@2012_tegod_kafra == 0) {// quest status + if ($2012_tegod_kafra == 0) {// event status mes "Ah... Master."; mes "I feel so thankful all the time."; mes "Since I owe you big time, I'll help you with anything anytime."; @@ -136,7 +136,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ close; } } - if ($@2012_tegod_kafra == 1) { + if ($2012_tegod_kafra == 1) {// event started mes "Did you hear the news?"; mes "The girls are coming."; mes "The merciless girls!!!"; @@ -176,7 +176,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ close; } } - if ($@2012_tegod_kafra == 2) { + if ($2012_tegod_kafra == 2) {// after 10 minutes delay mes "Ah stop following me around!"; mes "If you could just get rid of them... Jormungand, that's right! I'll make you Jormungand!"; next; @@ -189,7 +189,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ mes "You have to get rid of those girls first."; close; } - if ($@2012_tegod_kafra == 3) { + if ($2012_tegod_kafra == 3) {// event failed mes "... Although I managed to escape from them again..."; mes "it's hard."; mes "life is... just so hard."; @@ -200,7 +200,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ mes "I'm sorry. I'll take a break."; close; } - if ($@2012_tegod_kafra == 4) { + if ($2012_tegod_kafra == 4) { mes "I can finally breathe now."; mes "I'll start making Jormungand as promised."; next; @@ -236,13 +236,13 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ delitem 6605,1;// Muspellium delitem 6604,1;// Essence_Of_Rune delitem 1473,1;// Wizardy_Staff - $@2012_tegod_kafra = 5; + $2012_tegod_kafra = 5; getitem 2020,1;// Jormungand announce "Twilight of trail [ Jormungand ] is introduced to this world by ["+ strcharinfo(0) +"] of ["+ getguildname(.@guild_id) +"] Guild.",bc_all,"0x70dbdb",FW_NORMAL,12; - if (.@economy <= 20) - setcastledata "te_aldecas1",2, 0; - else + if (.@economy > 20) setcastledata "te_aldecas1",2,(.@economy -20); + else + setcastledata "te_aldecas1",2,1;// min is 1 for WOE TE next; mes "["+ .@npc_name$ +"]"; mes "Whew.. I don't think I can work for a while."; @@ -265,7 +265,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{ close; } } - if ($@2012_tegod_kafra == 5) { + if ($2012_tegod_kafra == 5) { mes "I'm tired a little bit."; mes "I think I should rest for a few days."; mes "I may look just fine, but I was mentally very tired."; @@ -369,7 +369,7 @@ S_Fuse: } OnInit: - if ($@2012_tegod_kafra == 3 || agitcheck3())// 3 -> quest failed + if ($2012_tegod_kafra == 3 || agitcheck3())// 3 -> quest failed disablenpc strnpcinfo(0); else enablenpc strnpcinfo(0); @@ -384,14 +384,14 @@ te_aldecas1,3,2,0 script #tequest_master_alde01 CLEAR_NPC,{ close; } .@map$ = "te_aldecas1"; - mes "Current Status:" + $@2012_tegod_kafra; + mes "Current Status: " + $2012_tegod_kafra; mes "0: Able to proceed with the quest"; mes "1: Proceed with the quest. 10-minute wait"; mes "2: Quest in progress"; mes "3: Quest failed"; mes "4: Able to produce items , 5: Items produced successfully."; next; - mes "Princess Status:" + $@2012_tegirls_alde01; + mes "Princess Status: " + $@2012_tegirls_alde01; mes "Current Commerce Level of the Fortress:" + getcastledata(.@map$,2); next; switch( select( "Do not proceed","Initialization","Raise Commerce Level","Lower Commerce Level" ) ) { @@ -410,21 +410,32 @@ te_aldecas1,3,2,0 script #tequest_master_alde01 CLEAR_NPC,{ close; case 4: .@economy1 = getcastledata(.@map$,2); - .@economy2 = .@economy1 > 29 ? (.@economy1 -30) : 0; - if (.@economy1 > 29) {// used .@economy1 for message when economy 30 + .@economy2 = .@economy1 > 30 ? (.@economy1 -30) : 1; + if (.@economy1 > 30) { mes "Lower Commerce Level by 30"; setcastledata .@map$,2,.@economy2; } else { mes "Commerce Level gets decreased to 0 since current level is lower than 30."; - setcastledata .@map$,2,0; + setcastledata .@map$,2,1;// min is 1 for WOE TE } mes "Modified Commerce Level:" + .@economy2; close; } +OnReset:// gm Initialization + callsub S_EventReset;// kill all quests mobs and stop timer of others npcs + callsub S_EventOff;// clear setnpcdisplay + $2012_tegod_kafra = 0; + $@2012_tegirls_alde01 = 0; + .npc_name$ = ""; + enablenpc "aldeg-1-11_aldeg-1-15#te"; + enablenpc "Blacksmith Cano#tegod01"; + stopnpctimer; + end; + OnCommandOn: - $@2012_tegod_kafra = 1; + $2012_tegod_kafra = 1; .npc_name$ = strnpcinfo(0);// for script readability initnpctimer; end; @@ -443,7 +454,7 @@ OnTimer598000: end; OnTimer600000: - $@2012_tegod_kafra = 2; + $2012_tegod_kafra = 2; mapwarp "te_aldecas1", "te_alde_gld",130,264; donpcevent "Aira#fake01_alde01::OnCommandOn"; donpcevent "Kuluna#fake01_alde01::OnCommandOn"; @@ -485,6 +496,13 @@ OnTimer2500000: OnTimer3100000: callsub S_MobRedondant; end; +S_MobRedondant: + monster "te_aldecas1",0,0,"Raydric",1163,10, .npc_name$ +"::OnMyMobDead"; + monster "te_aldecas1",0,0,"Khalitzburg",1132,10, .npc_name$ +"::OnMyMobDead"; + monster "te_aldecas1",0,0,"Abysmal Knight",1219,10, .npc_name$ +"::OnMyMobDead"; + monster "te_aldecas1",0,0,"High Orc",1213,10, .npc_name$ +"::OnMyMobDead"; + monster "te_aldecas1",0,0,"Bloody Knight",1268,5, .npc_name$ +"::OnMyMobDead"; + end; OnTimer4200000: mapannounce "te_aldecas1","Girls: ... how long do we have to wait?",bc_map,"0x00ff00",FW_NORMAL,12; @@ -498,7 +516,7 @@ OnTimer4210000: OnTimer4220000: mapannounce "te_aldecas1","Aira: Ah! I can't take it anymore! Girls, come here!",bc_map,"0x00ff00",FW_NORMAL,12; - $@2012_tegod_kafra = 3;// quest off until someone break the emp + $2012_tegod_kafra = 3;// quest off until someone break the emp callsub S_EventReset; enablenpc "aldeg-1-11_aldeg-1-15#te"; end; @@ -537,33 +555,31 @@ OnTimer4240000: OnTimer4243000: mapannounce "te_aldecas1","You've failed to recapture the fortress. Cano is now gone.",bc_map,"0x00ff00",FW_NORMAL,12; disablenpc "Blacksmith Cano#tegod01"; - callsub S_EventOff; + callsub S_EventOff;// clear setnpcdisplay .npc_name$ = ""; stopnpctimer; end; -OnStop: - callsub S_EventReset; - donpcevent "#eproom_girls_alde01::OnReset"; - $@2012_tegirls_alde01 = 0; - .npc_name$ = ""; - stopnpctimer; - end; +S_EventOff: + donpcevent "#end_aira_alde01::OnCommandOff"; + donpcevent "#end_kuluna_alde01::OnCommandOff"; + donpcevent "#end_mallina_alde01::OnCommandOff"; + donpcevent "#end_ezella_alde01::OnCommandOff"; + donpcevent "#end_lune_alde01::OnCommandOff"; + donpcevent "#end_morin_alde01::OnCommandOff"; + donpcevent "#end_nasarin_alde01::OnCommandOff"; + return; -OnReset:// gm Initialization +OnStop:// all girls have been defeated, kill remaining mobs and stop timer callsub S_EventReset; - callsub S_EventOff; - donpcevent "#eproom_girls_alde01::OnReset"; - $@2012_tegod_kafra = 0; $@2012_tegirls_alde01 = 0; .npc_name$ = ""; - enablenpc "aldeg-1-11_aldeg-1-15#te"; - enablenpc "Blacksmith Cano#tegod01"; stopnpctimer; end; S_EventReset: killmonster "te_aldecas1", .npc_name$ +"::OnMyMobDead"; + donpcevent "#eproom_girls_alde01::OnReset"; donpcevent "Aira#fake01_alde01::OnReset"; donpcevent "Kuluna#fake01_alde01::OnReset"; donpcevent "Mallina#fake01_alde01::OnReset"; @@ -571,6 +587,7 @@ S_EventReset: donpcevent "Lune#fake01_alde01::OnReset"; donpcevent "Morin#fake01_alde01::OnReset"; donpcevent "Nasarin#fake01_alde01::OnReset"; + donpcevent "#aira_real_alde01::OnReset"; donpcevent "#kuluna_real_alde01::OnReset"; donpcevent "#mallina_real_alde01::OnReset"; @@ -580,99 +597,16 @@ S_EventReset: donpcevent "#nasarin_real_alde01::OnReset"; return; -S_EventOff: - donpcevent "#end_aira_alde01::OnCommandOff"; - donpcevent "#end_kuluna_alde01::OnCommandOff"; - donpcevent "#end_mallina_alde01::OnCommandOff"; - donpcevent "#end_ezella_alde01::OnCommandOff"; - donpcevent "#end_lune_alde01::OnCommandOff"; - donpcevent "#end_morin_alde01::OnCommandOff"; - donpcevent "#end_nasarin_alde01::OnCommandOff"; - return; - -S_MobRedondant: - monster "te_aldecas1",0,0,"Raydric",1163,10, .npc_name$ +"::OnMyMobDead"; - monster "te_aldecas1",0,0,"Khalitzburg",1132,10, .npc_name$ +"::OnMyMobDead"; - monster "te_aldecas1",0,0,"Abysmal Knight",1219,10, .npc_name$ +"::OnMyMobDead"; - monster "te_aldecas1",0,0,"High Orc",1213,10, .npc_name$ +"::OnMyMobDead"; - monster "te_aldecas1",0,0,"Bloody Knight",1268,5, .npc_name$ +"::OnMyMobDead"; - end; - OnMyMobDead: end; OnInit: - $@2012_tegirls_alde01 = 0;// mob killed count - if ($@2012_tegod_kafra < 3) - $@2012_tegod_kafra = 0; + $@2012_tegirls_alde01 = 0;// girls mobs killed count + if ($2012_tegod_kafra < 3) + $2012_tegod_kafra = 0; end; } -- script real_alde01 -1,{ - end; -OnCommandOn: - .@npc_name$ = strnpcinfo(0); - if (.@npc_name$ == "#aira_real_alde01") - monster "te_aldecas1",26,224,"Aira in a blaze",2443,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#kuluna_real_alde01") - monster "te_aldecas1",24,199,"Passionate Kuluna",2444,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#mallina_real_alde01") - monster "te_aldecas1",83,70,"Mallina of the Earth",2445,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#ezella_real_alde01") - monster "te_aldecas1",113,93,"Ezella of Verdure",2446,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#lune_real_alde01") - monster "te_aldecas1",82,95,"Lune of the Eternal Glacier",2447,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#morin_real_alde01") - monster "te_aldecas1",207,148,"Morin of the Abyss",2448,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#nasarin_real_alde01") - monster "te_aldecas1",212,170,"Fatal Nasarin",2449,1, .@npc_name$ +"::OnMyMobDead"; - end; - -OnReset: - killmonster "te_aldecas1", strnpcinfo(0)+"::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount( "te_aldecas1",strnpcinfo(0) +"::OnMyMobDead" ) == 0) - initnpctimer; - end; - -OnTimer1000: - if (mobcount( "te_aldecas1",strnpcinfo(0) +"::OnMyMobDead" ) == 0) { - $@2012_tegirls_alde01++; - if ($@2012_tegirls_alde01 == 7) { - mapannounce "te_aldecas1","Cano: aaahh!! The girls broke the shields and made their way into where Emperium is!!!!",bc_map,"0x00ff00",FW_NORMAL,12; - donpcevent "#eproom_girls_alde01::OnCommandOn"; - } - else { - .@npc_name$ = strnpcinfo(0); - if (.@npc_name$ == "#aira_real_alde01") - mapannounce "te_aldecas1","Aira: You think I lost? You're wrong! We force our way to where Cano is!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#kuluna_real_alde01") - mapannounce "te_aldecas1","Kuluna: ... This is called a strategic retreat.",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#mallina_real_alde01") - mapannounce "te_aldecas1","Mallina: ... Why are you disturbing us so much? But victory will be ours in the end!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#ezella_real_alde01") - mapannounce "te_aldecas1","Ezella: Oh you, a weakling that would just disappear like the wind... !!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#lune_real_alde01") - mapannounce "te_aldecas1","Lune: ..Alright. Let the battle begin!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#morin_real_alde01") - mapannounce "te_aldecas1","Morin: It's not... interesting anymore.",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#nasarin_real_alde01") - mapannounce "te_aldecas1","Nasarin: .. I wasted my time. Cano is in the center of this fortress?",bc_map,"0x00ff00",FW_NORMAL,12; - } - } - stopnpctimer; - end; -} -te_aldecas1,4,2,0 duplicate(real_alde01) #aira_real_alde01 CLEAR_NPC -te_aldecas1,5,2,0 duplicate(real_alde01) #kuluna_real_alde01 CLEAR_NPC -te_aldecas1,6,2,0 duplicate(real_alde01) #mallina_real_alde01 CLEAR_NPC -te_aldecas1,7,2,0 duplicate(real_alde01) #ezella_real_alde01 CLEAR_NPC -te_aldecas1,8,2,0 duplicate(real_alde01) #lune_real_alde01 CLEAR_NPC -te_aldecas1,9,2,0 duplicate(real_alde01) #morin_real_alde01 CLEAR_NPC -te_aldecas1,10,2,0 duplicate(real_alde01) #nasarin_real_alde01 CLEAR_NPC - te_aldecas1,40,226,3 script Aira#fake01_alde01 CLEAR_NPC,{ end; @@ -710,7 +644,6 @@ OnTimer3000: end; } - te_aldecas1,33,197,3 script Kuluna#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -747,7 +680,6 @@ OnTimer3000: end; } - te_aldecas1,90,69,3 script Mallina#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -787,7 +719,6 @@ OnTimer5000: end; } - te_aldecas1,109,91,3 script Ezella#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -825,7 +756,6 @@ OnTimer3000: end; } - te_aldecas1,85,108,3 script Lune#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -843,7 +773,7 @@ OnReset: killmonster "te_aldecas1", "Lune#fake01_alde01::OnMyMobDead"; setnpcdisplay "Lune#fake01_alde01",CLEAR_NPC; OnInit: - disablenpc strnpcinfo(0); + disablenpc "Lune#fake01_alde01"; end; OnTimer1000: @@ -859,16 +789,16 @@ OnTimer1000: monster "te_aldecas1",83,83,"Bodyguard",1778,1, "Lune#fake01_alde01::OnMyMobDead"; end; OnTimer2000: - monster "te_aldecas1",84,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead";// AQUA_ELEMENTAL - monster "te_aldecas1",85,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",86,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",87,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",88,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",89,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",90,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",91,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",92,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; - monster "te_aldecas1",93,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",84,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead";// AQUA_ELEMENTAL + monster "te_aldecas1",85,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",86,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",87,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",88,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",89,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",90,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",91,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",92,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; + monster "te_aldecas1",93,83,"Bodyguard",2016,1, "Lune#fake01_alde01::OnMyMobDead"; end; OnTimer3000: monster "te_aldecas1",82,95,"Bodyguard",1777,5, "Lune#fake01_alde01::OnMyMobDead";// ICE_TITAN @@ -879,7 +809,6 @@ OnTimer3000: end; } - te_aldecas1,207,156,3 script Morin#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -897,7 +826,7 @@ OnReset: killmonster "te_aldecas1", "Morin#fake01_alde01::OnMyMobDead"; setnpcdisplay "Morin#fake01_alde01",CLEAR_NPC; OnInit: - disablenpc strnpcinfo(0); + disablenpc "Morin#fake01_alde01"; end; OnTimer1000: @@ -917,7 +846,6 @@ OnTimer3000: end; } - te_aldecas1,214,176,3 script Nasarin#fake01_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -935,7 +863,7 @@ OnReset: killmonster "te_aldecas1", "Nasarin#fake01_alde01::OnMyMobDead"; setnpcdisplay "Nasarin#fake01_alde01",CLEAR_NPC; OnInit: - disablenpc strnpcinfo(0); + disablenpc "Nasarin#fake01_alde01"; end; OnTimer1000: @@ -951,6 +879,73 @@ OnTimer3000: end; } +- script real_alde01 -1,{ + end; +OnCommandOn: + .@npc_name$ = strnpcinfo(0); + if (.@npc_name$ == "#aira_real_alde01") + monster "te_aldecas1",26,224,"Aira in a blaze",2443,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#kuluna_real_alde01") + monster "te_aldecas1",24,199,"Passionate Kuluna",2444,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#mallina_real_alde01") + monster "te_aldecas1",83,70,"Mallina of the Earth",2445,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#ezella_real_alde01") + monster "te_aldecas1",113,93,"Ezella of Verdure",2446,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#lune_real_alde01") + monster "te_aldecas1",82,95,"Lune of the Eternal Glacier",2447,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#morin_real_alde01") + monster "te_aldecas1",207,148,"Morin of the Abyss",2448,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#nasarin_real_alde01") + monster "te_aldecas1",212,170,"Fatal Nasarin",2449,1, .@npc_name$ +"::OnMyMobDead"; + end; + +OnReset: + stopnpctimer; + killmonster "te_aldecas1", strnpcinfo(0)+"::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount( "te_aldecas1",strnpcinfo(0) +"::OnMyMobDead" ) == 0) + initnpctimer; + end; + +OnTimer1000: + if (mobcount( "te_aldecas1",strnpcinfo(0) +"::OnMyMobDead" ) == 0) { + $@2012_tegirls_alde01++; + if ($@2012_tegirls_alde01 == 7) { + mapannounce "te_aldecas1","Cano: aaahh!! The girls broke the shields and made their way into where Emperium is!!!!",bc_map,"0x00ff00",FW_NORMAL,12; + donpcevent "#eproom_girls_alde01::OnCommandOn"; + } + else { + .@npc_name$ = strnpcinfo(0); + if (.@npc_name$ == "#aira_real_alde01") + mapannounce "te_aldecas1","Aira: You think I lost? You're wrong! We force our way to where Cano is!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#kuluna_real_alde01") + mapannounce "te_aldecas1","Kuluna: ... This is called a strategic retreat.",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#mallina_real_alde01") + mapannounce "te_aldecas1","Mallina: ... Why are you disturbing us so much? But victory will be ours in the end!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#ezella_real_alde01") + mapannounce "te_aldecas1","Ezella: Oh you, a weakling that would just disappear like the wind... !!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#lune_real_alde01") + mapannounce "te_aldecas1","Lune: ..Alright. Let the battle begin!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#morin_real_alde01") + mapannounce "te_aldecas1","Morin: It's not... interesting anymore.",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#nasarin_real_alde01") + mapannounce "te_aldecas1","Nasarin: .. I wasted my time. Cano is in the center of this fortress?",bc_map,"0x00ff00",FW_NORMAL,12; + } + } + stopnpctimer; + end; +} +te_aldecas1,4,2,0 duplicate(real_alde01) #aira_real_alde01 CLEAR_NPC +te_aldecas1,5,2,0 duplicate(real_alde01) #kuluna_real_alde01 CLEAR_NPC +te_aldecas1,6,2,0 duplicate(real_alde01) #mallina_real_alde01 CLEAR_NPC +te_aldecas1,7,2,0 duplicate(real_alde01) #ezella_real_alde01 CLEAR_NPC +te_aldecas1,8,2,0 duplicate(real_alde01) #lune_real_alde01 CLEAR_NPC +te_aldecas1,9,2,0 duplicate(real_alde01) #morin_real_alde01 CLEAR_NPC +te_aldecas1,10,2,0 duplicate(real_alde01) #nasarin_real_alde01 CLEAR_NPC + + te_aldecas1,11,2,0 script #eproom_girls_alde01 CLEAR_NPC,{ end; OnCommandOn: @@ -965,6 +960,7 @@ OnCommandOn: end; OnReset: + stopnpctimer; killmonster "te_aldecas1", "#eproom_girls_alde01::OnMyMobDead"; end; @@ -976,7 +972,7 @@ OnMyMobDead: OnTimer3000: if (mobcount( "te_aldecas1","#eproom_girls_alde01::OnMyMobDead" ) == 0) { donpcevent "#tequest_master_alde01::OnStop"; - $@2012_tegod_kafra = 4; + $2012_tegod_kafra = 4; mapannounce "te_aldecas1","You have defeated the girls and recaptured the fortress successfully.",bc_map,"0x00ff00",FW_NORMAL,12; } stopnpctimer; @@ -1009,4 +1005,3 @@ te_aldecas1,225,35,5 duplicate(#end_aira_alde01) #end_ezella_alde01 CLEAR_NPC te_aldecas1,227,34,3 duplicate(#end_aira_alde01) #end_lune_alde01 CLEAR_NPC te_aldecas1,226,35,4 duplicate(#end_aira_alde01) #end_morin_alde01 CLEAR_NPC te_aldecas1,227,33,1 duplicate(#end_aira_alde01) #end_nasarin_alde01 CLEAR_NPC - diff --git a/npc/re/quests/woe_te/te_goditem_prt01.txt b/npc/re/quests/woe_te/te_goditem_prt01.txt index 6a8ad1b16c0..f7c1b9a156f 100644 --- a/npc/re/quests/woe_te/te_goditem_prt01.txt +++ b/npc/re/quests/woe_te/te_goditem_prt01.txt @@ -13,8 +13,8 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "Please lighten your load and try again."; close; } - .@guild_id = getcastledata( "te_prtcas01",1 ); - .@economy = getcastledata( "te_prtcas01",2 ); + .@guild_id = getcastledata("te_prtcas01",1); + .@economy = getcastledata("te_prtcas01",2); .@npc_name$ = "Kai"; mes "["+ .@npc_name$ +"]"; @@ -28,7 +28,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "Please, pretend not to see me."; close; } - if (WoeTETimeStart(14400) == 1 || agitcheck3() == 1) { + if (WoeTETimeStart(14400) == 1 || agitcheck3() == 1) {// cannot start the quest 4 hours before and during WOE TE mes "From now on, I'll stay here quietly and not interrupt anyone until the siege ends."; mes "Don't worry about me."; close; @@ -43,7 +43,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "I hope I can find that way here."; close; } - if ($@2012_tegod_gloria == 0) { + if ($2012_tegod_gloria == 0) {// event status mes "Ah... Master."; mes "I feel so thankful all the time."; mes "Since I owe you big time, I'll help you with anything anytime."; @@ -136,7 +136,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ close; } } - if ($@2012_tegod_gloria == 1) { + if ($2012_tegod_gloria == 1) {// event started mes "Did you hear the news?"; mes "The girls are coming."; mes "The merciless girls!!!"; @@ -176,7 +176,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ close; } } - if ($@2012_tegod_gloria == 2) { + if ($2012_tegod_gloria == 2) {// after 10 minutes delay mes "Ah stop following me around!"; mes "If you could just get rid of them... Hervor, that's right! I'll make you Hervor!"; next; @@ -189,7 +189,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "You have to get rid of those girls first."; close; } - if ($@2012_tegod_gloria == 3) { + if ($2012_tegod_gloria == 3) {// event failed mes "... Although I managed to escape from them again..."; mes "it's hard."; mes "life is... just so hard."; @@ -200,7 +200,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "I'm sorry. I'll take a break."; close; } - if ($@2012_tegod_gloria == 4) { + if ($2012_tegod_gloria == 4) { mes "I can finally breathe now."; mes "I'll start making Hervor as promised."; next; @@ -236,13 +236,13 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ delitem 6605,1;// Muspellium delitem 6604,1;// Essence_Of_Rune delitem 2115,1;// Valkyrja's_Shield - $@2012_tegod_gloria = 5; + $2012_tegod_gloria = 5; getitem 2181,1;// Hervor announce "Velund's gift [ Hervor ] is introduced to this world by ["+ strcharinfo(0) +"] of ["+ getguildname(.@guild_id) +"] Guild.",bc_all,"0x70dbdb",FW_NORMAL,12; if (.@economy > 20) setcastledata "te_prtcas01",2,(.@economy-20); else - setcastledata "te_prtcas01",2,0; + setcastledata "te_prtcas01",2,1;// min is 1 for WOE TE next; mes "["+ .@npc_name$ +"]"; mes "Whew.. I don't think I can work for a while."; @@ -252,7 +252,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ mes "["+ .@npc_name$ +"]"; mes "However, it seems like we need more materials."; mes "Could you check again? I'll give you the list of what we need."; - callsub S_Material, .@npc_name$,0; + callsub S_Material, .@npc_name$,1; case 2: callsub S_Fuse, .@npc_name$, "Hervor"; case 3: @@ -265,7 +265,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{ close; } } - if ($@2012_tegod_gloria == 5) { + if ($2012_tegod_gloria == 5) { mes "I'm tired a little bit."; mes "I think I should rest for a few days."; mes "I may look just fine, but I was mentally very tired."; @@ -369,7 +369,7 @@ S_Fuse: } OnInit: - if ($@2012_tegod_gloria == 3 || agitcheck3()) + if ($2012_tegod_gloria == 3 || agitcheck3())// 3 -> quest failed disablenpc strnpcinfo(0); else enablenpc strnpcinfo(0); @@ -384,14 +384,14 @@ te_prtcas01,190,2,0 script #tequest_master_prt01 CLEAR_NPC,{ close; } .@map$ = "te_prtcas01"; - mes "Current Status:" + $@2012_tegod_gloria; + mes "Current Status: " + $2012_tegod_gloria; mes "0: Able to proceed with the quest"; mes "1: Proceed with the quest. 10-minute wait"; mes "2: Quest in progress"; mes "3: Quest failed"; mes "4: Able to produce items , 5: Items produced successfully."; next; - mes "Princess Status:" + $@2012_tegirls_prt01; + mes "Princess Status: " + $@2012_tegirls_prt01; mes "Current Commerce Level of the Fortress:" + getcastledata(.@map$,2); next; switch( select( "Do not proceed","Initialization","Raise Commerce Level","Lower Commerce Level" ) ) { @@ -410,21 +410,32 @@ te_prtcas01,190,2,0 script #tequest_master_prt01 CLEAR_NPC,{ close; case 4: .@economy1 = getcastledata(.@map$,2); - .@economy2 = .@economy1 > 29 ? (.@economy1 -30) : 0; - if (.@economy1 > 29) {// used .@economy1 for message when economy 30 + .@economy2 = .@economy1 > 30 ? (.@economy1 -30) : 1; + if (.@economy1 > 30) { mes "Lower Commerce Level by 30"; setcastledata .@map$,2,.@economy2; } else { mes "Commerce Level gets decreased to 0 since current level is lower than 30."; - setcastledata .@map$,2,0; + setcastledata .@map$,2,1;// min is 1 for WOE TE } mes "Modified Commerce Level:" + .@economy2; close; } +OnReset:// gm Initialization + callsub S_EventReset;// kill some quests mobs and stop timer of others npcs + callsub S_EventOff;// clear setnpcdisplay + $2012_tegod_gloria = 0; + $@2012_tegirls_prt01 = 0; + .npc_name$ = ""; + enablenpc "prtg-1-22_prtg-1-31#te"; + enablenpc "Blacksmith Kai#tegod01"; + stopnpctimer; + end; + OnCommandOn: - $@2012_tegod_gloria = 1; + $2012_tegod_gloria = 1; .npc_name$ = strnpcinfo(0);// for script readability initnpctimer; end; @@ -443,7 +454,7 @@ OnTimer598000: end; OnTimer600000: - $@2012_tegod_gloria = 2; + $2012_tegod_gloria = 2; mapwarp "te_prtcas01", "te_prt_gld",159,211; donpcevent "Aira#fake01_prt01::OnCommandOn"; donpcevent "Kuluna#fake01_prt01::OnCommandOn"; @@ -453,7 +464,7 @@ OnTimer600000: donpcevent "Morin#fake01_prt01::OnCommandOn"; donpcevent "Nasarin#fake01_prt01::OnCommandOn"; - disablenpc "prtg-1-22_prtg-1-31#te"; + disablenpc "prtg-1-22_prtg-1-31#te";// warp to emperium room end; OnTimer602000: @@ -485,6 +496,13 @@ OnTimer2500000: OnTimer3100000: callsub S_MobRedondant; end; +S_MobRedondant: + monster "te_prtcas01",0,0,"Raydric",1163,10, .npc_name$ +"::OnMyMobDead"; + monster "te_prtcas01",0,0,"Khalitzburg",1132,10, .npc_name$ +"::OnMyMobDead"; + monster "te_prtcas01",0,0,"Abysmal Knight",1219,10, .npc_name$ +"::OnMyMobDead"; + monster "te_prtcas01",0,0,"High Orc",1213,10, .npc_name$ +"::OnMyMobDead"; + monster "te_prtcas01",0,0,"Bloody Knight",1268,5, .npc_name$ +"::OnMyMobDead"; + end; OnTimer4200000: mapannounce "te_prtcas01", "Girls: ... how long do we have to wait?",bc_map,"0x00ff00",FW_NORMAL,12; @@ -495,11 +513,10 @@ OnTimer4205000: OnTimer4210000: mapannounce "te_prtcas01", "Girls: Come on, cut if off! You guys are so persistent!!",bc_map,"0x00ff00",FW_NORMAL,12; end; - OnTimer4220000: mapannounce "te_prtcas01", "Aira: Ah! I can't take it anymore! Girls, come here!",bc_map,"0x00ff00",FW_NORMAL,12; - $@2012_tegod_gloria = 3; + $2012_tegod_gloria = 3;// quest off until someone break the emp callsub S_EventReset; enablenpc "prtg-1-22_prtg-1-31#te"; end; @@ -538,31 +555,8 @@ OnTimer4240000: OnTimer4243000: mapannounce "te_prtcas01", "You've failed to recapture the fortress. Kai is now gone.",bc_map,"0x00ff00",FW_NORMAL,12; disablenpc "Blacksmith Kai#tegod01"; - callsub S_EventOff; - .npc_name$ = ""; - stopnpctimer; - end; - -OnStop: - callsub S_EventReset; - donpcevent "#eproom_girls_prt01::OnReset"; + callsub S_EventOff;// clear setnpcdisplay .npc_name$ = ""; - $@2012_tegirls_prt01 = 0; - stopnpctimer; - end; - -OnReset: - callsub S_EventReset; - callsub S_EventOff; - donpcevent "#eproom_girls_prt01::OnReset"; - - $@2012_tegod_gloria = 0; - $@2012_tegirls_prt01 = 0; - .npc_name$ = ""; - - enablenpc "prtg-1-22_prtg-1-31#te"; - enablenpc "Blacksmith Kai#tegod01"; - stopnpctimer; end; @@ -576,8 +570,16 @@ S_EventOff: donpcevent "#end_nasarin_prt01::OnCommandOff"; return; +OnStop:// all girls have been defeated, kill remaining mobs and stop timer + callsub S_EventReset; + $@2012_tegirls_prt01 = 0; + .npc_name$ = ""; + stopnpctimer; + end; + S_EventReset: killmonster "te_prtcas01", .npc_name$ +"::OnMyMobDead"; + donpcevent "#eproom_girls_prt01::OnReset"; donpcevent "Aira#fake01_prt01::OnReset"; donpcevent "Kuluna#fake01_prt01::OnReset"; donpcevent "Mallina#fake01_prt01::OnReset"; @@ -595,89 +597,16 @@ S_EventReset: donpcevent "#nasarin_real_prt01::OnReset"; return; -S_MobRedondant: - monster "te_prtcas01",0,0,"Raydric",1163,10, .npc_name$ +"::OnMyMobDead"; - monster "te_prtcas01",0,0,"Khalitzburg",1132,10, .npc_name$ +"::OnMyMobDead"; - monster "te_prtcas01",0,0,"Abysmal Knight",1219,10, .npc_name$ +"::OnMyMobDead"; - monster "te_prtcas01",0,0,"High Orc",1213,10, .npc_name$ +"::OnMyMobDead"; - monster "te_prtcas01",0,0,"Bloody Knight",1268,5, .npc_name$ +"::OnMyMobDead"; - return; - OnMyMobDead: end; OnInit: - $@2012_tegirls_prt01 = 0; - if ($@2012_tegod_gloria < 3) - $@2012_tegod_gloria = 0; + $@2012_tegirls_prt01 = 0;// girls mobs killed count + if ($2012_tegod_gloria < 3) + $2012_tegod_gloria = 0; end; } -- script real_prt01 -1,{ - end; -OnCommandOn: - .@npc_name$ = strnpcinfo(0); - if (.@npc_name$ == "#aira_real_prt01") - monster "te_prtcas01",65,28,"Aira in a blaze",2443,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#kuluna_real_prt01") - monster "te_prtcas01",54,61,"Passionate Kuluna",2444,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#mallina_real_prt01") - monster "te_prtcas01",182,92,"Mallina of the Earth",2445,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#ezella_real_prt01") - monster "te_prtcas01",161,111,"Ezella of Verdure",2446,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#lune_real_prt01") - monster "te_prtcas01",149,97,"Lune of the Eternal Glacier",2447,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#morin_real_prt01") - monster "te_prtcas01",99,176,"Morin of the Abyss",2448,1, .@npc_name$ +"::OnMyMobDead"; - else if (.@npc_name$ == "#nasarin_real_prt01") - monster "te_prtcas01",125,170,"Fatal Nasarin",2449,1, .@npc_name$ +"::OnMyMobDead"; - end; - -OnReset: - killmonster "te_prtcas01", strnpcinfo(0) +"::OnMyMobDead"; - end; - -OnMyMobDead: - if (mobcount( "te_prtcas01",strnpcinfo(0) +"::OnMyMobDead" ) == 0) - initnpctimer; - end; - -OnTimer1000: - if (mobcount( "te_prtcas01",strnpcinfo(0) +"::OnMyMobDead" ) == 0) { - $@2012_tegirls_prt01++; - if ($@2012_tegirls_prt01 == 7) { - mapannounce "te_prtcas01","Kai: aaahh!! The girls broke the shields and made their way into where Emperium is!!!!",bc_map,"0x00ff00",FW_NORMAL,12; - donpcevent "#eproom_girls_prt01::OnCommandOn"; - } - else { - .@npc_name$ = strnpcinfo(0); - if (.@npc_name$ == "#aira_real_prt01") - mapannounce "te_prtcas01","Aira: You think I lost? You're wrong! We force our way to where Kai is!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#kuluna_real_prt01") - mapannounce "te_prtcas01","Kuluna: ... This is called a strategic retreat.",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#mallina_real_prt01") - mapannounce "te_prtcas01","Mallina: ... Why are you disturbing us so much? But victory will be ours in the end!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#ezella_real_prt01") - mapannounce "te_prtcas01","Ezella: Oh you, a weakling that would just disappear like the wind... !!!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#lune_real_prt01") - mapannounce "te_prtcas01","Lune: ..Alright. Let the battle begin!",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#morin_real_prt01") - mapannounce "te_prtcas01","Morin: It's not... interesting anymore.",bc_map,"0x00ff00",FW_NORMAL,12; - else if (.@npc_name$ == "#nasarin_real_prt01") - mapannounce "te_prtcas01","Nasarin: .. I wasted my time. Kai is in the center of this fortress?",bc_map,"0x00ff00",FW_NORMAL,12; - } - } - stopnpctimer; - end; -} -te_prtcas01,192,2,0 duplicate(real_prt01) #aira_real_prt01 CLEAR_NPC -te_prtcas01,193,2,0 duplicate(real_prt01) #kuluna_real_prt01 CLEAR_NPC -te_prtcas01,194,2,0 duplicate(real_prt01) #mallina_real_prt01 CLEAR_NPC -te_prtcas01,194,2,0 duplicate(real_prt01) #ezella_real_prt01 CLEAR_NPC -te_prtcas01,196,2,0 duplicate(real_prt01) #lune_real_prt01 CLEAR_NPC -te_prtcas01,197,2,0 duplicate(real_prt01) #morin_real_prt01 CLEAR_NPC -te_prtcas01,198,2,0 duplicate(real_prt01) #nasarin_real_prt01 CLEAR_NPC - te_prtcas01,64,20,3 script Aira#fake01_prt01 CLEAR_NPC,{ end; @@ -822,7 +751,6 @@ OnTimer3000: end; } - te_prtcas01,152,102,3 script Lune#fake01_prt01 CLEAR_NPC,{ end; OnCommandOn: @@ -948,12 +876,77 @@ OnTimer3000: end; } +- script real_prt01 -1,{ + end; +OnCommandOn: + .@npc_name$ = strnpcinfo(0); + if (.@npc_name$ == "#aira_real_prt01") + monster "te_prtcas01",65,28,"Aira in a blaze",2443,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#kuluna_real_prt01") + monster "te_prtcas01",54,61,"Passionate Kuluna",2444,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#mallina_real_prt01") + monster "te_prtcas01",182,92,"Mallina of the Earth",2445,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#ezella_real_prt01") + monster "te_prtcas01",161,111,"Ezella of Verdure",2446,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#lune_real_prt01") + monster "te_prtcas01",149,97,"Lune of the Eternal Glacier",2447,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#morin_real_prt01") + monster "te_prtcas01",99,176,"Morin of the Abyss",2448,1, .@npc_name$ +"::OnMyMobDead"; + else if (.@npc_name$ == "#nasarin_real_prt01") + monster "te_prtcas01",125,170,"Fatal Nasarin",2449,1, .@npc_name$ +"::OnMyMobDead"; + end; + +OnReset: + stopnpctimer; + killmonster "te_prtcas01", strnpcinfo(0) +"::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount( "te_prtcas01",strnpcinfo(0) +"::OnMyMobDead" ) == 0) + initnpctimer; + end; + +OnTimer1000: + if (mobcount( "te_prtcas01",strnpcinfo(0) +"::OnMyMobDead" ) == 0) { + $@2012_tegirls_prt01++; + if ($@2012_tegirls_prt01 == 7) { + mapannounce "te_prtcas01","Kai: aaahh!! The girls broke the shields and made their way into where Emperium is!!!!",bc_map,"0x00ff00",FW_NORMAL,12; + donpcevent "#eproom_girls_prt01::OnCommandOn"; + } + else { + .@npc_name$ = strnpcinfo(0); + if (.@npc_name$ == "#aira_real_prt01") + mapannounce "te_prtcas01","Aira: You think I lost? You're wrong! We force our way to where Kai is!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#kuluna_real_prt01") + mapannounce "te_prtcas01","Kuluna: ... This is called a strategic retreat.",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#mallina_real_prt01") + mapannounce "te_prtcas01","Mallina: ... Why are you disturbing us so much? But victory will be ours in the end!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#ezella_real_prt01") + mapannounce "te_prtcas01","Ezella: Oh you, a weakling that would just disappear like the wind... !!!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#lune_real_prt01") + mapannounce "te_prtcas01","Lune: ..Alright. Let the battle begin!",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#morin_real_prt01") + mapannounce "te_prtcas01","Morin: It's not... interesting anymore.",bc_map,"0x00ff00",FW_NORMAL,12; + else if (.@npc_name$ == "#nasarin_real_prt01") + mapannounce "te_prtcas01","Nasarin: .. I wasted my time. Kai is in the center of this fortress?",bc_map,"0x00ff00",FW_NORMAL,12; + } + } + stopnpctimer; + end; +} +te_prtcas01,192,2,0 duplicate(real_prt01) #aira_real_prt01 CLEAR_NPC +te_prtcas01,193,2,0 duplicate(real_prt01) #kuluna_real_prt01 CLEAR_NPC +te_prtcas01,194,2,0 duplicate(real_prt01) #mallina_real_prt01 CLEAR_NPC +te_prtcas01,194,2,0 duplicate(real_prt01) #ezella_real_prt01 CLEAR_NPC +te_prtcas01,196,2,0 duplicate(real_prt01) #lune_real_prt01 CLEAR_NPC +te_prtcas01,197,2,0 duplicate(real_prt01) #morin_real_prt01 CLEAR_NPC +te_prtcas01,198,2,0 duplicate(real_prt01) #nasarin_real_prt01 CLEAR_NPC + te_prtcas01,199,2,0 script #eproom_girls_prt01 CLEAR_NPC,{ end; OnCommandOn: enablenpc "prtg-1-22_prtg-1-31#te"; - monster "te_prtcas01",184,188,"Fatal Nasarin",2449,1, "#eproom_girls_prt01::OnMyMobDead"; monster "te_prtcas01",191,182,"Morin of the Abyss",2448,1, "#eproom_girls_prt01::OnMyMobDead"; monster "te_prtcas01",183,183,"Lune of the Eternal Glacier",2447,1, "#eproom_girls_prt01::OnMyMobDead"; @@ -964,6 +957,7 @@ OnCommandOn: end; OnReset: + stopnpctimer; killmonster "te_prtcas01", "#eproom_girls_prt01::OnMyMobDead"; end; @@ -975,14 +969,13 @@ OnMyMobDead: OnTimer3000: if (mobcount( "te_prtcas01","#eproom_girls_prt01::OnMyMobDead" ) == 0) { donpcevent "#tequest_master_prt01::OnStop"; - $@2012_tegod_gloria = 4; + $2012_tegod_gloria = 4; mapannounce "te_prtcas01","You have defeated the girls and recaptured the fortress successfully.",bc_map,"0x00ff00",FW_NORMAL,12; } stopnpctimer; end; } - te_prtcas01,203,204,5 script #end_aira_prt01 CLEAR_NPC,{ end; OnCommandOn: @@ -1009,4 +1002,3 @@ te_prtcas01,203,205,5 duplicate(#end_aira_prt01) #end_ezella_prt01 CLEAR_NPC te_prtcas01,205,204,3 duplicate(#end_aira_prt01) #end_lune_prt01 CLEAR_NPC te_prtcas01,204,205,4 duplicate(#end_aira_prt01) #end_morin_prt01 CLEAR_NPC te_prtcas01,205,203,1 duplicate(#end_aira_prt01) #end_nasarin_prt01 CLEAR_NPC - diff --git a/npc/re/quests/woe_te/te_mission_main.txt b/npc/re/quests/woe_te/te_mission_main.txt index 3a06a3ec741..dc53ac6d3d7 100644 --- a/npc/re/quests/woe_te/te_mission_main.txt +++ b/npc/re/quests/woe_te/te_mission_main.txt @@ -188,7 +188,7 @@ S_Coord: mes "Unfortunately, you can't accept missions right now."; next; mes "["+ .@npc_name$ +"]"; - .@playtime_check2 = checkquest(7516,PLAYTIME); + .@playtime_check2 = checkquest(7516,PLAYTIME);// A Break for Commercial Development if (.@playtime_check2 == 2) { erasequest 7516; mes "Mm, you were taking a break?"; @@ -214,7 +214,7 @@ S_Coord: .@mission02 = isbegin_quest(.@quest_id[.@index]); .@mission03 = isbegin_quest(.@quest_id[.@index+1]); - if (.@s == 0 || .@s == 1 || .@s == 2) { + if (.@s == 0 || .@s == 1 || .@s == 2) {// Hunting suspicious quest if (.@map$ == "te_alde_gld") setarray .@mob_name$[0],"Porings","suspicious Porings"; else @@ -291,7 +291,7 @@ S_Coord: mes "I would like you to ^4d4dffeliminate "+ .@num_kill +" or more of "+ .@mob_name$[1] +"^000000."; callsub( S_Acceptquest, .@main_quest, .@npc_name$ ); } - else if (.@s == 3 || .@s == 4 || .@s == 5) { + else if (.@s == 3 || .@s == 4 || .@s == 5) {// Breaking Emperiums if (.@s == 3) { .@num_tool_box = 1; .@num_kill = 1; @@ -353,7 +353,7 @@ S_Coord: close; } .@playtime_check2 = checkquest(7516,PLAYTIME); - if (.@playtime_check2 == 1) { + if (.@playtime_check2 == 0) { mes "There is something called 'commercial development level' in each fortress."; mes "It increases as much as each guild invests."; next; @@ -366,7 +366,7 @@ S_Coord: mes "See you in a bit."; close; } - else if (.@playtime_check2 == 2 || .@playtime_check2 == 3) { + else if (.@playtime_check2 == 2) { erasequest 7516; mes "The break for commercial development of the fortress is over now."; mes "Good. Think about what kind of missions you want and come back again."; diff --git a/npc/re/woe_te/main_TE.txt b/npc/re/woe_te/main_TE.txt index 16fc41d860d..b4686ad9dd9 100644 --- a/npc/re/woe_te/main_TE.txt +++ b/npc/re/woe_te/main_TE.txt @@ -18,56 +18,59 @@ OnAgitInit3: .@map$ = strnpcinfo(4); if (.@map$ == "") end; + .@npc_name$ = strnpcinfo(0); .@guild_id = getcastledata(.@map$,1); if (.@guild_id == 0) { - killmonsterall .@map$; + killmonster .@map$, .@npc_name$ +"::OnMyMobDead"; donpcevent strnpcinfo(0)+"::OnEmpSpawn"; - if (compare(.@map$,"te_aldecas")) { - monster .@map$,0,0,"Evil Druid",1117,10; - monster .@map$,0,0,"Khalitzburg",1132,4; - monster .@map$,0,0,"Abysmal Knight",1219,2; - monster .@map$,0,0,"Executioner",1205,1; - monster .@map$,0,0,"Penomena",1216,10; - monster .@map$,0,0,"Alarm",1193,18; - monster .@map$,0,0,"Clock",1269,9; - monster .@map$,0,0,"Raydric Archer",1276,7; - monster .@map$,0,0,"Wanderer",1208,3; - monster .@map$,0,0,"Alice",1275,1; - monster .@map$,0,0,"Bloody Knight",1268,1; - monster .@map$,0,0,"Dark Lord",1272,1; - if (.@map$ == "te_aldecas1") { setarray .@emproom[0],216,23; } - else if (.@map$ == "te_aldecas2") { setarray .@emproom[0],213,23; } - else if (.@map$ == "te_aldecas3") { setarray .@emproom[0],205,31; } - else if (.@map$ == "te_aldecas4") { setarray .@emproom[0],36,217; } - else if (.@map$ == "te_aldecas5") { setarray .@emproom[0],27,101; } - monster .@map$,.@emproom[0],.@emproom[1],"Dark Lord",1272,1; - monster .@map$,.@emproom[0],.@emproom[1],"Tower Keeper",1270,4; - monster .@map$,.@emproom[0],.@emproom[1],"Bloody Knight",1268,1; - monster .@map$,.@emproom[0],.@emproom[1],"Abysmal Knight",1219,1; - monster .@map$,.@emproom[0],.@emproom[1],"Raydric Archer",1276,5; - } - else if (compare(.@map$,"te_prtcas")) { - monster .@map$,0,0,"Raydric",1163,10; - monster .@map$,0,0,"Khalitzburg",1132,10; - monster .@map$,0,0,"Abysmal Knight",1219,5; - monster .@map$,0,0,"Bloody Knight",1268,5; - monster .@map$,0,0,"Stormy Knight",1251,1; - monster .@map$,0,0,"Hatii",1252,1; - monster .@map$,0,0,"Raydric Archer",1276,5; - monster .@map$,0,0,"Gryphon",1259,2; - monster .@map$,0,0,"Chimera",1283,2; - monster .@map$,0,0,"Alice",1275,1; - monster .@map$,0,0,"Zealotus",1200,1; - if (.@map$ == "te_prtcas01") { setarray .@emproom[0],197,197; } - else if (.@map$ == "te_prtcas02") { setarray .@emproom[0],157,174; } - else if (.@map$ == "te_prtcas03") { setarray .@emproom[0],16,220; } - else if (.@map$ == "te_prtcas04") { setarray .@emproom[0],291,14; } - else if (.@map$ == "te_prtcas05") { setarray .@emproom[0],266,266; } - monster .@map$,.@emproom[0],.@emproom[1],"Guardian Knight of Emperium",1268,1; - monster .@map$,.@emproom[0],.@emproom[1],"Chief Guardian Knight of Emperium",1251,1; - monster .@map$,.@emproom[0],.@emproom[1],"Hatii",1252,1; - monster .@map$,.@emproom[0],.@emproom[1],"Guardian Knight of Emperium",1219,2; - monster .@map$,.@emproom[0],.@emproom[1],"Raydric Archer",1276,5; + if (agitcheck3() == 0) {// we currently remove monsters OnAgitStart3 + if (compare(.@map$,"te_aldecas")) { + monster .@map$,0,0,"Evil Druid",1117,10,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Khalitzburg",1132,4,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Abysmal Knight",1219,2,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Executioner",1205,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Penomena",1216,10,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Alarm",1193,18,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Clock",1269,9,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Raydric Archer",1276,7,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Wanderer",1208,3,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Alice",1275,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Bloody Knight",1268,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Dark Lord",1272,1,.@npc_name$ +"::OnMyMobDead"; + if (.@map$ == "te_aldecas1") { setarray .@emproom[0],216,23; } + else if (.@map$ == "te_aldecas2") { setarray .@emproom[0],213,23; } + else if (.@map$ == "te_aldecas3") { setarray .@emproom[0],205,31; } + else if (.@map$ == "te_aldecas4") { setarray .@emproom[0],36,217; } + else if (.@map$ == "te_aldecas5") { setarray .@emproom[0],27,101; } + monster .@map$,.@emproom[0],.@emproom[1],"Dark Lord",1272,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Tower Keeper",1270,4,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Bloody Knight",1268,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Abysmal Knight",1219,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Raydric Archer",1276,5,.@npc_name$ +"::OnMyMobDead"; + } + else if (compare(.@map$,"te_prtcas")) { + monster .@map$,0,0,"Raydric",1163,10,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Khalitzburg",1132,10,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Abysmal Knight",1219,5,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Bloody Knight",1268,5,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Stormy Knight",1251,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Hatii",1252,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Raydric Archer",1276,5,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Gryphon",1259,2,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Chimera",1283,2,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Alice",1275,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,0,0,"Zealotus",1200,1,.@npc_name$ +"::OnMyMobDead"; + if (.@map$ == "te_prtcas01") { setarray .@emproom[0],197,197; } + else if (.@map$ == "te_prtcas02") { setarray .@emproom[0],157,174; } + else if (.@map$ == "te_prtcas03") { setarray .@emproom[0],16,220; } + else if (.@map$ == "te_prtcas04") { setarray .@emproom[0],291,14; } + else if (.@map$ == "te_prtcas05") { setarray .@emproom[0],266,266; } + monster .@map$,.@emproom[0],.@emproom[1],"Guardian Knight of Emperium",1268,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Chief Guardian Knight of Emperium",1251,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Hatii",1252,1,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Guardian Knight of Emperium",1219,2,.@npc_name$ +"::OnMyMobDead"; + monster .@map$,.@emproom[0],.@emproom[1],"Raydric Archer",1276,5,.@npc_name$ +"::OnMyMobDead"; + } } disablenpc "Kafra Staff#"+ .@map$; } @@ -192,15 +195,18 @@ S_Message: if (.@map$ == "te_aldecas1") { donpcevent "Blacksmith Cano#tegod01::OnInit";// god item TE - $@2012_tegod_kafra = 0; + $2012_tegod_kafra = 0; $@2012_tegirls_alde01 = 0; } else if (.@map$ == "te_prtcas01") { - $@2012_tegod_gloria = 0; + $2012_tegod_gloria = 0; $@2012_tegirls_prt01 = 0; donpcevent "Blacksmith Kai#tegod01::OnInit"; } return; + +OnMyMobDead: + end; } // Guild Kafras