From e196eadcaae0d78211a8d33a1241511c8e48b1f6 Mon Sep 17 00:00:00 2001 From: AoShinHo <126742159+AoShinRO@users.noreply.github.com> Date: Sat, 24 Feb 2024 05:15:28 -0300 Subject: [PATCH 01/24] Suppressing C4018 (#8123) * suppressing warning C4018 * dinamically get decltype suggested by vstumpf --- src/login/loginclif.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/login/loginclif.cpp b/src/login/loginclif.cpp index fc8c58c1b33..fc465dc8a61 100644 --- a/src/login/loginclif.cpp +++ b/src/login/loginclif.cpp @@ -350,7 +350,7 @@ int logclif_parse_reqauth_sso( int fd, login_session_data& sd, char* ip ){ return 0; } - if( RFIFOREST( fd ) < p->packetLength ){ + if( static_castpacketLength)>(RFIFOREST(fd)) < p->packetLength){ return 0; } From eb308dcad295faf74fe63f55c69a389c00acfb0b Mon Sep 17 00:00:00 2001 From: Pokye <98105181+Pokye@users.noreply.github.com> Date: Mon, 26 Feb 2024 18:08:52 -0300 Subject: [PATCH 02/24] Implemented Dialog Types (#8110) Fixes #8109 Co-authored-by: Aleos Co-authored-by: Lemongrass3110 --- doc/script_commands.txt | 34 +++++++++++++ src/map/clif.cpp | 51 +++++++++++++++++++ src/map/clif.hpp | 5 ++ src/map/map.hpp | 12 +++++ src/map/script.cpp | 105 ++++++++++++++++++++++++++++++++++++++++ 5 files changed, 207 insertions(+) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 1ea3f1ec64e..911015cf279 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -11412,3 +11412,37 @@ Example: autoloot(10000); // 100.00% --------------------------------------- + +*setdialogalign(); + +Set vertical or horizontal align in NPC dialog. +Valid aligns: +- horizontal align: + DIALOG_ALIGN_LEFT + DIALOG_ALIGN_CENTER + DIALOG_ALIGN_RIGHT + +- vertical align: + DIALOG_ALIGN_TOP + DIALOG_ALIGN_MIDDLE + DIALOG_ALIGN_BOTTOM + +--------------------------------------- + +*setdialogsize(, ) + +Set size for NPC dialog in pixels. + +--------------------------------------- + +*setdialogpos(, ) + +Set position for NPC dialog in pixels. + +--------------------------------------- + +*setdialogpospercent(, ) + +Set position for NPC dialog in screen size percent. + +--------------------------------------- diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 103a6fa4bfa..da3cb980038 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -25187,6 +25187,57 @@ void clif_parse_reset_skill( int fd, map_session_data* sd ){ #endif } +void clif_set_dialog_align(map_session_data& sd, int npcid, e_say_dialog_align align) +{ +#if PACKETVER_MAIN_NUM >= 20210203 || PACKETVER_RE_NUM >= 20211103 || PACKETVER_ZERO_NUM >= 20221024 + PACKET_ZC_DIALOG_TEXT_ALIGN p = {}; + + p.PacketType = HEADER_ZC_DIALOG_TEXT_ALIGN; + p.align = align; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20210203 || PACKETVER_RE_NUM >= 20211103 || PACKETVER_ZERO_NUM >= 20221024 +} + +void clif_set_npc_window_size(map_session_data& sd, int width, int height) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_SIZE p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_SIZE; + p.width = width; + p.height = height; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + +void clif_set_npc_window_pos(map_session_data& sd, int x, int y) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_POS p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_POS; + p.x = x; + p.y = y; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + +void clif_set_npc_window_pos_percent(map_session_data& sd, int x, int y) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_POS2 p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_POS2; + p.x = x; + p.y = y; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + /*========================================== * Main client packet processing function *------------------------------------------*/ diff --git a/src/map/clif.hpp b/src/map/clif.hpp index 9155b924288..b94acdca550 100644 --- a/src/map/clif.hpp +++ b/src/map/clif.hpp @@ -1254,4 +1254,9 @@ void clif_macro_reporter_status(map_session_data &sd, e_macro_report_status styp void clif_dynamicnpc_result( map_session_data& sd, e_dynamicnpc_result result ); +void clif_set_dialog_align(map_session_data& sd, int npcid, e_say_dialog_align align); +void clif_set_npc_window_size(map_session_data& sd, int width, int height); +void clif_set_npc_window_pos(map_session_data& sd, int x, int y); +void clif_set_npc_window_pos_percent(map_session_data& sd, int x, int y); + #endif /* CLIF_HPP */ diff --git a/src/map/map.hpp b/src/map/map.hpp index 13f1f295275..cea7c8b463d 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -861,6 +861,18 @@ struct map_data_other_server { uint16 port; }; +/** + * align for packet ZC_SAY_DIALOG_ALIGN + **/ +enum e_say_dialog_align : uint8 { + DIALOG_ALIGN_LEFT = 0, + DIALOG_ALIGN_RIGHT = 1, + DIALOG_ALIGN_CENTER = 2, + DIALOG_ALIGN_TOP = 3, + DIALOG_ALIGN_MIDDLE = 4, + DIALOG_ALIGN_BOTTOM = 5 +}; + struct inter_conf { uint32 start_status_points; bool emblem_woe_change; diff --git a/src/map/script.cpp b/src/map/script.cpp index bb817be7a64..dd27f28d97d 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -27123,6 +27123,106 @@ BUILDIN_FUNC(opentips){ #endif } +BUILDIN_FUNC(setdialogalign){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + return SCRIPT_CMD_FAILURE; + } + + int32 align = script_getnum( st, 2 ); + + if( align < DIALOG_ALIGN_LEFT || align > DIALOG_ALIGN_BOTTOM ){ + ShowError( "buildin_setdialogalign: Unknown align value %d\n", align ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_dialog_align( *sd, st->oid, static_cast( align ) ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogsize){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > INT16_MAX ){ + ShowError( "buildin_setdialogsize: x size %d is out of range [0,%d]\n", x, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > INT16_MAX ){ + ShowError( "buildin_setdialogsize: y size %d is out of range [0,%d]\n", y, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_size( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogpos){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > INT16_MAX ){ + ShowError( "buildin_setdialogpos: x position %d is out of range [0,%d]\n", x, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > INT16_MAX ){ + ShowError( "buildin_setdialogpos: y position %d is out of range [0,%d]\n", y, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_pos( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogpospercent){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > 100 ){ + ShowError( "buildin_setdialogpospercent: x rate %d is out of range [0,100]\n", x ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > 100 ){ + ShowError( "buildin_setdialogpospercent: y rate %d is out of range [0,100]\n", y ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_pos_percent( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + #include // declarations that were supposed to be exported from npc_chat.cpp @@ -27883,6 +27983,11 @@ struct script_function buildin_func[] = { BUILDIN_DEF(autoloot,"??"), BUILDIN_DEF(opentips, "i?"), + BUILDIN_DEF(setdialogalign, "i"), + BUILDIN_DEF(setdialogsize, "ii"), + BUILDIN_DEF(setdialogpos, "ii"), + BUILDIN_DEF(setdialogpospercent, "ii"), + #include {NULL,NULL,NULL}, From c22906d77589c75e64af510ac281122223c4604e Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Mon, 26 Feb 2024 22:48:08 +0100 Subject: [PATCH 03/24] Created a template for packet handling (#8069) --- src/common/packets.hpp | 96 ++++++++++++++++++- src/login/loginclif.cpp | 199 ++++++++++++++-------------------------- 2 files changed, 165 insertions(+), 130 deletions(-) diff --git a/src/common/packets.hpp b/src/common/packets.hpp index bdcf84bff23..3f2b9af4cc0 100644 --- a/src/common/packets.hpp +++ b/src/common/packets.hpp @@ -4,20 +4,30 @@ #ifndef PACKETS_HPP #define PACKETS_HPP +#include +#include + #include #include +#include +#include +#include #pragma warning( push ) #pragma warning( disable : 4200 ) #define DEFINE_PACKET_HEADER( name, id ) const int16 HEADER_##name = id -#define DEFINE_PACKET_ID( name, id ) DEFINE_PACKET_HEADER( name, id ) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute #if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) #pragma pack( push, 1 ) #endif +struct PACKET{ + int16 packetType; + int16 packetLength; +} __attribute__((packed)); + struct PACKET_CA_LOGIN{ int16 packetType; uint32 version; @@ -209,4 +219,88 @@ DEFINE_PACKET_HEADER( TC_RESULT, 0xae3 ); #pragma warning( pop ) +template class PacketDatabase{ +private: + struct s_packet_info{ + bool fixed; + int16 size; + std::function func; + }; + + std::unordered_map infos; + +public: + void add( int16 packetType, bool fixed, int16 size, std::function func ){ + if( fixed ){ + if( size < 2 ){ + ShowError( "Definition for packet 0x%04x is invalid. Minimum size for a fixed length packet is 2 bytes.\n", packetType ); + return; + } + }else{ + if( size < 4 ){ + ShowError( "Definition for packet 0x%04x is invalid. Minimum size for a dynamic length packet is 2 bytes.\n", packetType ); + return; + } + } + + s_packet_info& info = infos[packetType]; + + info.fixed = fixed; + info.size = size; + info.func = func; + } + + bool handle( int fd, sessiontype& sd ){ + int16 remaining = static_cast( RFIFOREST( fd ) ); + + if( remaining < 2 ){ + ShowError( "Did not receive enough bytes to process a packet\n" ); + set_eof( fd ); + return false; + } + + PACKET* p = (PACKET*)RFIFOP( fd, 0 ); + + s_packet_info* info = rathena::util::umap_find( this->infos, p->packetType ); + + if( info == nullptr ){ + ShowError( "Received unknown packet 0x%04x\n", p->packetType ); + set_eof( fd ); + return false; + } + + if( info->fixed ){ + if( remaining < info->size ){ + ShowError( "Invalid size %hd for packet 0x%04x with fixed size of %hd\n", remaining, p->packetType, info->size ); + set_eof( fd ); + return false; + } + + bool ret = info->func( fd, sd ); + + RFIFOSKIP( fd, info->size ); + + return ret; + }else{ + if( remaining < info->size ){ + ShowError( "Invalid size %hd for packet 0x%04x with dynamic minimum size of %hd\n", remaining, p->packetType, info->size ); + set_eof( fd ); + return false; + } + + if( remaining < p->packetLength ){ + ShowError( "Invalid size %hd for packet 0x%04x with dynamic size of %hd\n", remaining, p->packetType, p->packetLength ); + set_eof( fd ); + return false; + } + + bool ret = info->func( fd, sd ); + + RFIFOSKIP( fd, p->packetLength ); + + return ret; + } + } +}; + #endif /* PACKETS_HPP */ diff --git a/src/login/loginclif.cpp b/src/login/loginclif.cpp index fc465dc8a61..135f0e3c30a 100644 --- a/src/login/loginclif.cpp +++ b/src/login/loginclif.cpp @@ -242,16 +242,9 @@ static void logclif_auth_failed(struct login_session_data* sd, int result) { * @param fd: fd to parse from (client fd) * @return 0 not enough info transmitted, 1 success */ -static int logclif_parse_keepalive(int fd){ - PACKET_CA_CONNECT_INFO_CHANGED* p = (PACKET_CA_CONNECT_INFO_CHANGED*)RFIFOP( fd, 0 ); - - if( RFIFOREST( fd ) < sizeof( *p ) ){ - return 0; - } - - RFIFOSKIP( fd, sizeof( *p ) ); - - return 1; +static bool logclif_parse_keepalive( int fd, struct login_session_data& ){ + // Do nothing + return true; } /** @@ -260,28 +253,22 @@ static int logclif_parse_keepalive(int fd){ * @param fd: fd to parse from (client fd) * @return 0 not enough info transmitted, 1 success */ -static int logclif_parse_updclhash(int fd, struct login_session_data *sd){ +static bool logclif_parse_updclhash( int fd, struct login_session_data& sd ){ PACKET_CA_EXE_HASHCHECK* p = (PACKET_CA_EXE_HASHCHECK*)RFIFOP( fd, 0 ); - if( RFIFOREST( fd ) < sizeof( *p ) ){ - return 0; - } - - sd->has_client_hash = 1; - memcpy( sd->client_hash, p->hash, sizeof( sd->client_hash ) ); + sd.has_client_hash = 1; + memcpy( sd.client_hash, p->hash, sizeof( sd.client_hash ) ); - RFIFOSKIP( fd, sizeof( *p ) ); - - return 1; + return true; } template -int logclif_parse_reqauth_raw( int fd, login_session_data& sd, char* ip ){ +static bool logclif_parse_reqauth_raw( int fd, login_session_data& sd ){ P* p = (P*)RFIFOP( fd, 0 ); - if( RFIFOREST( fd ) < sizeof( *p ) ){ - return 0; - } + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); safestrncpy( sd.userid, p->username, sizeof( sd.userid ) ); sd.clienttype = p->clienttype; @@ -295,8 +282,6 @@ int logclif_parse_reqauth_raw( int fd, login_session_data& sd, char* ip ){ sd.passwdenc = 0; - RFIFOSKIP( fd, sizeof( *p ) ); - int result = login_mmo_auth( &sd, false ); if( result == -1 ){ @@ -305,16 +290,16 @@ int logclif_parse_reqauth_raw( int fd, login_session_data& sd, char* ip ){ logclif_auth_failed( &sd, result ); } - return 1; + return true; } template -int logclif_parse_reqauth_md5( int fd, login_session_data& sd, char* ip ){ +static bool logclif_parse_reqauth_md5( int fd, login_session_data& sd ){ P* p = (P*)RFIFOP( fd, 0 ); - if( RFIFOREST( fd ) < sizeof( *p ) ){ - return 0; - } + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); safestrncpy( sd.userid, p->username, sizeof( sd.userid ) ); sd.clienttype = p->clienttype; @@ -324,11 +309,9 @@ int logclif_parse_reqauth_md5( int fd, login_session_data& sd, char* ip ){ sd.passwdenc = PASSWORDENC; - RFIFOSKIP( fd, sizeof( *p ) ); - if( login_config.use_md5_passwds ){ logclif_auth_failed( &sd, 3 ); // send "rejected from server" - return 0; + return false; } int result = login_mmo_auth( &sd, false ); @@ -339,20 +322,16 @@ int logclif_parse_reqauth_md5( int fd, login_session_data& sd, char* ip ){ logclif_auth_failed( &sd, result ); } - return 1; + return true; } template -int logclif_parse_reqauth_sso( int fd, login_session_data& sd, char* ip ){ +static bool logclif_parse_reqauth_sso( int fd, login_session_data& sd ){ P* p = (P*)RFIFOP( fd, 0 ); - if( RFIFOREST( fd ) < sizeof( *p ) ){ - return 0; - } - - if( static_castpacketLength)>(RFIFOREST(fd)) < p->packetLength){ - return 0; - } + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); size_t token_length = p->packetLength - sizeof( *p ); @@ -369,8 +348,6 @@ int logclif_parse_reqauth_sso( int fd, login_session_data& sd, char* ip ){ sd.passwdenc = 0; - RFIFOSKIP( fd, p->packetLength ); - int result = login_mmo_auth( &sd, false ); if( result == -1 ){ @@ -379,7 +356,17 @@ int logclif_parse_reqauth_sso( int fd, login_session_data& sd, char* ip ){ logclif_auth_failed( &sd, result ); } - return 1; + return true; +} + +static void logclif_reqkey_result( int fd, struct login_session_data& sd ){ + PACKET_AC_ACK_HASH* p = (PACKET_AC_ACK_HASH*)packet_buffer; + + p->packetType = HEADER_AC_ACK_HASH; + p->packetLength = sizeof( *p ) + sd.md5keylen; + strncpy( p->salt, sd.md5key, sd.md5keylen ); + + socket_send( fd, p ); } /** @@ -388,25 +375,13 @@ int logclif_parse_reqauth_sso( int fd, login_session_data& sd, char* ip ){ * @param sd: client session * @return 1 success */ -static int logclif_parse_reqkey(int fd, struct login_session_data *sd){ +static bool logclif_parse_reqkey( int fd, struct login_session_data& sd ){ PACKET_CA_REQ_HASH* p_in = (PACKET_CA_REQ_HASH*)RFIFOP( fd, 0 ); - if( RFIFOREST( fd ) < sizeof( *p_in ) ){ - return 0; - } - - RFIFOSKIP( fd, sizeof( *p_in ) ); + sd.md5keylen = sizeof( sd.md5key ); + MD5_Salt( sd.md5keylen, sd.md5key ); - sd->md5keylen = sizeof( sd->md5key ); - MD5_Salt( sd->md5keylen, sd->md5key ); - - PACKET_AC_ACK_HASH* p_out = (PACKET_AC_ACK_HASH*)packet_buffer; - - p_out->packetType = HEADER_AC_ACK_HASH; - p_out->packetLength = sizeof( *p_out ) + sd->md5keylen; - strncpy( p_out->salt, sd->md5key, sd->md5keylen ); - - socket_send( fd, p_out ); + logclif_reqkey_result( fd, sd ); return 1; } @@ -485,28 +460,43 @@ static int logclif_parse_reqcharconnec(int fd, struct login_session_data *sd, ch return 1; } -int logclif_parse_otp_login( int fd, struct login_session_data* sd ){ - PACKET_CT_AUTH* p_in = (PACKET_CT_AUTH*)RFIFOP( fd, 0 ); - - if( RFIFOREST( fd ) < sizeof( *p_in ) ){ - return 0; - } +static void logclif_otp_result( int fd ){ + PACKET_TC_RESULT p = {}; - RFIFOSKIP( fd, sizeof( *p_in ) ); + p.packetType = HEADER_TC_RESULT; + p.packetLength = sizeof( p ); + p.type = 0; // normal login + safestrncpy( p.unknown1, "S1000", sizeof( p.unknown1 ) ); + safestrncpy( p.unknown2, "token", sizeof( p.unknown2 ) ); - PACKET_TC_RESULT p_out = {}; + socket_send( fd, p ); +} - p_out.packetType = HEADER_TC_RESULT; - p_out.packetLength = sizeof( p_out ); - p_out.type = 0; // normal login - safestrncpy( p_out.unknown1, "S1000", sizeof( p_out.unknown1 ) ); - safestrncpy( p_out.unknown2, "token", sizeof( p_out.unknown2 ) ); +static bool logclif_parse_otp_login( int fd, struct login_session_data& ){ + PACKET_CT_AUTH* p = (PACKET_CT_AUTH*)RFIFOP( fd, 0 ); - socket_send( fd, p_out ); + logclif_otp_result( fd ); return 1; } +class LoginPacketDatabase : public PacketDatabase{ +public: + LoginPacketDatabase(){ + this->add( HEADER_CA_CONNECT_INFO_CHANGED, true, sizeof( PACKET_CA_CONNECT_INFO_CHANGED ), logclif_parse_keepalive ); + this->add( HEADER_CA_EXE_HASHCHECK, true, sizeof( PACKET_CA_EXE_HASHCHECK ), logclif_parse_updclhash ); + this->add( HEADER_CA_LOGIN, true, sizeof( PACKET_CA_LOGIN ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN_PCBANG, true, sizeof( PACKET_CA_LOGIN_PCBANG ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN_CHANNEL, true, sizeof( PACKET_CA_LOGIN_CHANNEL ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN2, true, sizeof( PACKET_CA_LOGIN2 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_LOGIN3, true, sizeof( PACKET_CA_LOGIN3 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_LOGIN4, true, sizeof( PACKET_CA_LOGIN4 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_SSO_LOGIN_REQ, false, sizeof( PACKET_CA_SSO_LOGIN_REQ ), logclif_parse_reqauth_sso ); + this->add( HEADER_CA_REQ_HASH, true, sizeof( PACKET_CA_REQ_HASH ), logclif_parse_reqkey ); + this->add( HEADER_CT_AUTH, true, sizeof( PACKET_CT_AUTH ), logclif_parse_otp_login ); + } +} login_packet_db; + /** * Entry point from client to log-server. * Function that checks incoming command, then splits it to the correct handler. @@ -548,70 +538,21 @@ int logclif_parse(int fd) { while( RFIFOREST(fd) >= 2 ) { uint16 command = RFIFOW(fd,0); - int next=1; switch( command ){ - // New alive packet: used to verify if client is always alive. - case HEADER_CA_CONNECT_INFO_CHANGED: - next = logclif_parse_keepalive( fd ); - break; - // client md5 hash (binary) - case HEADER_CA_EXE_HASHCHECK: - next = logclif_parse_updclhash( fd, sd ); - break; - // request client login (raw password) - case HEADER_CA_LOGIN: - // S 0064 .L .24B .24B .B - next = logclif_parse_reqauth_raw( fd, *sd, ip ); - break; - case HEADER_CA_LOGIN_PCBANG: - // S 0277 .L .24B .24B .B .16B .13B - next = logclif_parse_reqauth_raw( fd, *sd, ip ); - break; - case HEADER_CA_LOGIN_CHANNEL: - // S 02b0 .L .24B .24B .B .16B .13B .B - next = logclif_parse_reqauth_raw( fd, *sd, ip ); - break; - // request client login (md5-hashed password) - case HEADER_CA_LOGIN2: - // S 01dd .L .24B .16B .B - next = logclif_parse_reqauth_md5( fd, *sd, ip ); - break; - case HEADER_CA_LOGIN3: - // S 01fa .L .24B .16B .B .B(index of the connection in the clientinfo file (+10 if the command-line contains "pc")) - next = logclif_parse_reqauth_md5( fd, *sd, ip ); - break; - case HEADER_CA_LOGIN4: - // S 027c .L .24B .16B .B .13B - next = logclif_parse_reqauth_md5( fd, *sd, ip ); - break; - case HEADER_CA_SSO_LOGIN_REQ: - // S 0825 .W .L .B .24B .27B .17B .15B .?B - next = logclif_parse_reqauth_sso( fd, *sd, ip ); - break; - // Sending request of the coding key - case HEADER_CA_REQ_HASH: - next = logclif_parse_reqkey( fd, sd ); - break; - // OTP token login - case HEADER_CT_AUTH: - next = logclif_parse_otp_login( fd, sd ); - break; // Connection request of a char-server case 0x2710: logclif_parse_reqcharconnec(fd,sd, ip); return 0; // processing will continue elsewhere default: - ShowNotice("Abnormal end of connection (ip: %s): Unknown packet 0x%x\n", ip, command); - set_eof(fd); - return 0; + if( !login_packet_db.handle( fd, *sd ) ){ + return 0; + } + break; } - if(next==0) return 0; // avoid processing of followup packets (prev was probably incomplete) } return 0; } - - /// Constructor destructor /** From e77513dc7379c5c8f3bbdb3d0b64ea46227c06d1 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 27 Feb 2024 21:38:45 +0100 Subject: [PATCH 04/24] Rebalance Troubadour & Trouvere 2024-02-05 (#8140) * Rhythm Shooting - Increases base damage from 3700%/4550%(sound brand)Atk to 5300%/6100%(sound brand)Atk per hit based on level 5. * Metallic Fury - Increases base damage from 13000%/18000%(sound brand)Matk to 19250%/23250%(sound brand)Matk based on level 5. - Changes sound effect. --- src/map/battle.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 01b3c8a9e45..312191fcb16 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5790,16 +5790,13 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * } break; case TR_RHYTHMSHOOTING: - skillratio += -100 + 450 + 650 * skill_lv; + skillratio += -100 + 550 + 950 * skill_lv; if (sd && pc_checkskill(sd, TR_STAGE_MANNER) > 0) skillratio += 5 * sstatus->con; if (tsc && tsc->getSCE(SC_SOUNDBLEND)) { - if (skill_lv == 4) - skillratio += 830; // Typo in skill description ? - else - skillratio += 350 + 100 * skill_lv; + skillratio += 300 + 100 * skill_lv; skillratio += 2 * sstatus->con; } @@ -8154,10 +8151,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case TR_METALIC_FURY: - skillratio += -100 + 2600 * skill_lv; + skillratio += -100 + 3850 * skill_lv; // !Todo: skill affected by SPL (without SC_SOUNDBLEND) as well? if (tsc && tsc->getSCE(SC_SOUNDBLEND)) { - skillratio += 1000 * skill_lv; + skillratio += 800 * skill_lv; skillratio += 2 * pc_checkskill(sd, TR_STAGE_MANNER) * sstatus->spl; } RE_LVL_DMOD(100); From 9ed6ff829bb1bce112c5750070626729df9851e9 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 27 Feb 2024 21:40:03 +0100 Subject: [PATCH 05/24] Rebalance Biolo 2024-02-05 (#8138) Explosive Powder - Increases base damage from 3150%/3650%(Research Report)Atk to 3750%/4250%(Research Report)Atk per hit based on level 5. --- src/map/battle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 312191fcb16..d356cf4f6ba 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5740,7 +5740,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case BO_EXPLOSIVE_POWDER: - skillratio += -100 + 400 + 550 * skill_lv; + skillratio += -100 + 500 + 650 * skill_lv; skillratio += 5 * sstatus->pow; if (sc && sc->getSCE(SC_RESEARCHREPORT)) skillratio += 100 * skill_lv; From 8e44c94c7c15be963c905b5e618db4fa81230651 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 27 Feb 2024 21:40:43 +0100 Subject: [PATCH 06/24] Rebalance Inquisitor 2024-02-05 (#8139) * Explosion Blaster - Increases base damage from 12000%/17600%(Oleum Sanctum)Atk to 13450%/18200%(Oleum Sanctum)Atk based on level 5. * Third Punish - Reduces skill cooldown from 1 second to 0.7 seconds. - Adds global cooldown by 0.5 seconds. - Increases base damage from 7850%Atk to 9450%Atk based on level 5. * Third Flame Bomb - Adds global cooldown by 0.7 seconds. --- db/re/skill_db.yml | 4 +++- src/map/battle.cpp | 8 +++++--- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 0561b51758e..b91461eb7b4 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -36718,7 +36718,8 @@ Body: SplashArea: 3 CastCancel: true Duration1: 600000 - Cooldown: 1000 + AfterCastActDelay: 500 + Cooldown: 700 Requires: SpCost: - Level: 1 @@ -36745,6 +36746,7 @@ Body: Element: Weapon SplashArea: 3 CastCancel: true + AfterCastActDelay: 700 Cooldown: 1000 Requires: SpCost: diff --git a/src/map/battle.cpp b/src/map/battle.cpp index d356cf4f6ba..24a5fdaf3ab 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5494,10 +5494,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case IQ_EXPOSION_BLASTER: - skillratio += -100 + 2400 * skill_lv + 10 * sstatus->pow; + skillratio += -100 + 450 + 2600 * skill_lv; + skillratio += 10 * sstatus->pow; if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){ - skillratio += 350 + 1050 * skill_lv; + skillratio += 950 * skill_lv; } RE_LVL_DMOD(100); @@ -5519,7 +5520,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case IQ_THIRD_PUNISH: - skillratio += -100 + 350 + 1500 * skill_lv + 10 * sstatus->pow; + skillratio += -100 + 450 + 1800 * skill_lv; + skillratio += 10 * sstatus->pow; RE_LVL_DMOD(100); break; case IQ_THIRD_FLAME_BOMB: From fa71d1012dc25811576e0b08c595240a2561d945 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 27 Feb 2024 23:41:03 +0100 Subject: [PATCH 07/24] Rebalance Dragon Knight 2024-02-05 (#8135) * Servant Weapon - Reduces skill cooldown from 150 seconds to 60 seconds based on level 5. - Increases base damage from 2500%Atk to 4850%Atk based on level 5. - Increases number of hit from 2 hits to 3 hits. - No longer be removed by Dispell or Clearance. - Increases the trigger chance of weapon from 15% to 25% based on level 5. * Madness Crusher - Increases base damage from 8350%Atk to 20000%Atk based on level 5. * Storm Slash - Increases base damage from 2200%Atk to 4050%Atk per hit based on level 5. * Hack and Slasher - Increases base damage from 7700%Atk to 8550%Atk per hit based on level 10. * Dragonic Breath - Increases factor weight of MaxHP in skill formula from 12.5% to 25%. - Increases factor weight of MaxSP in skill formula from 25% to 50%. Additionally: Dragonic Breath formula updated. Thanks to @datawulf ! Co-authored-by: Lemongrass3110 --- db/re/skill_db.yml | 14 ++------------ src/map/battle.cpp | 29 +++++++++++++++++++---------- 2 files changed, 21 insertions(+), 22 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index b91461eb7b4..e0ae4f41c8f 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -34931,17 +34931,7 @@ Body: Time: 2000 - Level: 5 Time: 1000 - Cooldown: - - Level: 1 - Time: 30000 - - Level: 2 - Time: 60000 - - Level: 3 - Time: 90000 - - Level: 4 - Time: 120000 - - Level: 5 - Time: 150000 + Cooldown: 60000 Requires: SpCost: - Level: 1 @@ -34966,7 +34956,7 @@ Body: Critical: true Range: 1 Hit: Multi_Hit - HitCount: 2 + HitCount: 3 Element: Weapon Requires: SpCost: 1 diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 24a5fdaf3ab..e3dc03a737d 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5432,7 +5432,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * sc->getSCE(SC_LIGHTOFSTAR)->val2 / 100; break; case DK_SERVANTWEAPON_ATK: - skillratio += -100 + 500 + 400 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 450 + 800 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case DK_SERVANT_W_PHANTOM: @@ -5445,7 +5446,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case DK_HACKANDSLASHER: case DK_HACKANDSLASHER_ATK: - skillratio += -100 + 200 + 750 * skill_lv; + skillratio += -100 + 350 + 820 * skill_lv; skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); break; @@ -5456,7 +5457,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case DK_MADNESS_CRUSHER: - skillratio += -100 + 350 + 1600 * skill_lv + 10 * sstatus->pow; + skillratio += -100 + 1000 + 3800 * skill_lv; + skillratio += 10 * sstatus->pow; if( sd != nullptr ){ int16 index = sd->equip_index[EQI_HAND_R]; @@ -5469,18 +5471,25 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio *= 2; break; case DK_STORMSLASH: - skillratio += -100 + 200 + 400 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 300 + 750 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); if (sc && sc->getSCE(SC_GIANTGROWTH) && rnd_chance(60, 100)) skillratio *= 2; break; case DK_DRAGONIC_BREATH: skillratio += -100 + 50 + 350 * skill_lv; - skillratio += 5 * sstatus->pow; - //TODO: needs official HP/SP scaling [Muh] - skillratio += sstatus->max_hp / 500 + status_get_max_sp(src) / 40; - if (sc && sc->getSCE(SC_DRAGONIC_AURA)) - skillratio += sstatus->max_hp / 500 + status_get_max_sp(src) / 40; + skillratio += 7 * sstatus->pow; + + if (sc && sc->getSCE(SC_DRAGONIC_AURA)) { + skillratio += 3 * sstatus->pow; + skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100; // Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2)) + skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100; + } else { + skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 7) / 100; // Skill level x 0.07 x ((MaxHP / 4) + (MaxSP / 2)) + skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 7) / 100; + } + RE_LVL_DMOD(100); break; case IQ_OLEUM_SANCTUM: @@ -9718,7 +9727,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t } if( sc ){ - if( sc->getSCE( SC_SERVANTWEAPON ) && sd->servantball > 0 && rnd() % 100 < ( 3 * sc->getSCE( SC_SERVANTWEAPON )->val1 ) ){ + if( sc->getSCE( SC_SERVANTWEAPON ) && sd->servantball > 0 && rnd_chance( 5 * sc->getSCE( SC_SERVANTWEAPON )->val1, 100 ) ){ uint16 skill_id = DK_SERVANTWEAPON_ATK; uint16 skill_lv = sc->getSCE(SC_SERVANTWEAPON)->val1; From efe7824bbe185e571ef553abb8ac90e588b2bf44 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 27 Feb 2024 23:41:43 +0100 Subject: [PATCH 08/24] Rebalance Meister 2024-02-05 (#8137) * Axe Stomp - Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 5. - Increases base damage from 5150%Atk to 6200%Atk per hit based on level 5. * Mighty Smash - Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 10. - Increases base damage from 1825%/1850%(Axe Stomp)Atk to 2480%/2500%(Axe Stomp)Atk per hit based on level 10. * Spark Blaster - Increases base damage from 9250%Atk to 14600%Atk based on level 10. * Triple Laser - Increases base damage from 5050%Atk to 6400%Atk per hit based on level 5. * Rush Quake - Buff no longer be removed by Dispell or Clearance. Co-authored-by: Lemongrass3110 --- db/re/skill_db.yml | 4 ++-- db/re/status.yml | 4 ++++ src/map/battle.cpp | 11 ++++++----- 3 files changed, 12 insertions(+), 7 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index e0ae4f41c8f..14bbece6506 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -38184,7 +38184,7 @@ Body: Area: 3 GiveAp: 3 CastCancel: true - AfterCastActDelay: 250 + AfterCastActDelay: 700 Duration1: - Level: 1 Time: 10000 @@ -42371,7 +42371,7 @@ Body: - Level: 10 Area: 3 CastCancel: true - AfterCastActDelay: 250 + AfterCastActDelay: 700 Cooldown: 500 Requires: SpCost: diff --git a/db/re/status.yml b/db/re/status.yml index c124e46d2fd..2170fd945ff 100644 --- a/db/re/status.yml +++ b/db/re/status.yml @@ -8749,6 +8749,10 @@ Body: DurationLookup: MT_RUSH_QUAKE CalcFlags: All: true + Flags: + NoDispell: true + NoBanishingBuster: true + NoClearance: true - Status: G_LIFEPOTION Icon: EFST_G_LIFEPOTION Flags: diff --git a/src/map/battle.cpp b/src/map/battle.cpp index e3dc03a737d..c6531f85f85 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5627,14 +5627,15 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case MT_AXE_STOMP: - skillratio += -100 + 400 + 950 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 450 + 1150 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case MT_MIGHTY_SMASH: - skillratio += -100 + 25 + 180 * skill_lv; + skillratio += -100 + 80 + 240 * skill_lv; skillratio += 5 * sstatus->pow; if (sc && sc->getSCE(SC_AXE_STOMP)) { - skillratio += 25; + skillratio += 20; skillratio += 5 * sstatus->pow; } RE_LVL_DMOD(100); @@ -5650,12 +5651,12 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case MT_SPARK_BLASTER: - skillratio += -100 + 250 + 900 * skill_lv; + skillratio += -100 + 600 + 1400 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case MT_TRIPLE_LASER: - skillratio += -100 + 550 + 900 * skill_lv; + skillratio += -100 + 650 + 1150 * skill_lv; skillratio += 12 * sstatus->pow; RE_LVL_DMOD(100); break; From d4ec7eb2414bf0feddbd97d8c501700466f64cf2 Mon Sep 17 00:00:00 2001 From: Vincent Stumpf Date: Tue, 27 Feb 2024 16:03:07 -0800 Subject: [PATCH 09/24] Fix inventory expansion packet versions (#8148) Co-authored-by: Lemongrass3110 --- src/map/clif.cpp | 12 ++++++------ src/map/clif_packetdb.hpp | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/map/clif.cpp b/src/map/clif.cpp index da3cb980038..a78cee1f69d 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -22715,7 +22715,7 @@ void clif_parse_stylist_close( int fd, map_session_data* sd ){ } void clif_inventory_expansion_info( map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_EXTEND_BODYITEM_SIZE p = {}; @@ -22736,7 +22736,7 @@ enum class e_inventory_expansion_response : uint8{ }; void clif_inventory_expansion_response( map_session_data* sd, e_inventory_expansion_response response ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_ACK_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE p = {}; @@ -22750,7 +22750,7 @@ void clif_inventory_expansion_response( map_session_data* sd, e_inventory_expans } void clif_parse_inventory_expansion_request( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 // Check if player is dead or busy with other stuff if( pc_isdead( sd ) || pc_cant_act( sd ) ){ clif_inventory_expansion_response( sd, e_inventory_expansion_response::BUSY ); @@ -22819,7 +22819,7 @@ enum class e_inventory_expansion_result : uint8{ }; void clif_inventory_expansion_result( map_session_data* sd, e_inventory_expansion_result result ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_ACK_EXTEND_BODYITEM_SIZE p = {}; @@ -22836,7 +22836,7 @@ void clif_inventory_expansion_result( map_session_data* sd, e_inventory_expansio } void clif_parse_inventory_expansion_confirm( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 if( sd->state.inventory_expansion_confirmation == 0 ){ return; } @@ -22887,7 +22887,7 @@ void clif_parse_inventory_expansion_confirm( int fd, map_session_data* sd ){ } void clif_parse_inventory_expansion_reject( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 sd->state.inventory_expansion_confirmation = 0; sd->state.inventory_expansion_amount = 0; #endif diff --git a/src/map/clif_packetdb.hpp b/src/map/clif_packetdb.hpp index ccd1434893c..e620e493796 100644 --- a/src/map/clif_packetdb.hpp +++ b/src/map/clif_packetdb.hpp @@ -2365,7 +2365,7 @@ parseable_packet( HEADER_CZ_USE_SKILL_END, sizeof( struct PACKET_CZ_USE_SKILL_END ), clif_parse_StopUseSkillToId, 0 ); #endif -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 parseable_packet( HEADER_CZ_REQ_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_REQ_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_request, 0 ); parseable_packet( HEADER_CZ_REQ_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_REQ_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_confirm, 0 ); parseable_packet( HEADER_CZ_CLOSE_MSGBOX_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_CLOSE_MSGBOX_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_reject, 0 ); From 398bae57a8fafe1bdbcdfb589d80620e789fc57b Mon Sep 17 00:00:00 2001 From: inhyositsu Date: Wed, 28 Feb 2024 08:49:15 +0800 Subject: [PATCH 10/24] Fixed a Zeny variable overflow in mails (#8145) Fix the issue of Zeny variable overflow causing it to become negative. Co-authored-by: Lemongrass3110 --- src/map/mail.cpp | 33 ++++++++++++++++++++++++++++++++- 1 file changed, 32 insertions(+), 1 deletion(-) diff --git a/src/map/mail.cpp b/src/map/mail.cpp index 12e9a5bb14b..8005f8c5990 100644 --- a/src/map/mail.cpp +++ b/src/map/mail.cpp @@ -7,6 +7,7 @@ #include #include #include +#include #include "atcommand.hpp" #include "battle.hpp" @@ -18,6 +19,8 @@ #include "pc.hpp" #include "pet.hpp" +using namespace rathena; + void mail_clear(map_session_data *sd) { int i; @@ -106,8 +109,36 @@ bool mail_removezeny( map_session_data *sd, bool flag ){ if( sd->mail.zeny > 0 ){ //Zeny send if( flag ){ + int64 zeny = sd->mail.zeny; + + if( battle_config.mail_zeny_fee > 0 ){ + int64 fee; + + if( util::safe_multiplication( zeny, static_cast( battle_config.mail_zeny_fee ), fee ) ){ + return false; + } + + if( fee < 0 ){ + return false; + } + + fee /= 100; + + if( fee > MAX_ZENY ){ + return false; + } + + if( util::safe_addition( zeny, fee, zeny ) ){ + return false; + } + + if( zeny > MAX_ZENY ){ + return false; + } + } + // It's possible that we don't know what the dest_id is, so it will be 0 - if (pc_payzeny(sd, sd->mail.zeny + sd->mail.zeny * battle_config.mail_zeny_fee / 100, LOG_TYPE_MAIL, sd->mail.dest_id)) { + if( pc_payzeny( sd, static_cast( zeny ), LOG_TYPE_MAIL, sd->mail.dest_id ) ){ return false; } }else{ From 9139a21adc56200589a03d19d19aa59bc7015e66 Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Wed, 28 Feb 2024 21:05:18 +0100 Subject: [PATCH 11/24] Resolved a few size_t related warnings (#8085) Disabled warnings in libconfig only for MSVS --- 3rdparty/libconfig/scanner.c | 9 ++ src/char/char.cpp | 10 +- src/common/core.cpp | 3 +- src/common/showmsg.cpp | 4 +- src/common/socket.cpp | 5 +- src/common/strlib.cpp | 182 ++++++++++++++++++++--------------- src/common/strlib.hpp | 28 +++--- src/common/utilities.cpp | 4 +- src/login/login.cpp | 3 +- src/map/itemdb.cpp | 2 +- src/map/mob.cpp | 3 +- src/map/npc.cpp | 7 +- src/map/pc.cpp | 2 +- src/map/skill.cpp | 12 +-- src/map/status.cpp | 3 +- src/tool/csv2yaml.cpp | 106 +++++++++----------- src/tool/csv2yaml.hpp | 96 +++++++++--------- src/tool/yaml.hpp | 4 +- 18 files changed, 248 insertions(+), 235 deletions(-) diff --git a/3rdparty/libconfig/scanner.c b/3rdparty/libconfig/scanner.c index a7a401af509..09b8ec2a5eb 100644 --- a/3rdparty/libconfig/scanner.c +++ b/3rdparty/libconfig/scanner.c @@ -2,6 +2,11 @@ #line 4 "scanner.c" +#ifdef _MSC_VER + #pragma warning( push ) + #pragma warning( disable : 4267 ) +#endif + #define YY_INT_ALIGNED short int /* A lexical scanner generated by flex */ @@ -2365,3 +2370,7 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" #line 192 "scanner.l" + +#ifdef _MSC_VER + #pragma warning( pop ) +#endif diff --git a/src/char/char.cpp b/src/char/char.cpp index 6c841496b27..b660f186ea4 100644 --- a/src/char/char.cpp +++ b/src/char/char.cpp @@ -2831,9 +2831,10 @@ void char_config_split_startpoint( char* w1_value, char* w2_value, struct s_poin lineitem = strtok(w2_value, ":"); while (lineitem != NULL && (*count) < MAX_STARTPOINT) { - int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE); + bool error; + size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); - if (n + 1 < fields_length) { + if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(NULL, ":"); //next lineitem continue; @@ -2867,9 +2868,10 @@ void char_config_split_startitem(char *w1_value, char *w2_value, struct startite lineitem = strtok(w2_value, ":"); while (lineitem != NULL && i < MAX_STARTITEM) { - int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE); + bool error; + size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); - if (n + 1 < fields_length) { + if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(NULL, ":"); //next lineitem continue; diff --git a/src/common/core.cpp b/src/common/core.cpp index 9470c920691..8bf5c340798 100644 --- a/src/common/core.cpp +++ b/src/common/core.cpp @@ -340,9 +340,8 @@ int Core::start( int argc, char **argv ){ char *p1; if((p1 = strrchr(argv[0], '/')) != NULL || (p1 = strrchr(argv[0], '\\')) != NULL ){ char *pwd = NULL; //path working directory - int n=0; SERVER_NAME = ++p1; - n = p1-argv[0]; //calc dir name len + size_t n = p1-argv[0]; //calc dir name len pwd = safestrncpy((char*)malloc(n + 1), argv[0], n); if(chdir(pwd) != 0) ShowError("Couldn't change working directory to %s for %s, runtime will probably fail",pwd,SERVER_NAME); diff --git a/src/common/showmsg.cpp b/src/common/showmsg.cpp index 72737003892..431d9e7c8c8 100644 --- a/src/common/showmsg.cpp +++ b/src/common/showmsg.cpp @@ -61,7 +61,7 @@ char console_log_filepath[32] = "./log/unknown.log"; char s_[SBUF_SIZE]; \ StringBuf *d_; \ char *v_; \ - int l_; \ + size_t l_; \ } buf ={"",NULL,NULL,0}; \ //define NEWBUF @@ -210,7 +210,7 @@ int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr) if( !is_console(handle) && stdout_with_ansisequence ) { - WriteFile(handle, BUFVAL(tempbuf), BUFLEN(tempbuf), &written, 0); + WriteFile( handle, BUFVAL( tempbuf ), (DWORD)BUFLEN( tempbuf ), &written, 0 ); return 0; } diff --git a/src/common/socket.cpp b/src/common/socket.cpp index ef8d1675021..e94777fe42d 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -1696,10 +1696,7 @@ void send_shortlist_add_fd(int fd) // Do pending network sends and eof handling from the shortlist. void send_shortlist_do_sends() { - int i; - - for( i = send_shortlist_count-1; i >= 0; --i ) - { + for( int i = static_cast( send_shortlist_count - 1 ); i >= 0; --i ){ int fd = send_shortlist_array[i]; int idx = fd/32; int bit = fd%32; diff --git a/src/common/strlib.cpp b/src/common/strlib.cpp index 0f2b2e3d88b..515e1a0e11a 100644 --- a/src/common/strlib.cpp +++ b/src/common/strlib.cpp @@ -3,6 +3,8 @@ #include "strlib.hpp" +#include + #include #include "cbasetypes.hpp" @@ -348,8 +350,7 @@ bool bin2hex(char* output, unsigned char* input, size_t count) /// /// @param sv Parse state /// @return 1 if a field was parsed, 0 if already done, -1 on error. -int sv_parse_next(struct s_svstate* sv) -{ +int sv_parse_next( s_svstate& sv ){ enum { START_OF_FIELD, PARSING_FIELD, @@ -358,19 +359,11 @@ int sv_parse_next(struct s_svstate* sv) TERMINATE, END } state; - const char* str; - int len; - enum e_svopt opt; - char delim; - int i; - if( sv == NULL ) - return -1;// error - - str = sv->str; - len = sv->len; - opt = sv->opt; - delim = sv->delim; + const char* str = sv.str; + size_t len = sv.len; + int opt = sv.opt; + char delim = sv.delim; // check opt if( delim == '\n' && (opt&(SV_TERMINATE_CRLF|SV_TERMINATE_LF)) ) @@ -384,9 +377,9 @@ int sv_parse_next(struct s_svstate* sv) return -1;// error } - if( sv->done || str == NULL ) + if( sv.done || str == NULL ) { - sv->done = true; + sv.done = true; return 0;// nothing to parse } @@ -397,10 +390,10 @@ int sv_parse_next(struct s_svstate* sv) ((opt&SV_TERMINATE_CR) && str[i] == '\r') || \ ((opt&SV_TERMINATE_CRLF) && i+1 < len && str[i] == '\r' && str[i+1] == '\n') ) #define IS_C_ESCAPE() ( (opt&SV_ESCAPE_C) && str[i] == '\\' ) -#define SET_FIELD_START() sv->start = i -#define SET_FIELD_END() sv->end = i +#define SET_FIELD_START() sv.start = i +#define SET_FIELD_END() sv.end = i - i = sv->off; + size_t i = sv.off; state = START_OF_FIELD; while( state != END ) { @@ -480,14 +473,14 @@ int sv_parse_next(struct s_svstate* sv) else ++i;// CR or LF #endif - sv->done = true; + sv.done = true; state = END; break; } } if( IS_END() ) - sv->done = true; - sv->off = i; + sv.done = true; + sv.off = i; #undef IS_END #undef IS_DELIM @@ -520,15 +513,20 @@ int sv_parse_next(struct s_svstate* sv) /// @param npos Size of the pos array /// @param opt Options that determine the parsing behaviour /// @return Number of fields found in the string or -1 if an error occured -int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt) -{ - struct s_svstate sv; - int count; - +size_t sv_parse( const char* str, size_t len, size_t startoff, char delim, size_t* out_pos, size_t npos, int opt, bool& error ){ // initialize - if( out_pos == NULL ) npos = 0; - for( count = 0; count < npos; ++count ) - out_pos[count] = -1; + error = false; + + if( out_pos == nullptr ){ + npos = 0; + } + + for( size_t i = 0; i < npos; ++i ){ + out_pos[i] = -1; + } + + s_svstate sv = {}; + sv.str = str; sv.len = len; sv.off = startoff; @@ -536,18 +534,34 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i sv.delim = delim; sv.done = false; + if( npos > 0 ){ + out_pos[0] = startoff; + } + // parse - count = 0; - if( npos > 0 ) out_pos[0] = startoff; - while( !sv.done ) - { + size_t count = 0; + + while( !sv.done ){ ++count; - if( sv_parse_next(&sv) <= 0 ) - return -1;// error - if( npos > count*2 ) out_pos[count*2] = sv.start; - if( npos > count*2+1 ) out_pos[count*2+1] = sv.end; + + if( sv_parse_next( sv ) <= 0 ){ + error = true; + return 0; + } + + if( npos > count * 2 ){ + out_pos[count * 2] = sv.start; + } + + if( npos > count * 2 + 1 ){ + out_pos[count * 2 + 1] = sv.end; + } + } + + if( npos > 1 ){ + out_pos[1] = sv.off; } - if( npos > 1 ) out_pos[1] = sv.off; + return count; } @@ -570,18 +584,21 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// @param nfields Size of the field array /// @param opt Options that determine the parsing behaviour /// @return Number of fields found in the string or -1 if an error occured -int sv_split(char* str, int len, int startoff, char delim, char** out_fields, size_t nfields, enum e_svopt opt) -{ - int pos[1024]; - int done; - char* end; - int ret = sv_parse(str, len, startoff, delim, pos, ARRAYLENGTH(pos), opt); +size_t sv_split( char* str, size_t len, size_t startoff, char delim, char** out_fields, size_t nfields, int opt, bool& error ){ + if( out_fields == nullptr || nfields <= 0 ){ + return 0; // nothing to do + } - if( ret == -1 || out_fields == NULL || nfields <= 0 ) - return ret; // nothing to do + size_t pos[1024]; + size_t ret = sv_parse( str, len, startoff, delim, pos, ARRAYLENGTH( pos ), opt, error ); + + // An error occurred + if( error ){ + return 0; + } // next line - end = str + pos[1]; + char* end = str + pos[1]; if( end[0] == '\0' ) { *out_fields = end; @@ -614,7 +631,7 @@ int sv_split(char* str, int len, int startoff, char delim, char** out_fields, si // fields size_t i = 2; - done = 0; + size_t done = 0; while( done < ret && nfields > 0 ) { if( i < ARRAYLENGTH(pos) ) @@ -630,7 +647,13 @@ int sv_split(char* str, int len, int startoff, char delim, char** out_fields, si } else {// get more fields - sv_parse(str, len, pos[i-1] + 1, delim, pos, ARRAYLENGTH(pos), opt); + sv_parse( str, len, pos[i - 1] + 1, delim, pos, ARRAYLENGTH( pos ), opt, error ); + + // An error occurred + if( error ){ + return 0; + } + i = 2; } } @@ -862,13 +885,11 @@ const char* skip_escaped_c(const char* p) * @param silent : should we display error if file not found ? * @return true on success, false if file could not be opened */ -bool sv_readdb(const char* directory, const char* filename, char delim, int mincols, int maxcols, int maxrows, bool (*parseproc)(char* fields[], int columns, int current), bool silent) -{ +bool sv_readdb( const char* directory, const char* filename, char delim, size_t mincols, size_t maxcols, size_t maxrows, bool (*parseproc)( char* fields[], size_t columns, size_t current ), bool silent ){ FILE* fp; int lines = 0; - int entries = 0; + size_t entries = 0; char** fields; // buffer for fields ([0] is reserved) - int columns, nb_cols; char path[1024], *line; const short colsize=512; @@ -883,13 +904,12 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc } // allocate enough memory for the maximum requested amount of columns plus the reserved one - nb_cols = maxcols+1; + size_t nb_cols = maxcols + 1; fields = (char**)aMalloc(nb_cols*sizeof(char*)); line = (char*)aMalloc(nb_cols*colsize); // process rows one by one - while( fgets(line, maxcols*colsize, fp) ) - { + while( fgets( line, static_cast( maxcols * colsize ), fp ) ){ char *match; lines++; @@ -903,7 +923,13 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc if( line[0] == '\0' || line[0] == '\n' || line[0] == '\r') continue; - columns = sv_split(line, strlen(line), 0, delim, fields, nb_cols, (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + bool error; + size_t columns = sv_split( line, strlen( line ), 0, delim, fields, nb_cols, SV_TERMINATE_LF|SV_TERMINATE_CRLF, error ); + + if( error ){ + ShowError( "sv_readdb: error in line %d of \"%s\".\n", lines, path ); + continue; + } if( columns < mincols ) { @@ -965,53 +991,49 @@ void _StringBuf_Init(const char *file, int line, const char *func,StringBuf* sel } /// Appends the result of printf to the StringBuf -int _StringBuf_Printf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, ...) -{ - int len; +size_t _StringBuf_Printf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, ... ){ va_list ap; va_start(ap, fmt); - len = _StringBuf_Vprintf(file,line,func,self, fmt, ap); + size_t len = _StringBuf_Vprintf(file,line,func,self, fmt, ap); va_end(ap); return len; } /// Appends the result of vprintf to the StringBuf -int _StringBuf_Vprintf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, va_list ap) -{ +size_t _StringBuf_Vprintf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, va_list ap ){ for(;;) { - int n, size, off; va_list apcopy; /* Try to print in the allocated space. */ - size = self->max_ - (self->ptr_ - self->buf_); + size_t size = self->max_ - (self->ptr_ - self->buf_); va_copy(apcopy, ap); - n = vsnprintf(self->ptr_, size, fmt, apcopy); + int n = vsnprintf( self->ptr_, size, fmt, apcopy ); va_end(apcopy); /* If that worked, return the length. */ if( n > -1 && n < size ) { self->ptr_ += n; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } /* Else try again with more space. */ self->max_ *= 2; // twice the old size - off = (int)(self->ptr_ - self->buf_); + size_t off = self->ptr_ - self->buf_; self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; } } /// Appends the contents of another StringBuf to the StringBuf -int _StringBuf_Append(const char *file, int line, const char *func,StringBuf* self, const StringBuf* sbuf) +size_t _StringBuf_Append(const char *file, int line, const char *func,StringBuf* self, const StringBuf* sbuf) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)(sbuf->ptr_ - sbuf->buf_); + size_t available = self->max_ - (self->ptr_ - self->buf_); + size_t needed = sbuf->ptr_ - sbuf->buf_; if( needed >= available ) { - int off = (int)(self->ptr_ - self->buf_); + size_t off = self->ptr_ - self->buf_; self->max_ += needed; self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; @@ -1019,26 +1041,26 @@ int _StringBuf_Append(const char *file, int line, const char *func,StringBuf* se memcpy(self->ptr_, sbuf->buf_, needed); self->ptr_ += needed; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } // Appends str to the StringBuf -int _StringBuf_AppendStr(const char *file, int line, const char *func,StringBuf* self, const char* str) +size_t _StringBuf_AppendStr(const char *file, int line, const char *func,StringBuf* self, const char* str) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)strlen(str); + size_t available = self->max_ - ( self->ptr_ - self->buf_ ); + size_t needed = strlen( str ); if( needed >= available ) {// not enough space, expand the buffer (minimum expansion = 1024) - int off = (int)(self->ptr_ - self->buf_); - self->max_ += max(needed, 1024); + size_t off = self->ptr_ - self->buf_; + self->max_ += std::max( needed, static_cast( 1024 ) ); self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; } memcpy(self->ptr_, str, needed); self->ptr_ += needed; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } // Returns the length of the data in the Stringbuf diff --git a/src/common/strlib.hpp b/src/common/strlib.hpp index 3e1a8e8a393..fe1ffe18b7c 100644 --- a/src/common/strlib.hpp +++ b/src/common/strlib.hpp @@ -85,11 +85,11 @@ typedef enum e_svopt struct s_svstate { const char* str; //< string to parse - int len; //< string length - int off; //< current offset in the string - int start; //< where the field starts - int end; //< where the field ends - enum e_svopt opt; //< parse options + size_t len; //< string length + size_t off; //< current offset in the string + size_t start; //< where the field starts + size_t end; //< where the field ends + int opt; //< parse options char delim; //< field delimiter bool done; //< if all the text has been parsed }; @@ -99,14 +99,14 @@ struct s_svstate /// /// @param sv Parse state /// @return 1 if a field was parsed, 0 if done, -1 on error. -int sv_parse_next(struct s_svstate* sv); +int sv_parse_next( s_svstate& sv ); /// Parses a delim-separated string. /// Starts parsing at startoff and fills the pos array with position pairs. /// out_pos[0] and out_pos[1] are the start and end of line. /// Other position pairs are the start and end of fields. /// Returns the number of fields found or -1 if an error occurs. -int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt); +size_t sv_parse( const char* str, size_t len, size_t startoff, char delim, size_t* out_pos, size_t npos, int opt, bool& error ); /// Splits a delim-separated string. /// WARNING: this function modifies the input string @@ -114,7 +114,7 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// out_fields[0] is the start of the next line. /// Other entries are the start of fields (nul-teminated). /// Returns the number of fields found or -1 if an error occurs. -int sv_split(char* str, int len, int startoff, char delim, char** out_fields, size_t nfields, enum e_svopt opt); +size_t sv_split( char* str, size_t len, size_t startoff, char delim, char** out_fields, size_t nfields, int opt, bool& error ); /// Escapes src to out_dest according to the format of the C compiler. /// Returns the length of the escaped string. @@ -132,7 +132,7 @@ const char* skip_escaped_c(const char* p); /// Opens and parses a file containing delim-separated columns, feeding them to the specified callback function row by row. /// Tracks the progress of the operation (current line number, number of successfully processed rows). /// Returns 'true' if it was able to process the specified file, or 'false' if it could not be read. -bool sv_readdb(const char* directory, const char* filename, char delim, int mincols, int maxcols, int maxrows, bool (*parseproc)(char* fields[], int columns, int current), bool silent); +bool sv_readdb( const char* directory, const char* filename, char delim, size_t mincols, size_t maxcols, size_t maxrows, bool (*parseproc)( char* fields[], size_t columns, size_t current ), bool silent ); /// StringBuf - dynamic string @@ -140,7 +140,7 @@ struct StringBuf { char *buf_; char *ptr_; - unsigned int max_; + size_t max_; }; typedef struct StringBuf StringBuf; @@ -148,13 +148,13 @@ StringBuf* _StringBuf_Malloc(const char *file, int line, const char *func); #define StringBuf_Malloc() _StringBuf_Malloc(ALC_MARK) void _StringBuf_Init(const char *file, int line, const char *func, StringBuf* self); #define StringBuf_Init(self) _StringBuf_Init(ALC_MARK,self) -int _StringBuf_Printf(const char *file, int line, const char *func, StringBuf* self, const char* fmt, ...); +size_t _StringBuf_Printf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, ... ); #define StringBuf_Printf(self,fmt,...) _StringBuf_Printf(ALC_MARK,self,fmt, ## __VA_ARGS__) -int _StringBuf_Vprintf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, va_list args); +size_t _StringBuf_Vprintf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, va_list args ); #define StringBuf_Vprintf(self,fmt,args) _StringBuf_Vprintf(ALC_MARK,self,fmt,args) -int _StringBuf_Append(const char *file, int line, const char *func, StringBuf* self, const StringBuf *sbuf); +size_t _StringBuf_Append(const char *file, int line, const char *func, StringBuf* self, const StringBuf *sbuf); #define StringBuf_Append(self,sbuf) _StringBuf_Append(ALC_MARK,self,sbuf) -int _StringBuf_AppendStr(const char *file, int line, const char *func, StringBuf* self, const char* str); +size_t _StringBuf_AppendStr(const char *file, int line, const char *func, StringBuf* self, const char* str); #define StringBuf_AppendStr(self,str) _StringBuf_AppendStr(ALC_MARK,self,str) int StringBuf_Length(StringBuf* self); char* StringBuf_Value(StringBuf* self); diff --git a/src/common/utilities.cpp b/src/common/utilities.cpp index 48adb85e3f7..6a083594582 100644 --- a/src/common/utilities.cpp +++ b/src/common/utilities.cpp @@ -117,12 +117,12 @@ bool rathena::util::safe_multiplication( int64 a, int64 b, int64& result ){ void rathena::util::string_left_pad_inplace(std::string& str, char padding, size_t num) { - str.insert(0, min(0, num - str.length()), padding); + str.insert( 0, std::min( static_cast( 0 ), num - str.length() ), padding ); } std::string rathena::util::string_left_pad(const std::string& original, char padding, size_t num) { - return std::string(num - min(num, original.length()), padding) + original; + return std::string( num - std::min( num, original.length() ), padding ) + original; } constexpr char base62_dictionary[] = { diff --git a/src/login/login.cpp b/src/login/login.cpp index 20c8ca829ac..8394a163bd4 100644 --- a/src/login/login.cpp +++ b/src/login/login.cpp @@ -292,7 +292,6 @@ int login_mmo_auth_new(const char* userid, const char* pass, const char sex, con */ int login_mmo_auth(struct login_session_data* sd, bool isServer) { struct mmo_account acc; - int len; char ip[16]; ip2str(session[sd->fd]->client_addr, ip); @@ -316,7 +315,7 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) { } - len = strnlen(sd->userid, NAME_LENGTH); + size_t len = strnlen(sd->userid, NAME_LENGTH); // Account creation with _M/_F if( login_config.new_account_flag ) { diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp index 25daa3de28b..ff86c3de7c9 100644 --- a/src/map/itemdb.cpp +++ b/src/map/itemdb.cpp @@ -3553,7 +3553,7 @@ void ItemGroupDatabase::loadingFinished() { /** Read item forbidden by mapflag (can't equip item) * Structure: , */ -static bool itemdb_read_noequip(char* str[], int columns, int current) { +static bool itemdb_read_noequip( char* str[], size_t columns, size_t current ){ t_itemid nameid; int flag; diff --git a/src/map/mob.cpp b/src/map/mob.cpp index 9920a3f43b5..a583b5a6d2b 100644 --- a/src/map/mob.cpp +++ b/src/map/mob.cpp @@ -5736,8 +5736,7 @@ uint64 MobChatDatabase::parseBodyNode(const ryml::NodeRef& node) { /*========================================== * processes one mob_skill_db entry *------------------------------------------*/ -static bool mob_parse_row_mobskilldb(char** str, int columns, int current) -{ +static bool mob_parse_row_mobskilldb( char** str, size_t columns, size_t current ){ static const struct { char str[32]; enum MobSkillState id; diff --git a/src/map/npc.cpp b/src/map/npc.cpp index de1fa07c027..ea97d4f9edc 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -5621,13 +5621,14 @@ int npc_parsesrcfile(const char* filepath) // parse buffer for ( const char* p = skip_space(buffer); p && *p ; p = skip_space(p) ) { - int pos[9]; + size_t pos[9]; lines++; // w1w2w3w4 - int count = sv_parse(p, len+buffer-p, 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + bool error; + size_t count = sv_parse( p, len + buffer - p, 0, '\t', pos, ARRAYLENGTH( pos ), SV_TERMINATE_LF|SV_TERMINATE_CRLF, error ); - if (count < 0) { + if( error ){ ShowError("npc_parsesrcfile: Parse error in file '%s', line '%d'. Stopping...\n", filepath, strline(buffer,p-buffer)); break; } diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 1dc3263c981..8700b134366 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -14069,7 +14069,7 @@ void JobDatabase::loadingFinished() { /** * Read job_noenter_map.txt **/ -static bool pc_readdb_job_noenter_map(char *str[], int columns, int current) { +static bool pc_readdb_job_noenter_map( char *str[], size_t columns, size_t current ){ int class_ = -1; int64 class_tmp; diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 85bc68075be..303ee1d2bba 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -24762,8 +24762,7 @@ uint64 MagicMushroomDatabase::parseBodyNode(const ryml::NodeRef& node) { /** Reads skill no cast db * Structure: SkillID,Flag */ -static bool skill_parse_row_nocastdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_nocastdb( char* split[], size_t columns, size_t current ){ std::shared_ptr skill = skill_db.find(atoi(split[0])); if (!skill) @@ -24777,8 +24776,7 @@ static bool skill_parse_row_nocastdb(char* split[], int columns, int current) /** Reads Produce db * Structure: ProduceItemID,ItemLV,RequireSkill,Requireskill_lv,MaterialID1,MaterialAmount1,... */ -static bool skill_parse_row_producedb(char* split[], int columns, int current) -{ +static bool skill_parse_row_producedb( char* split[], size_t columns, size_t current ){ unsigned short x, y; unsigned short id = atoi(split[0]); t_itemid nameid = 0; @@ -24967,8 +24965,7 @@ uint64 AbraDatabase::parseBodyNode(const ryml::NodeRef& node) { /** Reads change material db * Structure: ProductID,BaseRate,MakeAmount1,MakeAmountRate1...,MakeAmount5,MakeAmountRate5 */ -static bool skill_parse_row_changematerialdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_changematerialdb( char* split[], size_t columns, size_t current ){ uint16 id = atoi(split[0]); t_itemid nameid = strtoul(split[1], nullptr, 10); short rate = atoi(split[2]); @@ -25024,8 +25021,7 @@ static bool skill_parse_row_changematerialdb(char* split[], int columns, int cur * Reads skill damage adjustment * @author [Lilith] */ -static bool skill_parse_row_skilldamage(char* split[], int columns, int current) -{ +static bool skill_parse_row_skilldamage( char* split[], size_t columns, size_t current ){ int64 caster_tmp; uint16 id; int caster, value; diff --git a/src/map/status.cpp b/src/map/status.cpp index f3dafd248f6..f1490db7c1b 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -15418,8 +15418,7 @@ void status_change_clear_onChangeMap(struct block_list *bl, status_change *sc) * @param current: Current row being read into SCDisabled array * @return True - Successfully stored, False - Invalid SC */ -static bool status_readdb_status_disabled(char **str, int columns, int current) -{ +static bool status_readdb_status_disabled( char **str, size_t columns, size_t current ){ int64 type = SC_NONE; if (ISDIGIT(str[0][0])) diff --git a/src/tool/csv2yaml.cpp b/src/tool/csv2yaml.cpp index 2787f560c38..89ac0892fb3 100644 --- a/src/tool/csv2yaml.cpp +++ b/src/tool/csv2yaml.cpp @@ -577,7 +577,7 @@ bool Csv2YamlTool::initialize( int argc, char* argv[] ){ // Copied and adjusted from guild.cpp // ,,,,,,,,,,, -static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ){ +static bool guild_read_guildskill_tree_db( char* split[], size_t columns, size_t current ){ uint16 skill_id = (uint16)atoi(split[0]); std::string* name = util::umap_find( aegis_skillnames, skill_id ); @@ -802,8 +802,7 @@ static bool pet_read_db( const char* file ){ } // Copied and adjusted from skill.cpp -static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current) -{ +static bool skill_parse_row_magicmushroomdb( char *split[], size_t column, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -820,8 +819,7 @@ static bool skill_parse_row_magicmushroomdb(char *split[], int column, int curre } // Copied and adjusted from skill.cpp -static bool skill_parse_row_abradb(char* split[], int columns, int current) -{ +static bool skill_parse_row_abradb( char* split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -861,8 +859,7 @@ static bool skill_parse_row_abradb(char* split[], int columns, int current) } // Copied and adjusted from skill.cpp -static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_spellbookdb( char* split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -889,7 +886,7 @@ static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) } // Copied and adjusted from mob.cpp -static bool mob_readdb_mobavail(char* str[], int columns, int current) { +static bool mob_readdb_mobavail( char* str[], size_t columns, size_t current ){ uint16 mob_id = atoi(str[0]); std::string *mob_name = util::umap_find(aegis_mobnames, mob_id); @@ -1121,8 +1118,7 @@ static bool mob_readdb_mobavail(char* str[], int columns, int current) { // skill_db.yml function //---------------------- -static bool skill_parse_row_requiredb(char* split[], int columns, int current) -{ +static bool skill_parse_row_requiredb( char* split[], size_t columns, size_t current ){ s_skill_require entry = {}; skill_split_atoi(split[1], entry.hp); @@ -1236,8 +1232,7 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_castdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_castdb( char* split[], size_t columns, size_t current ){ s_skill_db entry = {}; skill_split_atoi(split[1], entry.cast); @@ -1257,8 +1252,7 @@ static bool skill_parse_row_castdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_castnodexdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_castnodexdb( char* split[], size_t columns, size_t current ){ s_skill_db entry = {}; entry.castnodex = atoi(split[1]); @@ -1272,8 +1266,7 @@ static bool skill_parse_row_castnodexdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_unitdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_unitdb( char* split[], size_t columns, size_t current ){ s_skill_unit_csv entry = {}; entry.unit_id = (uint16)strtol(split[1], NULL, 16); @@ -1291,8 +1284,7 @@ static bool skill_parse_row_unitdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_copyabledb(char* split[], int column, int current) -{ +static bool skill_parse_row_copyabledb( char* split[], size_t column, size_t current ){ s_skill_copyable entry = {}; int skill_id = -1; @@ -1321,8 +1313,7 @@ static bool skill_parse_row_copyabledb(char* split[], int column, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int current) -{ +static bool skill_parse_row_nonearnpcrangedb( char* split[], size_t column, size_t current ){ s_skill_db entry = {}; int skill_id = -1; @@ -1350,7 +1341,7 @@ static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int curr } // Copied and adjusted from skill.cpp -static bool skill_parse_row_skilldb(char* split[], int columns, int current) { +static bool skill_parse_row_skilldb( char* split[], size_t columns, size_t current ){ int arr[MAX_SKILL_LEVEL], arr_size, skill_id = atoi(split[0]); body << YAML::BeginMap; @@ -2323,7 +2314,7 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { } // Copied and adjusted from quest.cpp -static bool quest_read_db(char *split[], int columns, int current) { +static bool quest_read_db( char *split[], size_t columns, size_t current ){ int quest_id = atoi(split[0]); if (quest_id < 0 || quest_id >= INT_MAX) { @@ -2459,7 +2450,7 @@ static bool quest_read_db(char *split[], int columns, int current) { } // Copied and adjusted from instance.cpp -static bool instance_readdb_sub(char* str[], int columns, int current) { +static bool instance_readdb_sub( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << atoi(str[0]); body << YAML::Key << "Name" << YAML::Value << str[1]; @@ -2498,21 +2489,21 @@ static bool instance_readdb_sub(char* str[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemavail(char *str[], int columns, int current) { +static bool itemdb_read_itemavail( char *str[], size_t columns, size_t current ){ item_avail.insert({ strtoul(str[0], nullptr, 10), strtoul(str[1], nullptr, 10) }); return true; } // item_db.yml function //--------------------- -static bool itemdb_read_buyingstore(char* fields[], int columns, int current) { +static bool itemdb_read_buyingstore( char* fields[], size_t columns, size_t current ){ item_buyingstore.insert({ strtoul(fields[0], nullptr, 10), true }); return true; } // item_db.yml function //--------------------- -static bool itemdb_read_flag(char* fields[], int columns, int current) { +static bool itemdb_read_flag( char* fields[], size_t columns, size_t current ){ s_item_flag_csv2yaml item = { 0 }; uint16 flag = abs(atoi(fields[1])); @@ -2547,7 +2538,7 @@ static bool itemdb_read_flag(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemdelay(char* str[], int columns, int current) { +static bool itemdb_read_itemdelay( char* str[], size_t columns, size_t current ){ s_item_delay_csv2yaml item = { 0 }; item.delay = atoi(str[1]); @@ -2561,7 +2552,7 @@ static bool itemdb_read_itemdelay(char* str[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_stack(char* fields[], int columns, int current) { +static bool itemdb_read_stack( char* fields[], size_t columns, size_t current ){ s_item_stack_csv2yaml item = { 0 }; item.amount = atoi(fields[1]); @@ -2583,7 +2574,7 @@ static bool itemdb_read_stack(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_nouse(char* fields[], int columns, int current) { +static bool itemdb_read_nouse( char* fields[], size_t columns, size_t current ){ s_item_nouse_csv2yaml item = { 0 }; item.sitting = "true"; @@ -2595,7 +2586,7 @@ static bool itemdb_read_nouse(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemtrade(char* str[], int columns, int current) { +static bool itemdb_read_itemtrade( char* str[], size_t columns, size_t current ){ s_item_trade_csv2yaml item = { 0 }; int flag = atoi(str[1]); @@ -3103,7 +3094,7 @@ static bool itemdb_read_randomopt(const char* file) { } // Copied and adjusted from itemdb.cpp -static bool itemdb_read_randomopt_group(char* str[], int columns, int current) { +static bool itemdb_read_randomopt_group( char* str[], size_t columns, size_t current ){ if ((columns - 2) % 3 != 0) { ShowError("itemdb_read_randomopt_group: Invalid column entries '%d'.\n", columns); return false; @@ -3205,7 +3196,7 @@ static bool itemdb_randomopt_group_yaml(void) { return true; } -static bool pc_readdb_levelpenalty( char* fields[], int columns, int current ){ +static bool pc_readdb_levelpenalty( char* fields[], size_t columns, size_t current ){ // 1=experience, 2=item drop int type = atoi( fields[0] ); @@ -3269,7 +3260,7 @@ bool pc_levelpenalty_yaml(){ // mob_db.yml function //-------------------- -static bool mob_readdb_race2(char *fields[], int columns, int current) { +static bool mob_readdb_race2( char *fields[], size_t columns, size_t current ){ int64 race; if (ISDIGIT(fields[0][0])) @@ -3300,7 +3291,7 @@ static bool mob_readdb_race2(char *fields[], int columns, int current) { // mob_db.yml function //-------------------- -static bool mob_readdb_drop(char *str[], int columns, int current) { +static bool mob_readdb_drop( char *str[], size_t columns, size_t current ){ uint32 mob_id = strtoul(str[0], nullptr, 10); std::string *mob_name = util::umap_find(aegis_mobnames, static_cast(mob_id)); @@ -3347,7 +3338,7 @@ static bool mob_readdb_drop(char *str[], int columns, int current) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_sub(char *fields[], int columns, int current) { +static bool mob_readdb_sub( char *fields[], size_t columns, size_t current ){ uint32 mob_id = strtoul(fields[0], nullptr, 10); body << YAML::BeginMap; @@ -3711,7 +3702,7 @@ static bool mob_readdb_sub(char *fields[], int columns, int current) { } // Copied and adjusted from mob.cpp -static bool mob_parse_row_chatdb(char* fields[], int columns, int current) { +static bool mob_parse_row_chatdb( char* fields[], size_t columns, size_t current ){ int msg_id = atoi(fields[0]); if (msg_id <= 0){ @@ -3783,7 +3774,7 @@ static bool read_homunculus_expdb(const char* file) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_group(char* str[], int columns, int current) { +static bool mob_readdb_group( char* str[], size_t columns, size_t current ){ if (strncasecmp(str[0], "MOBG_", 5) != 0) { ShowError("The group %s must start with 'MOBG_'.\n", str[0]); return false; @@ -3859,8 +3850,7 @@ static bool mob_readdb_group_yaml(void) { } // Copied and adjusted from skill.cpp -static bool skill_parse_row_createarrowdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_createarrowdb( char* split[], size_t columns, size_t current ){ t_itemid nameid = static_cast(strtoul(split[0], nullptr, 10)); if (nameid == 0) @@ -3944,7 +3934,7 @@ static bool pc_read_statsdb(const char* file) { } // Copied and adjusted from guild.cpp -static bool guild_read_castledb(char* str[], int columns, int current) { +static bool guild_read_castledb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "Map" << YAML::Value << str[1]; @@ -3955,7 +3945,7 @@ static bool guild_read_castledb(char* str[], int columns, int current) { } // Copied and adjusted from int_guild.cpp -static bool exp_guild_parse_row(char* split[], int column, int current) { +static bool exp_guild_parse_row( char* split[], size_t column, size_t current ){ t_exp exp = strtoull(split[0], nullptr, 10); if (exp > MAX_GUILD_EXP) { @@ -3972,7 +3962,7 @@ static bool exp_guild_parse_row(char* split[], int column, int current) { } // Copied and adjusted from itemdb.cpp -static bool itemdb_read_group(char* str[], int columns, int current) { +static bool itemdb_read_group( char* str[], size_t columns, size_t current ){ if (strncasecmp(str[0], "IG_", 3) != 0) { ShowError("The group %s must start with 'IG_'.\n", str[0]); return false; @@ -4122,7 +4112,7 @@ static bool itemdb_read_group_yaml(void) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_itemratio(char* str[], int columns, int current) { +static bool mob_readdb_itemratio( char* str[], size_t columns, size_t current ){ t_itemid nameid = strtoul(str[0], nullptr, 10); std::string *item_name = util::umap_find(aegis_itemnames, nameid); @@ -4222,7 +4212,7 @@ static bool status_readdb_attrfix(const char* file) { } // Copied and adjusted from script.cpp -static bool read_constdb(char* fields[], int columns, int current) { +static bool read_constdb( char* fields[], size_t columns, size_t current ){ char name[1024], val[1024]; int type = 0; @@ -4252,7 +4242,7 @@ static bool read_constdb(char* fields[], int columns, int current) { // job_db.yml function //---------------------- -static bool pc_readdb_job2(char* fields[], int columns, int current) { +static bool pc_readdb_job2( char* fields[], size_t columns, size_t current ){ std::vector stats; stats.resize(MAX_LEVEL); @@ -4267,7 +4257,7 @@ static bool pc_readdb_job2(char* fields[], int columns, int current) { // job_db.yml function //---------------------- -static bool pc_readdb_job_param(char* fields[], int columns, int current) { +static bool pc_readdb_job_param( char* fields[], size_t columns, size_t current ){ int job_id = atoi(fields[0]); s_job_param entry = {}; @@ -4285,7 +4275,7 @@ static bool pc_readdb_job_param(char* fields[], int columns, int current) { // job_basehpsp_db.yml function //---------------------- -static bool pc_readdb_job_exp_sub(char* fields[], int columns, int current) { +static bool pc_readdb_job_exp_sub( char* fields[], size_t columns, size_t current ){ int level = atoi(fields[0]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[1], jobs, CLASS_COUNT), type = atoi(fields[2]); for (int i = 0; i < job_count; i++) { @@ -4299,7 +4289,7 @@ static bool pc_readdb_job_exp_sub(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job_exp(char* fields[], int columns, int current) { +static bool pc_readdb_job_exp( char* fields[], size_t columns, size_t current ){ int level = atoi(fields[0]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[1], jobs, CLASS_COUNT), type = atoi(fields[2]); body << YAML::BeginMap; @@ -4337,7 +4327,7 @@ static bool pc_readdb_job_exp(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job_basehpsp(char* fields[], int columns, int current) { +static bool pc_readdb_job_basehpsp( char* fields[], size_t columns, size_t current ){ int type = atoi(fields[3]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[2], jobs, CLASS_COUNT); body << YAML::BeginMap; @@ -4401,7 +4391,7 @@ static bool pc_readdb_job_basehpsp(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job1(char* fields[], int columns, int current) { +static bool pc_readdb_job1( char* fields[], size_t columns, size_t current ){ int job_id = atoi(fields[0]); if (job_id == JOB_WEDDING) @@ -4499,7 +4489,7 @@ static bool pc_readdb_job1(char* fields[], int columns, int current) { // elemental_db.yml function //--------------------------- -static bool read_elemental_skilldb(char* str[], int columns, int current) { +static bool read_elemental_skilldb( char* str[], size_t columns, size_t current ){ uint16 skill_id = atoi(str[1]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -4533,7 +4523,7 @@ static bool read_elemental_skilldb(char* str[], int columns, int current) { } // Copied and adjusted from elemental.cpp -static bool read_elementaldb(char* str[], int columns, int current) { +static bool read_elementaldb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "AegisName" << YAML::Value << str[1]; @@ -4609,7 +4599,7 @@ static bool read_elementaldb(char* str[], int columns, int current) { // mercenary_db.yml function //--------------------------- -static bool mercenary_read_skilldb(char* str[], int columns, int current) { +static bool mercenary_read_skilldb( char* str[], size_t columns, size_t current ){ uint16 skill_id = atoi(str[1]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -4636,7 +4626,7 @@ static bool mercenary_read_skilldb(char* str[], int columns, int current) { } // Copied and adjusted from mercenary.cpp -static bool mercenary_readdb(char* str[], int columns, int current) { +static bool mercenary_readdb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "AegisName" << YAML::Value << str[1]; @@ -4716,7 +4706,7 @@ static bool mercenary_readdb(char* str[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_skilltree(char* fields[], int columns, int current) { +static bool pc_readdb_skilltree( char* fields[], size_t columns, size_t current ){ uint16 baselv, joblv, offset; uint16 class_ = (uint16)atoi(fields[0]); uint16 skill_id = (uint16)atoi(fields[1]); @@ -4947,7 +4937,7 @@ static bool itemdb_read_combos(const char* file) { } // Copied and adjusted from cashshop.cpp -static bool cashshop_parse_dbrow( char* fields[], int columns, int current ){ +static bool cashshop_parse_dbrow( char* fields[], size_t columns, size_t current ){ uint16 tab = atoi( fields[0] ); t_itemid nameid = strtoul( fields[1], nullptr, 10 ); uint32 price = atoi( fields[2] ); @@ -4994,7 +4984,7 @@ static bool cashshop_parse_dbrow( char* fields[], int columns, int current ){ // homunculus_db.yml function //--------------------------- -static bool read_homunculus_skilldb(char* split[], int columns, int current) { +static bool read_homunculus_skilldb( char* split[], size_t columns, size_t current ){ s_homun_skill_tree_entry entry = {}; entry.id = atoi(split[1]); @@ -5022,7 +5012,7 @@ static bool compareHomSkillId(const s_homun_skill_tree_entry &a, const s_homun_s } // Copied and adjusted from homunculus.cpp -static bool read_homunculusdb(char* str[], int columns, int current) { +static bool read_homunculusdb( char* str[], size_t columns, size_t current ){ bool has_evo = false; body << YAML::BeginMap; diff --git a/src/tool/csv2yaml.hpp b/src/tool/csv2yaml.hpp index 7d8317f1e5b..3f7bc9e0366 100644 --- a/src/tool/csv2yaml.hpp +++ b/src/tool/csv2yaml.hpp @@ -476,65 +476,65 @@ void init_random_option_constants() { #undef export_constant2 } -static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ); +static bool guild_read_guildskill_tree_db( char* split[], size_t columns, size_t current ); static bool pet_read_db( const char* file ); -static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current); -static bool skill_parse_row_abradb(char* split[], int columns, int current); -static bool skill_parse_row_spellbookdb(char* split[], int columns, int current); -static bool mob_readdb_mobavail(char *str[], int columns, int current); -static bool skill_parse_row_requiredb(char* split[], int columns, int current); -static bool skill_parse_row_castdb(char* split[], int columns, int current); -static bool skill_parse_row_castnodexdb(char* split[], int columns, int current); -static bool skill_parse_row_unitdb(char* split[], int columns, int current); -static bool skill_parse_row_copyabledb(char* split[], int columns, int current); -static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current); -static bool skill_parse_row_skilldb(char* split[], int columns, int current); -static bool quest_read_db(char *split[], int columns, int current); -static bool instance_readdb_sub(char* str[], int columns, int current); -static bool itemdb_read_itemavail(char *str[], int columns, int current); -static bool itemdb_read_buyingstore(char* fields[], int columns, int current); -static bool itemdb_read_flag(char* fields[], int columns, int current); -static bool itemdb_read_itemdelay(char* str[], int columns, int current); -static bool itemdb_read_stack(char* fields[], int columns, int current); -static bool itemdb_read_nouse(char* fields[], int columns, int current); -static bool itemdb_read_itemtrade(char* fields[], int columns, int current); +static bool skill_parse_row_magicmushroomdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_abradb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_spellbookdb( char* split[], size_t columns, size_t current ); +static bool mob_readdb_mobavail( char* str[], size_t columns, size_t current ); +static bool skill_parse_row_requiredb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_castdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_castnodexdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_unitdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_copyabledb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_nonearnpcrangedb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_skilldb( char* split[], size_t columns, size_t current ); +static bool quest_read_db( char* split[], size_t columns, size_t current ); +static bool instance_readdb_sub( char* str[], size_t columns, size_t current ); +static bool itemdb_read_itemavail( char* str[], size_t columns, size_t current ); +static bool itemdb_read_buyingstore( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_flag( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_itemdelay( char* str[], size_t columns, size_t current ); +static bool itemdb_read_stack( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_nouse( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_itemtrade( char* fields[], size_t columns, size_t current ); static bool itemdb_read_db(const char *file); static bool itemdb_read_randomopt(const char* file); -static bool itemdb_read_randomopt_group(char *str[], int columns, int current); +static bool itemdb_read_randomopt_group( char* str[], size_t columns, size_t current ); static bool itemdb_randomopt_group_yaml(void); -static bool pc_readdb_levelpenalty(char* fields[], int columns, int current); +static bool pc_readdb_levelpenalty( char* fields[], size_t columns, size_t current ); static bool pc_levelpenalty_yaml(); -static bool mob_parse_row_chatdb(char* fields[], int columns, int current); +static bool mob_parse_row_chatdb( char* fields[], size_t columns, size_t current ); static bool read_homunculus_expdb(const char* file); -static bool mob_readdb_group(char* str[], int columns, int current); +static bool mob_readdb_group( char* str[], size_t columns, size_t current ); static bool mob_readdb_group_yaml(void); -static bool skill_parse_row_createarrowdb(char* fields[], int columns, int current); +static bool skill_parse_row_createarrowdb( char* fields[], size_t columns, size_t current ); static bool pc_read_statsdb(const char* file); -static bool guild_read_castledb(char* str[], int columns, int current); -static bool exp_guild_parse_row(char* split[], int column, int current); -static bool itemdb_read_group(char* fields[], int columns, int current); +static bool guild_read_castledb( char* str[], size_t columns, size_t current ); +static bool exp_guild_parse_row( char* split[], size_t columns, size_t current ); +static bool itemdb_read_group( char* fields[], size_t columns, size_t current ); static bool itemdb_read_group_yaml(void); -static bool mob_readdb_itemratio(char* fields[], int columns, int current); +static bool mob_readdb_itemratio( char* fields[], size_t columns, size_t current ); static bool status_readdb_attrfix(const char* file); -static bool read_constdb(char* fields[], int columns, int current); -static bool mob_readdb_race2(char *fields[], int columns, int current); -static bool mob_readdb_drop(char *str[], int columns, int current); -static bool mob_readdb_sub(char *fields[], int columns, int current); -static bool pc_readdb_job2(char *fields[], int columns, int current); -static bool pc_readdb_job_param(char *fields[], int columns, int current); -static bool pc_readdb_job_exp(char *fields[], int columns, int current); -static bool pc_readdb_job_exp_sub(char *fields[], int columns, int current); -static bool pc_readdb_job_basehpsp(char *fields[], int columns, int current); -static bool pc_readdb_job1(char *fields[], int columns, int current); -static bool read_elemental_skilldb(char* str[], int columns, int current); -static bool read_elementaldb(char* str[], int columns, int current); -static bool mercenary_read_skilldb(char* str[], int columns, int current); -static bool mercenary_readdb(char* str[], int columns, int current); -static bool pc_readdb_skilltree(char* str[], int columns, int current); +static bool read_constdb( char* fields[], size_t columns, size_t current ); +static bool mob_readdb_race2( char* fields[], size_t columns, size_t current ); +static bool mob_readdb_drop( char* str[], size_t columns, size_t current ); +static bool mob_readdb_sub( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job2( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_param( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_exp( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_exp_sub( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_basehpsp( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job1( char* fields[], size_t columns, size_t current ); +static bool read_elemental_skilldb( char* str[], size_t columns, size_t current ); +static bool read_elementaldb( char* str[], size_t columns, size_t current ); +static bool mercenary_read_skilldb( char* str[], size_t columns, size_t current ); +static bool mercenary_readdb( char* str[], size_t columns, size_t current ); +static bool pc_readdb_skilltree( char* str[], size_t columns, size_t current ); static bool pc_readdb_skilltree_yaml(void); static bool itemdb_read_combos(const char* file); -static bool cashshop_parse_dbrow( char* fields[], int columns, int current ); -static bool read_homunculus_skilldb(char* split[], int columns, int current); -static bool read_homunculusdb(char* str[], int columns, int current); +static bool cashshop_parse_dbrow( char* fields[], size_t columns, size_t current ); +static bool read_homunculus_skilldb( char* split[], size_t columns, size_t current ); +static bool read_homunculusdb( char* str[], size_t columns, size_t current ); #endif /* CSV2YAML_HPP */ diff --git a/src/tool/yaml.hpp b/src/tool/yaml.hpp index 04a08ea1693..6167cd67a17 100644 --- a/src/tool/yaml.hpp +++ b/src/tool/yaml.hpp @@ -593,7 +593,7 @@ void ItemDatabase::loadingFinished() { ItemDatabase item_db; -static bool parse_mob_constants_txt(char *split[], int columns, int current) { +static bool parse_mob_constants_txt( char *split[], size_t columns, size_t current ){ uint16 mob_id = atoi(split[0]); char *name = trim(split[1]); @@ -602,7 +602,7 @@ static bool parse_mob_constants_txt(char *split[], int columns, int current) { return true; } -static bool parse_skill_constants_txt(char *split[], int columns, int current) { +static bool parse_skill_constants_txt( char *split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); char *name = trim(split[16]); From f34a47ae24b6e96e2d68d03cb0bdc7dc3dbee74c Mon Sep 17 00:00:00 2001 From: Atemo Date: Sat, 2 Mar 2024 19:59:45 +0100 Subject: [PATCH 12/24] Corrected a mistake in DK_SERVANTWEAPON_ATK formula. (#8157) Follow-up https://github.com/rathena/rathena/commit/fa71d1012dc25811576e0b08c595240a2561d945 Thanks to @Tolimatoi --- src/map/battle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index c6531f85f85..8481ce0f91b 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5432,7 +5432,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * sc->getSCE(SC_LIGHTOFSTAR)->val2 / 100; break; case DK_SERVANTWEAPON_ATK: - skillratio += -100 + 450 + 800 * skill_lv; + skillratio += -100 + 600 + 850 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; From 37d9196a4e27f7705e26c5b0b23e55b479d36b16 Mon Sep 17 00:00:00 2001 From: munkrej Date: Sat, 9 Mar 2024 15:57:08 +0100 Subject: [PATCH 13/24] Fixed DK_DRAGONIC_BREATH factor mix up (#8158) Follow-up https://github.com/rathena/rathena/commit/fa71d1012dc25811576e0b08c595240a2561d945 --- src/map/battle.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 8481ce0f91b..3e14e60a27f 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5483,11 +5483,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * if (sc && sc->getSCE(SC_DRAGONIC_AURA)) { skillratio += 3 * sstatus->pow; - skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100; // Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2)) - skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100; - } else { skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 7) / 100; // Skill level x 0.07 x ((MaxHP / 4) + (MaxSP / 2)) skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 7) / 100; + } else { + skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100; // Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2)) + skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100; } RE_LVL_DMOD(100); From 4124cdaa4a234731cc91fc42d8e67ebd38bdbc1c Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Sun, 10 Mar 2024 22:10:28 +0100 Subject: [PATCH 14/24] Initial implementation of Night Watch (#8150) Taken from #7024 Co-authored-by: munkrej Co-authored-by: Atemo --- db/re/skill_db.yml | 477 +++++++++++++++++++++++++++++++++++ db/re/skill_tree.yml | 89 +++++++ db/re/status.yml | 89 +++++++ src/map/battle.cpp | 263 ++++++++++++++++++- src/map/script_constants.hpp | 10 + src/map/skill.cpp | 182 +++++++++++-- src/map/skill.hpp | 2 + src/map/status.cpp | 32 +++ src/map/status.hpp | 12 + 9 files changed, 1138 insertions(+), 18 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 14bbece6506..e3bf3005b5b 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -41379,6 +41379,473 @@ Body: SplashArea: 6 Requires: SpCost: 1 + - Id: 5401 + Name: NW_P_F_I + Description: P.F.I + MaxLevel: 10 + - Id: 5402 + Name: NW_GRENADE_MASTERY + Description: Grenade Mastery + MaxLevel: 10 + - Id: 5403 + Name: NW_INTENSIVE_AIM + Description: Intensive Aim + MaxLevel: 1 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + Duration1: -1 + Requires: + SpCost: + - Level: 1 + Amount: 10 + Status: Intensive_Aim + - Id: 5404 + Name: NW_GRENADE_FRAGMENT + Description: Grenade Fragment + MaxLevel: 7 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + Duration1: 300000 + Cooldown: 2000 + Requires: + SpCost: 50 + - Id: 5405 + Name: NW_THE_VIGILANTE_AT_NIGHT + Description: The Vigilante at Night + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + Splash: true + Hit: Multi_Hit + HitCount: 4 + Element: Weapon + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 1 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1500 + Requires: + SpCost: + - Level: 1 + Amount: 49 + - Level: 2 + Amount: 53 + - Level: 3 + Amount: 57 + - Level: 4 + Amount: 61 + - Level: 5 + Amount: 65 + Weapon: + Gatling: true + Shotgun: true + Ammo: + Bullet: true + AmmoAmount: 10 + - Id: 5406 + Name: NW_ONLY_ONE_BULLET + Description: Only One Bullet + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Range: -9 + Hit: Single + HitCount: 1 + Element: Weapon + GiveAp: 1 + AfterCastActDelay: 500 + Cooldown: 300 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 39 + - Level: 2 + Amount: 43 + - Level: 3 + Amount: 47 + - Level: 4 + Amount: 51 + - Level: 5 + Amount: 55 + Weapon: + Revolver: true + Rifle: true + Ammo: + Bullet: true + AmmoAmount: 1 + - Id: 5407 + Name: NW_SPIRAL_SHOOTING + Description: Spiral Shooting + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Splash: true + Range: -9 + Hit: Multi_Hit + HitCount: 1 + Element: Weapon + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 1 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 48 + - Level: 2 + Amount: 53 + - Level: 3 + Amount: 58 + - Level: 4 + Amount: 63 + - Level: 5 + Amount: 68 + Weapon: + Grenade: true + Rifle: true + Ammo: + Bullet: true + AmmoAmount: 6 + - Id: 5408 + Name: NW_MAGAZINE_FOR_ONE + Description: Magazine for One + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Range: -9 + Hit: Multi_Hit + HitCount: 6 + Element: Weapon + GiveAp: 1 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 42 + - Level: 2 + Amount: 46 + - Level: 3 + Amount: 50 + - Level: 4 + Amount: 54 + - Level: 5 + Amount: 58 + Weapon: + Revolver: true + Gatling: true + Ammo: + Bullet: true + AmmoAmount: 6 + - Id: 5409 + Name: NW_WILD_FIRE + Description: Wild Fire + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Single + HitCount: -3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 1 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 51 + - Level: 2 + Amount: 55 + - Level: 3 + Amount: 59 + - Level: 4 + Amount: 63 + - Level: 5 + Amount: 67 + Weapon: + Shotgun: true + Grenade: true + Ammo: + Bullet: true + AmmoAmount: 5 + - Id: 5410 + Name: NW_BASIC_GRENADE + Description: Basic Grenade + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Single + HitCount: -2 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 + GiveAp: 2 + Cooldown: 300 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 36 + - Level: 2 + Amount: 42 + - Level: 3 + Amount: 48 + - Level: 4 + Amount: 54 + - Level: 5 + Amount: 60 + ItemCost: + - Item: Nw_Grenade + Amount: 1 + - Id: 5411 + Name: NW_HASTY_FIRE_IN_THE_HOLE + Description: Hasty Fire in the Hole + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: -2 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: 2 + GiveAp: 3 + Cooldown: 1000 + CastCancel: true + FixedCastTime: 1000 + AfterCastActDelay: 1500 + Requires: + SpCost: + - Level: 1 + Amount: 50 + - Level: 2 + Amount: 53 + - Level: 3 + Amount: 56 + - Level: 4 + Amount: 59 + - Level: 5 + Amount: 62 + ItemCost: + - Item: Nw_Grenade + Amount: 3 + - Id: 5412 + Name: NW_GRENADES_DROPPING + Description: Grenades Dropping + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: 3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 5 + - Level: 2 + Area: 5 + - Level: 3 + Area: 5 + - Level: 4 + Area: 4 + - Level: 5 + Area: 4 + GiveAp: 5 + Cooldown: 4500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 60 + - Level: 2 + Amount: 66 + - Level: 3 + Amount: 72 + - Level: 4 + Amount: 78 + - Level: 5 + Amount: 84 + ItemCost: + - Item: Nw_Grenade + Amount: 15 + Duration1: 4000 + Duration2: 100 + Unit: + Id: Grenades_Dropping + Layout: 0 + Range: + - Level: 1 + Size: 1 + - Level: 2 + Size: 1 + - Level: 3 + Size: 1 + - Level: 4 + Size: 2 + - Level: 5 + Size: 2 + Interval: 250 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true + - Id: 5413 + Name: NW_AUTO_FIRING_LAUNCHER + Description: Auto Firing Launcher + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: + - Level: 1 + Time: 120000 + - Level: 2 + Time: 150000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 210000 + - Level: 5 + Time: 240000 + Cooldown: 30000 + CastCancel: true + FixedCastTime: 3000 + Requires: + SpCost: + - Level: 1 + Amount: 90 + - Level: 2 + Amount: 100 + - Level: 3 + Amount: 110 + - Level: 4 + Amount: 120 + - Level: 5 + Amount: 130 + Status: Auto_Firing_Launcher + - Id: 5414 + Name: NW_HIDDEN_CARD + Description: Hidden Card + MaxLevel: 10 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: 300000 + Cooldown: 60000 + CastCancel: true + FixedCastTime: 2000 + Requires: + SpCost: 150 + ApCost: 150 + Status: Hidden_Card + - Id: 5415 + Name: NW_MISSION_BOMBARD + Description: Mission Bombard + MaxLevel: 10 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: -3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: 4 + Cooldown: 10000 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: 100 + ApCost: 35 + ItemCost: + - Item: Nw_Grenade + Amount: 15 + Duration1: 10000 + Unit: + Id: Mission_Bombard + Layout: 0 + Range: 2 + Interval: 250 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true - Id: 5449 Name: HN_SELFSTUDY_TATICS Description: Self Study Tactics @@ -42159,6 +42626,16 @@ Body: SpCost: 150 ApCost: 150 Status: Rulebreak + - Id: 5496 + Name: NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING + Description: The Vigilante At Night Gun Gatling + MaxLevel: 5 + CastCancel: true + - Id: 5497 + Name: NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN + Description: The Vigilante At Night Gun Shotgun + MaxLevel: 5 + CastCancel: true - Id: 6001 Name: DK_DRAGONIC_BREATH Description: Dragonic Breath diff --git a/db/re/skill_tree.yml b/db/re/skill_tree.yml index 9788a49f673..d9213f46bd4 100644 --- a/db/re/skill_tree.yml +++ b/db/re/skill_tree.yml @@ -7864,6 +7864,95 @@ Body: Royal_Guard: true Royal_Guard_T: true Imperial_Guard: true + - Job: Night_Watch + Inherit: + Novice: true + Gunslinger: true + Rebellion: true + Tree: + - Name: NW_P_F_I + MaxLevel: 10 + - Name: NW_GRENADE_MASTERY + MaxLevel: 10 + - Name: NW_INTENSIVE_AIM + MaxLevel: 1 + Requires: + - Name: NW_P_F_I + Level: 1 + - Name: NW_HIDDEN_CARD + MaxLevel: 10 + Requires: + - Name: NW_P_F_I + Level: 5 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_BASIC_GRENADE + MaxLevel: 5 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 3 + - Name: NW_GRENADE_FRAGMENT + MaxLevel: 7 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 1 + - Name: NW_THE_VIGILANTE_AT_NIGHT + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_ONLY_ONE_BULLET + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_SPIRAL_SHOOTING + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_MAGAZINE_FOR_ONE + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_WILD_FIRE + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_HASTY_FIRE_IN_THE_HOLE + MaxLevel: 5 + Requires: + - Name: NW_BASIC_GRENADE + Level: 3 + - Name: NW_GRENADES_DROPPING + MaxLevel: 5 + Requires: + - Name: NW_HASTY_FIRE_IN_THE_HOLE + Level: 3 + - Name: NW_AUTO_FIRING_LAUNCHER + MaxLevel: 5 + Requires: + - Name: NW_GRENADES_DROPPING + Level: 3 + - Name: NW_MISSION_BOMBARD + MaxLevel: 10 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 5 + - Name: NW_GRENADES_DROPPING + Level: 3 - Job: Hyper_Novice Inherit: Novice: true diff --git a/db/re/status.yml b/db/re/status.yml index 2170fd945ff..e3eab6f6cfc 100644 --- a/db/re/status.yml +++ b/db/re/status.yml @@ -8787,3 +8787,92 @@ Body: - Status: Rulebreak Icon: EFST_RULEBREAK DurationLookup: HN_RULEBREAK + - Status: Intensive_Aim + Icon: EFST_INTENSIVE_AIM + States: + NoMove: true + CalcFlags: + Batk: true + Hit: true + Cri: true + Flags: + BlEffect: true + DisplayPc: true + SendVal1: true + NoSave: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true + - Status: Intensive_Aim_Count + Icon: EFST_INTENSIVE_AIM_COUNT + Flags: + DisplayPc: true + SendVal1: true + NoSave: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true + - Status: Grenade_Fragment_1 + Icon: EFST_GRENADE_FRAGMENT_1 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_2 + Icon: EFST_GRENADE_FRAGMENT_2 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_3 + Icon: EFST_GRENADE_FRAGMENT_3 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_4 + Icon: EFST_GRENADE_FRAGMENT_4 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_5 + Icon: EFST_GRENADE_FRAGMENT_5 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_6 + Icon: EFST_GRENADE_FRAGMENT_6 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + - Status: Auto_Firing_Launcher + Icon: EFST_AUTO_FIRING_LAUNCHEREFST + DurationLookup: NW_AUTO_FIRING_LAUNCHER + Flags: + SendVal1: true + - Status: Hidden_Card + Icon: EFST_HIDDEN_CARD + DurationLookup: NW_HIDDEN_CARD + CalcFlags: + All: true diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 3e14e60a27f..ac181660acb 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -2585,12 +2585,20 @@ void battle_consume_ammo(map_session_data*sd, int skill, int lv) { int qty = 1; + if( sd == nullptr ){ + return; + } + if (!battle_config.arrow_decrement) return; if (skill) { qty = skill_get_ammo_qty(skill, lv); if (!qty) qty = 1; + + if( skill == NW_MAGAZINE_FOR_ONE && sd->weapontype1 == W_GATLING ){ + qty += 4; + } } if (sd->equip_index[EQI_AMMO] >= 0) //Qty check should have been done in skill_check_condition @@ -2621,6 +2629,7 @@ static int battle_range_type(struct block_list *src, struct block_list *target, case BO_ACIDIFIED_ZONE_FIRE_ATK: case BO_ACIDIFIED_ZONE_GROUND_ATK: case BO_ACIDIFIED_ZONE_WIND_ATK: + case NW_THE_VIGILANTE_AT_NIGHT: return BF_LONG; case NJ_KIRIKAGE: // Cast range mimics NJ_SHADOWJUMP but damage is considered melee case GC_CROSSIMPACT: // Cast range is 7 cells and player jumps to target but skill is considered melee @@ -2997,6 +3006,18 @@ static bool is_attack_critical(struct Damage* wd, struct block_list *src, struct case WH_GALESTORM: if (sc && !sc->getSCE(SC_CALAMITYGALE)) return false; + break; + case NW_ONLY_ONE_BULLET: + case NW_SPIRAL_SHOOTING: + if( sd == nullptr || sd->weapontype1 != W_RIFLE ){ + return false; + } + break; + case NW_MAGAZINE_FOR_ONE: + if( sd == nullptr || sd->weapontype1 != W_REVOLVER ){ + return false; + } + break; } if(tsd && tsd->bonus.critical_def) cri = cri * ( 100 - tsd->bonus.critical_def ) / 100; @@ -3282,8 +3303,25 @@ static bool attack_ignores_def(struct Damage* wd, struct block_list *src, struct if (sc && sc->getSCE(SC_FUSION)) return true; - if (skill_id == RK_WINDCUTTER && sd && sd->status.weapon == W_2HSWORD) - return true; + if( sd != nullptr ){ + switch( skill_id ){ + case RK_WINDCUTTER: + if( sd->status.weapon == W_2HSWORD ){ + return true; + } + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if( sd->status.weapon == W_GATLING ){ + return true; + } + break; + case NW_ONLY_ONE_BULLET: + if( sd->status.weapon == W_REVOLVER ){ + return true; + } + break; + } + } if (skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS) { //Ignore Defense? @@ -3427,6 +3465,27 @@ int battle_get_weapon_element(struct Damage* wd, struct block_list *src, struct if (sd && sd->flicker) //Force RL_H_MINE deals fire damage if activated by RL_FLICKER element = ELE_FIRE; break; + case NW_BASIC_GRENADE: + case NW_HASTY_FIRE_IN_THE_HOLE: + case NW_GRENADES_DROPPING: + case NW_MISSION_BOMBARD: + // Night Watch Grenade Fragment elementals affecting those skills. + if( sc != nullptr ){ + if( sc->getSCE( SC_GRENADE_FRAGMENT_1 ) != nullptr ){ + element = ELE_WATER; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_2 ) != nullptr ){ + element = ELE_WIND; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_3 ) != nullptr ){ + element = ELE_EARTH; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_4 ) != nullptr ){ + element = ELE_FIRE; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_5 ) != nullptr ){ + element = ELE_DARK; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_6 ) != nullptr ){ + element = ELE_HOLY; + } + } + break; } if (sc && sc->getSCE(SC_GOLDENE_FERSE) && ((!skill_id && (rnd() % 100 < sc->getSCE(SC_GOLDENE_FERSE)->val4)) || skill_id == MH_STAHL_HORN)) @@ -4186,6 +4245,18 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s } break; #endif + case NW_SPIRAL_SHOOTING: + if (sd && sd->weapontype1 == W_GRENADE) + wd->div_ += 1; + break; + case NW_MAGAZINE_FOR_ONE: + if (sd && sd->weapontype1 == W_GATLING) + wd->div_ += 4; + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if (sd && sd->weapontype1 == W_GATLING) + wd->div_ += 3; + break; } } @@ -5864,6 +5935,85 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; + case NW_HASTY_FIRE_IN_THE_HOLE: + skillratio += -100 + 1500 + 1050 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 20; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_BASIC_GRENADE: + skillratio += -100 + 1000 + 950 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 50; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_GRENADES_DROPPING: + skillratio += -100 + 550 + 850 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 30; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_WILD_FIRE: + skillratio += -100 + 1000 + 2300 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 500 * skill_lv; + if (sd && sd->weapontype1 == W_SHOTGUN) + skillratio += 150 * skill_lv; + RE_LVL_DMOD(100); + break; + case NW_MAGAZINE_FOR_ONE: + skillratio += -100 + 100 + 450 * ( skill_lv - 1 ); + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 100 * skill_lv; + if (sd && sd->weapontype1 == W_REVOLVER) + skillratio += 50 + 100 * (skill_lv-1); + RE_LVL_DMOD(100); + break; + case NW_SPIRAL_SHOOTING: + skillratio += -100 + 1000 + 1500 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 150 * skill_lv; + if (sd && sd->weapontype1 == W_RIFLE) + skillratio += 200 + 200 * skill_lv; + RE_LVL_DMOD(100); + break; + case NW_ONLY_ONE_BULLET: + skillratio += -100 + 800 + 1350 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 350 * skill_lv; + if (sd && sd->weapontype1 == W_REVOLVER) { + skillratio += 150 * skill_lv; + } + RE_LVL_DMOD(100); + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if (sd && sd->weapontype1 == W_GATLING) { + skillratio += -100 + 300 * skill_lv; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 100 * skill_lv; + } else { + skillratio += -100 + 800 + 700 * skill_lv; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 200 * skill_lv; + } + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_MISSION_BOMBARD: + if( wd->miscflag&SKILL_ALTDMG_FLAG ){ + skillratio += -100 + 5000 + 1800 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 100; + }else{ + skillratio += -100 + 800 + 200 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 30; + } + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; } return skillratio; } @@ -6089,6 +6239,8 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st if (sc->getSCE(SC_MIRACLE)) anger_id = 2; // Always treat all monsters as star flagged monster when in miracle state + if (sc->getSCE(SC_HIDDEN_CARD) && (wd->flag&BF_LONG) == BF_LONG) + RE_ALLATK_ADDRATE(wd, sc->getSCE(SC_HIDDEN_CARD)->val3); } if ((wd->flag&(BF_LONG|BF_MAGIC)) == BF_LONG) { @@ -9773,6 +9925,113 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sd->state.autocast = 0; } + if( sc->getSCE( SC_AUTO_FIRING_LAUNCHER ) ){ + uint16 skill_id; + uint16 skill_lv; + + switch( sc->getSCE( SC_AUTO_FIRING_LAUNCHER )->val1 ){ + case 1: + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 6, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 2: + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 7, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 3: + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 3, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 8, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 4: + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 5, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 9, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 5: + skill_id = NW_GRENADES_DROPPING; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 3, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 7, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 10, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + } + } + // Autocasted skills from super elemental supportive buffs. if (sc->getSCE(SC_FLAMETECHNIC_OPTION) && rnd() % 100 < 7) battle_autocast_elembuff_skill(sd, target, MG_FIREBOLT, tick, flag); diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index d1f1451fcef..c739b58c7a1 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -1900,6 +1900,16 @@ export_constant(SC_GROUNDGRAVITY); export_constant(SC_BREAKINGLIMIT); export_constant(SC_RULEBREAK); + export_constant(SC_INTENSIVE_AIM); + export_constant(SC_INTENSIVE_AIM_COUNT); + export_constant(SC_GRENADE_FRAGMENT_1); + export_constant(SC_GRENADE_FRAGMENT_2); + export_constant(SC_GRENADE_FRAGMENT_3); + export_constant(SC_GRENADE_FRAGMENT_4); + export_constant(SC_GRENADE_FRAGMENT_5); + export_constant(SC_GRENADE_FRAGMENT_6); + export_constant(SC_AUTO_FIRING_LAUNCHER); + export_constant(SC_HIDDEN_CARD); #ifdef RENEWAL export_constant(SC_EXTREMITYFIST2); diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 303ee1d2bba..293616f2671 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -4794,6 +4794,29 @@ static TIMER_FUNC(skill_timerskill){ skill_unitsetting(src, skl->skill_id, skl->skill_lv, tmpx, tmpy, skill_get_unit_interval(skl->skill_id)); } break; + case NW_HASTY_FIRE_IN_THE_HOLE: + skill_castend_pos2(src, skl->x, skl->y, skl->skill_id, skl->skill_lv, tick, skl->flag); + break; + case NW_GRENADES_DROPPING: { + int area = skill_get_splash(skl->skill_id, skl->skill_lv); + short tmpx = 0, tmpy = 0; + + tmpx = skl->x - area + rnd() % (area * 2 + 1); + tmpy = skl->y - area + rnd() % (area * 2 + 1); + skill_unitsetting(src, skl->skill_id, skl->skill_lv, tmpx, tmpy, skl->flag); + } + break; + case NW_MISSION_BOMBARD: { + int area = skill_get_unit_range(skl->skill_id, skl->skill_lv); + int range = skill_get_splash(skl->skill_id, skl->skill_lv); + short tmpx = 0, tmpy = 0; + + tmpx = skl->x - range + rnd() % (range * 2 + 1); + tmpy = skl->y - range + rnd() % (range * 2 + 1); + map_foreachinarea(skill_area_sub, src->m, tmpx - range, tmpy - range, tmpx + range, tmpy + range, BL_CHAR, + src, skl->skill_id, skl->skill_lv, tick, skl->flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + } + break; } } } while (0); @@ -5235,6 +5258,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case ABR_DUAL_CANNON_FIRE: case ABR_INFINITY_BUSTER: case MT_TRIPLE_LASER: + case NW_MISSION_BOMBARD: + case NW_HASTY_FIRE_IN_THE_HOLE: + case NW_BASIC_GRENADE: + case NW_WILD_FIRE: skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; case DK_DRAGONIC_AURA: @@ -5916,6 +5943,24 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } } break; + case NW_THE_VIGILANTE_AT_NIGHT: + if (flag & 1) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + break; + case NW_SPIRAL_SHOOTING: + if (flag & 1) { + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + } else { + int splash = skill_get_splash(skill_id, skill_lv); + + if (sd && sd->weapontype1 == W_GRENADE) + splash += 2; + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, splash, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + } + break; //Place units around target case NJ_BAKUENRYU: @@ -7077,6 +7122,13 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } break; + case NW_MAGAZINE_FOR_ONE: + case NW_ONLY_ONE_BULLET: + skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + default: ShowWarning("skill_castend_damage_id: Unknown skill used:%d\n",skill_id); clif_skill_damage(src, bl, tick, status_get_amotion(src), tstatus->dmotion, @@ -7101,7 +7153,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } return 0; @@ -7297,6 +7350,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui type = skill_get_sc(skill_id); tsc = status_get_sc(bl); + status_change* sc = status_get_sc(src); tsce = (tsc && type != SC_NONE)?tsc->getSCE(type):NULL; if (src!=bl && type > SC_NONE && @@ -7651,8 +7705,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui return 1; } - status_change* sc = status_get_sc(src); - if( sc && tsc ) { if( !sc->getSCE(SC_MARIONETTE) && !tsc->getSCE(SC_MARIONETTE2) ) @@ -8025,7 +8077,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui sc_start(src, bl, type, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); } else { uint16 climax_lv = 0, splash_size = skill_get_splash(skill_id, skill_lv); - status_change *sc = status_get_sc(src); if (sc && sc->getSCE(SC_CLIMAX)) climax_lv = sc->getSCE(SC_CLIMAX)->val1; @@ -8566,7 +8617,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case ABC_ABYSS_DAGGER: case BO_EXPLOSIVE_POWDER: { - status_change *sc = status_get_sc(src); int starget = BL_CHAR|BL_SKILL; if (skill_id == SR_HOWLINGOFLION) @@ -11176,8 +11226,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case WL_SUMMONWB: case WL_SUMMONSTONE: { - status_change *sc = status_get_sc(src); - if (sc == nullptr) break; @@ -11687,7 +11735,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case WM_LERADS_DEW: case WM_UNLIMITED_HUMMING_VOICE: if( flag&1 ) { // These affect to to all party members near the caster. - status_change *sc = status_get_sc(src); if( sc && sc->getSCE(type) ) { sc_start2(src,bl,type,100,skill_lv,pc_checkskill(sd, WM_LESSON),skill_get_time(skill_id,skill_lv)); } @@ -12094,9 +12141,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui s_elemental_data *ele = BL_CAST(BL_ELEM, src); if( ele ) { sc_type type2 = (sc_type)(type-1); - status_change *sc = status_get_sc(&ele->bl); + status_change *esc = status_get_sc(&ele->bl); - if( (sc && sc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { + if( (esc && esc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { status_change_end(src,type); status_change_end(bl,type2); } else { @@ -12121,11 +12168,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case EL_WATER_SCREEN: { s_elemental_data *ele = BL_CAST(BL_ELEM, src); if( ele ) { - status_change *sc = status_get_sc(&ele->bl); + status_change *esc = status_get_sc(&ele->bl); sc_type type2 = (sc_type)(type-1); clif_skill_nodamage(src,src,skill_id,skill_lv,1); - if( (sc && sc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { + if( (esc && esc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { status_change_end(bl,type); status_change_end(src,type2); } else { @@ -12865,6 +12912,54 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id); break; + case NW_THE_VIGILANTE_AT_NIGHT: + i = skill_get_splash(skill_id, skill_lv); + skill_area_temp[0] = 0; + skill_area_temp[1] = bl->id; + skill_area_temp[2] = 0; + + if (sd && sd->weapontype1 == W_GATLING) { + i += 3; + clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING, skill_lv, 1); + } else + clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, i, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + + case NW_INTENSIVE_AIM: + if (tsc && tsc->getSCE(type)) { + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + status_change_end(bl, type); + } else { + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + } + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + + case NW_HIDDEN_CARD: + case NW_AUTO_FIRING_LAUNCHER: + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + + case NW_GRENADE_FRAGMENT: + status_change_end(src, type); + if (skill_lv < 7) + sc_start(src, bl, (sc_type)(SC_GRENADE_FRAGMENT_1 -1 + skill_lv), 100, skill_lv, skill_get_time(skill_id, skill_lv)); + else if (skill_lv == 7) { + status_change_end(src, SC_GRENADE_FRAGMENT_1); + status_change_end(src, SC_GRENADE_FRAGMENT_2); + status_change_end(src, SC_GRENADE_FRAGMENT_3); + status_change_end(src, SC_GRENADE_FRAGMENT_4); + status_change_end(src, SC_GRENADE_FRAGMENT_5); + status_change_end(src, SC_GRENADE_FRAGMENT_6); + } + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + default: { std::shared_ptr skill = skill_db.find(skill_id); ShowWarning("skill_castend_nodamage_id: missing code case for skill %s(%d)\n", skill ? skill->name : "UNKNOWN", skill_id); @@ -12875,8 +12970,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } if (skill_id != SR_CURSEDCIRCLE && skill_id != NPC_SR_CURSEDCIRCLE) { - status_change *sc = status_get_sc(src); - if (sc && sc->getSCE(SC_CURSEDCIRCLE_ATKER)) // Should only remove after the skill had been casted. status_change_end(src,SC_CURSEDCIRCLE_ATKER); } @@ -12896,7 +12989,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } skill_onskillusage(sd, bl, skill_id, tick); // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } map_freeblock_unlock(); @@ -13603,6 +13697,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SU_CN_METEOR: case NPC_RAINOFMETEOR: case HN_METEOR_STORM_BUSTER: + case NW_GRENADES_DROPPING: break; //Effect is displayed on respective switch case. default: if(skill_get_inf(skill_id)&INF_SELF_SKILL) @@ -13643,6 +13738,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui break; case SR_RIDEINLIGHTNING: + case NW_BASIC_GRENADE: i = skill_get_splash(skill_id, skill_lv); map_foreachinallarea(skill_area_sub, src->m, x-i, y-i, x+i, y+i, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_damage_id); @@ -14545,6 +14641,53 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } break; + case NW_WILD_FIRE: + i = skill_get_splash(skill_id, skill_lv); + if (sd && sd->status.weapon == W_GRENADE) + i += 2; + map_foreachinallarea(skill_area_sub, + src->m, x - i, y - i, x + i, y + i, BL_CHAR, + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, + skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + case NW_HASTY_FIRE_IN_THE_HOLE: + i = skill_get_splash(skill_id, skill_lv); + if (flag & 1){ + i++; + } + if (flag & 2){ + i++; + } + map_foreachinallarea(skill_area_sub, + src->m, x - i, y - i, x + i, y + i, BL_CHAR, + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, + skill_castend_damage_id); + if (!(flag & 1)) { + skill_addtimerskill(src, tick + 300, 0, x, y, skill_id, skill_lv, 0, flag | 1 | SKILL_NOCONSUME_REQ); + skill_addtimerskill(src, tick + 600, 0, x, y, skill_id, skill_lv, 0, flag | 3 | SKILL_NOCONSUME_REQ); + } + break; + case NW_GRENADES_DROPPING: { + uint16 splash = skill_get_splash(skill_id, skill_lv); + uint16 tmpx = rnd_value( x - splash, x + splash ); + uint16 tmpy = rnd_value( y - splash, y + splash ); + skill_unitsetting(src, skill_id, skill_lv, tmpx, tmpy, flag); + for (i = 0; i <= (skill_get_time(skill_id, skill_lv) / skill_get_unit_interval(skill_id)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_unit_interval(skill_id), 0, x, y, skill_id, skill_lv, 0, flag); + } + } break; + case NW_MISSION_BOMBARD: + i = skill_get_splash(skill_id,skill_lv); + map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR|BL_SKILL,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|SKILL_ALTDMG_FLAG|1,skill_castend_damage_id); + skill_unitsetting(src, skill_id, skill_lv, x, y, flag); + + for (i = 1; i <= (skill_get_time(skill_id, skill_lv) / skill_get_unit_interval(skill_id)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_unit_interval(skill_id), 0, x, y, skill_id, skill_lv, 0, flag); + } + break; + default: ShowWarning("skill_castend_pos2: Unknown skill used:%d\n",skill_id); return 1; @@ -14563,7 +14706,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } skill_onskillusage(sd, NULL, skill_id, tick); // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } return 0; @@ -15211,6 +15355,10 @@ std::shared_ptr skill_unitsetting(struct block_list *src, ui case WH_FLAMETRAP: limit += 3000 * (sd ? pc_checkskill(sd, WH_ADVANCED_TRAP) : 5); break; + + case NW_GRENADES_DROPPING: + limit = skill_get_time2(skill_id,skill_lv); + break; } // Init skill unit group @@ -18711,6 +18859,8 @@ struct s_skill_condition skill_get_requirement(map_session_data* sd, uint16 skil req.mhp = skill->require.mhp[skill_lv-1]; req.weapon = skill->require.weapon; req.ammo_qty = skill->require.ammo_qty[skill_lv-1]; + if (skill_id == NW_MAGAZINE_FOR_ONE && sd->weapontype1 == W_GATLING) + req.ammo_qty += 4; if (req.ammo_qty) req.ammo = skill->require.ammo; diff --git a/src/map/skill.hpp b/src/map/skill.hpp index c1ac243df33..16c61323925 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -41,6 +41,8 @@ class status_change; /// To control alternative skill scalings #define SKILL_ALTDMG_FLAG 0x10 +/// Make skill ignore requirement consumption [Muh] +#define SKILL_NOCONSUME_REQ 0x20 /// Constants to identify a skill's nk value (damage properties) /// The NK value applies only to non INF_GROUND_SKILL skills diff --git a/src/map/status.cpp b/src/map/status.cpp index f1490db7c1b..06621064ee3 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -4169,6 +4169,10 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) base_status->mdef++; } +// ----- CONCENTRATION CALCULATION ----- + if ((skill = pc_checkskill(sd, NW_GRENADE_MASTERY)) > 0) + base_status->con += skill; + // ------ ATTACK CALCULATION ------ // Base batk value is set in status_calc_misc @@ -4383,6 +4387,8 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) base_status->patk += skill; if ((skill = pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) > 0) base_status->smatk += skill; + if ((skill = pc_checkskill(sd, NW_P_F_I)) > 0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) + base_status->patk += skill + 2; // 2-Handed Staff Mastery if( sd->status.weapon == W_2HSTAFF && ( skill = pc_checkskill( sd, AG_TWOHANDSTAFF ) ) > 0 ){ @@ -4759,6 +4765,8 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) sd->bonus.short_attack_atk_rate += 5 * sc->getSCE( SC_RUSH_QUAKE2 )->val1; sd->bonus.long_attack_atk_rate += 5 * sc->getSCE( SC_RUSH_QUAKE2 )->val1; } + if (sc->getSCE(SC_HIDDEN_CARD)) + sd->bonus.long_attack_atk_rate += sc->getSCE(SC_HIDDEN_CARD)->val3; if (sc->getSCE(SC_DEADLY_DEFEASANCE)) sd->special_state.no_magic_damage = 0; if (sc->getSCE(SC_CLIMAX_DES_HU)) @@ -7070,6 +7078,8 @@ static unsigned short status_calc_batk(struct block_list *bl, status_change *sc, batk += 20; if(sc->getSCE(SC_SKF_ATK)) batk += sc->getSCE(SC_SKF_ATK)->val1; + if (sc->getSCE(SC_INTENSIVE_AIM)) + batk += 150; return (unsigned short)cap_value(batk,0,USHRT_MAX); } @@ -7386,6 +7396,8 @@ static signed short status_calc_critical(struct block_list *bl, status_change *s critical += sc->getSCE(SC_MTF_HITFLEE)->val1; if (sc->getSCE(SC_PACKING_ENVELOPE9)) critical += sc->getSCE(SC_PACKING_ENVELOPE9)->val1 * 10; + if (sc->getSCE(SC_INTENSIVE_AIM)) + critical += 300; return (short)cap_value(critical,10,SHRT_MAX); } @@ -7462,6 +7474,8 @@ static signed short status_calc_hit(struct block_list *bl, status_change *sc, in hit += sc->getSCE(SC_LIMIT_POWER_BOOSTER)->val1; if (sc->getSCE(SC_ACARAJE)) hit += 5; + if (sc->getSCE(SC_INTENSIVE_AIM)) + hit += 250; return (short)cap_value(hit,1,SHRT_MAX); } @@ -8518,6 +8532,8 @@ static signed short status_calc_patk(struct block_list *bl, status_change *sc, i if( sc->getSCE( SC_ATTACK_STANCE ) ){ patk += sc->getSCE( SC_ATTACK_STANCE )->val3; } + if (sc->getSCE(SC_HIDDEN_CARD)) + patk += sc->getSCE(SC_HIDDEN_CARD)->val2; return (short)cap_value(patk, 0, SHRT_MAX); } @@ -12741,6 +12757,13 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_WEAPONBREAKER: val2 = val1 * 2 * 100; // Chance to break weapon break; + case SC_INTENSIVE_AIM: + tick = 500; + break; + case SC_HIDDEN_CARD: + val2 = 3 * val1; + val3 = 10 * val1; + break; default: if (calc_flag.none() && scdb->skill_id == 0 && scdb->icon == EFST_BLANK && scdb->opt1 == OPT1_NONE && scdb->opt2 == OPT2_NONE && scdb->state.none() && scdb->flag.none() && scdb->endonstart.empty() && scdb->endreturn.empty() && scdb->fail.empty() && scdb->endonend.empty()) { @@ -14891,6 +14914,15 @@ TIMER_FUNC(status_change_timer){ if (sce->val4 >= 0) skill_castend_damage_id( bl, bl, NPC_KILLING_AURA, sce->val1, tick, 0 ); break; + case SC_INTENSIVE_AIM: + if (!sc || !sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + sce->val4 = 0; + if (sce->val4 < 10) { + sce->val4++; + sc_start(bl, bl, SC_INTENSIVE_AIM_COUNT, 100, sce->val4, INFINITE_TICK); + } + sc_timer_next(500 + tick); + return 0; } // If status has an interval and there is at least 100ms remaining time, wait for next interval diff --git a/src/map/status.hpp b/src/map/status.hpp index fb1a3a95aa7..16b7cc63817 100644 --- a/src/map/status.hpp +++ b/src/map/status.hpp @@ -1293,6 +1293,18 @@ enum sc_type : int16 { SC_BREAKINGLIMIT, SC_RULEBREAK, + // Night Watch + SC_INTENSIVE_AIM, + SC_INTENSIVE_AIM_COUNT, + SC_GRENADE_FRAGMENT_1, + SC_GRENADE_FRAGMENT_2, + SC_GRENADE_FRAGMENT_3, + SC_GRENADE_FRAGMENT_4, + SC_GRENADE_FRAGMENT_5, + SC_GRENADE_FRAGMENT_6, + SC_AUTO_FIRING_LAUNCHER, + SC_HIDDEN_CARD, + #ifdef RENEWAL SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled #endif From 3b6c3b61c08898d21f9356b2df98316ff265a1e6 Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Sun, 10 Mar 2024 22:46:09 +0100 Subject: [PATCH 15/24] Update SU_LUNATICCARROTBEAT formula (#8152) Taken from #7024 Co-authored-by: munkrej --- src/map/battle.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index ac181660acb..e723511f5d6 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5464,10 +5464,12 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case SU_LUNATICCARROTBEAT: case SU_LUNATICCARROTBEAT2: - skillratio += 100 + 100 * skill_lv + sstatus->str * 5; // !TODO: What's the STR bonus? - RE_LVL_DMOD(100); + skillratio += 100 + 100 * skill_lv; if (sd && pc_checkskill(sd, SU_SPIRITOFLIFE)) skillratio += skillratio * status_get_hp(src) / status_get_max_hp(src); + if (status_get_lv(src) > 99) + skillratio += sstatus->str; + RE_LVL_DMOD(100); break; case SU_SVG_SPIRIT: skillratio += 150 + 150 * skill_lv; From 0865e160cb5b3668a8579dd082d546473e173cbb Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 17:25:05 +0100 Subject: [PATCH 16/24] Rebalance Night Watch 2022-12-21 (#8161) * The Vigilante at Night - Increases SP consumption from 65 to 88 based on level 5. - Reduces area of effect of gatling gun from 13 x 13 cells to 11 x 11 cells based on level 5. * Only One Bullet - Increases cooldown from 0.3 seconds to 0.35 seconds. - Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5. * Spiral Shooting - Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5. * Magazine for One - Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5. * Wild Fire - Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5. * Basic Grenade - Increases base damage from 5750%Atk to 12000%Atk based on level 5. * Hasty Fire in the Hole - Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5. Co-authored-by: Lemongrass3110 --- db/re/skill_db.yml | 12 ++++++------ src/map/battle.cpp | 20 ++++++++++---------- src/map/skill.cpp | 2 +- 3 files changed, 17 insertions(+), 17 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index e3bf3005b5b..3f3c2a454e2 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -41447,15 +41447,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 49 + Amount: 72 - Level: 2 - Amount: 53 + Amount: 76 - Level: 3 - Amount: 57 + Amount: 80 - Level: 4 - Amount: 61 + Amount: 84 - Level: 5 - Amount: 65 + Amount: 88 Weapon: Gatling: true Shotgun: true @@ -41476,7 +41476,7 @@ Body: Element: Weapon GiveAp: 1 AfterCastActDelay: 500 - Cooldown: 300 + Cooldown: 350 CastCancel: true FixedCastTime: 1000 Requires: diff --git a/src/map/battle.cpp b/src/map/battle.cpp index e723511f5d6..069bfa3cc38 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5938,13 +5938,13 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case NW_HASTY_FIRE_IN_THE_HOLE: - skillratio += -100 + 1500 + 1050 * skill_lv; + skillratio += -100 + 1500 + 1500 * skill_lv; skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 20; skillratio += 5 * sstatus->con; RE_LVL_DMOD(100); break; case NW_BASIC_GRENADE: - skillratio += -100 + 1000 + 950 * skill_lv; + skillratio += -100 + 1500 + 2100 * skill_lv; skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 50; skillratio += 5 * sstatus->con; RE_LVL_DMOD(100); @@ -5956,39 +5956,39 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case NW_WILD_FIRE: - skillratio += -100 + 1000 + 2300 * skill_lv; + skillratio += -100 + 1500 + 3000 * skill_lv; skillratio += 5 * sstatus->con; if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 500 * skill_lv; if (sd && sd->weapontype1 == W_SHOTGUN) - skillratio += 150 * skill_lv; + skillratio += 200 * skill_lv; RE_LVL_DMOD(100); break; case NW_MAGAZINE_FOR_ONE: - skillratio += -100 + 100 + 450 * ( skill_lv - 1 ); + skillratio += -100 + 250 + 500 * skill_lv; skillratio += 5 * sstatus->con; if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 100 * skill_lv; if (sd && sd->weapontype1 == W_REVOLVER) - skillratio += 50 + 100 * (skill_lv-1); + skillratio += 50 + 300 * skill_lv; RE_LVL_DMOD(100); break; case NW_SPIRAL_SHOOTING: - skillratio += -100 + 1000 + 1500 * skill_lv; + skillratio += -100 + 1200 + 1700 * skill_lv; skillratio += 5 * sstatus->con; if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 150 * skill_lv; if (sd && sd->weapontype1 == W_RIFLE) - skillratio += 200 + 200 * skill_lv; + skillratio += 200 + 1100 * skill_lv; RE_LVL_DMOD(100); break; case NW_ONLY_ONE_BULLET: - skillratio += -100 + 800 + 1350 * skill_lv; + skillratio += -100 + 1200 + 3000 * skill_lv; skillratio += 5 * sstatus->con; if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 350 * skill_lv; if (sd && sd->weapontype1 == W_REVOLVER) { - skillratio += 150 * skill_lv; + skillratio += 400 * skill_lv; } RE_LVL_DMOD(100); break; diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 293616f2671..34c8eb52205 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -12919,7 +12919,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui skill_area_temp[2] = 0; if (sd && sd->weapontype1 == W_GATLING) { - i += 3; + i = 5; // 11x11 clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING, skill_lv, 1); } else clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN, skill_lv, 1); From 5efd5b8c95a43cab207f7fa13e17ba58f84e8e8a Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 18:58:17 +0100 Subject: [PATCH 17/24] Rebalance Hyper Novice 2024-02-05 (#8156) * Double Bowling Bash - Increases base damage from 3200+(Self Study Tactics skill level x 30)%Atk to 4250+(Self Study Tactics skill level x 30)%Atk per hit based on level 10. * Shield Chain Rush - Increases base damage from 5700+(Self Study Tactics skill level x 30)%Atk to 11350+(Self Study Tactics skill level x 30)%Atk based on level 10. * Spiral Pierce Max - Increases base damage from 8700+(Self Study Tactics skill level x 30)%Atk x size correction to 16000+(Self Study Tactics skill level x 30)%Atk x size correction based on level 10. * Breaking Limit - Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 70% to 120%. * Hell's Drive - Increases base damage from 8500+(Self Study Sorcery skill level x 30)%Atk to 10700+(Self Study Sorcery skill level x 30)%Matk based on level 10. --- src/map/battle.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 069bfa3cc38..d6ef5079a91 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -1846,7 +1846,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam switch (skill_id) { case HN_SHIELD_CHAIN_RUSH: case HN_DOUBLEBOWLINGBASH: - damage += damage * 70 / 100; + damage += damage * 120 / 100; break; case HN_MEGA_SONIC_BLOW: case HN_SPIRAL_PIERCE_MAX: @@ -5901,7 +5901,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += -100 + 50000; break; case HN_SPIRAL_PIERCE_MAX: - skillratio += -100 + 700 + 800 * skill_lv; + skillratio += -100 + 1000 + 1500 * skill_lv; skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; skillratio += 5 * sstatus->pow; switch (status_get_size(target)){ @@ -5918,7 +5918,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case HN_SHIELD_CHAIN_RUSH: - skillratio += -100 + 700 + 500 * skill_lv; + skillratio += -100 + 850 + 1050 * skill_lv; skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); @@ -5932,7 +5932,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case HN_DOUBLEBOWLINGBASH: - skillratio += -100 + 200 + 300 * skill_lv; + skillratio += -100 + 250 + 400 * skill_lv; skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); @@ -8435,7 +8435,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case HN_HELLS_DRIVE: - skillratio += -100 + 1500 + 700 * skill_lv; + skillratio += -100 + 1700 + 900 * skill_lv; skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 4 * skill_lv; skillratio += 5 * sstatus->spl; RE_LVL_DMOD(100); From c9582cc4fd7e72de5bb8bbb388cdb4ee0cc1d08b Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 18:58:31 +0100 Subject: [PATCH 18/24] Rebalance Imperial Guard 2024-02-05 (#8155) * Guardian Shield - Reworks AP condition from recovering AP to consuming 35 AP upon using instead. - Reduces skill duration from 60 seconds to 40 seconds. - Increases skill cooldown from 15 seconds to 25 seconds. - Reduces global cooldown from 1 second to 0.3 seconds. - Reduces factor weight of MaxHP in skill formula from 50% to 30%. - Reduces final durability factor of skill level from 250% to 125% based on level 5. * Cross Rain - Increases AP recovery rate from 4 to 6. - Increases base damage from 3200+(Spear & Sword Mastery skill level x 100)%/4500+(Spear & Sword Mastery skill level x 150)%(Holy Shield)Matk to 4500+(Spear & Sword Mastery skill level x 100)%/6500+(Spear & Sword Mastery skill level x 150)%(Holy Shield)Matk per hit based on level 10. * Holy Shield - No longer be removed by Dispell or Clearance. * Shield Shooting - Increases AP recovery rate from 3 to 5. - Increases base damage from 14900+(Shield Mastery skill level x 250)%Atk to 18500+(Shield Mastery skill level x 750)%Atk based on level 5. - Increases factor weight of shield refine rate in skill formula from 25 to 100. - Increases factor weight of POW in skill formula from 7 to 10. * Overslash - Increases AP recovery rate from 3 to 5. - Increases base damage from 1600+(Spear & Sword Mastery skill level x 250)%Atk to 2200+(Spear & Sword Mastery skill level x 500)%Atk per hit based on level 10. * Judgement Cross - Changes damage property from holy to neutral. --- db/re/skill_db.yml | 16 ++++++++-------- db/re/status.yml | 3 +++ src/map/battle.cpp | 16 ++++++++-------- src/map/status.cpp | 2 +- 4 files changed, 20 insertions(+), 17 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 3f3c2a454e2..43e4c25d10b 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -36847,16 +36847,16 @@ Body: Toggleable: true Hit: Single HitCount: 1 - GiveAp: 15 SplashArea: 10 CastCancel: true CastTime: 2000 - AfterCastActDelay: 500 - Duration1: 60000 - Cooldown: 15000 + AfterCastActDelay: 300 + Duration1: 40000 + Cooldown: 25000 FixedCastTime: 1000 Requires: SpCost: 60 + ApCost: 35 Status: Guard_Stance: true Status: Guardian_S @@ -37018,7 +37018,7 @@ Body: Range: 9 Hit: Multi_Hit HitCount: -10 - Element: Holy + Element: Neutral CastCancel: true CastTime: 2000 Cooldown: 5000 @@ -37058,7 +37058,7 @@ Body: Hit: Multi_Hit HitCount: -7 Element: Weapon - GiveAp: 3 + GiveAp: 5 SplashArea: - Level: 1 Area: 2 @@ -37105,7 +37105,7 @@ Body: HitCount: 3 Element: Weapon SplashArea: 3 - GiveAp: 3 + GiveAp: 5 CastCancel: true CastTime: 1000 AfterCastActDelay: 500 @@ -37145,7 +37145,7 @@ Body: Hit: Single HitCount: 1 Element: Holy - GiveAp: 4 + GiveAp: 6 CastCancel: true CastTime: 1000 AfterCastActDelay: 150 diff --git a/db/re/status.yml b/db/re/status.yml index e3eab6f6cfc..8c215b79a60 100644 --- a/db/re/status.yml +++ b/db/re/status.yml @@ -7937,6 +7937,9 @@ Body: Flags: BlEffect: true DisplayPc: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true - Status: Ultimate_S Icon: EFST_ULTIMATE_S DurationLookup: IG_ULTIMATE_SACRIFICE diff --git a/src/map/battle.cpp b/src/map/battle.cpp index d6ef5079a91..85bf1521f5f 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5624,22 +5624,22 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * i / 100; break; case IG_SHIELD_SHOOTING: - skillratio += -100 + 650 + 2850 * skill_lv; - skillratio += 7 * sstatus->pow; - skillratio += skill_lv * 50 * pc_checkskill( sd, IG_SHIELD_MASTERY ); + skillratio += -100 + 1000 + 3500 * skill_lv; + skillratio += 10 * sstatus->pow; + skillratio += skill_lv * 150 * pc_checkskill( sd, IG_SHIELD_MASTERY ); if (sd) { // Damage affected by the shield's weight and refine. Need official formula. [Rytech] short index = sd->equip_index[EQI_HAND_L]; if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR) { skillratio += (sd->inventory_data[index]->weight * 7 / 6) / 10; - skillratio += sd->inventory.u.items_inventory[index].refine * 25; + skillratio += sd->inventory.u.items_inventory[index].refine * 100; } } RE_LVL_DMOD(100); break; case IG_OVERSLASH: - skillratio += -100 + 160 * skill_lv; - skillratio += pc_checkskill(sd, IG_SPEAR_SWORD_M) * 25 * skill_lv; + skillratio += -100 + 220 * skill_lv; + skillratio += pc_checkskill(sd, IG_SPEAR_SWORD_M) * 50 * skill_lv; skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); if ((i = pc_checkskill_imperial_guard(sd, 3)) > 0) @@ -8268,9 +8268,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list break; case IG_CROSS_RAIN: if( sc && sc->getSCE( SC_HOLY_S ) ){ - skillratio += -100 + ( 450 + 15 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; + skillratio += -100 + ( 650 + 15 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; }else{ - skillratio += -100 + ( 320 + 10 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; + skillratio += -100 + ( 450 + 10 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; } skillratio += 7 * sstatus->spl; RE_LVL_DMOD(100); diff --git a/src/map/status.cpp b/src/map/status.cpp index 06621064ee3..632c5b272b4 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -12616,7 +12616,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick = INFINITE_TICK; break; case SC_GUARDIAN_S: - val2 = ( status->max_hp / 2 ) * ( 50 * val1 ) / 100 + 15 * status->sta; // Barrier HP + val2 = ( status->max_hp * 30 / 100 ) * ( 25 * val1 ) / 100 + 15 * status->sta; // Barrier HP break; case SC_REBOUND_S: val2 = 10 * val1;// Reduced Damage From Devotion From 34e90e9aa9387b2ab25098a7589c71799fc55d59 Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 18:58:45 +0100 Subject: [PATCH 19/24] Rebalance Elemental Master 2024-02-05 (#8154) * Summon Elemental Ardor - Reduces skill cooldown from 900 seconds to 60 seconds. - Passive mode : Flame Technique, increases damage bonus of Fire Bolt from 100% to 400%. * Summon Elemental Diluvio - Reduces skill cooldown from 900 seconds to 60 seconds. - Passive mode : Cold Force, increases damage bonus of Cold Bolt from 100% to 400%. * Summon Elemental Procella - Reduces skill cooldown from 900 seconds to 60 seconds. - Passive mode : Grace Breeze, increases damage bonus of Lightning Bolt from 100% to 400%. * Summon Elemental Terremotus - Reduces skill cooldown from 900 seconds to 60 seconds. - Passive mode : Earth Care, increases damage bonus of Earth Spike from 80% to 800%. * Summon Elemental Serpens - Reduces skill cooldown from 900 seconds to 60 seconds. - Passive mode : Deep Poisoning, increases damage bonus of Killing Cloud from 50% to 1500%. * Conflagration - Increases global cooldown from 0.5 seconds to 0.7 seconds. - Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5. - Reduces the chance of inflicting [blaze] on each hit from 60% to 3%. * Diamond Storm - Increases base damage from 8150%/14400%(spirit)Matk to 12500%/20800%(spirit)Matk based on level 5. - Reduces the chance of inflicting [quench] on each hit from 90% to 5%. * Lightning Land - Increases global cooldown from 0.5 seconds to 0.7 seconds. - Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5. - Reduces the chance of inflicting [torrent] on each hit from 60% to 3%. * Terra Drive - Increases base damage from 8150%/14400%(spirit)Matk to 12500%/20800%(spirit)Matk based on level 5. - Reduces the chance of inflicting [concretion] on each hit from 90% to 5%. * Venom Swamp - Increases global cooldown from 0.5 seconds to 0.7 seconds. - Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5. - Reduces the chance of inflicting [severe poison] on each hit from 60% to 3%. * Elemental Buster - Reduces AP consumption from 30 to 15. - Reduces skill cooldown from 5 seconds to 2 seconds. - Increases base damage from 22500%/24000%(dragon and formless)Matk to 27050%/28550%(dragon and formless)Matk based on level 10. --- db/re/skill_db.yml | 20 ++++++++++---------- src/map/battle.cpp | 36 ++++++++++++++++++++++-------------- src/map/skill.cpp | 10 +++++----- 3 files changed, 37 insertions(+), 29 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 43e4c25d10b..c02dc3f05a6 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -40909,7 +40909,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 10000 Cooldown: 2000 @@ -40948,7 +40948,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 20000 Cooldown: 2000 @@ -40987,7 +40987,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 20000 Cooldown: 2000 @@ -41068,7 +41068,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41089,7 +41089,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41110,7 +41110,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41131,7 +41131,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41152,7 +41152,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41171,11 +41171,11 @@ Body: CastCancel: true CastTime: 8000 AfterCastActDelay: 500 - Cooldown: 5000 + Cooldown: 2000 FixedCastTime: 1500 Requires: SpCost: 140 - ApCost: 30 + ApCost: 15 - Id: 5381 Name: EM_ELEMENTAL_VEIL Description: Elemental Veil diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 85bf1521f5f..e348392c838 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -7701,7 +7701,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if ((skill_id == MG_FIREBOLT && sc->getSCE(SC_FLAMETECHNIC_OPTION)) || (skill_id == MG_COLDBOLT && sc->getSCE(SC_COLD_FORCE_OPTION)) || (skill_id == MG_LIGHTNINGBOLT && sc->getSCE(SC_GRACE_BREEZE_OPTION))) - skillratio *= 2; + skillratio *= 5; if (sc->getSCE(SC_SPELLFIST) && mflag & BF_SHORT) { skillratio += (sc->getSCE(SC_SPELLFIST)->val3 * 100) + (sc->getSCE(SC_SPELLFIST)->val1 * 50 - 50) - 100; // val3 = used bolt level, val1 = used spellfist level. [Rytech] @@ -7754,7 +7754,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case WZ_EARTHSPIKE: skillratio += 100; if (sc && sc->getSCE(SC_EARTH_CARE_OPTION)) - skillratio += skillratio * 80 / 100; + skillratio += skillratio * 800 / 100; break; #endif case HW_NAPALMVULCAN: @@ -8021,7 +8021,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += (sd ? sd->status.job_level : 0); if (sc->getSCE(SC_DEEP_POISONING_OPTION)) - skillratio += skillratio * 50 / 100; + skillratio += skillratio * 1500 / 100; } break; case NPC_CLOUD_KILL: @@ -8336,46 +8336,53 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } break; case EM_DIAMOND_STORM: - skillratio += -100 + 400 + 1550 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 500 + 2400 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_DILUVIO ) ){ - skillratio += 5000 + 250 * skill_lv + 5 * sstatus->spl; + skillratio += 7300 + 200 * skill_lv; + skillratio += 5 * sstatus->spl; } RE_LVL_DMOD(100); break; case EM_LIGHTNING_LAND: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_PROCELLA ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_VENOM_SWAMP: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc && sc->getSCE( SC_SUMMON_ELEMENTAL_SERPENS ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_CONFLAGRATION: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_ARDOR ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_TERRA_DRIVE: - skillratio += -100 + 400 + 1550 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 500 + 2400 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_TERREMOTUS ) ){ - skillratio += 5000 + 250 * skill_lv + 5 * sstatus->spl; + skillratio += 7300 + 200 * skill_lv; + skillratio += 5 * sstatus->spl; } RE_LVL_DMOD(100); @@ -8389,7 +8396,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case EM_ELEMENTAL_BUSTER_WIND: case EM_ELEMENTAL_BUSTER_GROUND: case EM_ELEMENTAL_BUSTER_POISON: - skillratio += -100 + 500 + 2200 * skill_lv + 10 * sstatus->spl; + skillratio += -100 + 550 + 2650 * skill_lv; + skillratio += 10 * sstatus->spl; if (tstatus->race == RC_FORMLESS || tstatus->race == RC_DRAGON) skillratio += 150 * skill_lv; RE_LVL_DMOD(100); diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 34c8eb52205..88108a56a97 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -2190,19 +2190,19 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint status_change_end(bl, SC_SOUNDBLEND); break; case EM_DIAMOND_STORM: - sc_start(src, bl, SC_HANDICAPSTATE_FROSTBITE, 40 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_FROSTBITE, 5, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_LIGHTNING_LAND: - sc_start(src, bl, SC_HANDICAPSTATE_LIGHTNINGSTRIKE, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_LIGHTNINGSTRIKE, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_VENOM_SWAMP: - sc_start(src, bl, SC_HANDICAPSTATE_DEADLYPOISON, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_DEADLYPOISON, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_CONFLAGRATION: - sc_start(src, bl, SC_HANDICAPSTATE_CONFLAGRATION, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_CONFLAGRATION, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_TERRA_DRIVE: - sc_start(src, bl, SC_HANDICAPSTATE_CRYSTALLIZATION, 40 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_CRYSTALLIZATION, 5, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case MT_RUSH_QUAKE: sc_start( src, bl, SC_RUSH_QUAKE1, 100, skill_lv, skill_get_time( skill_id, skill_lv ) ); From 4a3149649efa8968936148a1f957d5645063bf48 Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 18:58:59 +0100 Subject: [PATCH 20/24] Rebalance Abyss Chaser 2024-02-05 (#8153) * Abyss Slayer - Reduces AP consumption from 150 to 120. * Omega Abyss Strike - Reduces fixed casting time from 1.5 seconds to 1 second. - Reduces skill cooldown from 3 seconds to 0.7 seconds. - Reduces AP consumption from 15 to 10. - Changes damage property from neutral to fire. - Increases base damage from 22000%/23500%(angel and demon)Matk to 26500%/28500%(angel and demon)Matk based on level 10. * Abyss Dagger - Increases base damage from 4600%Atk to 7350%Atk based on level 5. * Deft Stab - Increases base damage from 3750%Atk to 6200%Atk based on level 10. - Increases factor weight of POW in skill formula from 5 to 7. * From the Abyss - Reduces skill cooldown from 60 seconds to 30 seconds. - Increases number of hit from 2 hits to 5 hits. - Increases base damage from 2600%Matk to 3400%Matk based on level 5. - No longer be removed by Dispell or Clearance. - Increases the trigger chance of abyss sphere from 15% to 25% based on level 5. * Abyss Square - Increases base damage from 2850+(Magic Sword Mastery skill level x 100)%Matk to 3750+(Magic Sword Mastery skill level x 200)Matk based on level 5. * Chain Reaction Shot - Increases base damage of secondary attack from 12350%Atk to 13550%Atk based on level 5. * Frenzy Shot - Increases AP recovery rate from 1 to 3. - Increases base damage from 6150%Atk to 8250%Atk per hit based on level 10. --- db/re/skill_db.yml | 15 ++++++++------- src/map/battle.cpp | 30 ++++++++++++++++++------------ 2 files changed, 26 insertions(+), 19 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index c02dc3f05a6..2be54927c1e 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -38857,7 +38857,7 @@ Body: Time: 1500 - Level: 5 Time: 1000 - Cooldown: 60000 + Cooldown: 30000 Requires: SpCost: - Level: 1 @@ -38888,26 +38888,27 @@ Body: FixedCastTime: 1000 Requires: SpCost: 100 - ApCost: 150 + ApCost: 120 Status: Abyss_Slayer - Id: 5319 Name: ABC_ABYSS_STRIKE - Description: Abyss Strike + Description: Omega Abyss Strike MaxLevel: 10 Type: Magic TargetType: Ground Range: 9 Hit: Single HitCount: 1 + Element: Fire CastCancel: true CastTime: 2000 AfterCastActDelay: 500 Duration1: 100 - Cooldown: 3000 + Cooldown: 700 FixedCastTime: 1000 Requires: SpCost: 125 - ApCost: 15 + ApCost: 10 Unit: Id: Dummyskill Range: 4 @@ -39022,7 +39023,7 @@ Body: Hit: Multi_Hit HitCount: 2 Element: Weapon - GiveAp: 1 + GiveAp: 3 CastCancel: true AfterCastActDelay: 500 Cooldown: 350 @@ -41240,7 +41241,7 @@ Body: Splash: true Range: 1 Hit: Multi_Hit - HitCount: 2 + HitCount: 5 SplashArea: 4 Requires: SpCost: 1 diff --git a/src/map/battle.cpp b/src/map/battle.cpp index e348392c838..d49827c622d 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -4231,7 +4231,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s break; } case ABC_FRENZY_SHOT: - if( rnd()%100 < 5 * skill_lv ){ + if( rnd_chance( 5 * skill_lv, 100 ) ){ wd->div_ = 3; } break; @@ -5734,7 +5734,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case ABC_ABYSS_DAGGER: - skillratio += -100 + 100 + 900 * skill_lv; + skillratio += -100 + 350 + 1400 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; @@ -5743,20 +5743,22 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case ABC_CHAIN_REACTION_SHOT: - skillratio += -100 + 850 * skill_lv + 15 * sstatus->con; + skillratio += -100 + 850 * skill_lv; + skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; case ABC_CHAIN_REACTION_SHOT_ATK: - skillratio += -100 + 600 + 2350 * skill_lv + 15 * sstatus->con; + skillratio += -100 + 800 + 2550 * skill_lv; + skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; case ABC_DEFT_STAB: - skillratio += -100 + 250 + 350 * skill_lv; - skillratio += 5 * sstatus->pow; + skillratio += -100 + 700 + 550 * skill_lv; + skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); break; case ABC_FRENZY_SHOT: - skillratio += -100 + 150 + 600 * skill_lv; + skillratio += -100 + 250 + 800 * skill_lv; skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; @@ -8307,13 +8309,16 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case ABC_ABYSS_STRIKE: - skillratio += -100 + 2200 * skill_lv + 10 * sstatus->spl; + skillratio += -100 + 2650 * skill_lv; + skillratio += 10 * sstatus->spl; if (tstatus->race == RC_DEMON || tstatus->race == RC_ANGEL) - skillratio += 150 * skill_lv; + skillratio += 200 * skill_lv; RE_LVL_DMOD(100); break; case ABC_ABYSS_SQUARE: - skillratio += -100 + ( 570 + 20 * pc_checkskill( sd, ABC_MAGIC_SWORD_M ) ) * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 750 * skill_lv; + skillratio += 40 * pc_checkskill( sd, ABC_MAGIC_SWORD_M ) * skill_lv; + skillratio += 5 * sstatus->spl; RE_LVL_DMOD(100); break; case TR_METALIC_FURY: @@ -8388,7 +8393,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case ABC_FROM_THE_ABYSS_ATK: - skillratio += -100 + 100 + 500 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 150 + 650 * skill_lv; + skillratio += 5 * sstatus->spl; RE_LVL_DMOD(100); break; case EM_ELEMENTAL_BUSTER_FIRE: @@ -9912,7 +9918,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sd->state.autocast = 0; } - if( sc->getSCE(SC_ABYSSFORCEWEAPON) && sd->abyssball > 0 && rnd() % 100 < 15 ){ + if( sc->getSCE(SC_ABYSSFORCEWEAPON) && sd->abyssball > 0 && rnd_chance( 25, 100 ) ){ uint16 skill_id = ABC_FROM_THE_ABYSS_ATK; uint16 skill_lv = sc->getSCE(SC_ABYSSFORCEWEAPON)->val1; From 3e82cf45a6e69fd712faacafd36f6bea7fcce659 Mon Sep 17 00:00:00 2001 From: Atemo Date: Mon, 11 Mar 2024 19:55:23 +0100 Subject: [PATCH 21/24] Rebalance Night Watch 2024-02-05 (#8164) * Hidden Card - No longer be removed by Dispell or Clearance. * The Vigilante at Night - Increases AP recovery rate from 1 to 2. * Only One Bullet - Increases AP recovery rate from 1 to 2. * Spiral Shooting - Increases AP recovery rate from 1 to 2. * Magazine for One - Increases AP recovery rate from 1 to 2. * Wild Fire - Increases AP recovery rate from 1 to 2. --- db/re/skill_db.yml | 10 +++++----- db/re/status.yml | 4 ++++ 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 2be54927c1e..869e0e56efa 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -41440,7 +41440,7 @@ Body: Area: 3 - Level: 5 Area: 3 - GiveAp: 1 + GiveAp: 2 AfterCastActDelay: 1000 Cooldown: 500 CastCancel: true @@ -41475,7 +41475,7 @@ Body: Hit: Single HitCount: 1 Element: Weapon - GiveAp: 1 + GiveAp: 2 AfterCastActDelay: 500 Cooldown: 350 CastCancel: true @@ -41522,7 +41522,7 @@ Body: Area: 3 - Level: 5 Area: 3 - GiveAp: 1 + GiveAp: 2 AfterCastActDelay: 1000 Cooldown: 500 CastCancel: true @@ -41557,7 +41557,7 @@ Body: Hit: Multi_Hit HitCount: 6 Element: Weapon - GiveAp: 1 + GiveAp: 2 AfterCastActDelay: 1000 Cooldown: 500 CastCancel: true @@ -41603,7 +41603,7 @@ Body: Area: 3 - Level: 5 Area: 3 - GiveAp: 1 + GiveAp: 2 AfterCastActDelay: 1000 Cooldown: 500 CastCancel: true diff --git a/db/re/status.yml b/db/re/status.yml index 8c215b79a60..af2f37ccee1 100644 --- a/db/re/status.yml +++ b/db/re/status.yml @@ -8879,3 +8879,7 @@ Body: DurationLookup: NW_HIDDEN_CARD CalcFlags: All: true + Flags: + NoBanishingBuster: true + NoDispell: true + NoClearance: true From 43eece8628c918c15fd2e9f6ef568f458b6873b5 Mon Sep 17 00:00:00 2001 From: Atemo Date: Tue, 12 Mar 2024 15:12:41 +0100 Subject: [PATCH 22/24] Implemented new items up to March 6 2024 (#8165) --- db/re/item_combos.yml | 77 + db/re/item_db_equip.yml | 543 ++ db/re/item_db_etc.yml | 14 + db/re/item_db_usable.yml | 265 + db/re/item_enchant.yml | 2509 +++++- db/re/item_reform.yml | 16364 ++++++++++++++++++++----------------- 6 files changed, 12082 insertions(+), 7690 deletions(-) diff --git a/db/re/item_combos.yml b/db/re/item_combos.yml index f0b31e00bdc..c0ca3044deb 100644 --- a/db/re/item_combos.yml +++ b/db/re/item_combos.yml @@ -48623,3 +48623,80 @@ Body: - FuriousBoots # 470265 Script: | bonus bDelayrate,-10; + - Combos: + - Combo: + - FuriousCirclet_DK # 400628 + - Slayer_Furious # 600059 + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",15; + - Combos: + - Combo: + - FuriousCirclet_DK # 400628 + - Trident_Furious # 630045 + Script: | + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",15; + - Combos: + - Combo: + - FuriousCirclet_ABC # 400629 + - Demonius_Furious # 510150 + Script: | + bonus2 bSkillAtk,"ABC_DEFT_STAB",15; + - Combos: + - Combo: + - FuriousCirclet_ABC # 400629 + - Demonsword_Furious # 510151 + Script: | + bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",15; + - Combos: + - Combo: + - FuriousCirclet_SH # 400630 + - Foxtail_Furious # 550143 + Script: | + bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",15; + - Combos: + - Combo: + - FuriousCirclet_SH # 400630 + - Setaria_Furious # 550144 + Script: | + bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",15; + - Combos: + - Combo: + - Demonius_Furious # 510150 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"ABC_DEFT_STAB",.@sum; + - Combos: + - Combo: + - Demonsword_Furious # 510151 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",.@sum; + - Combos: + - Combo: + - Foxtail_Furious # 550143 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",.@sum; + - Combos: + - Combo: + - Setaria_Furious # 550144 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",.@sum; + - Combos: + - Combo: + - Slayer_Furious # 600059 + - FuriousBoots # 470265 + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",15; + - Combos: + - Combo: + - Trident_Furious # 630045 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",.@sum; diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index 9b1143e9f81..8be2f24a591 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -169635,6 +169635,176 @@ Body: } } } + - Id: 400628 + AegisName: FuriousCirclet_DK + Name: Furious Crown (Dragon Knight) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",4*(.@r/3); + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",4*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,15; + if (.@r>=9) { + bonus bLongAtkRate,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bPow,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bCritAtkRate,10; + bonus bLongAtkRate,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bCritAtkRate,15; + bonus bLongAtkRate,15; + bonus bPAtk,5; + } + } + } + } + - Id: 400629 + AegisName: FuriousCirclet_ABC + Name: Furious Crown (Abyss Chaser) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",4*(.@r/3); + bonus2 bSkillAtk,"ABC_DEFT_STAB",4*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,15; + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bMatkRate,5; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bSMatk,3; + bonus bPow,5; + bonus bSpl,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bShortAtkRate,15; + bonus2 bMagicAtkEle,Ele_All,15; + bonus bPAtk,5; + bonus bSMatk,5; + } + } + } + } + - Id: 400630 + AegisName: FuriousCirclet_SH + Name: Furious Crown (Spirit Handler) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",4*(.@r/3); + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",4*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-15; + if (.@r>=9) { + bonus bLongAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bMatkRate,5; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bSMatk,3; + bonus bPow,5; + bonus bSpl,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bLongAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bLongAtkRate,15; + bonus2 bMagicAtkEle,Ele_All,15; + bonus bPAtk,5; + bonus bSMatk,5; + } + } + } + } - Id: 410000 AegisName: Resonate_Taego_J Name: Ancient Resonance @@ -206990,6 +207160,126 @@ Body: } } } + - Id: 510150 + AegisName: Demonius_Furious + Name: Furious Demonius + Type: Weapon + SubType: Dagger + Weight: 1400 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bShortAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bShortAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 510151 + AegisName: Demonsword_Furious + Name: Furious Demon Sword + Type: Weapon + SubType: Dagger + Weight: 1400 + Attack: 140 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + if (BaseLevel>=210) { + bonus bMatkRate,4; + bonus bMatk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5; + } + if (BaseLevel>=230) { + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=9) { + bonus bAspdRate,10; + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=11) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bSMatk,3*(.@r/2); + bonus bMatkRate,3*(.@r/2); + } + } + } + } - Id: 520000 AegisName: Boost_Axe Name: Booster Axe @@ -215900,6 +216190,143 @@ Body: } } } + - Id: 550143 + AegisName: Foxtail_Furious + Name: Furious Foxtail + Type: Weapon + SubType: Staff + Weight: 1600 + Attack: 380 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 550144 + AegisName: Setaria_Furious + Name: Furious Foxtail Model + Type: Weapon + SubType: Staff + Weight: 1600 + Attack: 180 + MagicAttack: 380 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + if (BaseLevel>=210) { + bonus bMatkRate,4; + bonus bMatk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + } + if (BaseLevel>=230) { + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=11) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bSMatk,3*(.@r/2); + bonus bMatkRate,3*(.@r/2); + } + } + } + } - Id: 560000 AegisName: Boost_Knuckle Name: Booster Knuckles @@ -223126,6 +223553,64 @@ Body: } } } + - Id: 600059 + AegisName: Slayer_Furious + Name: Furious Slayer + Type: Weapon + SubType: 2hSword + Weight: 3500 + Attack: 260 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus bAspdRate,15; + if (.@r>=10) { + bonus bCritical,10; + if (.@r>=11) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } - Id: 610000 AegisName: Boost_Katar Name: Booster Katar @@ -226193,6 +226678,64 @@ Body: WeaponLevel: 3 EquipLevelMin: 33 Refineable: true + - Id: 630045 + AegisName: Trident_Furious + Name: Furious Trident + Type: Weapon + SubType: 2hSpear + Weight: 8500 + Attack: 260 + Range: 3 + Slots: 2 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bLongAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bLongAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } - Id: 640000 AegisName: Boost_Staff Name: Booster Staff diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index 71bc63671c8..1d4d375291c 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -86070,6 +86070,20 @@ Body: Name: Nightwatch Stone (Garment) # !todo check english name Type: Etc Weight: 100 + - Id: 1001668 + AegisName: 2403_ev_Dalcom + Name: Sweet Coin # !todo check english name + Type: Etc + Weight: 1 + Flags: + BuyingStore: true + - Id: 1001684 + AegisName: 2403_ev_Spray_4 + Name: Flower branch # !todo check english name + Type: Etc + Weight: 1 + Flags: + BuyingStore: true - Id: 1220001 AegisName: Kunai Name: Kunai diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml index 9a8df21f0fb..17985e89fb2 100644 --- a/db/re/item_db_usable.yml +++ b/db/re/item_db_usable.yml @@ -66207,12 +66207,40 @@ Body: BuyingStore: true Script: | laphine_upgrade(); + - Id: 101801 + AegisName: R_Bearers_Select_Box + Name: Road Bearers Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101806 + AegisName: Hasty_Select_Box + Name: Hasty Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true - Id: 101816 AegisName: Dimmen_A_Refine Name: Dimension Enhancer # !todo check english name Type: DelayConsume Script: | item_reform(); + - Id: 101856 + AegisName: MAutoSpell_Select_Box + Name: Major Auto Spell Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101862 + AegisName: Infinity_Select_Box + Name: Infinity Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true - Id: 101876 AegisName: aegis_101876 Name: Costume Enchant Stone Box 29 @@ -66222,6 +66250,20 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box29); + - Id: 101919 + AegisName: EXP_Select_Box + Name: Experience Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101922 + AegisName: M_Blitz_Select_Box + Name: Mega Blitz Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true - Id: 101933 AegisName: Barmund_Soul_Reform Name: Soul Rune Upgrade # !todo check english name @@ -66672,6 +66714,11 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102084 + AegisName: GoodnEvil_Circlet_Box + Name: Crown of Good and Evil (Night Watch) Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 - Id: 102121 AegisName: aegis_102121 Name: "[Scroll] AGI Biscuit Stick" @@ -66705,6 +66752,61 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box30); + - Id: 102213 + AegisName: Hero_Weapon_Up_S_Box + Name: Hero's Weapon Mod Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102214 + AegisName: Hero_Weapon_Hammer_S + Name: Modified Hero's Weapon Refining Hammer S # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102215 + AegisName: aegis_102215 + Name: 12 refine selection cube # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102216 + AegisName: aegis_102216 + Name: 11 refine selection cube # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102217 + AegisName: Hero_Weapon_S_Box_1 + Name: Ancient Hero's Weapon Selector I # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102218 + AegisName: Hero_Weapon_S_Box_2 + Name: Ancient Hero's Weapon Selector II # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102219 + AegisName: Hero_Weapon_S_Box_3 + Name: Ancient Hero's Weapon Selector III # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102220 + AegisName: Hero_Weapon_S_Box_4 + Name: Ancient Hero's Weapon Selector IV # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102221 + AegisName: Hero_Weapon_S_Box_5 + Name: Ancient Hero's Weapon Selection Box V # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102222 + AegisName: Hero_Weapon_S_Box_6 + Name: Ancient Hero's Weapon Selection Box VI # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102223 + AegisName: Hero_Weapon_S_Box_7 + Name: Ancient Hero's Weapon Selection Box VII # !todo check english name + Type: DelayConsume + Weight: 10 - Id: 102224 AegisName: Hero_Up_Cube_11 Name: +11 Ancient Hero Armor Opening Cube # !todo check english name @@ -66772,6 +66874,18 @@ Body: BuyingStore: true Script: | laphine_synthesis(); + - Id: 102306 + AegisName: 2023_Spring_Select + Name: 2023 Spring Reward Outfit Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 102308 AegisName: Bs_Item_M_S_61 Name: Beelzebub's Crown Recipe @@ -66820,6 +66934,18 @@ Body: Container: true Script: | /* TODO getgroupitem(IG_THIRD_JOB_STONE_GARMENT_BOX3); */ + - Id: 102338 + AegisName: RO_Concert_Scroll2 + Name: RO Concert Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 102342 AegisName: Loki_Advice_3 Name: Loki's advice (distance physics) # !todo check english name @@ -66913,6 +67039,18 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box32); + - Id: 102467 + AegisName: 21th_Costume_Select + Name: 21st Anniversary Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 102482 AegisName: FateSin_Boots_Hammer Name: Boots of Good and Evil Smelting Hammer # !todo check english name @@ -66922,6 +67060,21 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102514 + AegisName: Season_H_Upgrade + Name: Granting the truth of the Circulation of life + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + item_reform(); - Id: 102580 AegisName: aegis_102580 Name: Ponytail Gift Box @@ -66940,6 +67093,118 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box33); + - Id: 102631 + AegisName: Cinnamon_Costume_Box + Name: Cinnamoroll Costume Selection Box + Type: DelayConsume + Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102668 + AegisName: Dimen_W_Refine + Name: Dimensions Weapon Refinement Device + Type: DelayConsume + Weight: 200 + EquipLevelMin: 250 + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + item_reform(); + - Id: 102676 + AegisName: Loki_Coin_4 + Name: Loki's Golden Coin + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + laphine_upgrade(); + - Id: 102677 + AegisName: Loki_Advice_4 + Name: Loki's Advice (Defense) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + laphine_upgrade(); + - Id: 102732 + AegisName: IsgardCrown_Box + Name: Issgard Crown Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102733 + AegisName: AceCard_Box + Name: Ace Card in Mouth Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102734 + AegisName: Loki_Coin_Box + Name: Loki's Coin Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102735 + AegisName: Loki_Advice_Box + Name: Loki's Advice Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102771 + AegisName: 2023_Xmas_Costume + Name: Christmas Costume Selection Package + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102812 + AegisName: 10AllMighty_Select_Box + Name: +10 Almighty Shadow Selection Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 102815 + AegisName: R_Sealed_Card + Name: Sealed Card Converter + Type: DelayConsume + Script: | + laphine_synthesis(); + - Id: 102900 + AegisName: Refine_Furious + Name: Furious Refine Stone + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + item_reform(); + - Id: 102949 + AegisName: Sonic_Costume_Pack + Name: Sonic Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 200003 AegisName: LI_HD_Oridecon_Box2 Name: (Limited) HD Oridecon Box(Blacksmith)(30) diff --git a/db/re/item_enchant.yml b/db/re/item_enchant.yml index 45bfdf00c51..261e6a68541 100644 --- a/db/re/item_enchant.yml +++ b/db/re/item_enchant.yml @@ -4774,212 +4774,963 @@ Body: Chance: 300 - Item: Star_Cluster_Of_Wis3 Chance: 900 - - Id: 13 - TargetItems: - Signet_Of_Pow_Star: true - Signet_Of_Sta_Star: true - Signet_Of_Con_Star: true - Signet_Of_Crt_Star: true - Signet_Of_Spl_Star: true - Signet_Of_Wis_Star: true - Reset: - Chance: 80000 - Price: 500000 - Materials: - - Material: Meteorite_Dust - Amount: 30 - Order: - - Slot: 3 - - Slot: 2 - Slots: - - Slot: 3 - Price: 300000 - Materials: - - Material: Meteorite_Fragment - Amount: 5 - Enchants: - - Enchantgrade: 0 - Items: - - Item: Spell3 - Chance: 10000 - - Item: Expert_Archer3 - Chance: 10050 - - Item: Fighting_Spirit3 - Chance: 10050 - - Item: Sharp3 - Chance: 10050 - - Item: Spell4 - Chance: 1750 - - Item: Expert_Archer4 - Chance: 1750 - - Item: Fighting_Spirit4 - Chance: 1750 - - Item: Sharp4 - Chance: 1750 - - Item: Star_Of_Mettle1 - Chance: 4000 - - Item: Star_Of_MasterArcher1 - Chance: 4000 - - Item: Star_Of_Sharp1 - Chance: 4000 - - Item: Star_Of_Spell1 - Chance: 4000 - - Item: Star_Of_Speed1 - Chance: 4000 - - Item: Star_Of_Vital1 - Chance: 4000 - - Item: Star_Of_Spirit1 - Chance: 4000 - - Item: Star_Of_Mettle2 - Chance: 2000 - - Item: Star_Of_MasterArcher2 - Chance: 2000 - - Item: Star_Of_Sharp2 - Chance: 2000 - - Item: Star_Of_Spell2 - Chance: 2000 - - Item: Star_Of_Speed2 - Chance: 2000 - - Item: Star_Of_Vital2 - Chance: 2000 - - Item: Star_Of_Spirit2 - Chance: 2000 - - Item: Star_Of_Mettle3 - Chance: 1250 - - Item: Star_Of_MasterArcher3 - Chance: 1250 - - Item: Star_Of_Sharp3 - Chance: 1250 - - Item: Star_Of_Spell3 - Chance: 1250 - - Item: Star_Of_Speed3 - Chance: 1250 - - Item: Star_Of_Vital3 - Chance: 1250 - - Item: Star_Of_Spirit3 - Chance: 1250 - - Item: Star_Of_Mettle4 - Chance: 250 - - Item: Star_Of_MasterArcher4 - Chance: 250 - - Item: Star_Of_Sharp4 - Chance: 250 - - Item: Star_Of_Spell4 - Chance: 250 - - Item: Star_Of_Speed4 - Chance: 250 - - Item: Star_Of_Vital4 - Chance: 250 - - Item: Star_Of_Spirit4 - Chance: 250 - - Item: Star_Of_Mettle5 - Chance: 50 - - Item: Star_Of_MasterArcher5 - Chance: 50 - - Item: Star_Of_Sharp5 - Chance: 50 - - Item: Star_Of_Spell5 - Chance: 50 - - Item: Star_Of_Speed5 - Chance: 50 - - Item: Star_Of_Vital5 - Chance: 50 - - Item: Star_Of_Spirit5 - Chance: 50 - - Slot: 2 - Price: 500000 - Materials: - - Material: Meteorite_Fragment - Amount: 10 - Enchants: - - Enchantgrade: 0 - Items: - - Item: Spell3 - Chance: 10000 - - Item: Expert_Archer3 - Chance: 10050 - - Item: Fighting_Spirit3 - Chance: 10050 - - Item: Sharp3 - Chance: 10050 - - Item: Spell4 - Chance: 1750 - - Item: Expert_Archer4 - Chance: 1750 - - Item: Fighting_Spirit4 - Chance: 1750 - - Item: Sharp4 - Chance: 1750 - - Item: Star_Of_Mettle1 - Chance: 4000 - - Item: Star_Of_MasterArcher1 - Chance: 4000 - - Item: Star_Of_Sharp1 - Chance: 4000 - - Item: Star_Of_Spell1 - Chance: 4000 - - Item: Star_Of_Speed1 - Chance: 4000 - - Item: Star_Of_Vital1 - Chance: 4000 - - Item: Star_Of_Spirit1 - Chance: 4000 - - Item: Star_Of_Mettle2 - Chance: 2000 - - Item: Star_Of_MasterArcher2 - Chance: 2000 - - Item: Star_Of_Sharp2 - Chance: 2000 - - Item: Star_Of_Spell2 - Chance: 2000 - - Item: Star_Of_Speed2 - Chance: 2000 - - Item: Star_Of_Vital2 - Chance: 2000 - - Item: Star_Of_Spirit2 - Chance: 2000 - - Item: Star_Of_Mettle3 - Chance: 1250 - - Item: Star_Of_MasterArcher3 - Chance: 1250 - - Item: Star_Of_Sharp3 - Chance: 1250 - - Item: Star_Of_Spell3 - Chance: 1250 - - Item: Star_Of_Speed3 - Chance: 1250 - - Item: Star_Of_Vital3 - Chance: 1250 - - Item: Star_Of_Spirit3 - Chance: 1250 - - Item: Star_Of_Mettle4 - Chance: 250 - - Item: Star_Of_MasterArcher4 - Chance: 250 - - Item: Star_Of_Sharp4 - Chance: 250 - - Item: Star_Of_Spell4 - Chance: 250 - - Item: Star_Of_Speed4 - Chance: 250 - - Item: Star_Of_Vital4 - Chance: 250 - - Item: Star_Of_Spirit4 - Chance: 250 - - Item: Star_Of_Mettle5 - Chance: 50 - - Item: Star_Of_MasterArcher5 - Chance: 50 - - Item: Star_Of_Sharp5 - Chance: 50 - - Item: Star_Of_Spell5 - Chance: 50 - - Item: Star_Of_Speed5 - Chance: 50 - - Item: Star_Of_Vital5 - Chance: 50 - - Item: Star_Of_Spirit5 - Chance: 50 +# - Id: 13 # Skipped (some fields are not supported on rAthena for now) +# TargetItems: +# Signet_Of_Pow_Star: true +# Signet_Of_Sta_Star: true +# Signet_Of_Con_Star: true +# Signet_Of_Crt_Star: true +# Signet_Of_Spl_Star: true +# Signet_Of_Wis_Star: true +# Reset: +# Chance: 80000 +# Price: 500000 +# Materials: +# - Material: Meteorite_Dust +# Amount: 30 +# Order: +# - Slot: 3 +# - Slot: 2 +# - Slot: 1 +# Slots: +# - Slot: 3 +# Price: 300000 +# Materials: +# - Material: Meteorite_Fragment +# Amount: 5 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Slot: 2 +# Price: 500000 +# Materials: +# - Material: Meteorite_Fragment +# Amount: 10 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Slot: 1 +# PerfectEnchants: +# - Item: Star_Cluster_Of_Str1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Pow_Meteorite_Fragment +# Amount: 15 +# - Material: Wis_Meteorite_Fragment +# Amount: 15 +# - Material: Con_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Luk1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Crt_Meteorite_Fragment +# Amount: 15 +# - Material: Spl_Meteorite_Fragment +# Amount: 15 +# - Material: Pow_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Int1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Spl_Meteorite_Fragment +# Amount: 15 +# - Material: Sta_Meteorite_Fragment +# Amount: 15 +# - Material: Con_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Res1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Sta_Meteorite_Fragment +# Amount: 15 +# - Material: Crt_Meteorite_Fragment +# Amount: 15 +# - Material: Wis_Meteorite_Fragment +# Amount: 10 - Id: 14 TargetItems: Octopus_Leg_In_Mouth: true @@ -29953,3 +30704,1349 @@ Body: - Material: GH_Cursed_Crystal Amount: 50 - Material: Enchant_Ticket + - Id: 137 + TargetItems: + Gray_W_Suits: true + Gray_W_Robe: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Def_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mdef_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ran_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_War_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mag_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Def_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mdef_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ran_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_War_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mag_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_S_Delay + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_R_Reject_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_1 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_5 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_6 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_7 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_8 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_9 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_10 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_11 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_12 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_13 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_14 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_15 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_16 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_17 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_18 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_19 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_20 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_21 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_22 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_23 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_24 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_25 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_26 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_27 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_28 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_29 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_30 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_31 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_32 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_33 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_34 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_35 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_36 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_37 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_38 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_39 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_40 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_41 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_42 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_43 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_44 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_45 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_46 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_47 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_48 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_49 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_50 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_51 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 138 + TargetItems: + Gray_W_Manteau: true + Gray_W_Muffler: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_Speed_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Caster_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Critical_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Guide_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Above_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_P_Full_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Counter_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 139 + TargetItems: + Gray_W_Boots: true + Gray_W_Shoes: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Hp_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Sp_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Heal_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Robust_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_F_Cast_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_F_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_P_F_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Un_Vit + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Sp_Int + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fi_Dex + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ov_Str + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fa_Agi + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Lu_Luk + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 140 + TargetItems: + Gray_W_Pendant: true + Gray_W_Earing: true + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_HealHP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_HealSP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Life + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Heal + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 141 + TargetItems: + Gray_W_Ring: true + Gray_W_Necklace: true + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_HealHP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_HealSP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Soul + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Soul + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment +# - Id: 142 # Skipped (some fields are not supported on rAthena for now) +# TargetItems: +# Signet_Of_Spring: true +# Signet_Of_Summer: true +# Signet_Of_Autumn: true +# Signet_Of_Winter: true +# Reset: +# Chance: 80000 +# Price: 500000 +# Materials: +# - Material: Energy_Of_Elemental +# Amount: 20 +# - Material: Circul_Of_Life +# Amount: 10 +# Order: +# - Slot: 3 +# - Slot: 2 +# Slots: +# - Slot: 3 +# PerfectEnchants: +# - Item: Token_Of_Life +# Price: 500000 +# Materials: +# - Material: Circul_Of_Life +# Amount: 15 +# - Material: Fruit_Of_Birth +# Amount: 5 +# - Material: Fruit_Of_Extinction +# Amount: 5 +# - Material: Energy_Of_Spring +# Amount: 10 +# - Material: Energy_Of_Summer +# Amount: 10 +# - Material: Energy_Of_Autumn +# Amount: 10 +# - Material: Energy_Of_Winter +# Amount: 10 +# - Material: Grace_Of_Spirit +# Amount: 30 +# - Slot: 2 +# Price: 1000000 +# Materials: +# - Material: Circul_Of_Life +# Amount: 10 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 + - Id: 147 + TargetItems: + StormBow_Furious: true + TornadoBow_Furious: true + SaintBook_Furious: true + SaintWand_Furious: true + SunBook_Furious: true + MoonBook_Furious: true + Slayer_Furious: true + Trident_Furious: true + Demonius_Furious: true + Demonsword_Furious: true + Foxtail_Furious: true + Setaria_Furious: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: FuriousMaterial_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Wat + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Win + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Fir + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Gro + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Dar + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Tel + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Sai + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Poi + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: FuriousEnergy_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Hum + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dra + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Pla + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ins + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ani + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Fis + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ang + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dem + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Id: 148 + TargetItems: + FuriousCirclet_WH: true + FuriousCirclet_CD: true + FuriousCirclet_SKE: true + FuriousCirclet_DK: true + FuriousCirclet_ABC: true + FuriousCirclet_SH: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Pow_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Pow_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: SPL_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: SPL_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: STA_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: STA_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: WIS_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: WIS_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Enforce_Melee + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Enforce_Magic + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CRT_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CRT_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: Mettle1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Tenacity1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: MasterArcher1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Acute1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: MagicEessence1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Spell1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + Upgrades: + - Enchant: Mettle1 + Upgrade: Mettle2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Tenacity1 + Upgrade: Tenacity2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: MasterArcher1 + Upgrade: MasterArcher2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Acute1 + Upgrade: Acute2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: MagicEessence1 + Upgrade: MagicEessence2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Spell1 + Upgrade: Spell2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Mettle2 + Upgrade: Mettle3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Tenacity2 + Upgrade: Tenacity3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: MasterArcher2 + Upgrade: MasterArcher3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Acute2 + Upgrade: Acute3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: MagicEessence2 + Upgrade: MagicEessence3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Spell2 + Upgrade: Spell3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Id: 149 + TargetItems: + FuriousBoots: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: FuriousMaterial_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Wat + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Win + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Fir + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Gro + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Dar + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Tel + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Sai + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Poi + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: FuriousEnergy_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Hum + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dra + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Pla + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ins + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ani + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Fis + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ang + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dem + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 diff --git a/db/re/item_reform.yml b/db/re/item_reform.yml index ccbc205fcbf..6ec5ddb77c2 100644 --- a/db/re/item_reform.yml +++ b/db/re/item_reform.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2022 rAthena Development Team +# Copyright(C) 2024 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -44,9264 +44,10660 @@ Header: Version: 1 Body: - - Item: C_Weapon_Reform_1 + - Item: IDTest_Special BaseItems: - - BaseItem: Up_Saint_Hall - MinimumRefine: 9 + - BaseItem: C_Hill_Wind_Mask + MaximumRefine: 0 + ResultItem: Club__ + ChangeRefine: 1 + #RandomOptionGroup: BP # TODO: translate to our group names + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: C_Valkyrie_Circlet + MaximumRefine: 0 CardsAllowed: false + ResultItem: Club_ + ChangeRefine: 2 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Avd_Knife + MinimumRefine: 1 + MaximumRefine: 5 Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Saint_Hall_LT - ChangeRefine: -5 - - BaseItem: Up_Undine_Spear_K - MinimumRefine: 9 - CardsAllowed: false + - Material: Jellopy + Amount: 10 + ResultItem: Tsurugi_ + ChangeRefine: 3 + #RandomOptionGroup: BP # TODO: translate to our group names + - BaseItem: Tsurugi_ + MinimumRefine: 7 + RequiredRandomOptions: 2 + ResultItem: Ring + ChangeRefine: -2 + - BaseItem: Ring Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Undine_Spear_K_LT - ChangeRefine: -5 - - BaseItem: Up_Demon_Hunting_Bible - MinimumRefine: 9 + - Material: Jellopy + Amount: 10 + - Material: Fluff + Amount: 10 + ResultItem: Clothes_Of_The_Lord + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Tsurugi_ CardsAllowed: false + ResultItem: Tsurugi + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - BaseItem: C_Hill_Wind_Mask + MaximumRefine: 0 + ResultItem: Katar + ChangeRefine: 5 + RandomOptionGroup: Group_0 + RemoveEnchantgrade: true + - BaseItem: SeeOtter_Fan Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: -5 - - BaseItem: Up_Light_Blade - MinimumRefine: 9 - CardsAllowed: false + - Material: Jellopy + Amount: 100 + ResultItem: Poring_Card + ChangeRefine: 1 + - BaseItem: SeeOtter_Fan Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Light_Blade_LT - ChangeRefine: -5 - - BaseItem: Up_Magic_Sword - MinimumRefine: 9 + - Material: Fluff + Amount: 100 + ResultItem: Poring_Card + ChangeRefine: 1 + - BaseItem: Ora_Ora + MaximumRefine: 0 CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Magic_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Fatalist - MinimumRefine: 9 - CardsAllowed: false + - Material: Animal_Blood + Amount: 3 + - Material: Hinalle + Amount: 3 + - Material: Aloe + Amount: 10 + - Material: Clover + Amount: 5 + - Material: Singing_Plant + - Material: Ment + Amount: 3 + ResultItem: Shoot + ChangeRefine: 1 + - BaseItem: Emperium Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Fatalist_LT - ChangeRefine: -5 - - BaseItem: Up_Iron_Staff + - Material: Animal_Blood + Amount: 3 + - Material: Hinalle + Amount: 3 + - Material: Aloe + Amount: 10 + - Material: Clover + Amount: 5 + - Material: Singing_Plant + - Material: Ment + Amount: 3 + ResultItem: Blue_Gemstone + ChangeRefine: 1 + #RandomOptionGroup: BP # TODO: translate to our group names + - Item: Thanos_W_Reform_1 + BaseItems: + - BaseItem: Thanos_Sword MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Iron_Staff_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Sword_AD ChangeRefine: -5 - - BaseItem: Up_Blue_Crystal_Staff + - BaseItem: Thanos_Great_Sword MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Blue_Crystal_Staff_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_TSword_AD ChangeRefine: -5 - - BaseItem: Up_Shadow_Staff_K + - BaseItem: Thanos_Hammer MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Shadow_Staff_K_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Hammer_AD ChangeRefine: -5 - - BaseItem: Up_Freezing_Rod + - BaseItem: Thanos_Dagger MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Freezing_Rod_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Dagger_AD ChangeRefine: -5 - - BaseItem: Up_Iron_Nail_K + - BaseItem: Thanos_Rod MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Iron_Nail_K_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Rod_AD ChangeRefine: -5 - - BaseItem: Up_Ray_Knuckle + - BaseItem: Thanos_Whip MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Ray_Knuckle_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Whip_AD ChangeRefine: -5 - - BaseItem: Up_Sword_Of_Bluefire + - BaseItem: Thanos_Violin MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Sword_Of_Bluefire_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Violin_AD ChangeRefine: -5 - - BaseItem: Up_Slate_Sword + - BaseItem: Thanos_Staff MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Slate_Sword_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Staff_AD ChangeRefine: -5 - - BaseItem: Up_Royal_Bow_K + - BaseItem: Thanos_Spear MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Royal_Bow_K_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Spear_AD ChangeRefine: -5 - - BaseItem: Up_Scalet_Dragon_L_Bow + - BaseItem: Thanos_Katar MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Scalet_Dragon_L_Bow_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Katar_AD ChangeRefine: -5 - - BaseItem: Up_Trumpet_Shell_K + - BaseItem: Thanos_Axe MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Trumpet_Shell_K_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Axe_AD ChangeRefine: -5 - - BaseItem: Up_Barb_Wire_K + - BaseItem: Thanos_Bow MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Barb_Wire_K_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Bow_AD ChangeRefine: -5 - - BaseItem: Up_Narcis_Bow + - BaseItem: Thanos_Knuckle MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Narcis_Bow_LT + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Knuckle_AD ChangeRefine: -5 - - BaseItem: Up_Avenger + - Item: Thanos_W_Reform_2 + BaseItems: + - BaseItem: Thanos_Sword MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Avenger_LT - ChangeRefine: -5 - - BaseItem: Up_Meteor_Striker + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Sword_AD + ChangeRefine: -1 + - BaseItem: Thanos_Great_Sword MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Meteor_Striker_LT - ChangeRefine: -5 - - BaseItem: Up_Blade_Katar + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_TSword_AD + ChangeRefine: -1 + - BaseItem: Thanos_Hammer MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Blade_Katar_LT - ChangeRefine: -5 - - BaseItem: Up_Shiver_Katar_K + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Hammer_AD + ChangeRefine: -1 + - BaseItem: Thanos_Dagger MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Shiver_Katar_K_LT - ChangeRefine: -5 - - BaseItem: Up_Dragonic_Slayer + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Dagger_AD + ChangeRefine: -1 + - BaseItem: Thanos_Rod MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Dragonic_Slayer_LT - ChangeRefine: -5 - - BaseItem: Up_Oriental_Sword + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Rod_AD + ChangeRefine: -1 + - BaseItem: Thanos_Whip MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Oriental_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Fog_Dew_Sword + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Whip_AD + ChangeRefine: -1 + - BaseItem: Thanos_Violin MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Fog_Dew_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Humma_Clear + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Violin_AD + ChangeRefine: -1 + - BaseItem: Thanos_Staff MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Humma_Clear_LT - ChangeRefine: -5 - - BaseItem: Up_The_Black_Gatling + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Staff_AD + ChangeRefine: -1 + - BaseItem: Thanos_Spear MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: The_Black_Gatling_LT - ChangeRefine: -5 - - BaseItem: Up_Crimson_Rose + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Spear_AD + ChangeRefine: -1 + - BaseItem: Thanos_Katar MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Crimson_Rose_LT - ChangeRefine: -5 - - BaseItem: Up_Demon_S_Shot + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Katar_AD + ChangeRefine: -1 + - BaseItem: Thanos_Axe MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Demon_S_Shot_LT - ChangeRefine: -5 - - BaseItem: Up_OneSkyOneSun + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Axe_AD + ChangeRefine: -1 + - BaseItem: Thanos_Bow MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: OneSkyOneSun_LT - ChangeRefine: -5 - - BaseItem: Up_Golden_L_Launcher + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Bow_AD + ChangeRefine: -1 + - BaseItem: Thanos_Knuckle MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: -5 - - BaseItem: Up_Master_Soul_Rifle + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Knuckle_AD + ChangeRefine: -1 + - Item: Thanos_Refine_Hammer + BaseItems: + - BaseItem: Thanos_Sword_AD MinimumRefine: 9 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Master_Soul_Rifle_LT - ChangeRefine: -5 - - BaseItem: Up_SoulWeight + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Sword_AD + ChangeRefine: 1 + - BaseItem: Thanos_Dagger_AD MinimumRefine: 9 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: SoulWeight_LT - ChangeRefine: -5 - - BaseItem: Up_MeawFoxtail + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Dagger_AD + ChangeRefine: 1 + - BaseItem: Thanos_Spear_AD MinimumRefine: 9 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: MeawFoxtail_LT - ChangeRefine: -5 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Bio_Test_Fragment -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 50 -# - Material: Weapon_Stone_1 -# Amount: 100 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: -5 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Bio_Test_Fragment -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 50 -# - Material: Weapon_Stone_1 -# Amount: 100 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: -5 - - Item: Consecrate_Weapon_2 - BaseItems: - - BaseItem: Adulter_F_T_Sword + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Spear_AD + ChangeRefine: 1 + - BaseItem: Thanos_Staff_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_T_Sword - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: -1 - - BaseItem: Adulter_F_Lance + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Staff_AD + ChangeRefine: 1 + - BaseItem: Thanos_Knuckle_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Lance - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_G_Sword + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Knuckle_AD + ChangeRefine: 1 + - BaseItem: Thanos_Violin_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_G_Sword - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: -1 - - BaseItem: Adulter_F_G_Spear + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Violin_AD + ChangeRefine: 1 + - BaseItem: Thanos_Whip_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_G_Spear - Amount: 30 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: -1 - - BaseItem: Adulter_F_Axe + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Whip_AD + ChangeRefine: 1 + - BaseItem: Thanos_Hammer_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Axe - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Axe - ChangeRefine: -1 - - BaseItem: Adulter_F_Mace + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Hammer_AD + ChangeRefine: 1 + - BaseItem: Thanos_TSword_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Mace - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Mace - ChangeRefine: -1 - - BaseItem: Adulter_F_Lapier + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_TSword_AD + ChangeRefine: 1 + - BaseItem: Thanos_Katar_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Lapier - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lapier - ChangeRefine: -1 - - BaseItem: Adulter_F_Hall + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Katar_AD + ChangeRefine: 1 + - BaseItem: Thanos_Axe_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Hall - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Hall - ChangeRefine: -1 - - BaseItem: Adulter_F_Cakram + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Axe_AD + ChangeRefine: 1 + - BaseItem: Thanos_Rod_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Conse_F_Cakram - Amount: 30 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Cakram - ChangeRefine: -1 - - BaseItem: Adulter_F_Katar + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Rod_AD + ChangeRefine: 1 + - BaseItem: Thanos_Bow_AD MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Katar - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Katar - ChangeRefine: -1 - - BaseItem: Adulter_F_Dagger + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Bow_AD + ChangeRefine: 1 + - BaseItem: Thanos_Helm_1 MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Dagger - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Dagger - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Bow + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm_1 + ChangeRefine: 1 + - BaseItem: Thanos_Helm1_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_C_Bow - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: -1 - - BaseItem: Adulter_F_T_Staff + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm1_LT + ChangeRefine: 1 + - BaseItem: Thanos_Helm_2 MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_T_Staff - Amount: 30 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: -1 - - BaseItem: Adulter_F_Rod + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm_2 + ChangeRefine: 1 + - BaseItem: Thanos_Helm2_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Rod - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Rod - ChangeRefine: -1 - - BaseItem: Adulter_F_M_Book + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm2_LT + ChangeRefine: 1 + - BaseItem: Thanos_Helm_3 MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_M_Book - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_M_Book - ChangeRefine: -1 - - BaseItem: Adulter_F_P_Book + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm_3 + ChangeRefine: 1 + - BaseItem: Thanos_Helm3_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_P_Book - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_P_Book - ChangeRefine: -1 - - BaseItem: Adulter_F_Bible + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm3_LT + ChangeRefine: 1 + - BaseItem: Thanos_Helm_4 MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Bible - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Bible - ChangeRefine: -1 - - BaseItem: Adulter_F_Wand + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm_4 + ChangeRefine: 1 + - BaseItem: Thanos_Helm4_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Wand - Amount: 30 - ResultItem: Vivatus_F_Wand - ChangeRefine: -1 - - BaseItem: Adulter_F_Knuckle + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Thanos_Helm4_LT + ChangeRefine: 1 + - Item: Consecrate_Weapon_1 + BaseItems: + - BaseItem: Adulter_F_T_Sword MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Knuckle - Amount: 30 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: -1 - - BaseItem: Adulter_F_Claw + - Material: Conse_F_T_Sword + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_T_Sword + ChangeRefine: -5 + - BaseItem: Adulter_F_Lance MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Claw - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Claw - ChangeRefine: -1 - - BaseItem: Adulter_F_Ballista + - Material: Conse_F_Lance + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Lance + ChangeRefine: -5 + - BaseItem: Adulter_F_G_Sword MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Ballista - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Ballista - ChangeRefine: -1 - - BaseItem: Adulter_F_A_Bow + - Material: Conse_F_G_Sword + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_G_Sword + ChangeRefine: -5 + - BaseItem: Adulter_F_G_Spear MinimumRefine: 9 Materials: - - Material: Conse_F_A_Bow - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: -1 - - BaseItem: Adulter_F_Violin + - Material: Conse_F_G_Spear + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_G_Spear + ChangeRefine: -5 + - BaseItem: Adulter_F_Axe MinimumRefine: 9 Materials: - - Material: Conse_F_Violin - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Violin - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Rope + - Material: Conse_F_Axe + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Axe + ChangeRefine: -5 + - BaseItem: Adulter_F_Mace MinimumRefine: 9 Materials: - - Material: Conse_F_C_Rope - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: -1 - - BaseItem: Adulter_F_Harp + - Material: Conse_F_Mace + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Mace + ChangeRefine: -5 + - BaseItem: Adulter_F_Lapier MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Harp - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Harp - ChangeRefine: -1 - - BaseItem: Adulter_F_Ribbon + - Material: Conse_F_Lapier + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Lapier + ChangeRefine: -5 + - BaseItem: Adulter_F_Hall MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Ribbon - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: -1 - - BaseItem: Adulter_F_Humma + - Material: Conse_F_Hall + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Hall + ChangeRefine: -5 + - BaseItem: Adulter_F_Cakram MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Humma - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Humma + - Material: Conse_F_Cakram + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Cakram + ChangeRefine: -5 + - BaseItem: Adulter_F_Katar MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_C_Humma - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Revolver + - Material: Conse_F_Katar + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Katar + ChangeRefine: -5 + - BaseItem: Adulter_F_Dagger MinimumRefine: 9 Materials: - - Material: Conse_F_Revolver - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Rifle + - Material: Conse_F_Dagger + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Dagger + ChangeRefine: -5 + - BaseItem: Adulter_F_C_Bow MinimumRefine: 9 Materials: - - Material: Conse_F_Rifle - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Gatling + - Material: Conse_F_C_Bow + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_C_Bow + ChangeRefine: -5 + - BaseItem: Adulter_F_T_Staff MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Gatling - Amount: 30 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Launcher + - Material: Conse_F_T_Staff + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_T_Staff + ChangeRefine: -5 + - BaseItem: Adulter_F_Rod MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Launcher - Amount: 30 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Moon_B + - Material: Conse_F_Rod + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Rod + ChangeRefine: -5 + - BaseItem: Adulter_F_M_Book MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Moon_B - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Star_B + - Material: Conse_F_M_Book + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_M_Book + ChangeRefine: -5 + - BaseItem: Adulter_F_P_Book MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Star_B - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_S_Stick + - Material: Conse_F_P_Book + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_P_Book + ChangeRefine: -5 + - BaseItem: Adulter_F_Bible MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_S_Stick - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_D_Wand + - Material: Conse_F_Bible + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Bible + ChangeRefine: -5 + - BaseItem: Adulter_F_Wand MinimumRefine: 9 Materials: - - Material: Conse_F_D_Wand - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_F_Wand + - Material: Conse_F_Wand + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Wand + ChangeRefine: -5 + - BaseItem: Adulter_F_Knuckle MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Conse_F_F_Wand - Amount: 30 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_F_model + - Material: Conse_F_Knuckle + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Knuckle + ChangeRefine: -5 + - BaseItem: Adulter_F_Claw MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_F_model - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Shotgun + - Material: Conse_F_Claw + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Claw + ChangeRefine: -5 + - BaseItem: Adulter_F_Ballista MinimumRefine: 9 Materials: - - Material: Conse_F_Shotgun - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: -1 - - Item: Hero_Weapon_Hammer_2 - BaseItems: - - BaseItem: Iron_Staff_LT + - Material: Conse_F_Ballista + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Ballista + ChangeRefine: -5 + - BaseItem: Adulter_F_A_Bow MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Iron_Staff_LT - ChangeRefine: 1 - - BaseItem: Blue_Crystal_Staff_LT + - Material: Conse_F_A_Bow + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_A_Bow + ChangeRefine: -5 + - BaseItem: Adulter_F_Violin MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Blue_Crystal_Staff_LT - ChangeRefine: 1 - - BaseItem: Shadow_Staff_K_LT + - Material: Conse_F_Violin + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Violin + ChangeRefine: -5 + - BaseItem: Adulter_F_C_Rope MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Shadow_Staff_K_LT - ChangeRefine: 1 - - BaseItem: Freezing_Rod_LT + - Material: Conse_F_C_Rope + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_C_Rope + ChangeRefine: -5 + - BaseItem: Adulter_F_Harp MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Freezing_Rod_LT - ChangeRefine: 1 - - BaseItem: Iron_Nail_K_LT + - Material: Conse_F_Harp + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Harp + ChangeRefine: -5 + - BaseItem: Adulter_F_Ribbon MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Iron_Nail_K_LT - ChangeRefine: 1 - - BaseItem: Ray_Knuckle_LT + - Material: Conse_F_Ribbon + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Ribbon + ChangeRefine: -5 + - BaseItem: Adulter_F_Humma MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Ray_Knuckle_LT - ChangeRefine: 1 -# - Item: Barmund_Plain_Reform -# BaseItems: -# - BaseItem: Barmund_Plain_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Armor -# - BaseItem: Barmund_Plain_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Boots -# - BaseItem: Barmund_Plain_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Hood - - Item: Vivatus_Weapon_Hammer - BaseItems: - - BaseItem: Vivatus_F_M_Book + - Material: Conse_F_Humma + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Humma + ChangeRefine: -5 + - BaseItem: Adulter_F_C_Humma MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_M_Book - ChangeRefine: 1 - - BaseItem: Vivatus_F_P_Book + - Material: Conse_F_C_Humma + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_C_Humma + ChangeRefine: -5 + - BaseItem: Adulter_F_Revolver MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_P_Book - ChangeRefine: 1 - - BaseItem: Vivatus_F_Bible + - Material: Conse_F_Revolver + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Revolver + ChangeRefine: -5 + - BaseItem: Adulter_F_Rifle MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Bible - ChangeRefine: 1 - - BaseItem: Vivatus_F_Ribbon + - Material: Conse_F_Rifle + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Rifle + ChangeRefine: -5 + - BaseItem: Adulter_F_Gatling MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: 1 - - BaseItem: Vivatus_F_Harp + - Material: Conse_F_Gatling + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Gatling + ChangeRefine: -5 + - BaseItem: Adulter_F_Launcher MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Harp - ChangeRefine: 1 - - BaseItem: Vivatus_F_Claw + - Material: Conse_F_Launcher + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Launcher + ChangeRefine: -5 + - BaseItem: Adulter_F_Moon_B MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Claw - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Rope + - Material: Conse_F_Moon_B + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Moon_B + ChangeRefine: -5 + - BaseItem: Adulter_F_Star_B MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: 1 - - BaseItem: Vivatus_F_Violin + - Material: Conse_F_Star_B + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Star_B + ChangeRefine: -5 + - BaseItem: Adulter_F_S_Stick MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Violin - ChangeRefine: 1 - - BaseItem: Vivatus_F_A_Bow + - Material: Conse_F_S_Stick + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_S_Stick + ChangeRefine: -5 + - BaseItem: Adulter_F_D_Wand MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: 1 - - BaseItem: Vivatus_F_Ballista + - Material: Conse_F_D_Wand + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_D_Wand + ChangeRefine: -5 + - BaseItem: Adulter_F_F_Wand MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Ballista - ChangeRefine: 1 - - BaseItem: Vivatus_F_Knuckle + - Material: Conse_F_F_Wand + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_F_Wand + ChangeRefine: -5 + - BaseItem: Adulter_F_F_model MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: 1 - - BaseItem: Vivatus_F_Wand + - Material: Conse_F_F_model + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_F_model + ChangeRefine: -5 + - BaseItem: Adulter_F_Shotgun MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_Rod + - Material: Conse_F_Shotgun + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Shotgun + ChangeRefine: -5 + - Item: Consecrate_Weapon_2 + BaseItems: + - BaseItem: Adulter_F_T_Sword MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Rod - ChangeRefine: 1 - - BaseItem: Vivatus_F_T_Staff + - Material: Conse_F_T_Sword + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Sword + ChangeRefine: -1 + - BaseItem: Adulter_F_Lance MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Bow + - Material: Conse_F_Lance + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Lance + ChangeRefine: -1 + - BaseItem: Adulter_F_G_Sword MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: 1 - - BaseItem: Vivatus_F_Cakram + - Material: Conse_F_G_Sword + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Sword + ChangeRefine: -1 + - BaseItem: Adulter_F_G_Spear MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Cakram - ChangeRefine: 1 - - BaseItem: Vivatus_F_Hall + - Material: Conse_F_G_Spear + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Spear + ChangeRefine: -1 + - BaseItem: Adulter_F_Axe MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Hall - ChangeRefine: 1 - - BaseItem: Vivatus_F_Dagger + - Material: Conse_F_Axe + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Axe + ChangeRefine: -1 + - BaseItem: Adulter_F_Mace MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Dagger - ChangeRefine: 1 - - BaseItem: Vivatus_F_Katar + - Material: Conse_F_Mace + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Mace + ChangeRefine: -1 + - BaseItem: Adulter_F_Lapier MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Katar - ChangeRefine: 1 - - BaseItem: Vivatus_F_Lapier - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Conse_F_Lapier + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 ResultItem: Vivatus_F_Lapier - ChangeRefine: 1 - - BaseItem: Vivatus_F_Mace - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Mace - ChangeRefine: 1 - - BaseItem: Vivatus_F_G_Sword - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: 1 - - BaseItem: Vivatus_F_Axe + ChangeRefine: -1 + - BaseItem: Adulter_F_Hall MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Axe - ChangeRefine: 1 - - BaseItem: Vivatus_F_G_Spear + - Material: Conse_F_Hall + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Hall + ChangeRefine: -1 + - BaseItem: Adulter_F_Cakram MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: 1 - - BaseItem: Vivatus_F_Lance + - Material: Conse_F_Cakram + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Cakram + ChangeRefine: -1 + - BaseItem: Adulter_F_Katar MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Lance - ChangeRefine: 1 - - BaseItem: Vivatus_F_T_Sword + - Material: Conse_F_Katar + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Katar + ChangeRefine: -1 + - BaseItem: Adulter_F_Dagger MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: 1 - - BaseItem: Vivatus_F_Humma + - Material: Conse_F_Dagger + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Dagger + ChangeRefine: -1 + - BaseItem: Adulter_F_C_Bow MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Humma - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Humma + - Material: Conse_F_C_Bow + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Bow + ChangeRefine: -1 + - BaseItem: Adulter_F_T_Staff MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Humma - ChangeRefine: 1 - - BaseItem: Vivatus_F_Revolver + - Material: Conse_F_T_Staff + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Staff + ChangeRefine: -1 + - BaseItem: Adulter_F_Rod MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Revolver - ChangeRefine: 1 - - BaseItem: Vivatus_F_Rifle + - Material: Conse_F_Rod + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rod + ChangeRefine: -1 + - BaseItem: Adulter_F_M_Book MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Rifle - ChangeRefine: 1 - - BaseItem: Vivatus_F_Gatling + - Material: Conse_F_M_Book + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_M_Book + ChangeRefine: -1 + - BaseItem: Adulter_F_P_Book MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Gatling - ChangeRefine: 1 - - BaseItem: Vivatus_F_Launcher + - Material: Conse_F_P_Book + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_P_Book + ChangeRefine: -1 + - BaseItem: Adulter_F_Bible MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Launcher - ChangeRefine: 1 - - BaseItem: Vivatus_F_Moon_B + - Material: Conse_F_Bible + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Bible + ChangeRefine: -1 + - BaseItem: Adulter_F_Wand MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Moon_B - ChangeRefine: 1 - - BaseItem: Vivatus_F_Star_B + - Material: Conse_F_Wand + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Wand + ChangeRefine: -1 + - BaseItem: Adulter_F_Knuckle MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Star_B - ChangeRefine: 1 - - BaseItem: Vivatus_F_S_Stick + - Material: Conse_F_Knuckle + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Knuckle + ChangeRefine: -1 + - BaseItem: Adulter_F_Claw MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_S_Stick - ChangeRefine: 1 - - BaseItem: Vivatus_F_D_Wand + - Material: Conse_F_Claw + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Claw + ChangeRefine: -1 + - BaseItem: Adulter_F_Ballista MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_D_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_F_Wand + - Material: Conse_F_Ballista + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ballista + ChangeRefine: -1 + - BaseItem: Adulter_F_A_Bow MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_F_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_Shotgun + - Material: Conse_F_A_Bow + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_A_Bow + ChangeRefine: -1 + - BaseItem: Adulter_F_Violin MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: 1 - - BaseItem: Vivatus_F_F_model + - Material: Conse_F_Violin + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Violin + ChangeRefine: -1 + - BaseItem: Adulter_F_C_Rope MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_F_model - ChangeRefine: 1 - - Item: C_Weapon_Reform_2 - BaseItems: - - BaseItem: Up_Saint_Hall + - Material: Conse_F_C_Rope + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Rope + ChangeRefine: -1 + - BaseItem: Adulter_F_Harp MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Saint_Hall_LT + - Material: Conse_F_Harp + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Harp ChangeRefine: -1 - - BaseItem: Up_Undine_Spear_K + - BaseItem: Adulter_F_Ribbon MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Undine_Spear_K_LT + - Material: Conse_F_Ribbon + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ribbon ChangeRefine: -1 - - BaseItem: Up_Demon_Hunting_Bible + - BaseItem: Adulter_F_Humma MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_Hunting_Bible_LT + - Material: Conse_F_Humma + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Humma ChangeRefine: -1 - - BaseItem: Up_Light_Blade + - BaseItem: Adulter_F_C_Humma MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Light_Blade_LT + - Material: Conse_F_C_Humma + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Humma ChangeRefine: -1 - - BaseItem: Up_Magic_Sword + - BaseItem: Adulter_F_Revolver MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Magic_Sword_LT + - Material: Conse_F_Revolver + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Revolver ChangeRefine: -1 - - BaseItem: Up_Fatalist + - BaseItem: Adulter_F_Rifle MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fatalist_LT + - Material: Conse_F_Rifle + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rifle ChangeRefine: -1 - - BaseItem: Up_Iron_Staff + - BaseItem: Adulter_F_Gatling MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Staff_LT + - Material: Conse_F_Gatling + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Gatling ChangeRefine: -1 - - BaseItem: Up_Blue_Crystal_Staff + - BaseItem: Adulter_F_Launcher MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blue_Crystal_Staff_LT + - Material: Conse_F_Launcher + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Launcher ChangeRefine: -1 - - BaseItem: Up_Shadow_Staff_K + - BaseItem: Adulter_F_Moon_B MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shadow_Staff_K_LT + - Material: Conse_F_Moon_B + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Moon_B ChangeRefine: -1 - - BaseItem: Up_Freezing_Rod + - BaseItem: Adulter_F_Star_B MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Freezing_Rod_LT + - Material: Conse_F_Star_B + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Star_B ChangeRefine: -1 - - BaseItem: Up_Iron_Nail_K + - BaseItem: Adulter_F_S_Stick MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Nail_K_LT + - Material: Conse_F_S_Stick + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_S_Stick ChangeRefine: -1 - - BaseItem: Up_Ray_Knuckle + - BaseItem: Adulter_F_D_Wand MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Ray_Knuckle_LT + - Material: Conse_F_D_Wand + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_D_Wand ChangeRefine: -1 - - BaseItem: Up_Sword_Of_Bluefire + - BaseItem: Adulter_F_F_Wand MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Sword_Of_Bluefire_LT + - Material: Conse_F_F_Wand + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_Wand ChangeRefine: -1 - - BaseItem: Up_Slate_Sword + - BaseItem: Adulter_F_F_model MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Slate_Sword_LT + - Material: Conse_F_F_model + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_model ChangeRefine: -1 - - BaseItem: Up_Royal_Bow_K + - BaseItem: Adulter_F_Shotgun MinimumRefine: 9 - CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Royal_Bow_K_LT + - Material: Conse_F_Shotgun + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Shotgun ChangeRefine: -1 - - BaseItem: Up_Scalet_Dragon_L_Bow + - Item: C_Armor_Reform_1 + BaseItems: + - BaseItem: Thanos_Helm_1 MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Scalet_Dragon_L_Bow_LT - ChangeRefine: -1 - - BaseItem: Up_Trumpet_Shell_K + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm1_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_2 MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Trumpet_Shell_K_LT - ChangeRefine: -1 - - BaseItem: Up_Barb_Wire_K + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm2_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_3 MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Barb_Wire_K_LT - ChangeRefine: -1 - - BaseItem: Up_Narcis_Bow + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm3_LT + ChangeRefine: -5 + - BaseItem: Great_Hero_Boots MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Narcis_Bow_LT - ChangeRefine: -1 - - BaseItem: Up_Avenger + - Material: Armor_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Hero_Boots_LT + ChangeRefine: -5 + - BaseItem: Smoky_TransformHat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Avenger_LT - ChangeRefine: -1 - - BaseItem: Up_Meteor_Striker + - Material: Armor_Stone_1 + Amount: 100 + - Material: Raccoon_Leaf + Amount: 150 + ResultItem: Smoky_TransformHat_LT + ChangeRefine: -5 + - BaseItem: Whikebain_Ears_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Meteor_Striker_LT - ChangeRefine: -1 - - BaseItem: Up_Blade_Katar + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 50 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -5 + - BaseItem: Survive_Circlet_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blade_Katar_LT - ChangeRefine: -1 - - BaseItem: Up_Shiver_Katar_K + - Material: Armor_Stone_1 + Amount: 100 + - Material: Soft_Silk_Cloth + Amount: 100 + ResultItem: Survive_Circlet_K_LT + ChangeRefine: -5 + - BaseItem: GoldFish_Hat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shiver_Katar_K_LT - ChangeRefine: -1 - - BaseItem: Up_Dragonic_Slayer + - Material: Armor_Stone_1 + Amount: 100 + - Material: Shining_Scales + Amount: 150 + ResultItem: GoldFish_Hat_LT + ChangeRefine: -5 + - BaseItem: Imp_Hat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Dragonic_Slayer_LT - ChangeRefine: -1 - - BaseItem: Up_Oriental_Sword + - Material: Armor_Stone_1 + Amount: 100 + - Material: Hot_Hair + Amount: 150 + ResultItem: Imp_Hat_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_4 MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Oriental_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Fog_Dew_Sword + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm4_LT + ChangeRefine: -5 + - BaseItem: Whikebain_Ears MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fog_Dew_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Humma_Clear + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 50 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -5 + - BaseItem: Mad_Bunny_K_ MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Humma_Clear_LT - ChangeRefine: -1 - - BaseItem: Up_The_Black_Gatling + - Material: Armor_Stone_1 + Amount: 100 + - Material: Feather + Amount: 100 + - Material: Soft_Feather + Amount: 100 + ResultItem: Mad_Bunny_K_LT + ChangeRefine: -5 + - BaseItem: King_Tiger_Doll_Hat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: The_Black_Gatling_LT - ChangeRefine: -1 - - BaseItem: Up_Crimson_Rose + - Material: Armor_Stone_1 + Amount: 100 + - Material: Tiger_Footskin + Amount: 40 + ResultItem: King_Tiger_Doll_Hat_LT + ChangeRefine: -5 + - BaseItem: Zaha_Doll_Hat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Crimson_Rose_LT - ChangeRefine: -1 - - BaseItem: Up_Demon_S_Shot + - Material: Armor_Stone_1 + Amount: 100 + - Material: Limpid_Celestial_Robe + Amount: 200 + - Material: Soft_Silk_Cloth + Amount: 100 + ResultItem: Baksojin_Hat_LT + ChangeRefine: -5 + - BaseItem: Sagittarius_DiademK MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_S_Shot_LT - ChangeRefine: -1 - - BaseItem: Up_OneSkyOneSun + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Sagittarius_DiademK_LT + ChangeRefine: -5 + - BaseItem: Scorpio_Diadem_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: OneSkyOneSun_LT - ChangeRefine: -1 - - BaseItem: Up_Golden_L_Launcher + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Scorpio_Diadem_K_LT + ChangeRefine: -5 + - BaseItem: Large_Sorcerer_Crown MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: -1 - - BaseItem: Up_Master_Soul_Rifle + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Large_Sorcerer_Crown_LT + ChangeRefine: -5 + - BaseItem: Stripe_Hat MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Master_Soul_Rifle_LT - ChangeRefine: -1 - - BaseItem: Up_SoulWeight + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Stripe_Hat_LT + ChangeRefine: -5 + - BaseItem: Phantom_Cap MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: SoulWeight_LT - ChangeRefine: -1 - - BaseItem: Up_MeawFoxtail - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: MeawFoxtail_LT - ChangeRefine: -1 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Weapon_Stone_2 -# Amount: 100 -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: -1 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Weapon_Stone_2 -# Amount: 100 -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: -1 -# - Item: Helm_Of_Faith_Hammer -# BaseItems: -# - BaseItem: Viva_Adul_Hat_WL1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WL1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WL2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WL2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SR1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SR1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SR2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SR2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_AB1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_AB1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_AB2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_AB2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RA1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RA1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RA2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RA2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_LG1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_LG1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_LG2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_LG2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SO1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SO1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SO2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SO2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RK1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RK1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RK2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RK2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WM1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WM1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WM2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WM2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_NC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_NC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_NC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_NC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GN1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GN1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GN2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GN2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_KO1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_KO1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_KO2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_KO2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RL1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RL1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RL2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RL2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SP1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SP1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SP2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SP2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SJ1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SJ1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SJ2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SJ2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SU1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SU1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SU2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SU2 -# ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_6 - BaseItems: - - BaseItem: Up_Humma_Clear - ResultItem: Humma_Clear_LT - - BaseItem: Up_Fog_Dew_Sword - ResultItem: Fog_Dew_Sword_LT - - BaseItem: Up_Crimson_Rose - ResultItem: Crimson_Rose_LT - - BaseItem: Up_Master_Soul_Rifle - ResultItem: Master_Soul_Rifle_LT - - BaseItem: Up_Demon_S_Shot - ResultItem: Demon_S_Shot_LT - - BaseItem: Up_The_Black_Gatling - ResultItem: The_Black_Gatling_LT - - BaseItem: Up_Golden_L_Launcher - ResultItem: Golden_L_Launcher_LT - - BaseItem: Up_MeawFoxtail - ResultItem: MeawFoxtail_LT - - BaseItem: Up_OneSkyOneSun - ResultItem: OneSkyOneSun_LT - - BaseItem: Up_SoulWeight - ResultItem: SoulWeight_LT -# - BaseItem: Up_Freedom_Stick -# ResultItem: Freedom_Stick_LT -# - BaseItem: Up_Blessed_Knife -# ResultItem: Blessed_Knife_LT -# - Item: Barmund_Flame_Reform -# BaseItems: -# - BaseItem: Barmund_Flame_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Flame_Essence -# Amount: 50 -# - Material: Flame_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Flame_Rune_Armor -# - BaseItem: Barmund_Flame_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Flame_Essence -# Amount: 50 -# - Material: Flame_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Flame_Rune_Boots -# - BaseItem: Barmund_Flame_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Flame_Essence -# Amount: 50 -# - Material: Flame_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Flame_Rune_Hood - - Item: Adulter_Weapon_Up_Box - BaseItems: - - BaseItem: Adulter_F_M_Book - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_M_Book - - BaseItem: Adulter_F_P_Book - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_P_Book - - BaseItem: Adulter_F_Bible - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Bible - - BaseItem: Adulter_F_Ribbon - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Ribbon - - BaseItem: Adulter_F_Harp - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Harp - - BaseItem: Adulter_F_Claw - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Claw - - BaseItem: Adulter_F_C_Rope - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Rope - - BaseItem: Adulter_F_Violin - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Violin - - BaseItem: Adulter_F_A_Bow - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_A_Bow - - BaseItem: Adulter_F_Ballista - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Ballista - - BaseItem: Adulter_F_Knuckle - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Knuckle - - BaseItem: Adulter_F_Wand - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Wand - - BaseItem: Adulter_F_Rod - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Rod - - BaseItem: Adulter_F_T_Staff - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_T_Staff - - BaseItem: Adulter_F_C_Bow - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Bow - - BaseItem: Adulter_F_Cakram - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Cakram - - BaseItem: Adulter_F_Hall - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Hall - - BaseItem: Adulter_F_Dagger - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Dagger - - BaseItem: Adulter_F_Katar - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Katar - - BaseItem: Adulter_F_Lapier - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Lapier - - BaseItem: Adulter_F_Mace - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Mace - - BaseItem: Adulter_F_G_Sword - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_G_Sword - - BaseItem: Adulter_F_Axe - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Axe - - BaseItem: Adulter_F_G_Spear - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_G_Spear - - BaseItem: Adulter_F_Lance - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Lance - - BaseItem: Adulter_F_T_Sword - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_T_Sword - - BaseItem: Adulter_F_Humma - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Humma - - BaseItem: Adulter_F_C_Humma - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Humma - - BaseItem: Adulter_F_Revolver - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Revolver - - BaseItem: Adulter_F_Rifle - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Rifle - - BaseItem: Adulter_F_Gatling - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Gatling - - BaseItem: Adulter_F_Launcher - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Launcher - - BaseItem: Adulter_F_Moon_B - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Moon_B - - BaseItem: Adulter_F_Star_B - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Star_B - - BaseItem: Adulter_F_S_Stick - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_S_Stick - - BaseItem: Adulter_F_D_Wand + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Phantom_Cap_LT + ChangeRefine: -5 + - BaseItem: Ignis_CapK + MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_D_Wand - - BaseItem: Adulter_F_F_Wand + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Ignis_CapK_LT + ChangeRefine: -5 + - BaseItem: Clock_Casket_RD + MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_F_Wand - - BaseItem: Adulter_F_F_model + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: -5 + - BaseItem: Officer_Cap + MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_F_model - - BaseItem: Adulter_F_Shotgun + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Bear's_Skin + Amount: 100 + ResultItem: Officer_Cap_LT + ChangeRefine: -5 + - BaseItem: Dolor_HatK + MinimumRefine: 9 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Shotgun -# - Item: OS_Weapon_Hammer -# BaseItems: -# - BaseItem: Beam_Claymore_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Beam_Claymore_AD -# ChangeRefine: 1 -# - BaseItem: Meuchler_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Meuchler_AD -# ChangeRefine: 1 -# - BaseItem: Blasti_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Blasti_AD -# ChangeRefine: 1 -# - BaseItem: Virtual_Bow_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Virtual_Bow_AD -# ChangeRefine: 1 -# - BaseItem: MH_P89_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: MH_P89_AD -# ChangeRefine: 1 -# - BaseItem: AC_B44_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: AC_B44_AD -# ChangeRefine: 1 -# - BaseItem: HR_S55_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: HR_S55_AD -# ChangeRefine: 1 -# - BaseItem: Burning_Knuckle_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Burning_Knuckle_AD -# ChangeRefine: 1 -# - BaseItem: Cannon_Rapier_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Cannon_Rapier_AD -# ChangeRefine: 1 -# - BaseItem: Saphir_Hall_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Saphir_Hall_AD -# ChangeRefine: 1 -# - BaseItem: Ultio_Spes_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Ultio_Spes_AD -# ChangeRefine: 1 -# - BaseItem: Rutilus_Stick_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Rutilus_Stick_AD -# ChangeRefine: 1 -# - BaseItem: ElectricFox_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: ElectricFox_AD -# ChangeRefine: 1 -# - BaseItem: Circuit_Board_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Circuit_Board_AD -# ChangeRefine: 1 -# - BaseItem: Kuroiro_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Kuroiro_AD -# ChangeRefine: 1 -# - BaseItem: Boost_Lance_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Boost_Lance_AD -# ChangeRefine: 1 - - Item: Thanos_W_Reform_2 + - Material: Armor_Stone_1 + Amount: 150 + - Material: Polluted_Spell + Amount: 15 + - Material: Coagulated_Spell + Amount: 100 + ResultItem: Dolor_HatK_LT + ChangeRefine: -5 + RandomOptionGroup: Group_0 + - Item: C_Armor_Reform_2 BaseItems: - - BaseItem: Thanos_Sword + - BaseItem: Thanos_Helm_1 MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Sword_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm1_LT ChangeRefine: -1 - - BaseItem: Thanos_Great_Sword + - BaseItem: Thanos_Helm_2 MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_TSword_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm2_LT ChangeRefine: -1 - - BaseItem: Thanos_Hammer + - BaseItem: Thanos_Helm_3 MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Hammer_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm3_LT ChangeRefine: -1 - - BaseItem: Thanos_Dagger + - BaseItem: Great_Hero_Boots MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Dagger_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Hero_Boots_LT ChangeRefine: -1 - - BaseItem: Thanos_Rod + - BaseItem: Smoky_TransformHat MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Rod_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Raccoon_Leaf + Amount: 300 + ResultItem: Smoky_TransformHat_LT ChangeRefine: -1 - - BaseItem: Thanos_Whip + - BaseItem: Whikebain_Ears_K MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Whip_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 100 + ResultItem: Whikebain_Ears_K_LT ChangeRefine: -1 - - BaseItem: Thanos_Violin + - BaseItem: Survive_Circlet_K MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Violin_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Soft_Silk_Cloth + Amount: 200 + ResultItem: Survive_Circlet_K_LT ChangeRefine: -1 - - BaseItem: Thanos_Staff + - BaseItem: GoldFish_Hat MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Staff_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Shining_Scales + Amount: 300 + ResultItem: GoldFish_Hat_LT ChangeRefine: -1 - - BaseItem: Thanos_Spear + - BaseItem: Imp_Hat MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Spear_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Hot_Hair + Amount: 300 + ResultItem: Imp_Hat_LT ChangeRefine: -1 - - BaseItem: Thanos_Katar + - BaseItem: Thanos_Helm_4 MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Katar_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm4_LT ChangeRefine: -1 - - BaseItem: Thanos_Axe + - BaseItem: Whikebain_Ears MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Axe_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 100 + ResultItem: Whikebain_Ears_K_LT ChangeRefine: -1 - - BaseItem: Thanos_Bow + - BaseItem: Mad_Bunny_K_ MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Bow_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Feather + Amount: 200 + - Material: Soft_Feather + Amount: 200 + ResultItem: Mad_Bunny_K_LT ChangeRefine: -1 - - BaseItem: Thanos_Knuckle + - BaseItem: King_Tiger_Doll_Hat MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Knuckle_AD + - Material: Armor_Stone_2 + Amount: 100 + - Material: Tiger_Footskin + Amount: 80 + ResultItem: King_Tiger_Doll_Hat_LT ChangeRefine: -1 -# - Item: Barmund_Death_Reform -# BaseItems: -# - BaseItem: Barmund_Death_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Armor -# - BaseItem: Barmund_Death_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Boots -# - BaseItem: Barmund_Death_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Hood - - Item: Poenitentia_Hammer - BaseItems: - - BaseItem: Poenitentia_Gladius + - BaseItem: Zaha_Doll_Hat MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Gladius - ChangeRefine: 1 - - BaseItem: Poenitentia_Ligula + - Material: Armor_Stone_2 + Amount: 100 + - Material: Limpid_Celestial_Robe + Amount: 400 + - Material: Soft_Silk_Cloth + Amount: 200 + ResultItem: Baksojin_Hat_LT + ChangeRefine: -1 + - BaseItem: Sagittarius_DiademK MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ligula - ChangeRefine: 1 - - BaseItem: Poenitentia_Orbis + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Sagittarius_DiademK_LT + ChangeRefine: -1 + - BaseItem: Scorpio_Diadem_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Orbis - ChangeRefine: 1 - - BaseItem: Poenitentia_Mucro + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Scorpio_Diadem_K_LT + ChangeRefine: -1 + - BaseItem: Large_Sorcerer_Crown MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Mucro - ChangeRefine: 1 - - BaseItem: Poenitentia_Sol + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Large_Sorcerer_Crown_LT + ChangeRefine: -1 + - BaseItem: Stripe_Hat MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Sol - ChangeRefine: 1 - - BaseItem: Poenitentia_Jana + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Stripe_Hat_LT + ChangeRefine: -1 + - BaseItem: Phantom_Cap MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Jana - ChangeRefine: 1 - - BaseItem: Poenitentia_Hasta + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Phantom_Cap_LT + ChangeRefine: -1 + - BaseItem: Ignis_CapK MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Hasta - ChangeRefine: 1 - - BaseItem: Poenitentia_Codex + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Ignis_CapK_LT + ChangeRefine: -1 + - BaseItem: Clock_Casket_RD MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Codex - ChangeRefine: 1 - - BaseItem: Poenitentia_Liber + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: -1 + - BaseItem: Officer_Cap MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Liber - ChangeRefine: 1 - - BaseItem: Poenitentia_Radius + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Bear's_Skin + Amount: 200 + ResultItem: Officer_Cap_LT + ChangeRefine: -1 + - BaseItem: Dolor_HatK MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Radius - ChangeRefine: 1 - - BaseItem: Poenitentia_Scipio - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Armor_Stone_2 + Amount: 150 + - Material: Polluted_Spell + Amount: 30 + - Material: Coagulated_Spell + Amount: 200 + ResultItem: Dolor_HatK_LT + ChangeRefine: -1 + RandomOptionGroup: Group_0 + - Item: C_Armor_Reform_3 + BaseItems: + - BaseItem: SurviveOrb_K + MaximumRefine: 0 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Scipio - ChangeRefine: 1 - - BaseItem: Poenitentia_Crystallum - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Armor_Stone_3 + Amount: 100 + - Material: Fragment_Of_Crystal + Amount: 450 + ResultItem: SurviveOrb_K_LT + - BaseItem: SeeOtter_Fan + MaximumRefine: 0 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Crystallum - ChangeRefine: 1 - - BaseItem: Poenitentia_Ramus - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Acc_Stone_3 + Amount: 100 + - Material: Sea_Otter_Leather + Amount: 300 + ResultItem: SeeOtter_Fan_LT + - BaseItem: FurSeal_Fan + MaximumRefine: 0 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ramus - ChangeRefine: 1 - - BaseItem: Poenitentia_Planta - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Acc_Stone_3 + Amount: 100 + - Material: Sea_Otter_Leather + Amount: 300 + ResultItem: FurSeal_Fan_LT + - BaseItem: Red_Force_Pendant Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Planta - ChangeRefine: 1 - - BaseItem: Poenitentia_Ferrum - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Acc_Stone_3 + Amount: 150 + - Material: GH_Cursed_Crystal + Amount: 350 + - Material: GH_Cursed_Gemstone + Amount: 350 + ResultItem: Red_Force_Pendant_LT + RandomOptionGroup: Group_0 + - BaseItem: Blue_Mental_Pendant Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ferrum - ChangeRefine: 1 - - BaseItem: Poenitentia_Caestus + - Material: Acc_Stone_3 + Amount: 150 + - Material: GH_Cursed_Crystal + Amount: 350 + - Material: GH_Cursed_Gemstone + Amount: 350 + ResultItem: Blue_Mental_Pendant_LT + RandomOptionGroup: Group_0 + - Item: FA_Armor_Reform_1 + BaseItems: + - BaseItem: Thanatos_Sword MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Caestus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ungula + - Material: Armor_Stone_1 + Amount: 200 + - Material: Piece_Of_Bone_Armor + Amount: 15 + - Material: Mine_As + Amount: 50 + - Material: Sakray_Fury2 + Amount: 5 + - Material: Sakray_Regret2 + Amount: 5 + ResultItem: Thanatos_Sword_FA + ChangeRefine: -5 + - Item: FA_Armor_Reform_2 + BaseItems: + - BaseItem: Thanatos_Sword MinimumRefine: 9 - MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ungula - ChangeRefine: 1 - - BaseItem: Poenitentia_Chorda + - Material: Armor_Stone_2 + Amount: 200 + - Material: Piece_Of_Bone_Armor + Amount: 30 + - Material: Mine_As + Amount: 100 + - Material: Sakray_Fury2 + Amount: 9 + - Material: Sakray_Regret2 + Amount: 9 + ResultItem: Thanatos_Sword_FA + ChangeRefine: -1 + - Item: C_Weapon_Reform_1 + BaseItems: + - BaseItem: Up_Saint_Hall MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Chorda - ChangeRefine: 1 - - BaseItem: Poenitentia_Flagellum + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Saint_Hall_LT + ChangeRefine: -5 + - BaseItem: Up_Undine_Spear_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Flagellum - ChangeRefine: 1 - - BaseItem: Poenitentia_Clava + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Undine_Spear_K_LT + ChangeRefine: -5 + - BaseItem: Up_Demon_Hunting_Bible MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Clava - ChangeRefine: 1 - - BaseItem: Poenitentia_Pendulus + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: -5 + - BaseItem: Up_Light_Blade MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Pendulus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ensis + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Light_Blade_LT + ChangeRefine: -5 + - BaseItem: Up_Magic_Sword MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ensis - ChangeRefine: 1 - - BaseItem: Poenitentia_Manus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Manus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ascia - MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ascia - ChangeRefine: 1 - - BaseItem: Poenitentia_Catapulta + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Magic_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Fatalist MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Catapulta - ChangeRefine: 1 - - BaseItem: Poenitentia_Termes + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Fatalist_LT + ChangeRefine: -5 + - BaseItem: Up_Iron_Staff MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Termes - ChangeRefine: 1 - - BaseItem: Poenitentia_Virga + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Iron_Staff_LT + ChangeRefine: -5 + - BaseItem: Up_Blue_Crystal_Staff MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Virga - ChangeRefine: 1 - - BaseItem: Poenitentia_Tenon + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: -5 + - BaseItem: Up_Shadow_Staff_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Tenon - ChangeRefine: 1 - - BaseItem: Poenitentia_Nervus + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Shadow_Staff_K_LT + ChangeRefine: -5 + - BaseItem: Up_Freezing_Rod MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Nervus - ChangeRefine: 1 - - BaseItem: Poenitentia_Foramen + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Freezing_Rod_LT + ChangeRefine: -5 + - BaseItem: Up_Iron_Nail_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Foramen - ChangeRefine: 1 - - BaseItem: Poenitentia_Penet + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Iron_Nail_K_LT + ChangeRefine: -5 + - BaseItem: Up_Ray_Knuckle MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Penet - ChangeRefine: 1 - - BaseItem: Poenitentia_Veloci + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Ray_Knuckle_LT + ChangeRefine: -5 + - BaseItem: Up_Sword_Of_Bluefire MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Veloci - ChangeRefine: 1 - - BaseItem: Poenitentia_Ruina + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: -5 + - BaseItem: Up_Slate_Sword MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ruina - ChangeRefine: 1 - - BaseItem: Poenetentia_Vatia + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Slate_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Royal_Bow_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Vatia - ChangeRefine: 1 - - BaseItem: Poenetentia_Attendo + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Royal_Bow_K_LT + ChangeRefine: -5 + - BaseItem: Up_Scalet_Dragon_L_Bow MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Attendo - ChangeRefine: 1 - - BaseItem: Poenetentia_Dilacero + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: -5 + - BaseItem: Up_Trumpet_Shell_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Dilacero - ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_4 - BaseItems: - - BaseItem: Up_Trumpet_Shell_K + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Trumpet_Shell_K_LT + ChangeRefine: -5 - BaseItem: Up_Barb_Wire_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Barb_Wire_K_LT + ChangeRefine: -5 - BaseItem: Up_Narcis_Bow + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Narcis_Bow_LT + ChangeRefine: -5 - BaseItem: Up_Avenger + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Avenger_LT + ChangeRefine: -5 - BaseItem: Up_Meteor_Striker - ResultItem: Meteor_Striker_LT - - Item: Shadow_Changer_A_W - BaseItems: - - BaseItem: S_CriticalHit_Armor - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_CriticalHit_Weapon - - BaseItem: S_KingbirdAncient_Armor - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_KingbirdAnc_Weapon - - Item: IDTest_Special - BaseItems: - - BaseItem: C_Hill_Wind_Mask - ResultItem: Club__ - ChangeRefine: 1 - #RandomOptionGroup: BP # TODO: translate to our group names - ClearSlots: true - RemoveGrade: true - - BaseItem: C_Valkyrie_Circlet + MinimumRefine: 9 CardsAllowed: false - ResultItem: Club_ - ChangeRefine: 2 - RandomOptionGroup: Group_0 - ClearSlots: true - RemoveGrade: true - - BaseItem: Avd_Knife - MinimumRefine: 1 - MaximumRefine: 5 - Materials: - - Material: Jellopy - Amount: 10 - ResultItem: Tsurugi_ - ChangeRefine: 3 - #RandomOptionGroup: BP # TODO: translate to our group names - - BaseItem: Tsurugi_ - MinimumRefine: 7 - RequiredRandomOptions: 2 - ResultItem: Ring - ChangeRefine: -2 - - BaseItem: Ring Materials: - - Material: Jellopy - Amount: 10 - - Material: Fluff - Amount: 10 - ResultItem: Clothes_Of_The_Lord - ClearSlots: true - RemoveGrade: true - - BaseItem: Tsurugi_ + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Meteor_Striker_LT + ChangeRefine: -5 + - BaseItem: Up_Blade_Katar + MinimumRefine: 9 CardsAllowed: false - ResultItem: Tsurugi - ChangeRefine: -20 - RandomOptionGroup: Group_0 - - BaseItem: C_Hill_Wind_Mask - ResultItem: Katar - ChangeRefine: 5 - RandomOptionGroup: Group_0 - RemoveGrade: true - - BaseItem: SeeOtter_Fan - Materials: - - Material: Jellopy - Amount: 100 - ResultItem: Poring_Card - ChangeRefine: 1 - - BaseItem: SeeOtter_Fan Materials: - - Material: Fluff - Amount: 100 - ResultItem: Poring_Card - ChangeRefine: 1 - - BaseItem: Ora_Ora + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Blade_Katar_LT + ChangeRefine: -5 + - BaseItem: Up_Shiver_Katar_K + MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Hinalle - Amount: 3 - - Material: Clover - Amount: 5 - - Material: Singing_Plant - - Material: Aloe - Amount: 10 - - Material: Ment - Amount: 3 - - Material: Animal_Blood - Amount: 3 - ResultItem: Shoot - ChangeRefine: 1 - - BaseItem: Emperium + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Shiver_Katar_K_LT + ChangeRefine: -5 + - BaseItem: Up_Dragonic_Slayer + MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Hinalle - Amount: 3 - - Material: Clover - Amount: 5 - - Material: Singing_Plant - - Material: Aloe - Amount: 10 - - Material: Ment - Amount: 3 - - Material: Animal_Blood - Amount: 3 - ResultItem: Blue_Gemstone - ChangeRefine: 1 - #RandomOptionGroup: BP # TODO: translate to our group names -# - Item: Barmund_Ice_Reform -# BaseItems: -# - BaseItem: Barmund_Ice_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Armor -# - BaseItem: Barmund_Ice_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Boots -# - BaseItem: Barmund_Ice_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Hood -# - Item: OS_Helm_Hammer -# BaseItems: -# - BaseItem: Sagittarius_DiademK_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: 1 -# - BaseItem: Scorpio_Diadem_K_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: 1 -# - BaseItem: Large_Sorcerer_Crown_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: 1 -# - BaseItem: Stripe_Hat_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: 1 -# - BaseItem: Phantom_Cap_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: 1 -# - BaseItem: Ignis_CapK_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: 1 -# - BaseItem: Clock_Casket_RD_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: 1 - - Item: Thanos_W_Reform_1 - BaseItems: - - BaseItem: Thanos_Sword + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Dragonic_Slayer_LT + ChangeRefine: -5 + - BaseItem: Up_Oriental_Sword MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Sword_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Oriental_Sword_LT ChangeRefine: -5 - - BaseItem: Thanos_Great_Sword + - BaseItem: Up_Fog_Dew_Sword MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_TSword_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Fog_Dew_Sword_LT ChangeRefine: -5 - - BaseItem: Thanos_Hammer + - BaseItem: Up_Humma_Clear MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Hammer_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Humma_Clear_LT ChangeRefine: -5 - - BaseItem: Thanos_Dagger + - BaseItem: Up_The_Black_Gatling MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Dagger_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: The_Black_Gatling_LT ChangeRefine: -5 - - BaseItem: Thanos_Rod + - BaseItem: Up_Crimson_Rose MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Rod_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Crimson_Rose_LT ChangeRefine: -5 - - BaseItem: Thanos_Whip + - BaseItem: Up_Demon_S_Shot MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Whip_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Demon_S_Shot_LT ChangeRefine: -5 - - BaseItem: Thanos_Violin + - BaseItem: Up_OneSkyOneSun MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Violin_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: OneSkyOneSun_LT ChangeRefine: -5 - - BaseItem: Thanos_Staff + - BaseItem: Up_Golden_L_Launcher MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Staff_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Golden_L_Launcher_LT ChangeRefine: -5 - - BaseItem: Thanos_Spear + - BaseItem: Up_Master_Soul_Rifle MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Spear_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Master_Soul_Rifle_LT ChangeRefine: -5 - - BaseItem: Thanos_Katar + - BaseItem: Up_SoulWeight MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Katar_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: SoulWeight_LT ChangeRefine: -5 - - BaseItem: Thanos_Axe + - BaseItem: Up_MeawFoxtail MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Axe_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: MeawFoxtail_LT ChangeRefine: -5 - - BaseItem: Thanos_Bow + - BaseItem: Up_Freedom_Stick MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Bow_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Freedom_Stick_LT ChangeRefine: -5 - - BaseItem: Thanos_Knuckle + - BaseItem: Up_Blessed_Knife MinimumRefine: 9 + CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Thanos_Knuckle_AD + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Blessed_Knife_LT ChangeRefine: -5 - - Item: C_Armor_Reform_1 + - Item: C_Weapon_Reform_2 BaseItems: - - BaseItem: Thanos_Helm_1 + - BaseItem: Up_Saint_Hall MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm1_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_2 + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Saint_Hall_LT + ChangeRefine: -1 + - BaseItem: Up_Undine_Spear_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm2_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_3 + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Undine_Spear_K_LT + ChangeRefine: -1 + - BaseItem: Up_Demon_Hunting_Bible MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm3_LT - ChangeRefine: -5 - - BaseItem: Great_Hero_Boots + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: -1 + - BaseItem: Up_Light_Blade MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - ResultItem: Hero_Boots_LT - ChangeRefine: -5 - - BaseItem: Smoky_TransformHat + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Light_Blade_LT + ChangeRefine: -1 + - BaseItem: Up_Magic_Sword MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Raccoon_Leaf - Amount: 150 - ResultItem: Smoky_TransformHat_LT - ChangeRefine: -5 - - BaseItem: Whikebain_Ears_K + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Magic_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Fatalist MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Black_Kitty_Doll - Amount: 50 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -5 - - BaseItem: Survive_Circlet_K + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Fatalist_LT + ChangeRefine: -1 + - BaseItem: Up_Iron_Staff MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Soft_Silk_Cloth - Amount: 100 - ResultItem: Survive_Circlet_K_LT - ChangeRefine: -5 - - BaseItem: GoldFish_Hat + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Iron_Staff_LT + ChangeRefine: -1 + - BaseItem: Up_Blue_Crystal_Staff MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Shining_Scales - Amount: 150 - ResultItem: GoldFish_Hat_LT - ChangeRefine: -5 - - BaseItem: Imp_Hat + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: -1 + - BaseItem: Up_Shadow_Staff_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Hot_Hair - Amount: 150 - ResultItem: Imp_Hat_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_4 + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Shadow_Staff_K_LT + ChangeRefine: -1 + - BaseItem: Up_Freezing_Rod MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm4_LT - ChangeRefine: -5 - - BaseItem: Whikebain_Ears + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Freezing_Rod_LT + ChangeRefine: -1 + - BaseItem: Up_Iron_Nail_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Black_Kitty_Doll - Amount: 50 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -5 - - BaseItem: Mad_Bunny_K_ + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Iron_Nail_K_LT + ChangeRefine: -1 + - BaseItem: Up_Ray_Knuckle MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Soft_Feather - Amount: 100 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Feather - Amount: 100 - ResultItem: Mad_Bunny_K_LT - ChangeRefine: -5 - - BaseItem: King_Tiger_Doll_Hat + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Ray_Knuckle_LT + ChangeRefine: -1 + - BaseItem: Up_Sword_Of_Bluefire MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Tiger_Footskin - Amount: 40 - ResultItem: King_Tiger_Doll_Hat_LT - ChangeRefine: -5 - - BaseItem: Zaha_Doll_Hat + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: -1 + - BaseItem: Up_Slate_Sword MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Limpid_Celestial_Robe - Amount: 200 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Soft_Silk_Cloth - Amount: 100 - ResultItem: Baksojin_Hat_LT - ChangeRefine: -5 -# - BaseItem: Sagittarius_DiademK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: -5 -# - BaseItem: Scorpio_Diadem_K -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: -5 -# - BaseItem: Large_Sorcerer_Crown -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: -5 -# - BaseItem: Stripe_Hat -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: -5 -# - BaseItem: Phantom_Cap -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: -5 -# - BaseItem: Ignis_CapK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: -5 -# - BaseItem: Clock_Casket_RD -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: -5 -# - Item: Clock_Tower_W_Hammer -# BaseItems: -# - BaseItem: Precision_Bow -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Bow -# ChangeRefine: 1 -# - BaseItem: Precision_Fist -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Fist -# ChangeRefine: 1 -# - BaseItem: Precision_Fuuma -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Fuuma -# ChangeRefine: 1 -# - BaseItem: Precision_Gatling -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Gatling -# ChangeRefine: 1 -# - BaseItem: Precision_Grenade -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Grenade -# ChangeRefine: 1 -# - BaseItem: Precision_Lute -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Lute -# ChangeRefine: 1 -# - BaseItem: Precision_Pistol -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Pistol -# ChangeRefine: 1 -# - BaseItem: Precision_Rifle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Rifle -# ChangeRefine: 1 -# - BaseItem: Precision_Shotgun -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Shotgun -# ChangeRefine: 1 -# - BaseItem: Precision_Whip -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Whip -# ChangeRefine: 1 -# - BaseItem: Solid_Claymore -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Claymore -# ChangeRefine: 1 -# - BaseItem: Solid_Dagger -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Dagger -# ChangeRefine: 1 -# - BaseItem: Solid_Edge -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Edge -# ChangeRefine: 1 -# - BaseItem: Solid_Manual -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Manual -# ChangeRefine: 1 -# - BaseItem: Solid_Rod -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Rod -# ChangeRefine: 1 -# - BaseItem: Solid_Spear -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Spear -# ChangeRefine: 1 -# - BaseItem: Solid_Staff -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Staff -# ChangeRefine: 1 -# - BaseItem: Solid_Wand -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Wand -# ChangeRefine: 1 -# - BaseItem: Wicked_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Axe -# ChangeRefine: 1 -# - BaseItem: Wicked_Blade -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Blade -# ChangeRefine: 1 -# - BaseItem: Wicked_Book -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Book -# ChangeRefine: 1 -# - BaseItem: Wicked_Cross -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Cross -# ChangeRefine: 1 -# - BaseItem: Wicked_Dagger -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Dagger -# ChangeRefine: 1 -# - BaseItem: Wicked_Edge -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Edge -# ChangeRefine: 1 -# - BaseItem: Wicked_Katar -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Katar -# ChangeRefine: 1 -# - BaseItem: Wicked_Plant -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Plant -# ChangeRefine: 1 - - Item: Thanos_Upgrade_Box - BaseItems: - - BaseItem: Thanos_Sword - ResultItem: Thanos_Sword_AD - - BaseItem: Thanos_Great_Sword - ResultItem: Thanos_TSword_AD - - BaseItem: Thanos_Hammer - ResultItem: Thanos_Hammer_AD - - BaseItem: Thanos_Dagger - ResultItem: Thanos_Dagger_AD - - BaseItem: Thanos_Rod - ResultItem: Thanos_Rod_AD - - BaseItem: Thanos_Whip - ResultItem: Thanos_Whip_AD - - BaseItem: Thanos_Violin - ResultItem: Thanos_Violin_AD - - BaseItem: Thanos_Staff - ResultItem: Thanos_Staff_AD - - BaseItem: Thanos_Spear - ResultItem: Thanos_Spear_AD - - BaseItem: Thanos_Katar - ResultItem: Thanos_Katar_AD - - BaseItem: Thanos_Axe - ResultItem: Thanos_Axe_AD - - BaseItem: Thanos_Bow - ResultItem: Thanos_Bow_AD - - BaseItem: Thanos_Knuckle - ResultItem: Thanos_Knuckle_AD - - BaseItem: Thanos_Helm_1 - ResultItem: Thanos_Helm1_LT - - BaseItem: Thanos_Helm_2 - ResultItem: Thanos_Helm2_LT - - BaseItem: Thanos_Helm_3 - ResultItem: Thanos_Helm3_LT - - BaseItem: Thanos_Helm_4 - ResultItem: Thanos_Helm4_LT - - Item: Hero_Weapon_Hammer_1 - BaseItems: - - BaseItem: Saint_Hall_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Slate_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Royal_Bow_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Saint_Hall_LT - ChangeRefine: 1 - - BaseItem: Undine_Spear_K_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Royal_Bow_K_LT + ChangeRefine: -1 + - BaseItem: Up_Scalet_Dragon_L_Bow MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Undine_Spear_K_LT - ChangeRefine: 1 - - BaseItem: Demon_Hunting_Bible_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: -1 + - BaseItem: Up_Trumpet_Shell_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: 1 - - BaseItem: Light_Blade_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Trumpet_Shell_K_LT + ChangeRefine: -1 + - BaseItem: Up_Barb_Wire_K MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Light_Blade_LT - ChangeRefine: 1 - - BaseItem: Magic_Sword_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Barb_Wire_K_LT + ChangeRefine: -1 + - BaseItem: Up_Narcis_Bow MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Magic_Sword_LT - ChangeRefine: 1 - - BaseItem: Fatalist_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Narcis_Bow_LT + ChangeRefine: -1 + - BaseItem: Up_Avenger MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Fatalist_LT - ChangeRefine: 1 - - Item: C_Armor_Reform_2 - BaseItems: - - BaseItem: Thanos_Helm_1 + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Avenger_LT + ChangeRefine: -1 + - BaseItem: Up_Meteor_Striker MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm1_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Meteor_Striker_LT ChangeRefine: -1 - - BaseItem: Thanos_Helm_2 + - BaseItem: Up_Blade_Katar MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm2_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blade_Katar_LT ChangeRefine: -1 - - BaseItem: Thanos_Helm_3 + - BaseItem: Up_Shiver_Katar_K MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm3_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Shiver_Katar_K_LT ChangeRefine: -1 - - BaseItem: Great_Hero_Boots + - BaseItem: Up_Dragonic_Slayer MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Hero_Boots_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Dragonic_Slayer_LT ChangeRefine: -1 - - BaseItem: Smoky_TransformHat + - BaseItem: Up_Oriental_Sword MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Raccoon_Leaf - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Smoky_TransformHat_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Oriental_Sword_LT ChangeRefine: -1 - - BaseItem: Whikebain_Ears_K + - BaseItem: Up_Fog_Dew_Sword MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Black_Kitty_Doll - Amount: 100 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Whikebain_Ears_K_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Fog_Dew_Sword_LT ChangeRefine: -1 - - BaseItem: Survive_Circlet_K + - BaseItem: Up_Humma_Clear MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Soft_Silk_Cloth - Amount: 200 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Survive_Circlet_K_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Humma_Clear_LT ChangeRefine: -1 - - BaseItem: GoldFish_Hat + - BaseItem: Up_The_Black_Gatling MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Shining_Scales - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: GoldFish_Hat_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: The_Black_Gatling_LT ChangeRefine: -1 - - BaseItem: Imp_Hat + - BaseItem: Up_Crimson_Rose MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Hot_Hair - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Imp_Hat_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Crimson_Rose_LT ChangeRefine: -1 - - BaseItem: Thanos_Helm_4 + - BaseItem: Up_Demon_S_Shot MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm4_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Demon_S_Shot_LT ChangeRefine: -1 - - BaseItem: Whikebain_Ears + - BaseItem: Up_OneSkyOneSun MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Black_Kitty_Doll - Amount: 100 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Whikebain_Ears_K_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: OneSkyOneSun_LT ChangeRefine: -1 - - BaseItem: Mad_Bunny_K_ + - BaseItem: Up_Golden_L_Launcher MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Soft_Feather - Amount: 200 - - Material: Feather - Amount: 200 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Mad_Bunny_K_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Golden_L_Launcher_LT ChangeRefine: -1 - - BaseItem: King_Tiger_Doll_Hat + - BaseItem: Up_Master_Soul_Rifle MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Tiger_Footskin - Amount: 80 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: King_Tiger_Doll_Hat_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Master_Soul_Rifle_LT ChangeRefine: -1 - - BaseItem: Zaha_Doll_Hat + - BaseItem: Up_SoulWeight MinimumRefine: 9 CardsAllowed: false Materials: - - Material: Soft_Silk_Cloth - Amount: 200 - - Material: Limpid_Celestial_Robe - Amount: 400 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Baksojin_Hat_LT + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: SoulWeight_LT ChangeRefine: -1 - - Item: Barmund_Hammer - BaseItems: - - BaseItem: Barmund_Ice_Hood + - BaseItem: Up_MeawFoxtail MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Death_Hood + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: MeawFoxtail_LT + ChangeRefine: -1 + - BaseItem: Up_Freedom_Stick MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Flame_Hood + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Freedom_Stick_LT + ChangeRefine: -1 + - BaseItem: Up_Blessed_Knife MinimumRefine: 9 - MaximumRefine: 11 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Plain_Hood + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blessed_Knife_LT + ChangeRefine: -1 + - Item: C_Weapon_Reform_3 + BaseItems: + - BaseItem: Up_Saint_Hall MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Hood + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Saint_Hall_LT ChangeRefine: 1 - - BaseItem: Barmund_Ice_Boots + - BaseItem: Up_Undine_Spear_K MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Boots + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Undine_Spear_K_LT ChangeRefine: 1 - - BaseItem: Barmund_Death_Boots + - BaseItem: Up_Demon_Hunting_Bible MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Boots + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Demon_Hunting_Bible_LT ChangeRefine: 1 - - BaseItem: Barmund_Flame_Boots + - BaseItem: Up_Light_Blade MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Boots + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Light_Blade_LT ChangeRefine: 1 - - BaseItem: Barmund_Plain_Boots + - BaseItem: Up_Magic_Sword MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Boots + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Magic_Sword_LT ChangeRefine: 1 - - BaseItem: Barmund_Ice_Armor + - BaseItem: Up_Fatalist MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Armor + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Fatalist_LT ChangeRefine: 1 - - BaseItem: Barmund_Death_Armor + - BaseItem: Up_Iron_Staff MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Armor + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Iron_Staff_LT ChangeRefine: 1 - - BaseItem: Barmund_Plain_Armor + - BaseItem: Up_Blue_Crystal_Staff MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Armor + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blue_Crystal_Staff_LT ChangeRefine: 1 - - BaseItem: Barmund_Flame_Armor + - BaseItem: Up_Shadow_Staff_K MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Armor + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Shadow_Staff_K_LT ChangeRefine: 1 -# - BaseItem: Sagittarius_DiademK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: -1 -# - BaseItem: Scorpio_Diadem_K -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: -1 -# - BaseItem: Large_Sorcerer_Crown -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: -1 -# - BaseItem: Stripe_Hat -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: -1 -# - BaseItem: Phantom_Cap -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: -1 -# - BaseItem: Ignis_CapK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: -1 -# - BaseItem: Clock_Casket_RD -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: -1 -# - Item: EP19_DGW_Refine -# BaseItems: -# - BaseItem: D_Glacier_T_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_T_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Katar -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Katar -# ChangeRefine: 1 -# - BaseItem: D_Glacier_T_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_T_Axe -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Lance -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Lance -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Staff -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Staff -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Humma -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Humma -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Bow -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Bow -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Revolver -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Revolver -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Rifle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Rifle -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Shotgun -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Shotgun -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Gatling -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Gatling -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Launcher -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Launcher -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_B_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_B_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_R_Knife -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_R_Knife -# ChangeRefine: 1 -# - BaseItem: D_Glacier_B_Knife -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_B_Knife -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Axe -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Spear -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Spear -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Book -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Book -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Wand -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Wand -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Foxtail -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Foxtail -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Knuckle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Knuckle -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Violin -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Violin -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Whip -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Whip -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Mace -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Mace -# ChangeRefine: 1 -# - BaseItem: D_Glacier_M_Mace -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_M_Mace -# ChangeRefine: 1 - - Item: OS_Weapon_Reform - BaseItems: - - BaseItem: Beam_Claymore_OS - MinimumRefine: 7 + - BaseItem: Up_Freezing_Rod + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Beam_Claymore_AD - RandomOptionGroup: Group_0 - - BaseItem: Meuchler_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Freezing_Rod_LT + ChangeRefine: 1 + - BaseItem: Up_Iron_Nail_K + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Meuchler_AD - RandomOptionGroup: Group_0 - - BaseItem: Blasti_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Iron_Nail_K_LT + ChangeRefine: 1 + - BaseItem: Up_Ray_Knuckle + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Blasti_AD - RandomOptionGroup: Group_0 - - BaseItem: Virtual_Bow_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Ray_Knuckle_LT + ChangeRefine: 1 + - BaseItem: Up_Sword_Of_Bluefire + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Virtual_Bow_AD - RandomOptionGroup: Group_0 - - BaseItem: MH_P89_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: 1 + - BaseItem: Up_Slate_Sword + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: MH_P89_AD - RandomOptionGroup: Group_0 - - BaseItem: AC_B44_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Slate_Sword_LT + ChangeRefine: 1 + - BaseItem: Up_Royal_Bow_K + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: AC_B44_AD - RandomOptionGroup: Group_0 - - BaseItem: HR_S55_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Royal_Bow_K_LT + ChangeRefine: 1 + - BaseItem: Up_Scalet_Dragon_L_Bow + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: HR_S55_AD - RandomOptionGroup: Group_0 - - BaseItem: Burning_Knuckle_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: 1 + - BaseItem: Up_Trumpet_Shell_K + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Burning_Knuckle_AD - RandomOptionGroup: Group_0 - - BaseItem: Cannon_Rapier_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Trumpet_Shell_K_LT + ChangeRefine: 1 + - BaseItem: Up_Barb_Wire_K + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Cannon_Rapier_AD - RandomOptionGroup: Group_0 - - BaseItem: Saphir_Hall_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Barb_Wire_K_LT + ChangeRefine: 1 + - BaseItem: Up_Narcis_Bow + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Saphir_Hall_AD - RandomOptionGroup: Group_0 - - BaseItem: Ultio_Spes_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Narcis_Bow_LT + ChangeRefine: 1 + - BaseItem: Up_Avenger + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Ultio_Spes_AD - RandomOptionGroup: Group_0 - - BaseItem: Rutilus_Stick_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Avenger_LT + ChangeRefine: 1 + - BaseItem: Up_Meteor_Striker + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Rutilus_Stick_AD - RandomOptionGroup: Group_0 - - BaseItem: ElectricFox_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Meteor_Striker_LT + ChangeRefine: 1 + - BaseItem: Up_Blade_Katar + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: ElectricFox_AD - RandomOptionGroup: Group_0 - - BaseItem: Circuit_Board_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blade_Katar_LT + ChangeRefine: 1 + - BaseItem: Up_Shiver_Katar_K + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Circuit_Board_AD - RandomOptionGroup: Group_0 - - BaseItem: Kuroiro_OS - MinimumRefine: 7 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Shiver_Katar_K_LT + ChangeRefine: 1 + - BaseItem: Up_Dragonic_Slayer + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Kuroiro_AD - RandomOptionGroup: Group_0 - - BaseItem: Boost_Lance_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Boost_Lance_AD - RandomOptionGroup: Group_0 - - Item: Hero_Weapon_Up_Box_5 - BaseItems: - - BaseItem: Up_Blade_Katar - ResultItem: Blade_Katar_LT - - BaseItem: Up_Shiver_Katar_K - ResultItem: Shiver_Katar_K_LT - - BaseItem: Up_Dragonic_Slayer + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence ResultItem: Dragonic_Slayer_LT + ChangeRefine: 1 - BaseItem: Up_Oriental_Sword - ResultItem: Oriental_Sword_LT - - Item: Special_Hat_Hammer - BaseItems: - - BaseItem: King_Tiger_Doll_Hat_LT MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: King_Tiger_Doll_Hat_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Oriental_Sword_LT ChangeRefine: 1 - - BaseItem: Baksojin_Hat_LT + - BaseItem: Up_Fog_Dew_Sword MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Baksojin_Hat_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Fog_Dew_Sword_LT ChangeRefine: 1 - - BaseItem: Smoky_TransformHat_LT + - BaseItem: Up_Humma_Clear MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Smoky_TransformHat_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Humma_Clear_LT ChangeRefine: 1 - - BaseItem: Whikebain_Ears_K_LT + - BaseItem: Up_The_Black_Gatling MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Whikebain_Ears_K_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: The_Black_Gatling_LT ChangeRefine: 1 - - BaseItem: Survive_Circlet_K_LT + - BaseItem: Up_Crimson_Rose MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Survive_Circlet_K_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Crimson_Rose_LT ChangeRefine: 1 - - BaseItem: GoldFish_Hat_LT + - BaseItem: Up_Demon_S_Shot MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoldFish_Hat_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Demon_S_Shot_LT ChangeRefine: 1 - - BaseItem: Imp_Hat_LT + - BaseItem: Up_OneSkyOneSun MinimumRefine: 9 - MaximumRefine: 11 + MaximumRefine: 19 + CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Imp_Hat_LT + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: OneSkyOneSun_LT ChangeRefine: 1 - - Item: Shadow_Changer_NPC - BaseItems: - - BaseItem: S_FullPene_Armor - MaximumRefine: 10 + - BaseItem: Up_Golden_L_Launcher + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Earring - - BaseItem: S_FullPene_Earring - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Golden_L_Launcher_LT + ChangeRefine: 1 + - BaseItem: Up_Master_Soul_Rifle + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Shoes - - BaseItem: S_FullPene_Shoes - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Master_Soul_Rifle_LT + ChangeRefine: 1 + - BaseItem: Up_SoulWeight + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Pendant - - BaseItem: S_FullPene_Pendant - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: SoulWeight_LT + ChangeRefine: 1 + - BaseItem: Up_MeawFoxtail + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Armor - - BaseItem: S_FullTemp_Armor - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: MeawFoxtail_LT + ChangeRefine: 1 + - BaseItem: Up_Freedom_Stick + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Earring - - BaseItem: S_FullTemp_Earring - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Freedom_Stick_LT + ChangeRefine: 1 + - BaseItem: Up_Blessed_Knife + MinimumRefine: 9 + MaximumRefine: 19 CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Shoes - - BaseItem: S_FullTemp_Shoes - MaximumRefine: 10 + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blessed_Knife_LT + ChangeRefine: 1 + - Item: Hero_Equipment_Cube + BaseItems: + - BaseItem: Royal_Bow_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Pendant - - BaseItem: S_FullTemp_Pendant - MaximumRefine: 10 + ResultItem: Up_Royal_Bow_K + ChangeRefine: -2 + - BaseItem: Narcis_Bow + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Armor - - BaseItem: S_TrueGem_Armor - MaximumRefine: 10 + ResultItem: Up_Narcis_Bow + ChangeRefine: -2 + - BaseItem: Shadow_Staff_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Earring - - BaseItem: S_TrueGem_Earring - MaximumRefine: 10 + ResultItem: Up_Shadow_Staff_K + ChangeRefine: -2 + - BaseItem: Iron_Nail_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Shoes - - BaseItem: S_TrueGem_Shoes - MaximumRefine: 10 + ResultItem: Up_Iron_Nail_K + ChangeRefine: -2 + - BaseItem: Magic_Sword + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Pendant - - BaseItem: S_TrueGem_Pendant - MaximumRefine: 10 + ResultItem: Up_Magic_Sword + ChangeRefine: -2 + - BaseItem: Sword_Of_Bluefire + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Armor - - BaseItem: S_CriticalHit_Weapon - MaximumRefine: 10 + ResultItem: Up_Sword_Of_Bluefire + ChangeRefine: -2 + - BaseItem: Avenger + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_CriticalHit_Armor - - BaseItem: S_CriticalHit_Armor - MaximumRefine: 10 + ResultItem: Up_Avenger + ChangeRefine: -2 + - BaseItem: Iron_Staff + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_CriticalHit_Weapon - - BaseItem: S_M_AutoSpell_Armor - MaximumRefine: 10 + ResultItem: Up_Iron_Staff + ChangeRefine: -2 + - BaseItem: Oriental_Sword + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Earring - - BaseItem: S_M_AutoSpell_Earring - MaximumRefine: 10 + ResultItem: Up_Oriental_Sword + ChangeRefine: -2 + - BaseItem: Undine_Spear_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Shoes - - BaseItem: S_M_AutoSpell_Shoes - MaximumRefine: 10 + ResultItem: Up_Undine_Spear_K + ChangeRefine: -2 + - BaseItem: Demon_Hunting_Bible_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Pendant - - BaseItem: S_M_AutoSpell_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Armor - - BaseItem: S_Clever_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Clever_Shield - - BaseItem: S_Clever_Shield - MaximumRefine: 10 + ResultItem: Up_Demon_Hunting_Bible + ChangeRefine: -2 + - BaseItem: Shiver_Katar_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Clever_Weapon - - BaseItem: S_Durable_Weapon - MaximumRefine: 10 + ResultItem: Up_Shiver_Katar_K + ChangeRefine: -2 + - BaseItem: OneSkyOneSun + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Durable_Shield - - BaseItem: S_Durable_Shield - MaximumRefine: 10 + ResultItem: Up_OneSkyOneSun + ChangeRefine: -2 + - BaseItem: SoulWeight + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Durable_Weapon - - BaseItem: S_Infinity_Weapon - MaximumRefine: 10 + ResultItem: Up_SoulWeight + ChangeRefine: -2 + - BaseItem: MeawFoxtail + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Infinity_Shield - - BaseItem: S_Infinity_Shield - MaximumRefine: 10 + ResultItem: Up_MeawFoxtail + ChangeRefine: -2 + - BaseItem: Crimson_Rose + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Infinity_Weapon - - BaseItem: S_Hasty_Weapon - MaximumRefine: 10 + ResultItem: Up_Crimson_Rose + ChangeRefine: -2 + - BaseItem: Master_Soul_Rifle + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Hasty_Shield - - BaseItem: S_Hasty_Shield - MaximumRefine: 10 + ResultItem: Up_Master_Soul_Rifle + ChangeRefine: -2 + - BaseItem: Demon_S_Shot + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Hasty_Weapon - - BaseItem: S_PerfectSize_Weapon - MaximumRefine: 10 + ResultItem: Up_Demon_S_Shot + ChangeRefine: -2 + - BaseItem: Golden_L_Launcher + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_PerfectSize_Armor - - BaseItem: S_PerfectSize_Armor - MaximumRefine: 10 + ResultItem: Up_Golden_L_Launcher + ChangeRefine: -2 + - BaseItem: The_Black_Gatling + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_PerfectSize_Weapon - - BaseItem: S_R_Bearers_Armor - MaximumRefine: 10 + ResultItem: Up_The_Black_Gatling + ChangeRefine: -2 + - BaseItem: Fog_Dew_Sword + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Earring - - BaseItem: S_R_Bearers_Earring - MaximumRefine: 10 + ResultItem: Up_Fog_Dew_Sword + ChangeRefine: -2 + - BaseItem: Humma_Clear + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Shoes - - BaseItem: S_R_Bearers_Shoes - MaximumRefine: 10 + ResultItem: Up_Humma_Clear + ChangeRefine: -2 + - BaseItem: Dragonic_Slayer + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Pendant - - BaseItem: S_R_Bearers_Pendant - MaximumRefine: 10 + ResultItem: Up_Dragonic_Slayer + ChangeRefine: -2 + - BaseItem: Light_Blade + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Armor - - BaseItem: S_SpellCaster_Armor - MaximumRefine: 10 + ResultItem: Up_Light_Blade + ChangeRefine: -2 + - BaseItem: Slate_Sword + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Earring - - BaseItem: S_SpellCaster_Earring - MaximumRefine: 10 + ResultItem: Up_Slate_Sword + ChangeRefine: -2 + - BaseItem: Trumpet_Shell_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Shoes - - BaseItem: S_SpellCaster_Shoes - MaximumRefine: 10 + ResultItem: Up_Trumpet_Shell_K + ChangeRefine: -2 + - BaseItem: Barb_Wire_K + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Pendant - - BaseItem: S_SpellCaster_Pendant - MaximumRefine: 10 + ResultItem: Up_Barb_Wire_K + ChangeRefine: -2 + - BaseItem: Meteor_Striker + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Armor - - BaseItem: S_Mega_Blitz_Shield - MaximumRefine: 10 + ResultItem: Up_Meteor_Striker + ChangeRefine: -2 + - BaseItem: Saint_Hall + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Mega_Blitz_Weapon - - BaseItem: S_Mega_Blitz_Weapon - MaximumRefine: 10 + ResultItem: Up_Saint_Hall + ChangeRefine: -2 + - BaseItem: Ray_Knuckle + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Mega_Blitz_Shield - - BaseItem: S_Absorb_Shield - MaximumRefine: 10 + ResultItem: Up_Ray_Knuckle + ChangeRefine: -2 + - BaseItem: Blade_Katar + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Absorb_Weapon - - BaseItem: S_Absorb_Weapon - MaximumRefine: 10 + ResultItem: Up_Blade_Katar + ChangeRefine: -2 + - BaseItem: Fatalist + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Absorb_Shield - - BaseItem: S_M_Mammoth_Armor - MaximumRefine: 10 + ResultItem: Up_Fatalist + ChangeRefine: -2 + - BaseItem: Scalet_Dragon_L_Bow + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Earring - - BaseItem: S_M_Mammoth_Earring - MaximumRefine: 10 + ResultItem: Up_Scalet_Dragon_L_Bow + ChangeRefine: -2 + - BaseItem: Blue_Crystal_Staff + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Shoes - - BaseItem: S_M_Mammoth_Shoes - MaximumRefine: 10 + ResultItem: Up_Blue_Crystal_Staff + ChangeRefine: -2 + - BaseItem: Freezing_Rod + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Pendant - - BaseItem: S_M_Mammoth_Pendant - MaximumRefine: 10 + ResultItem: Up_Freezing_Rod + ChangeRefine: -2 + - BaseItem: Ancient_Hero_Boots + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Armor - - BaseItem: S_AllMighty_Pendant - MaximumRefine: 10 + ResultItem: Great_Hero_Boots + ChangeRefine: -2 + - BaseItem: Freedom_Stick + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_AllMighty_Earring - - BaseItem: S_AllMighty_Earring - MaximumRefine: 10 + ResultItem: Up_Freedom_Stick + ChangeRefine: -2 + - BaseItem: Blessed_Knife + MinimumRefine: 7 CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_AllMighty_Pendant - - BaseItem: S_KingbirdAnc_Weapon + ResultItem: Up_Blessed_Knife + ChangeRefine: -2 + - Item: Shadow_Changer_W_Shi + BaseItems: + - BaseItem: S_Hasty_Weapon MaximumRefine: 10 - CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_KingbirdAncient_Armor - - BaseItem: S_KingbirdAncient_Armor + - Material: Shadowdecon + Amount: 10 + ResultItem: S_Hasty_Shield + - BaseItem: S_Infinity_Weapon MaximumRefine: 10 - CardsAllowed: false Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_KingbirdAnc_Weapon -# - BaseItem: S_EXP_Shield -# MaximumRefine: 10 -# CardsAllowed: false -# Materials: -# - Material: Shadow_Exchange_Ticket -# ResultItem: S_EXP_Weapon -# - BaseItem: S_EXP_Weapon -# MaximumRefine: 10 -# CardsAllowed: false -# Materials: -# - Material: Shadow_Exchange_Ticket -# ResultItem: S_EXP_Shield - - Item: Consecrate_Weapon_1 + - Material: Shadowdecon + Amount: 10 + ResultItem: S_Infinity_Shield + - Item: Thanos_Upgrade_Box BaseItems: - - BaseItem: Adulter_F_T_Sword - MinimumRefine: 9 - Materials: - - Material: Conse_F_T_Sword - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: -5 - - BaseItem: Adulter_F_Lance - MinimumRefine: 9 - Materials: - - Material: Conse_F_Lance - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Lance - ChangeRefine: -5 - - BaseItem: Adulter_F_G_Sword - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_G_Sword - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: -5 - - BaseItem: Adulter_F_G_Spear - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_G_Spear - Amount: 10 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: -5 - - BaseItem: Adulter_F_Axe - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Axe - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Axe - ChangeRefine: -5 - - BaseItem: Adulter_F_Mace - MinimumRefine: 9 - Materials: - - Material: Conse_F_Mace - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Mace - ChangeRefine: -5 - - BaseItem: Adulter_F_Lapier + - BaseItem: Thanos_Sword + ResultItem: Thanos_Sword_AD + - BaseItem: Thanos_Great_Sword + ResultItem: Thanos_TSword_AD + - BaseItem: Thanos_Hammer + ResultItem: Thanos_Hammer_AD + - BaseItem: Thanos_Dagger + ResultItem: Thanos_Dagger_AD + - BaseItem: Thanos_Rod + ResultItem: Thanos_Rod_AD + - BaseItem: Thanos_Whip + ResultItem: Thanos_Whip_AD + - BaseItem: Thanos_Violin + ResultItem: Thanos_Violin_AD + - BaseItem: Thanos_Staff + ResultItem: Thanos_Staff_AD + - BaseItem: Thanos_Spear + ResultItem: Thanos_Spear_AD + - BaseItem: Thanos_Katar + ResultItem: Thanos_Katar_AD + - BaseItem: Thanos_Axe + ResultItem: Thanos_Axe_AD + - BaseItem: Thanos_Bow + ResultItem: Thanos_Bow_AD + - BaseItem: Thanos_Knuckle + ResultItem: Thanos_Knuckle_AD + - BaseItem: Thanos_Helm_1 + ResultItem: Thanos_Helm1_LT + - BaseItem: Thanos_Helm_2 + ResultItem: Thanos_Helm2_LT + - BaseItem: Thanos_Helm_3 + ResultItem: Thanos_Helm3_LT + - BaseItem: Thanos_Helm_4 + ResultItem: Thanos_Helm4_LT + - Item: Hero_Weapon_Up_Box_1 + BaseItems: + - BaseItem: Up_Saint_Hall + ResultItem: Saint_Hall_LT + - BaseItem: Up_Undine_Spear_K + ResultItem: Undine_Spear_K_LT + - BaseItem: Up_Demon_Hunting_Bible + ResultItem: Demon_Hunting_Bible_LT + - BaseItem: Up_Light_Blade + ResultItem: Light_Blade_LT + - BaseItem: Up_Magic_Sword + ResultItem: Magic_Sword_LT + - BaseItem: Up_Fatalist + ResultItem: Fatalist_LT + - Item: Hero_Weapon_Up_Box_2 + BaseItems: + - BaseItem: Up_Iron_Staff + ResultItem: Iron_Staff_LT + - BaseItem: Up_Blue_Crystal_Staff + ResultItem: Blue_Crystal_Staff_LT + - BaseItem: Up_Shadow_Staff_K + ResultItem: Shadow_Staff_K_LT + - BaseItem: Up_Freezing_Rod + ResultItem: Freezing_Rod_LT + - BaseItem: Up_Iron_Nail_K + ResultItem: Iron_Nail_K_LT + - BaseItem: Up_Ray_Knuckle + ResultItem: Ray_Knuckle_LT + - Item: Hero_Weapon_Hammer_1 + BaseItems: + - BaseItem: Saint_Hall_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Lapier - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Lapier - ChangeRefine: -5 - - BaseItem: Adulter_F_Hall + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Saint_Hall_LT + ChangeRefine: 1 + - BaseItem: Undine_Spear_K_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Hall - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Hall - ChangeRefine: -5 - - BaseItem: Adulter_F_Cakram + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Undine_Spear_K_LT + ChangeRefine: 1 + - BaseItem: Demon_Hunting_Bible_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Conse_F_Cakram - Amount: 10 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Cakram - ChangeRefine: -5 - - BaseItem: Adulter_F_Katar + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: 1 + - BaseItem: Light_Blade_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Katar - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Katar - ChangeRefine: -5 - - BaseItem: Adulter_F_Dagger + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Light_Blade_LT + ChangeRefine: 1 + - BaseItem: Magic_Sword_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Dagger - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Dagger - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Bow + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Magic_Sword_LT + ChangeRefine: 1 + - BaseItem: Fatalist_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_C_Bow - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: -5 - - BaseItem: Adulter_F_T_Staff + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Fatalist_LT + ChangeRefine: 1 + - Item: Hero_Weapon_Hammer_2 + BaseItems: + - BaseItem: Iron_Staff_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_T_Staff - Amount: 10 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: -5 - - BaseItem: Adulter_F_Rod + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Iron_Staff_LT + ChangeRefine: 1 + - BaseItem: Blue_Crystal_Staff_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_Rod - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Rod - ChangeRefine: -5 - - BaseItem: Adulter_F_M_Book + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: 1 + - BaseItem: Shadow_Staff_K_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_M_Book - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_M_Book - ChangeRefine: -5 - - BaseItem: Adulter_F_P_Book + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Shadow_Staff_K_LT + ChangeRefine: 1 + - BaseItem: Freezing_Rod_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_P_Book - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_P_Book - ChangeRefine: -5 - - BaseItem: Adulter_F_Bible + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Freezing_Rod_LT + ChangeRefine: 1 + - BaseItem: Iron_Nail_K_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Bible - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Bible - ChangeRefine: -5 - - BaseItem: Adulter_F_Wand + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Iron_Nail_K_LT + ChangeRefine: 1 + - BaseItem: Ray_Knuckle_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Wand - Amount: 10 - ResultItem: Vivatus_F_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_Knuckle + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Ray_Knuckle_LT + ChangeRefine: 1 + - Item: Hero_Weapon_Up_Box_3 + BaseItems: + - BaseItem: Up_Sword_Of_Bluefire + ResultItem: Sword_Of_Bluefire_LT + - BaseItem: Up_Slate_Sword + ResultItem: Slate_Sword_LT + - BaseItem: Up_Royal_Bow_K + ResultItem: Royal_Bow_K_LT + - BaseItem: Up_Scalet_Dragon_L_Bow + ResultItem: Scalet_Dragon_L_Bow_LT + - Item: Hero_Weapon_Hammer_3 + BaseItems: + - BaseItem: Sword_Of_Bluefire_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Knuckle - Amount: 10 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: -5 - - BaseItem: Adulter_F_Claw + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: 1 + - BaseItem: Slate_Sword_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Claw - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Claw - ChangeRefine: -5 - - BaseItem: Adulter_F_Ballista + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Slate_Sword_LT + ChangeRefine: 1 + - BaseItem: Royal_Bow_K_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Ballista - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Ballista - ChangeRefine: -5 - - BaseItem: Adulter_F_A_Bow + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Royal_Bow_K_LT + ChangeRefine: 1 + - BaseItem: Scalet_Dragon_L_Bow_LT MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Conse_F_A_Bow - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: -5 - - BaseItem: Adulter_F_Violin - MinimumRefine: 9 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: 1 + - Item: Shadow_Changer_A_W + BaseItems: + - BaseItem: S_CriticalHit_Armor + MaximumRefine: 10 Materials: - - Material: Conse_F_Violin - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Violin - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Rope - MinimumRefine: 9 + - Material: Shadowdecon + Amount: 10 + ResultItem: S_CriticalHit_Weapon + - BaseItem: S_KingbirdAncient_Armor + MaximumRefine: 10 Materials: - - Material: Conse_F_C_Rope - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: -5 - - BaseItem: Adulter_F_Harp - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Harp - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Harp - ChangeRefine: -5 - - BaseItem: Adulter_F_Ribbon - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Ribbon - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: -5 - - BaseItem: Adulter_F_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Humma - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Humma - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_C_Humma - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Humma - ChangeRefine: -5 - - BaseItem: Adulter_F_Revolver - MinimumRefine: 9 - Materials: - - Material: Conse_F_Revolver - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Revolver - ChangeRefine: -5 - - BaseItem: Adulter_F_Rifle - MinimumRefine: 9 - Materials: - - Material: Conse_F_Rifle - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Rifle - ChangeRefine: -5 - - BaseItem: Adulter_F_Gatling - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Gatling - Amount: 10 - ResultItem: Vivatus_F_Gatling - ChangeRefine: -5 - - BaseItem: Adulter_F_Launcher - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Launcher - Amount: 10 - ResultItem: Vivatus_F_Launcher - ChangeRefine: -5 - - BaseItem: Adulter_F_Moon_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Moon_B - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Moon_B - ChangeRefine: -5 - - BaseItem: Adulter_F_Star_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Star_B - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Star_B - ChangeRefine: -5 - - BaseItem: Adulter_F_S_Stick - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_S_Stick - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_S_Stick - ChangeRefine: -5 - - BaseItem: Adulter_F_D_Wand - MinimumRefine: 9 - Materials: - - Material: Conse_F_D_Wand - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_D_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_F_Wand - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Conse_F_F_Wand - Amount: 10 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_F_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_F_model - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_F_model - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_F_model - ChangeRefine: -5 - - BaseItem: Adulter_F_Shotgun - MinimumRefine: 9 - Materials: - - Material: Conse_F_Shotgun - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: -5 - - Item: Hero_Weapon_Hammer_6 + - Material: Shadowdecon + Amount: 10 + ResultItem: S_KingbirdAnc_Weapon + - Item: Hero_Weapon_Up_Box_4 BaseItems: - - BaseItem: Humma_Clear_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Humma_Clear_LT - ChangeRefine: 1 - - BaseItem: Fog_Dew_Sword_LT + - BaseItem: Up_Trumpet_Shell_K + ResultItem: Trumpet_Shell_K_LT + - BaseItem: Up_Barb_Wire_K + ResultItem: Barb_Wire_K_LT + - BaseItem: Up_Narcis_Bow + ResultItem: Narcis_Bow_LT + - BaseItem: Up_Avenger + ResultItem: Avenger_LT + - BaseItem: Up_Meteor_Striker + ResultItem: Meteor_Striker_LT + - Item: Hero_Weapon_Hammer_4 + BaseItems: + - BaseItem: Trumpet_Shell_K_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Fog_Dew_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Trumpet_Shell_K_LT ChangeRefine: 1 - - BaseItem: Crimson_Rose_LT + - BaseItem: Barb_Wire_K_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Crimson_Rose_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barb_Wire_K_LT ChangeRefine: 1 - - BaseItem: Master_Soul_Rifle_LT + - BaseItem: Narcis_Bow_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Master_Soul_Rifle_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Narcis_Bow_LT ChangeRefine: 1 - - BaseItem: Demon_S_Shot_LT + - BaseItem: Avenger_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Demon_S_Shot_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Avenger_LT ChangeRefine: 1 - - BaseItem: The_Black_Gatling_LT + - BaseItem: Meteor_Striker_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: The_Black_Gatling_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Meteor_Striker_LT ChangeRefine: 1 - - BaseItem: Golden_L_Launcher_LT + - Item: Hero_Weapon_Up_Box_5 + BaseItems: + - BaseItem: Up_Blade_Katar + ResultItem: Blade_Katar_LT + - BaseItem: Up_Shiver_Katar_K + ResultItem: Shiver_Katar_K_LT + - BaseItem: Up_Dragonic_Slayer + ResultItem: Dragonic_Slayer_LT + - BaseItem: Up_Oriental_Sword + ResultItem: Oriental_Sword_LT + - Item: Hero_Weapon_Hammer_5 + BaseItems: + - BaseItem: Blade_Katar_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Golden_L_Launcher_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blade_Katar_LT ChangeRefine: 1 - - BaseItem: MeawFoxtail_LT + - BaseItem: Shiver_Katar_K_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: MeawFoxtail_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Shiver_Katar_K_LT ChangeRefine: 1 - - BaseItem: OneSkyOneSun_LT + - BaseItem: Dragonic_Slayer_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: OneSkyOneSun_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Dragonic_Slayer_LT ChangeRefine: 1 - - BaseItem: SoulWeight_LT + - BaseItem: Oriental_Sword_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: SoulWeight_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Oriental_Sword_LT ChangeRefine: 1 -# - BaseItem: Freedom_Stick_LT -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: 1 -# - BaseItem: Blessed_Knife_LT -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: 1 - - Item: Shadow_Changer_W_Shi - BaseItems: - - BaseItem: S_Hasty_Weapon - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_Hasty_Shield - - BaseItem: S_Infinity_Weapon - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_Infinity_Shield - - Item: Hero_Weapon_Hammer_5 + - Item: Vivatus_Weapon_Hammer BaseItems: - - BaseItem: Blade_Katar_LT + - BaseItem: Vivatus_F_M_Book MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Blade_Katar_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_M_Book ChangeRefine: 1 - - BaseItem: Shiver_Katar_K_LT + - BaseItem: Vivatus_F_P_Book MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Shiver_Katar_K_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_P_Book ChangeRefine: 1 - - BaseItem: Dragonic_Slayer_LT + - BaseItem: Vivatus_F_Bible MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Dragonic_Slayer_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Bible ChangeRefine: 1 - - BaseItem: Oriental_Sword_LT + - BaseItem: Vivatus_F_Ribbon MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Oriental_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Ribbon ChangeRefine: 1 - - Item: Hero_Weapon_Hammer_4 - BaseItems: - - BaseItem: Trumpet_Shell_K_LT + - BaseItem: Vivatus_F_Harp MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Trumpet_Shell_K_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Harp ChangeRefine: 1 - - BaseItem: Barb_Wire_K_LT + - BaseItem: Vivatus_F_Claw MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barb_Wire_K_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Claw ChangeRefine: 1 - - BaseItem: Narcis_Bow_LT + - BaseItem: Vivatus_F_C_Rope MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Narcis_Bow_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Rope ChangeRefine: 1 - - BaseItem: Avenger_LT + - BaseItem: Vivatus_F_Violin MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Avenger_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Violin ChangeRefine: 1 - - BaseItem: Meteor_Striker_LT + - BaseItem: Vivatus_F_A_Bow MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Meteor_Striker_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_A_Bow ChangeRefine: 1 - - Item: Hero_Weapon_Hammer_3 - BaseItems: - - BaseItem: Sword_Of_Bluefire_LT + - BaseItem: Vivatus_F_Ballista MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Sword_Of_Bluefire_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Ballista ChangeRefine: 1 - - BaseItem: Slate_Sword_LT + - BaseItem: Vivatus_F_Knuckle MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Slate_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Knuckle ChangeRefine: 1 - - BaseItem: Royal_Bow_K_LT + - BaseItem: Vivatus_F_Wand MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Royal_Bow_K_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Wand ChangeRefine: 1 - - BaseItem: Scalet_Dragon_L_Bow_LT + - BaseItem: Vivatus_F_Rod MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Scalet_Dragon_L_Bow_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Rod ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_1 - BaseItems: - - BaseItem: Up_Saint_Hall - ResultItem: Saint_Hall_LT - - BaseItem: Up_Undine_Spear_K - ResultItem: Undine_Spear_K_LT - - BaseItem: Up_Demon_Hunting_Bible - ResultItem: Demon_Hunting_Bible_LT - - BaseItem: Up_Light_Blade - ResultItem: Light_Blade_LT - - BaseItem: Up_Magic_Sword - ResultItem: Magic_Sword_LT - - BaseItem: Up_Fatalist - ResultItem: Fatalist_LT - - Item: C_Armor_Reform_3 - BaseItems: - - BaseItem: SurviveOrb_K - CardsAllowed: false + - BaseItem: Vivatus_F_T_Staff + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Armor_Stone_3 - Amount: 100 - - Material: Fragment_Of_Crystal - Amount: 450 - ResultItem: SurviveOrb_K_LT - - Item: Hero_Weapon_Up_Box_3 - BaseItems: - - BaseItem: Up_Sword_Of_Bluefire - ResultItem: Sword_Of_Bluefire_LT - - BaseItem: Up_Slate_Sword - ResultItem: Slate_Sword_LT - - BaseItem: Up_Royal_Bow_K - ResultItem: Royal_Bow_K_LT - - BaseItem: Up_Scalet_Dragon_L_Bow - ResultItem: Scalet_Dragon_L_Bow_LT - - Item: Thanos_Refine_Hammer - BaseItems: - - BaseItem: Thanos_Sword_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_T_Staff + ChangeRefine: 1 + - BaseItem: Vivatus_F_C_Bow MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Sword_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Bow ChangeRefine: 1 - - BaseItem: Thanos_Dagger_AD + - BaseItem: Vivatus_F_Cakram MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Dagger_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Cakram ChangeRefine: 1 - - BaseItem: Thanos_Spear_AD + - BaseItem: Vivatus_F_Hall MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Spear_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Hall ChangeRefine: 1 - - BaseItem: Thanos_Staff_AD + - BaseItem: Vivatus_F_Dagger MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Staff_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Dagger ChangeRefine: 1 - - BaseItem: Thanos_Knuckle_AD + - BaseItem: Vivatus_F_Katar MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Knuckle_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Katar ChangeRefine: 1 - - BaseItem: Thanos_Violin_AD + - BaseItem: Vivatus_F_Lapier MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Violin_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Lapier ChangeRefine: 1 - - BaseItem: Thanos_Whip_AD + - BaseItem: Vivatus_F_Mace MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Whip_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Mace ChangeRefine: 1 - - BaseItem: Thanos_Hammer_AD + - BaseItem: Vivatus_F_G_Sword MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Hammer_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_G_Sword ChangeRefine: 1 - - BaseItem: Thanos_TSword_AD + - BaseItem: Vivatus_F_Axe MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_TSword_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Axe ChangeRefine: 1 - - BaseItem: Thanos_Katar_AD + - BaseItem: Vivatus_F_G_Spear MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Katar_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_G_Spear ChangeRefine: 1 - - BaseItem: Thanos_Axe_AD + - BaseItem: Vivatus_F_Lance MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Axe_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Lance ChangeRefine: 1 - - BaseItem: Thanos_Rod_AD + - BaseItem: Vivatus_F_T_Sword MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Rod_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_T_Sword ChangeRefine: 1 - - BaseItem: Thanos_Bow_AD + - BaseItem: Vivatus_F_Humma MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Bow_AD + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Humma ChangeRefine: 1 - - BaseItem: Thanos_Helm_1 + - BaseItem: Vivatus_F_C_Humma MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm_1 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Humma ChangeRefine: 1 - - BaseItem: Thanos_Helm1_LT + - BaseItem: Vivatus_F_Revolver MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm1_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Revolver ChangeRefine: 1 - - BaseItem: Thanos_Helm_2 + - BaseItem: Vivatus_F_Rifle MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm_2 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Rifle ChangeRefine: 1 - - BaseItem: Thanos_Helm2_LT + - BaseItem: Vivatus_F_Gatling MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm2_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Gatling ChangeRefine: 1 - - BaseItem: Thanos_Helm_3 + - BaseItem: Vivatus_F_Launcher MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm_3 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Launcher ChangeRefine: 1 - - BaseItem: Thanos_Helm3_LT + - BaseItem: Vivatus_F_Moon_B MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm3_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Moon_B ChangeRefine: 1 - - BaseItem: Thanos_Helm_4 + - BaseItem: Vivatus_F_Star_B MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm_4 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Star_B ChangeRefine: 1 - - BaseItem: Thanos_Helm4_LT + - BaseItem: Vivatus_F_S_Stick MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Thanos_Helm4_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_S_Stick ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_2 - BaseItems: - - BaseItem: Up_Iron_Staff - ResultItem: Iron_Staff_LT - - BaseItem: Up_Blue_Crystal_Staff - ResultItem: Blue_Crystal_Staff_LT - - BaseItem: Up_Shadow_Staff_K - ResultItem: Shadow_Staff_K_LT - - BaseItem: Up_Freezing_Rod - ResultItem: Freezing_Rod_LT - - BaseItem: Up_Iron_Nail_K - ResultItem: Iron_Nail_K_LT - - BaseItem: Up_Ray_Knuckle - ResultItem: Ray_Knuckle_LT - - Item: Hero_Equipment_Cube + - BaseItem: Vivatus_F_D_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_D_Wand + ChangeRefine: 1 + - BaseItem: Vivatus_F_F_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_F_Wand + ChangeRefine: 1 + - BaseItem: Vivatus_F_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Shotgun + ChangeRefine: 1 + - BaseItem: Vivatus_F_F_model + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_F_model + ChangeRefine: 1 + - Item: Adulter_Weapon_Up_Box BaseItems: - - BaseItem: Royal_Bow_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Royal_Bow_K - ChangeRefine: -2 - - BaseItem: Narcis_Bow - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Narcis_Bow - ChangeRefine: -2 - - BaseItem: Shadow_Staff_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Shadow_Staff_K - ChangeRefine: -2 - - BaseItem: Iron_Nail_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Iron_Nail_K - ChangeRefine: -2 - - BaseItem: Magic_Sword - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Magic_Sword - ChangeRefine: -2 - - BaseItem: Sword_Of_Bluefire - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Sword_Of_Bluefire - ChangeRefine: -2 - - BaseItem: Avenger - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Avenger - ChangeRefine: -2 - - BaseItem: Iron_Staff - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Iron_Staff - ChangeRefine: -2 - - BaseItem: Oriental_Sword - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Oriental_Sword - ChangeRefine: -2 - - BaseItem: Undine_Spear_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Undine_Spear_K - ChangeRefine: -2 - - BaseItem: Demon_Hunting_Bible_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Demon_Hunting_Bible - ChangeRefine: -2 - - BaseItem: Shiver_Katar_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Shiver_Katar_K - ChangeRefine: -2 - - BaseItem: OneSkyOneSun - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_OneSkyOneSun - ChangeRefine: -2 - - BaseItem: SoulWeight - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_SoulWeight - ChangeRefine: -2 - - BaseItem: MeawFoxtail - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_MeawFoxtail - ChangeRefine: -2 - - BaseItem: Crimson_Rose - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Crimson_Rose - ChangeRefine: -2 - - BaseItem: Master_Soul_Rifle - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Master_Soul_Rifle - ChangeRefine: -2 - - BaseItem: Demon_S_Shot - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Demon_S_Shot - ChangeRefine: -2 - - BaseItem: Golden_L_Launcher - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Golden_L_Launcher - ChangeRefine: -2 - - BaseItem: The_Black_Gatling - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_The_Black_Gatling - ChangeRefine: -2 - - BaseItem: Fog_Dew_Sword - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Fog_Dew_Sword - ChangeRefine: -2 - - BaseItem: Humma_Clear - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Humma_Clear - ChangeRefine: -2 - - BaseItem: Dragonic_Slayer - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Dragonic_Slayer - ChangeRefine: -2 - - BaseItem: Light_Blade - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Light_Blade - ChangeRefine: -2 - - BaseItem: Slate_Sword - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Slate_Sword - ChangeRefine: -2 - - BaseItem: Trumpet_Shell_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Trumpet_Shell_K - ChangeRefine: -2 - - BaseItem: Barb_Wire_K - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Barb_Wire_K - ChangeRefine: -2 - - BaseItem: Meteor_Striker - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Meteor_Striker - ChangeRefine: -2 - - BaseItem: Saint_Hall - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Saint_Hall - ChangeRefine: -2 - - BaseItem: Ray_Knuckle - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Ray_Knuckle - ChangeRefine: -2 - - BaseItem: Blade_Katar - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Blade_Katar - ChangeRefine: -2 - - BaseItem: Fatalist - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Fatalist - ChangeRefine: -2 - - BaseItem: Scalet_Dragon_L_Bow - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Scalet_Dragon_L_Bow - ChangeRefine: -2 - - BaseItem: Blue_Crystal_Staff - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Blue_Crystal_Staff - ChangeRefine: -2 - - BaseItem: Freezing_Rod - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Up_Freezing_Rod - ChangeRefine: -2 - - BaseItem: Ancient_Hero_Boots - MinimumRefine: 7 - CardsAllowed: false - ResultItem: Great_Hero_Boots - ChangeRefine: -2 -# - BaseItem: Freedom_Stick -# MinimumRefine: 7 -# CardsAllowed: false -# ResultItem: Up_Freedom_Stick -# ChangeRefine: -2 -# - BaseItem: Blessed_Knife -# MinimumRefine: 7 -# CardsAllowed: false -# ResultItem: Up_Blessed_Knife -# ChangeRefine: -2 - - Item: C_Weapon_Reform_3 - BaseItems: - - BaseItem: Up_Saint_Hall - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - BaseItem: Adulter_F_M_Book Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Saint_Hall_LT - ChangeRefine: 1 - - BaseItem: Up_Undine_Spear_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_M_Book + - BaseItem: Adulter_F_P_Book Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Undine_Spear_K_LT - ChangeRefine: 1 - - BaseItem: Up_Demon_Hunting_Bible - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_P_Book + - BaseItem: Adulter_F_Bible Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: 1 - - BaseItem: Up_Light_Blade - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Bible + - BaseItem: Adulter_F_Ribbon Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Light_Blade_LT - ChangeRefine: 1 - - BaseItem: Up_Magic_Sword - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ribbon + - BaseItem: Adulter_F_Harp Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Magic_Sword_LT - ChangeRefine: 1 - - BaseItem: Up_Fatalist - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Harp + - BaseItem: Adulter_F_Claw Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fatalist_LT - ChangeRefine: 1 - - BaseItem: Up_Iron_Staff - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Claw + - BaseItem: Adulter_F_C_Rope Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Staff_LT - ChangeRefine: 1 - - BaseItem: Up_Blue_Crystal_Staff - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Rope + - BaseItem: Adulter_F_Violin Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blue_Crystal_Staff_LT - ChangeRefine: 1 - - BaseItem: Up_Shadow_Staff_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Violin + - BaseItem: Adulter_F_A_Bow Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shadow_Staff_K_LT - ChangeRefine: 1 - - BaseItem: Up_Freezing_Rod - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_A_Bow + - BaseItem: Adulter_F_Ballista Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Freezing_Rod_LT - ChangeRefine: 1 - - BaseItem: Up_Iron_Nail_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ballista + - BaseItem: Adulter_F_Knuckle Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Nail_K_LT - ChangeRefine: 1 - - BaseItem: Up_Ray_Knuckle - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Knuckle + - BaseItem: Adulter_F_Wand Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Ray_Knuckle_LT - ChangeRefine: 1 - - BaseItem: Up_Sword_Of_Bluefire - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Wand + - BaseItem: Adulter_F_Rod Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Sword_Of_Bluefire_LT - ChangeRefine: 1 - - BaseItem: Up_Slate_Sword - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rod + - BaseItem: Adulter_F_T_Staff Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Slate_Sword_LT - ChangeRefine: 1 - - BaseItem: Up_Royal_Bow_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Staff + - BaseItem: Adulter_F_C_Bow Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Royal_Bow_K_LT - ChangeRefine: 1 - - BaseItem: Up_Scalet_Dragon_L_Bow - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Bow + - BaseItem: Adulter_F_Cakram Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Scalet_Dragon_L_Bow_LT - ChangeRefine: 1 - - BaseItem: Up_Trumpet_Shell_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Cakram + - BaseItem: Adulter_F_Hall Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Trumpet_Shell_K_LT - ChangeRefine: 1 - - BaseItem: Up_Barb_Wire_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Hall + - BaseItem: Adulter_F_Dagger Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Barb_Wire_K_LT - ChangeRefine: 1 - - BaseItem: Up_Narcis_Bow - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Dagger + - BaseItem: Adulter_F_Katar Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Narcis_Bow_LT - ChangeRefine: 1 - - BaseItem: Up_Avenger - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Katar + - BaseItem: Adulter_F_Lapier Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Avenger_LT - ChangeRefine: 1 - - BaseItem: Up_Meteor_Striker - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Lapier + - BaseItem: Adulter_F_Mace Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Meteor_Striker_LT - ChangeRefine: 1 - - BaseItem: Up_Blade_Katar - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Mace + - BaseItem: Adulter_F_G_Sword Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blade_Katar_LT - ChangeRefine: 1 - - BaseItem: Up_Shiver_Katar_K + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Sword + - BaseItem: Adulter_F_Axe + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Axe + - BaseItem: Adulter_F_G_Spear + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Spear + - BaseItem: Adulter_F_Lance + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Lance + - BaseItem: Adulter_F_T_Sword + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Sword + - BaseItem: Adulter_F_Humma + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Humma + - BaseItem: Adulter_F_C_Humma + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Humma + - BaseItem: Adulter_F_Revolver + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Revolver + - BaseItem: Adulter_F_Rifle + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rifle + - BaseItem: Adulter_F_Gatling + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Gatling + - BaseItem: Adulter_F_Launcher + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Launcher + - BaseItem: Adulter_F_Moon_B + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Moon_B + - BaseItem: Adulter_F_Star_B + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Star_B + - BaseItem: Adulter_F_S_Stick + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_S_Stick + - BaseItem: Adulter_F_D_Wand + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_D_Wand + - BaseItem: Adulter_F_F_Wand + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_Wand + - BaseItem: Adulter_F_F_model + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_model + - BaseItem: Adulter_F_Shotgun + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Shotgun + - Item: Hero_Weapon_Up_Box_6 + BaseItems: + - BaseItem: Up_Humma_Clear + ResultItem: Humma_Clear_LT + - BaseItem: Up_Fog_Dew_Sword + ResultItem: Fog_Dew_Sword_LT + - BaseItem: Up_Crimson_Rose + ResultItem: Crimson_Rose_LT + - BaseItem: Up_Master_Soul_Rifle + ResultItem: Master_Soul_Rifle_LT + - BaseItem: Up_Demon_S_Shot + ResultItem: Demon_S_Shot_LT + - BaseItem: Up_The_Black_Gatling + ResultItem: The_Black_Gatling_LT + - BaseItem: Up_Golden_L_Launcher + ResultItem: Golden_L_Launcher_LT + - BaseItem: Up_MeawFoxtail + ResultItem: MeawFoxtail_LT + - BaseItem: Up_OneSkyOneSun + ResultItem: OneSkyOneSun_LT + - BaseItem: Up_SoulWeight + ResultItem: SoulWeight_LT + - BaseItem: Up_Freedom_Stick + ResultItem: Freedom_Stick_LT + - BaseItem: Up_Blessed_Knife + ResultItem: Blessed_Knife_LT + - Item: Hero_Weapon_Hammer_6 + BaseItems: + - BaseItem: Humma_Clear_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shiver_Katar_K_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Humma_Clear_LT ChangeRefine: 1 - - BaseItem: Up_Dragonic_Slayer + - BaseItem: Fog_Dew_Sword_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Dragonic_Slayer_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Fog_Dew_Sword_LT ChangeRefine: 1 - - BaseItem: Up_Oriental_Sword + - BaseItem: Crimson_Rose_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Oriental_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Crimson_Rose_LT ChangeRefine: 1 - - BaseItem: Up_Fog_Dew_Sword + - BaseItem: Master_Soul_Rifle_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fog_Dew_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Master_Soul_Rifle_LT ChangeRefine: 1 - - BaseItem: Up_Humma_Clear + - BaseItem: Demon_S_Shot_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Humma_Clear_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Demon_S_Shot_LT ChangeRefine: 1 - - BaseItem: Up_The_Black_Gatling + - BaseItem: The_Black_Gatling_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: The_Black_Gatling_LT ChangeRefine: 1 - - BaseItem: Up_Crimson_Rose + - BaseItem: Golden_L_Launcher_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Crimson_Rose_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Golden_L_Launcher_LT ChangeRefine: 1 - - BaseItem: Up_Demon_S_Shot + - BaseItem: MeawFoxtail_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_S_Shot_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: MeawFoxtail_LT ChangeRefine: 1 - - BaseItem: Up_OneSkyOneSun + - BaseItem: OneSkyOneSun_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: OneSkyOneSun_LT ChangeRefine: 1 - - BaseItem: Up_Golden_L_Launcher + - BaseItem: SoulWeight_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Golden_L_Launcher_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: SoulWeight_LT ChangeRefine: 1 - - BaseItem: Up_Master_Soul_Rifle + - BaseItem: Freedom_Stick_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Master_Soul_Rifle_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Freedom_Stick_LT ChangeRefine: 1 - - BaseItem: Up_SoulWeight + - BaseItem: Blessed_Knife_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: SoulWeight_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blessed_Knife_LT ChangeRefine: 1 - - BaseItem: Up_MeawFoxtail - MinimumRefine: 9 - MaximumRefine: 19 + - Item: Shadow_Changer_NPC + BaseItems: + - BaseItem: S_FullPene_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: MeawFoxtail_LT - ChangeRefine: 1 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# MaximumRefine: 19 -# CardsAllowed: false -# Materials: -# - Material: M_Dimension_Essence -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Weapon_Stone_3 -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: 1 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# MaximumRefine: 19 -# CardsAllowed: false -# Materials: -# - Material: M_Dimension_Essence -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Weapon_Stone_3 -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: 1 - - Item: Dimmen_A_Reform - BaseItems: - - BaseItem: Under_Seal_D_Key - MaximumRefine: 0 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Earring + - BaseItem: S_FullPene_Earring + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Dimmension_Jewel - Amount: 1 - - Material: Dimmension_Jewelry - Amount: 1 - - Material: Herosria_Jewel - Amount: 1 - - Material: Creed_Of_Herosria - Amount: 1 - ResultItem: Dimmension_W_Key - - BaseItem: Under_Seal_D_Padlock - MaximumRefine: 0 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Shoes + - BaseItem: S_FullPene_Shoes + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Dimmension_Jewel - Amount: 1 - - Material: Dimmension_Jewelry - Amount: 1 - - Material: Herosria_Jewel - Amount: 1 - - Material: Justice_Of_Herosria - Amount: 1 - ResultItem: Dimmension_W_Padlock - - BaseItem: Under_Seal_D_keyring - MaximumRefine: 0 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Pendant + - BaseItem: S_FullPene_Pendant + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Dimmension_Jewel - Amount: 1 - - Material: Dimmension_Jewelry - Amount: 1 - - Material: Herosria_Jewel - Amount: 1 - - Material: Glory_Of_Herosria - Amount: 1 - ResultItem: Dimmension_W_Keyring - - Item: Dimmen_A_Refine - BaseItems: - - BaseItem: Dimmension_W_Key - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Armor + - BaseItem: S_FullTemp_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Heros_Gold_Bar - Amount: 50 - - Material: Heros_Silver_Bar - Amount: 100 - - Material: Heros_Copper_Bar - Amount: 200 - - Material: Heros_Iron_Bar - Amount: 300 - ResultItem: Dimmension_W_Key - ChangeRefine: 1 - - BaseItem: Dimmension_W_Padlock - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Earring + - BaseItem: S_FullTemp_Earring + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Heros_Gold_Bar - Amount: 50 - - Material: Heros_Silver_Bar - Amount: 100 - - Material: Heros_Copper_Bar - Amount: 200 - - Material: Heros_Iron_Bar - Amount: 300 - ResultItem: Dimmension_W_Padlock - ChangeRefine: 1 - - BaseItem: Dimmension_W_Keyring - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Shoes + - BaseItem: S_FullTemp_Shoes + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Heros_Gold_Bar - Amount: 50 - - Material: Heros_Silver_Bar - Amount: 100 - - Material: Heros_Copper_Bar - Amount: 200 - - Material: Heros_Iron_Bar - Amount: 300 - ResultItem: Dimmension_W_Keyring - ChangeRefine: 1 - - Item: Barmund_Soul_Reform - BaseItems: - - BaseItem: Barmund_Soul_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Pendant + - BaseItem: S_FullTemp_Pendant + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Soul_Barmund_Rune2 - Amount: 20 - - Material: Barmund_Soul_Essence - Amount: 50 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Soul_Rune_Ring - - Item: Barmund_Venom_Reform - BaseItems: - - BaseItem: Barmund_Venom_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Armor + - BaseItem: S_TrueGem_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Venom_Barmund_Rune2 - Amount: 20 - - Material: Barmund_Venom_Essence - Amount: 50 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Venom_Rune_Ring - - Item: Barmund_Temple_Reform - BaseItems: - - BaseItem: Barmund_Temple_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Earring + - BaseItem: S_TrueGem_Earring + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Temple_Barmund_Rune2 - Amount: 20 - - Material: Barmund_Temple_Essence - Amount: 50 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Temple_Rune_Ring - - Item: Barmund_S_Reform - BaseItems: - - BaseItem: Barmund_Soul_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Shoes + - BaseItem: S_TrueGem_Shoes + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Soul_Barmund_Rune2 - Amount: 5 - - Material: Barmund_Water - Amount: 10 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Soul_M_Ring - - Item: Barmund_V_Reform - BaseItems: - - BaseItem: Barmund_Venom_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Pendant + - BaseItem: S_TrueGem_Pendant + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Venom_Barmund_Rune2 - Amount: 5 - - Material: Barmund_Water3 - Amount: 10 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Venom_M_Ring - - Item: Barmund_T_Reform - BaseItems: - - BaseItem: Barmund_Temple_Ring + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Armor + - BaseItem: S_CriticalHit_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Acc_Stone_4 - Amount: 100 - - Material: Temple_Barmund_Rune2 - Amount: 5 - - Material: Barmund_Water2 - Amount: 10 - - Material: Zelunium - Amount: 300 - - Material: BarMealTicket - Amount: 500 - ResultItem: Temple_M_Ring - - Item: Amp_Blueprint1 - BaseItems: - - BaseItem: Ein_1HDAGGER + - Material: Shadow_Exchange_Ticket + ResultItem: S_CriticalHit_Armor + - BaseItem: S_CriticalHit_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 75 - - Material: Mjo_Energy - Amount: 75 - - Material: Mjo_Treasure - Amount: 30 - - Material: Shadowdecon - Amount: 75 - - Material: Ein_DYNITE - Amount: 75 - ResultItem: F_Ein_1HDAGGER - ChangeRefine: -20 - - Item: Amp_Blueprint2 - BaseItems: - - BaseItem: Ein_1HMAGGER + - Material: Shadow_Exchange_Ticket + ResultItem: S_CriticalHit_Weapon + - BaseItem: S_M_AutoSpell_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HMAGGER - ChangeRefine: -20 - - Item: Amp_Blueprint3 - BaseItems: - - BaseItem: Ein_1HSWORD + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Earring + - BaseItem: S_M_AutoSpell_Earring + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HSWORD - ChangeRefine: -20 - - Item: Amp_Blueprint4 - BaseItems: - - BaseItem: Ein_1H_Foxtail + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Shoes + - BaseItem: S_M_AutoSpell_Shoes + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1H_Foxtail - ChangeRefine: -20 - - Item: Amp_Blueprint5 - BaseItems: - - BaseItem: Ein_1HSPEAR + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Pendant + - BaseItem: S_M_AutoSpell_Pendant + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HSPEAR - ChangeRefine: -20 - - Item: Amp_Blueprint6 - BaseItems: - - BaseItem: Ein_BHSWORD - CardsAllowed: false - Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHSWORD - ChangeRefine: -20 - - Item: Amp_Blueprint7 - BaseItems: - - BaseItem: Ein_1HHAMMER + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Armor + - BaseItem: S_Clever_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HHAMMER - ChangeRefine: -20 - - Item: Amp_Blueprint8 - BaseItems: - - BaseItem: Ein_BHAXE + - Material: Shadow_Exchange_Ticket + ResultItem: S_Clever_Shield + - BaseItem: S_Clever_Shield + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHAXE - ChangeRefine: -20 - - Item: Amp_Blueprint9 - BaseItems: - - BaseItem: Ein_1HKNUCK + - Material: Shadow_Exchange_Ticket + ResultItem: S_Clever_Weapon + - BaseItem: S_Durable_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HKNUCK - ChangeRefine: -20 - - Item: Amp_Blueprint10 - BaseItems: - - BaseItem: Ein_1HBOOK + - Material: Shadow_Exchange_Ticket + ResultItem: S_Durable_Shield + - BaseItem: S_Durable_Shield + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HBOOK - ChangeRefine: -20 - - Item: Amp_Blueprint11 - BaseItems: - - BaseItem: Ein_1HWAND + - Material: Shadow_Exchange_Ticket + ResultItem: S_Durable_Weapon + - BaseItem: S_Infinity_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HWAND - ChangeRefine: -20 - - Item: Amp_Blueprint12 - BaseItems: - - BaseItem: Ein_BHSTAFF + - Material: Shadow_Exchange_Ticket + ResultItem: S_Infinity_Shield + - BaseItem: S_Infinity_Shield + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHSTAFF - ChangeRefine: -20 - - Item: Amp_Blueprint13 - BaseItems: - - BaseItem: Ein_BHHuuma + - Material: Shadow_Exchange_Ticket + ResultItem: S_Infinity_Weapon + - BaseItem: S_Hasty_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHHuuma - ChangeRefine: -20 - - Item: Amp_Blueprint14 - BaseItems: - - BaseItem: Ein_BHBOW + - Material: Shadow_Exchange_Ticket + ResultItem: S_Hasty_Shield + - BaseItem: S_Hasty_Shield + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHBOW - ChangeRefine: -20 - - Item: Amp_Blueprint15 - BaseItems: - - BaseItem: Ein_BHKATAR + - Material: Shadow_Exchange_Ticket + ResultItem: S_Hasty_Weapon + - BaseItem: S_PerfectSize_Weapon + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_BHKATAR - ChangeRefine: -20 - - Item: Amp_Blueprint16 - BaseItems: - - BaseItem: Ein_1HGUN + - Material: Shadow_Exchange_Ticket + ResultItem: S_PerfectSize_Armor + - BaseItem: S_PerfectSize_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HGUN - ChangeRefine: -20 - - Item: Amp_Blueprint17 - BaseItems: - - BaseItem: Ein_1HWHIP + - Material: Shadow_Exchange_Ticket + ResultItem: S_PerfectSize_Weapon + - BaseItem: S_R_Bearers_Armor + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HWHIP - ChangeRefine: -20 - - Item: Amp_Blueprint18 - BaseItems: - - BaseItem: Ein_1HLUTE + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Earring + - BaseItem: S_R_Bearers_Earring + MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Mjo_Energy - Amount: 100 - - Material: Mjo_Treasure - Amount: 50 - - Material: Shadowdecon - Amount: 150 - - Material: Ein_DYNITE - Amount: 100 - ResultItem: F_Ein_1HLUTE - ChangeRefine: -20 - - Item: Mocadas_Refine_Box - BaseItems: - - BaseItem: Mocadas_G_Sword - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Shoes + - BaseItem: S_R_Bearers_Shoes MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_G_Sword - ChangeRefine: 1 - - BaseItem: Mocadas_Spear - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Pendant + - BaseItem: S_R_Bearers_Pendant MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Spear - ChangeRefine: 1 - - BaseItem: Mocadas_Stem - MinimumRefine: 9 - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Stem - ChangeRefine: 1 - - BaseItem: Mocadas_Spellbooks - MinimumRefine: 9 - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Spellbooks - ChangeRefine: 1 - - BaseItem: Mocadas_C_Sword - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Armor + - BaseItem: S_SpellCaster_Armor MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_C_Sword - ChangeRefine: 1 - - BaseItem: Mocadas_Katar - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Earring + - BaseItem: S_SpellCaster_Earring MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Katar - ChangeRefine: 1 - - BaseItem: Mocadas_Axe - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Shoes + - BaseItem: S_SpellCaster_Shoes MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Axe - ChangeRefine: 1 - - BaseItem: Mocadas_Judgement - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Pendant + - BaseItem: S_SpellCaster_Pendant MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Judgement - ChangeRefine: 1 - - BaseItem: Mocadas_Knuckle - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Armor + - BaseItem: S_Mega_Blitz_Shield MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Knuckle - ChangeRefine: 1 - - BaseItem: Mocadas_Rod - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_Mega_Blitz_Weapon + - BaseItem: S_Mega_Blitz_Weapon MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Rod - ChangeRefine: 1 - - BaseItem: Mocadas_Bow - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_Mega_Blitz_Shield + - BaseItem: S_Absorb_Shield MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Bow - ChangeRefine: 1 - - BaseItem: Mocadas_Instrument - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_Absorb_Weapon + - BaseItem: S_Absorb_Weapon MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Instrument - ChangeRefine: 1 - - BaseItem: Mocadas_Whip - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_Absorb_Shield + - BaseItem: S_M_Mammoth_Armor MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Whip - ChangeRefine: 1 - - BaseItem: Mocadas_Foxtail - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Earring + - BaseItem: S_M_Mammoth_Earring MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Foxtail - ChangeRefine: 1 - - BaseItem: Mocadas_Wand - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Shoes + - BaseItem: S_M_Mammoth_Shoes MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Wand - ChangeRefine: 1 - - BaseItem: Mocadas_Book - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Pendant + - BaseItem: S_M_Mammoth_Pendant MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Book - ChangeRefine: 1 - - BaseItem: Mocadas_Knife - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Armor + - BaseItem: S_AllMighty_Pendant MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Knife - ChangeRefine: 1 - - BaseItem: Mocadas_Hall - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_AllMighty_Earring + - BaseItem: S_AllMighty_Earring MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Hall - ChangeRefine: 1 - - BaseItem: Mocadas_Launcher - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_AllMighty_Pendant + - BaseItem: S_KingbirdAnc_Weapon MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Launcher - ChangeRefine: 1 - - BaseItem: Mocadas_Rifle - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_KingbirdAncient_Armor + - BaseItem: S_KingbirdAncient_Armor MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Rifle - ChangeRefine: 1 - - BaseItem: Mocadas_Shotgun - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_KingbirdAnc_Weapon + - BaseItem: S_EXP_Shield MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Shotgun - ChangeRefine: 1 - - BaseItem: Mocadas_Gatling - MinimumRefine: 9 + - Material: Shadow_Exchange_Ticket + ResultItem: S_EXP_Weapon + - BaseItem: S_EXP_Weapon MaximumRefine: 10 CardsAllowed: false Materials: - - Material: Mocadas_Water - Amount: 150 - - Material: Mocadas_Gold - Amount: 150 - ResultItem: Mocadas_Gatling - ChangeRefine: 1 - - Item: Justice_Weapon_Hammer + - Material: Shadow_Exchange_Ticket + ResultItem: S_EXP_Shield + - Item: Special_Hat_Hammer BaseItems: - - BaseItem: Punish_Hall + - BaseItem: King_Tiger_Doll_Hat_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Punish_Hall + ResultItem: King_Tiger_Doll_Hat_LT ChangeRefine: 1 - - BaseItem: Saint_Bringer + - BaseItem: Baksojin_Hat_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Saint_Bringer + ResultItem: Baksojin_Hat_LT ChangeRefine: 1 - - BaseItem: Humma_Brilliance + - BaseItem: Smoky_TransformHat_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Humma_Brilliance + ResultItem: Smoky_TransformHat_LT ChangeRefine: 1 - - BaseItem: Luppiter_Spear + - BaseItem: Whikebain_Ears_K_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Luppiter_Spear + ResultItem: Whikebain_Ears_K_LT ChangeRefine: 1 - - BaseItem: Holy_Raise_Spear + - BaseItem: Survive_Circlet_K_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Holy_Raise_Spear + ResultItem: Survive_Circlet_K_LT ChangeRefine: 1 - - BaseItem: Lightforce_Foxtail_Wand + - BaseItem: GoldFish_Hat_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Lightforce_Foxtail_Wand + ResultItem: GoldFish_Hat_LT ChangeRefine: 1 - - BaseItem: Shining_Light_Katar + - BaseItem: Imp_Hat_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Shining_Light_Katar + ResultItem: Imp_Hat_LT ChangeRefine: 1 - - BaseItem: Angel_Wing_Bow + - BaseItem: Officer_Cap_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Angel_Wing_Bow + ResultItem: Officer_Cap_LT ChangeRefine: 1 - - BaseItem: Guardian_Saber + - BaseItem: Dolor_HatK_LT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Guardian_Saber + ResultItem: Dolor_HatK_LT ChangeRefine: 1 - - BaseItem: Holy_Light_Dagger + - Item: Poenitentia_Hammer + BaseItems: + - BaseItem: Poenitentia_Gladius MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Holy_Light_Dagger + ResultItem: Poenitentia_Gladius ChangeRefine: 1 - - BaseItem: Light_Power_Harp - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Light_Power_Harp - ChangeRefine: 1 - - BaseItem: Light_Power_Spark + - BaseItem: Poenitentia_Ligula MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Light_Power_Spark + ResultItem: Poenitentia_Ligula ChangeRefine: 1 - - BaseItem: Lighting_Splatter + - BaseItem: Poenitentia_Orbis MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Lighting_Splatter + ResultItem: Poenitentia_Orbis ChangeRefine: 1 - - BaseItem: Justice_Bomber + - BaseItem: Poenitentia_Mucro MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Justice_Bomber + ResultItem: Poenitentia_Mucro ChangeRefine: 1 - - BaseItem: Last_Dawn + - BaseItem: Poenitentia_Sol MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Last_Dawn + ResultItem: Poenitentia_Sol ChangeRefine: 1 - - BaseItem: Devil_Hunter + - BaseItem: Poenitentia_Jana MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_Hunter + ResultItem: Poenitentia_Jana ChangeRefine: 1 - - BaseItem: Road_Of_Glory + - BaseItem: Poenitentia_Hasta MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Road_Of_Glory + ResultItem: Poenitentia_Hasta ChangeRefine: 1 - - BaseItem: Victory_Sword + - BaseItem: Poenitentia_Codex MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Victory_Sword + ResultItem: Poenitentia_Codex ChangeRefine: 1 - - BaseItem: Divine_Buster + - BaseItem: Poenitentia_Liber MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Divine_Buster + ResultItem: Poenitentia_Liber ChangeRefine: 1 - - BaseItem: Orign_Of_Life + - BaseItem: Poenitentia_Radius MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Orign_Of_Life + ResultItem: Poenitentia_Radius ChangeRefine: 1 - - BaseItem: Destiny_Staff + - BaseItem: Poenitentia_Scipio MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Destiny_Staff + ResultItem: Poenitentia_Scipio ChangeRefine: 1 - - BaseItem: Blessed_Bible + - BaseItem: Poenitentia_Crystallum MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Blessed_Bible + ResultItem: Poenitentia_Crystallum ChangeRefine: 1 - - BaseItem: Soul_Liberator + - BaseItem: Poenitentia_Ramus MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Soul_Liberator + ResultItem: Poenitentia_Ramus ChangeRefine: 1 - - Item: Injustice_Weapon_Hammer - BaseItems: - - BaseItem: Demonic_Claw + - BaseItem: Poenitentia_Planta MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Demonic_Claw + ResultItem: Poenitentia_Planta ChangeRefine: 1 - - BaseItem: Sealed_Bible + - BaseItem: Poenitentia_Ferrum MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Sealed_Bible + ResultItem: Poenitentia_Ferrum ChangeRefine: 1 - - BaseItem: Darkness_Tablet + - BaseItem: Poenitentia_Caestus MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Darkness_Tablet + ResultItem: Poenitentia_Caestus ChangeRefine: 1 - - BaseItem: Devil_Wing_Staff + - BaseItem: Poenitentia_Ungula MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_Wing_Staff + ResultItem: Poenitentia_Ungula ChangeRefine: 1 - - BaseItem: Doom_Bible + - BaseItem: Poenitentia_Chorda MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Doom_Bible + ResultItem: Poenitentia_Chorda ChangeRefine: 1 - - BaseItem: Soul_Harvest + - BaseItem: Poenitentia_Flagellum MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Soul_Harvest + ResultItem: Poenitentia_Flagellum ChangeRefine: 1 - - BaseItem: The_Reaper + - BaseItem: Poenitentia_Clava MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: The_Reaper + ResultItem: Poenitentia_Clava ChangeRefine: 1 - - BaseItem: Underworld_Knife + - BaseItem: Poenitentia_Pendulus MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Underworld_Knife + ResultItem: Poenitentia_Pendulus ChangeRefine: 1 - - BaseItem: Devil_Cursed_Sword + - BaseItem: Poenitentia_Ensis MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_Cursed_Sword + ResultItem: Poenitentia_Ensis ChangeRefine: 1 - - BaseItem: Dark_Angel_Ray_Bow + - BaseItem: Poenitentia_Manus MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Dark_Angel_Ray_Bow + ResultItem: Poenitentia_Manus ChangeRefine: 1 - - BaseItem: Crime_Violine + - BaseItem: Poenitentia_Ascia MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Crime_Violine + ResultItem: Poenitentia_Ascia ChangeRefine: 1 - - BaseItem: Crime_Whip + - BaseItem: Poenitentia_Catapulta MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Crime_Whip + ResultItem: Poenitentia_Catapulta ChangeRefine: 1 - - BaseItem: RG_5649 + - BaseItem: Poenitentia_Termes MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: RG_5649 + ResultItem: Poenitentia_Termes ChangeRefine: 1 - - BaseItem: Devil_L_Launcher + - BaseItem: Poenitentia_Virga MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_L_Launcher + ResultItem: Poenitentia_Virga ChangeRefine: 1 - - BaseItem: Screaming_Rifle + - BaseItem: Poenitentia_Tenon MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Screaming_Rifle + ResultItem: Poenitentia_Tenon ChangeRefine: 1 - - BaseItem: Devils_Bullet + - BaseItem: Poenitentia_Nervus MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devils_Bullet + ResultItem: Poenitentia_Nervus ChangeRefine: 1 - - BaseItem: Outlaw_Cursed_Shotgun + - BaseItem: Poenitentia_Foramen MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Outlaw_Cursed_Shotgun + ResultItem: Poenitentia_Foramen ChangeRefine: 1 - - BaseItem: Blood_Rapier + - BaseItem: Poenitentia_Penet MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Blood_Rapier + ResultItem: Poenitentia_Penet ChangeRefine: 1 - - BaseItem: Destruction_Axe + - BaseItem: Poenitentia_Veloci MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Destruction_Axe + ResultItem: Poenitentia_Veloci ChangeRefine: 1 - - BaseItem: Devil_Claw + - BaseItem: Poenitentia_Ruina MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_Claw + ResultItem: Poenitentia_Ruina ChangeRefine: 1 - - BaseItem: Execution_Great_Sword + - BaseItem: Poenetentia_Vatia MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Execution_Great_Sword + ResultItem: Poenetentia_Vatia ChangeRefine: 1 - - BaseItem: Devil_Guardian_Sword + - BaseItem: Poenetentia_Attendo MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Devil_Guardian_Sword + ResultItem: Poenetentia_Attendo ChangeRefine: 1 - - BaseItem: Darkness_Foxtail_Model + - BaseItem: Poenetentia_Dilacero MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: Darkness_Foxtail_Model + ResultItem: Poenetentia_Dilacero ChangeRefine: 1 - - Item: GoodnEvil_Helm_Hammer + - Item: Barmund_Hammer BaseItems: - - BaseItem: GoodnEvil_Circlet_DK + - BaseItem: Barmund_Ice_Hood MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_DK + ResultItem: Barmund_Ice_Hood ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_IG + - BaseItem: Barmund_Death_Hood MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_IG + ResultItem: Barmund_Death_Hood ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_AG + - BaseItem: Barmund_Flame_Hood MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_AG + ResultItem: Barmund_Flame_Hood ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_EM + - BaseItem: Barmund_Plain_Hood MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_EM + ResultItem: Barmund_Plain_Hood ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_CD + - BaseItem: Barmund_Ice_Boots MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_CD + ResultItem: Barmund_Ice_Boots ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_IQ + - BaseItem: Barmund_Death_Boots MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_IQ + ResultItem: Barmund_Death_Boots ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_MT + - BaseItem: Barmund_Flame_Boots MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_MT + ResultItem: Barmund_Flame_Boots ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_BO + - BaseItem: Barmund_Plain_Boots MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_BO + ResultItem: Barmund_Plain_Boots ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_SHC + - BaseItem: Barmund_Ice_Armor MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_SHC + ResultItem: Barmund_Ice_Armor ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_ABC + - BaseItem: Barmund_Death_Armor MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_ABC + ResultItem: Barmund_Death_Armor ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_WH + - BaseItem: Barmund_Plain_Armor MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_WH + ResultItem: Barmund_Plain_Armor ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_TR + - BaseItem: Barmund_Flame_Armor MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: GoodnEvil_Circlet_TR + ResultItem: Barmund_Flame_Armor ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_SS - MinimumRefine: 9 - MaximumRefine: 11 + - Item: OS_Weapon_Reform + BaseItems: + - BaseItem: Beam_Claymore_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_SS - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_SKE - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Beam_Claymore_AD + RandomOptionGroup: Group_0 + - BaseItem: Meuchler_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_SKE - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_SOA - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Meuchler_AD + RandomOptionGroup: Group_0 + - BaseItem: Blasti_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_SOA - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_HN - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Blasti_AD + RandomOptionGroup: Group_0 + - BaseItem: Virtual_Bow_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_HN - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_SH - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Virtual_Bow_AD + RandomOptionGroup: Group_0 + - BaseItem: MH_P89_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_SH - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_NW - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: MH_P89_AD + RandomOptionGroup: Group_0 + - BaseItem: AC_B44_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_NW - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_NW2 - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: AC_B44_AD + RandomOptionGroup: Group_0 + - BaseItem: HR_S55_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_NW2 - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_NW3 - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: HR_S55_AD + RandomOptionGroup: Group_0 + - BaseItem: Burning_Knuckle_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_NW3 - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_NW4 - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Burning_Knuckle_AD + RandomOptionGroup: Group_0 + - BaseItem: Cannon_Rapier_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_NW4 - ChangeRefine: 1 - - BaseItem: GoodnEvil_Circlet_NW5 - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Cannon_Rapier_AD + RandomOptionGroup: Group_0 + - BaseItem: Saphir_Hall_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoodnEvil_Circlet_NW5 - ChangeRefine: 1 - - Item: Amp_Blueprint19 - BaseItems: - - BaseItem: Ein_1HDAGGER + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Saphir_Hall_AD + RandomOptionGroup: Group_0 + - BaseItem: Ultio_Spes_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Weapon_Stone_3 - Amount: 25 - - Material: Mjo_Energy - Amount: 25 - - Material: Mjo_Treasure - Amount: 20 - - Material: Shadowdecon - Amount: 75 - - Material: Ein_DYNITE - Amount: 25 - ResultItem: F_Ein_1HDAGGER2 - ChangeRefine: -20 - - Item: F_Ein_Weapon_Hammer - BaseItems: - - BaseItem: F_Ein_1HGUN - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Ultio_Spes_AD + RandomOptionGroup: Group_0 + - BaseItem: Rutilus_Stick_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_1HGUN - ChangeRefine: 1 - - BaseItem: F_Ein_BHBOW - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Rutilus_Stick_AD + RandomOptionGroup: Group_0 + - BaseItem: ElectricFox_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHBOW - ChangeRefine: 1 - - BaseItem: F_Ein_BHHuuma - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: ElectricFox_AD + RandomOptionGroup: Group_0 + - BaseItem: Circuit_Board_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHHuuma - ChangeRefine: 1 - - BaseItem: F_Ein_BHSTAFF - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Circuit_Board_AD + RandomOptionGroup: Group_0 + - BaseItem: Kuroiro_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHSTAFF - ChangeRefine: 1 - - BaseItem: F_Ein_BHAXE - MinimumRefine: 9 - MaximumRefine: 11 + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Kuroiro_AD + RandomOptionGroup: Group_0 + - BaseItem: Boost_Lance_OS + MinimumRefine: 7 CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHAXE + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Boost_Lance_AD + RandomOptionGroup: Group_0 + - Item: OS_Helm_Hammer + BaseItems: + - BaseItem: Sagittarius_DiademK_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Sagittarius_DiademK_LT ChangeRefine: 1 - - BaseItem: F_Ein_BHKATAR - MinimumRefine: 9 + - BaseItem: Scorpio_Diadem_K_LT MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHKATAR + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Scorpio_Diadem_K_LT ChangeRefine: 1 - - BaseItem: F_Ein_BHSWORD - MinimumRefine: 9 + - BaseItem: Large_Sorcerer_Crown_LT MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_BHSWORD + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Large_Sorcerer_Crown_LT ChangeRefine: 1 - - BaseItem: F_Ein_1HHAMMER - MinimumRefine: 9 + - BaseItem: Stripe_Hat_LT MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_1HHAMMER + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Stripe_Hat_LT ChangeRefine: 1 - - BaseItem: F_Ein_1HWHIP - MinimumRefine: 9 + - BaseItem: Phantom_Cap_LT MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: F_Ein_1HWHIP + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Phantom_Cap_LT ChangeRefine: 1 - - BaseItem: F_Ein_1HLUTE - MinimumRefine: 9 + - BaseItem: Ignis_CapK_LT MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Ignis_CapK_LT + ChangeRefine: 1 + - BaseItem: Clock_Casket_RD_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: 1 + - Item: OS_Weapon_Hammer + BaseItems: + - BaseItem: Beam_Claymore_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Beam_Claymore_AD + ChangeRefine: 1 + - BaseItem: Meuchler_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Meuchler_AD + ChangeRefine: 1 + - BaseItem: Blasti_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Blasti_AD + ChangeRefine: 1 + - BaseItem: Virtual_Bow_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Virtual_Bow_AD + ChangeRefine: 1 + - BaseItem: MH_P89_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: MH_P89_AD + ChangeRefine: 1 + - BaseItem: AC_B44_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: AC_B44_AD + ChangeRefine: 1 + - BaseItem: HR_S55_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: HR_S55_AD + ChangeRefine: 1 + - BaseItem: Burning_Knuckle_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Burning_Knuckle_AD + ChangeRefine: 1 + - BaseItem: Cannon_Rapier_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Cannon_Rapier_AD + ChangeRefine: 1 + - BaseItem: Saphir_Hall_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Saphir_Hall_AD + ChangeRefine: 1 + - BaseItem: Ultio_Spes_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Ultio_Spes_AD + ChangeRefine: 1 + - BaseItem: Rutilus_Stick_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Rutilus_Stick_AD + ChangeRefine: 1 + - BaseItem: ElectricFox_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: ElectricFox_AD + ChangeRefine: 1 + - BaseItem: Circuit_Board_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Circuit_Board_AD + ChangeRefine: 1 + - BaseItem: Kuroiro_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Kuroiro_AD + ChangeRefine: 1 + - BaseItem: Boost_Lance_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Boost_Lance_AD + ChangeRefine: 1 + - Item: Helm_Of_Faith_Hammer + BaseItems: + - BaseItem: Viva_Adul_Hat_WL1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HLUTE + ResultItem: Viva_Adul_Hat_WL1 ChangeRefine: 1 - - BaseItem: F_Ein_1HKNUCK + - BaseItem: Viva_Adul_Hat_WL2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HKNUCK + ResultItem: Viva_Adul_Hat_WL2 ChangeRefine: 1 - - BaseItem: F_Ein_1HWAND + - BaseItem: Viva_Adul_Hat_SR1 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HWAND + ResultItem: Viva_Adul_Hat_SR1 ChangeRefine: 1 - - BaseItem: F_Ein_1H_Foxtail + - BaseItem: Viva_Adul_Hat_SR2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1H_Foxtail + ResultItem: Viva_Adul_Hat_SR2 ChangeRefine: 1 - - BaseItem: F_Ein_1HBOOK + - BaseItem: Viva_Adul_Hat_AB1 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HBOOK + ResultItem: Viva_Adul_Hat_AB1 ChangeRefine: 1 - - BaseItem: F_Ein_1HSPEAR + - BaseItem: Viva_Adul_Hat_AB2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HSPEAR + ResultItem: Viva_Adul_Hat_AB2 ChangeRefine: 1 - - BaseItem: F_Ein_1HDAGGER2 + - BaseItem: Viva_Adul_Hat_SC1 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HDAGGER2 + ResultItem: Viva_Adul_Hat_SC1 ChangeRefine: 1 - - BaseItem: F_Ein_1HDAGGER + - BaseItem: Viva_Adul_Hat_SC2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HDAGGER + ResultItem: Viva_Adul_Hat_SC2 ChangeRefine: 1 - - BaseItem: F_Ein_1HMAGGER + - BaseItem: Viva_Adul_Hat_RA1 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HMAGGER + ResultItem: Viva_Adul_Hat_RA1 ChangeRefine: 1 - - BaseItem: F_Ein_1HSWORD + - BaseItem: Viva_Adul_Hat_RA2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 - ResultItem: F_Ein_1HSWORD + ResultItem: Viva_Adul_Hat_RA2 ChangeRefine: 1 - - Item: Hero_Up_Cube_11 - BaseItems: - - BaseItem: Royal_Bow_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Royal_Bow_K - - BaseItem: Shadow_Staff_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Shadow_Staff_K - - BaseItem: Iron_Nail_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Iron_Nail_K - - BaseItem: Ancient_Hero_Boots - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Great_Hero_Boots - - BaseItem: Blue_Crystal_Staff - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Blue_Crystal_Staff - - BaseItem: Freezing_Rod - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Freezing_Rod - - BaseItem: Sword_Of_Bluefire - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Sword_Of_Bluefire - - BaseItem: Iron_Staff - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Iron_Staff - - BaseItem: Oriental_Sword - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Oriental_Sword - - BaseItem: Fog_Dew_Sword - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Fog_Dew_Sword - - BaseItem: Humma_Clear - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Humma_Clear - - BaseItem: Narcis_Bow - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Narcis_Bow - - BaseItem: Magic_Sword - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Magic_Sword - - BaseItem: Avenger - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Avenger - - BaseItem: Undine_Spear_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Undine_Spear_K - - BaseItem: Demon_Hunting_Bible_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Demon_Hunting_Bible - - BaseItem: Shiver_Katar_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Shiver_Katar_K - - BaseItem: OneSkyOneSun - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_OneSkyOneSun - - BaseItem: SoulWeight - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_SoulWeight - - BaseItem: MeawFoxtail - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_MeawFoxtail - - BaseItem: Freedom_Stick - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Freedom_Stick - - BaseItem: Blessed_Knife - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Blessed_Knife - - BaseItem: Dragonic_Slayer - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Dragonic_Slayer - - BaseItem: Light_Blade - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Light_Blade - - BaseItem: Slate_Sword - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Slate_Sword - - BaseItem: Trumpet_Shell_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Trumpet_Shell_K - - BaseItem: Barb_Wire_K - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Barb_Wire_K - - BaseItem: Meteor_Striker - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Meteor_Striker - - BaseItem: Saint_Hall - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Saint_Hall - - BaseItem: Ray_Knuckle - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Ray_Knuckle - - BaseItem: Blade_Katar - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Blade_Katar - - BaseItem: Fatalist - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Fatalist - - BaseItem: Scalet_Dragon_L_Bow - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Scalet_Dragon_L_Bow - - BaseItem: Crimson_Rose - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Crimson_Rose - - BaseItem: Master_Soul_Rifle - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Master_Soul_Rifle - - BaseItem: Demon_S_Shot - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Demon_S_Shot - - BaseItem: Golden_L_Launcher - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_Golden_L_Launcher - - BaseItem: The_Black_Gatling - MinimumRefine: 11 - CardsAllowed: false - ResultItem: Up_The_Black_Gatling - - Item: EP20_DGA_Refine + - BaseItem: Viva_Adul_Hat_LG1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_LG1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_LG2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_LG2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GC1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GC1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GC2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GC2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SO1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SO1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SO2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SO2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RK1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RK1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RK2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RK2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_WM1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WM1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_WM2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WM2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_NC1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_NC1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_NC2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_NC2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GN1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GN1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GN2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GN2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_KO1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_KO1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_KO2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_KO2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RL1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RL1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RL2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RL2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SP1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SP1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SP2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SP2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SJ1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SJ1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SJ2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SJ2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SU1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SU1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SU2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SU2 + ChangeRefine: 1 + - Item: Clock_Tower_W_Hammer BaseItems: - - BaseItem: D_Glacier_Armor + - BaseItem: Precision_Bow MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal - Amount: 10 - - Material: EP19_N_P_Crystal - Amount: 10 - - Material: EP20_D_P_Crystal - Amount: 10 - ResultItem: D_Glacier_Armor + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Bow ChangeRefine: 1 - - BaseItem: D_Glacier_Robe + - BaseItem: Precision_Fist MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Fist + ChangeRefine: 1 + - BaseItem: Precision_Fuuma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Fuuma + ChangeRefine: 1 + - BaseItem: Precision_Gatling + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Gatling + ChangeRefine: 1 + - BaseItem: Precision_Grenade + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Grenade + ChangeRefine: 1 + - BaseItem: Precision_Lute + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Lute + ChangeRefine: 1 + - BaseItem: Precision_Pistol + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Pistol + ChangeRefine: 1 + - BaseItem: Precision_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Rifle + ChangeRefine: 1 + - BaseItem: Precision_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Shotgun + ChangeRefine: 1 + - BaseItem: Precision_Whip + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Whip + ChangeRefine: 1 + - BaseItem: Solid_Claymore + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Claymore + ChangeRefine: 1 + - BaseItem: Solid_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Dagger + ChangeRefine: 1 + - BaseItem: Solid_Edge + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Edge + ChangeRefine: 1 + - BaseItem: Solid_Manual + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Manual + ChangeRefine: 1 + - BaseItem: Solid_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Rod + ChangeRefine: 1 + - BaseItem: Solid_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Spear + ChangeRefine: 1 + - BaseItem: Solid_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Staff + ChangeRefine: 1 + - BaseItem: Solid_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Wand + ChangeRefine: 1 + - BaseItem: Wicked_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Axe + ChangeRefine: 1 + - BaseItem: Wicked_Blade + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Blade + ChangeRefine: 1 + - BaseItem: Wicked_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Book + ChangeRefine: 1 + - BaseItem: Wicked_Cross + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Cross + ChangeRefine: 1 + - BaseItem: Wicked_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Dagger + ChangeRefine: 1 + - BaseItem: Wicked_Edge + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Edge + ChangeRefine: 1 + - BaseItem: Wicked_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Katar + ChangeRefine: 1 + - BaseItem: Wicked_Plant + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Plant + ChangeRefine: 1 + - Item: EP19_DGW_Refine + BaseItems: + - BaseItem: D_Glacier_T_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_T_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Katar + ChangeRefine: 1 + - BaseItem: D_Glacier_T_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_T_Axe + ChangeRefine: 1 + - BaseItem: D_Glacier_Lance + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Lance + ChangeRefine: 1 + - BaseItem: D_Glacier_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Staff + ChangeRefine: 1 + - BaseItem: D_Glacier_Humma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Humma + ChangeRefine: 1 + - BaseItem: D_Glacier_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Bow + ChangeRefine: 1 + - BaseItem: D_Glacier_Revolver + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Revolver + ChangeRefine: 1 + - BaseItem: D_Glacier_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Rifle + ChangeRefine: 1 + - BaseItem: D_Glacier_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Shotgun + ChangeRefine: 1 + - BaseItem: D_Glacier_Gatling + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Gatling + ChangeRefine: 1 + - BaseItem: D_Glacier_Launcher + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Launcher + ChangeRefine: 1 + - BaseItem: D_Glacier_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_B_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_B_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_R_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_R_Knife + ChangeRefine: 1 + - BaseItem: D_Glacier_B_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_B_Knife + ChangeRefine: 1 + - BaseItem: D_Glacier_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Axe + ChangeRefine: 1 + - BaseItem: D_Glacier_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Spear + ChangeRefine: 1 + - BaseItem: D_Glacier_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Book + ChangeRefine: 1 + - BaseItem: D_Glacier_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Wand + ChangeRefine: 1 + - BaseItem: D_Glacier_Foxtail + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Foxtail + ChangeRefine: 1 + - BaseItem: D_Glacier_Knuckle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Knuckle + ChangeRefine: 1 + - BaseItem: D_Glacier_Violin + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Violin + ChangeRefine: 1 + - BaseItem: D_Glacier_Whip + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Whip + ChangeRefine: 1 + - BaseItem: D_Glacier_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Mace + ChangeRefine: 1 + - BaseItem: D_Glacier_M_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_M_Mace + ChangeRefine: 1 + - Item: Barmund_Flame_Reform + BaseItems: + - BaseItem: Barmund_Flame_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Armor + - BaseItem: Barmund_Flame_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Boots + - BaseItem: Barmund_Flame_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Hood + - Item: Barmund_Plain_Reform + BaseItems: + - BaseItem: Barmund_Plain_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Armor + - BaseItem: Barmund_Plain_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Boots + - BaseItem: Barmund_Plain_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Hood + - Item: Barmund_Ice_Reform + BaseItems: + - BaseItem: Barmund_Ice_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Armor + - BaseItem: Barmund_Ice_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Boots + - BaseItem: Barmund_Ice_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Hood + - Item: Barmund_Death_Reform + BaseItems: + - BaseItem: Barmund_Death_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Armor + - BaseItem: Barmund_Death_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Boots + - BaseItem: Barmund_Death_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Hood + - Item: Dimmen_A_Reform + BaseItems: + - BaseItem: Under_Seal_D_Key + MaximumRefine: 0 + Materials: + - Material: Dimmension_Jewel + - Material: Dimmension_Jewelry + - Material: Herosria_Jewel + - Material: Creed_Of_Herosria + ResultItem: Dimmension_W_Key + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Under_Seal_D_Padlock + MaximumRefine: 0 + Materials: + - Material: Dimmension_Jewel + - Material: Dimmension_Jewelry + - Material: Herosria_Jewel + - Material: Justice_Of_Herosria + ResultItem: Dimmension_W_Padlock + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Under_Seal_D_keyring + MaximumRefine: 0 + Materials: + - Material: Dimmension_Jewel + - Material: Dimmension_Jewelry + - Material: Herosria_Jewel + - Material: Glory_Of_Herosria + ResultItem: Dimmension_W_Keyring + ClearSlots: true + RemoveEnchantgrade: true + - Item: Dimmen_A_Refine + BaseItems: + - BaseItem: Dimmension_W_Key + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Heros_Gold_Bar + Amount: 50 + - Material: Heros_Silver_Bar + Amount: 100 + - Material: Heros_Copper_Bar + Amount: 200 + - Material: Heros_Iron_Bar + Amount: 300 + ResultItem: Dimmension_W_Key + ChangeRefine: 1 + - BaseItem: Dimmension_W_Padlock + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Heros_Gold_Bar + Amount: 50 + - Material: Heros_Silver_Bar + Amount: 100 + - Material: Heros_Copper_Bar + Amount: 200 + - Material: Heros_Iron_Bar + Amount: 300 + ResultItem: Dimmension_W_Padlock + ChangeRefine: 1 + - BaseItem: Dimmension_W_Keyring + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Heros_Gold_Bar + Amount: 50 + - Material: Heros_Silver_Bar + Amount: 100 + - Material: Heros_Copper_Bar + Amount: 200 + - Material: Heros_Iron_Bar + Amount: 300 + ResultItem: Dimmension_W_Keyring + ChangeRefine: 1 + - Item: Barmund_Soul_Reform + BaseItems: + - BaseItem: Barmund_Soul_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Soul_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Soul_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Soul_Rune_Ring + - Item: Barmund_Venom_Reform + BaseItems: + - BaseItem: Barmund_Venom_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Venom_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Venom_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Venom_Rune_Ring + - Item: Barmund_Temple_Reform + BaseItems: + - BaseItem: Barmund_Temple_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Temple_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Temple_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Temple_Rune_Ring + - Item: Barmund_S_Reform + BaseItems: + - BaseItem: Barmund_Soul_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Soul_Barmund_Rune2 + Amount: 5 + - Material: Barmund_Water + Amount: 10 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Soul_M_Ring + - Item: Barmund_V_Reform + BaseItems: + - BaseItem: Barmund_Venom_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Venom_Barmund_Rune2 + Amount: 5 + - Material: Barmund_Water3 + Amount: 10 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Venom_M_Ring + - Item: Barmund_T_Reform + BaseItems: + - BaseItem: Barmund_Temple_Ring + Materials: + - Material: Acc_Stone_4 + Amount: 100 + - Material: Temple_Barmund_Rune2 + Amount: 5 + - Material: Barmund_Water2 + Amount: 10 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Temple_M_Ring + - Item: Amp_Blueprint1 + BaseItems: + - BaseItem: Ein_1HDAGGER + Materials: + - Material: Weapon_Stone_3 + Amount: 75 + - Material: Mjo_Energy + Amount: 75 + - Material: Mjo_Treasure + Amount: 30 + - Material: Shadowdecon + Amount: 75 + - Material: Ein_DYNITE + Amount: 75 + ResultItem: F_Ein_1HDAGGER + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint2 + BaseItems: + - BaseItem: Ein_1HMAGGER + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HMAGGER + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint3 + BaseItems: + - BaseItem: Ein_1HSWORD + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HSWORD + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint4 + BaseItems: + - BaseItem: Ein_1H_Foxtail + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1H_Foxtail + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint5 + BaseItems: + - BaseItem: Ein_1HSPEAR + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HSPEAR + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint6 + BaseItems: + - BaseItem: Ein_BHSWORD + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHSWORD + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint7 + BaseItems: + - BaseItem: Ein_1HHAMMER + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HHAMMER + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint8 + BaseItems: + - BaseItem: Ein_BHAXE + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHAXE + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint9 + BaseItems: + - BaseItem: Ein_1HKNUCK + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HKNUCK + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint10 + BaseItems: + - BaseItem: Ein_1HBOOK + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HBOOK + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint11 + BaseItems: + - BaseItem: Ein_1HWAND + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HWAND + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint12 + BaseItems: + - BaseItem: Ein_BHSTAFF + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHSTAFF + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint13 + BaseItems: + - BaseItem: Ein_BHHuuma + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHHuuma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint14 + BaseItems: + - BaseItem: Ein_BHBOW + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHBOW + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint15 + BaseItems: + - BaseItem: Ein_BHKATAR + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_BHKATAR + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint16 + BaseItems: + - BaseItem: Ein_1HGUN + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HGUN + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint17 + BaseItems: + - BaseItem: Ein_1HWHIP + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HWHIP + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Amp_Blueprint18 + BaseItems: + - BaseItem: Ein_1HLUTE + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Mjo_Energy + Amount: 100 + - Material: Mjo_Treasure + Amount: 50 + - Material: Shadowdecon + Amount: 150 + - Material: Ein_DYNITE + Amount: 100 + ResultItem: F_Ein_1HLUTE + ChangeRefine: -20 + RandomOptionGroup: Group_0 + - Item: Mocadas_Refine_Box + BaseItems: + - BaseItem: Mocadas_G_Sword + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_G_Sword + ChangeRefine: 1 + - BaseItem: Mocadas_Spear + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Spear + ChangeRefine: 1 + - BaseItem: Mocadas_Stem + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Stem + ChangeRefine: 1 + - BaseItem: Mocadas_Spellbooks + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Spellbooks + ChangeRefine: 1 + - BaseItem: Mocadas_C_Sword + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_C_Sword + ChangeRefine: 1 + - BaseItem: Mocadas_Katar + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Katar + ChangeRefine: 1 + - BaseItem: Mocadas_Axe + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Axe + ChangeRefine: 1 + - BaseItem: Mocadas_Judgement + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Judgement + ChangeRefine: 1 + - BaseItem: Mocadas_Knuckle + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Knuckle + ChangeRefine: 1 + - BaseItem: Mocadas_Rod + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Rod + ChangeRefine: 1 + - BaseItem: Mocadas_Bow + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Bow + ChangeRefine: 1 + - BaseItem: Mocadas_Instrument + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Instrument + ChangeRefine: 1 + - BaseItem: Mocadas_Whip + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Whip + ChangeRefine: 1 + - BaseItem: Mocadas_Foxtail + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Foxtail + ChangeRefine: 1 + - BaseItem: Mocadas_Wand + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Wand + ChangeRefine: 1 + - BaseItem: Mocadas_Book + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Book + ChangeRefine: 1 + - BaseItem: Mocadas_Knife + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Knife + ChangeRefine: 1 + - BaseItem: Mocadas_Hall + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Hall + ChangeRefine: 1 + - BaseItem: Mocadas_Launcher + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Launcher + ChangeRefine: 1 + - BaseItem: Mocadas_Rifle + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Rifle + ChangeRefine: 1 + - BaseItem: Mocadas_Shotgun + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Shotgun + ChangeRefine: 1 + - BaseItem: Mocadas_Gatling + MinimumRefine: 9 + MaximumRefine: 10 + Materials: + - Material: Mocadas_Water + Amount: 150 + - Material: Mocadas_Gold + Amount: 150 + ResultItem: Mocadas_Gatling + ChangeRefine: 1 + - Item: Justice_Weapon_Hammer + BaseItems: + - BaseItem: Punish_Hall + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Punish_Hall + ChangeRefine: 1 + - BaseItem: Saint_Bringer + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Saint_Bringer + ChangeRefine: 1 + - BaseItem: Humma_Brilliance + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Humma_Brilliance + ChangeRefine: 1 + - BaseItem: Luppiter_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Luppiter_Spear + ChangeRefine: 1 + - BaseItem: Holy_Raise_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Holy_Raise_Spear + ChangeRefine: 1 + - BaseItem: Lightforce_Foxtail_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Lightforce_Foxtail_Wand + ChangeRefine: 1 + - BaseItem: Shining_Light_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Shining_Light_Katar + ChangeRefine: 1 + - BaseItem: Angel_Wing_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Angel_Wing_Bow + ChangeRefine: 1 + - BaseItem: Guardian_Saber + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Guardian_Saber + ChangeRefine: 1 + - BaseItem: Holy_Light_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Holy_Light_Dagger + ChangeRefine: 1 + - BaseItem: Light_Power_Harp + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Light_Power_Harp + ChangeRefine: 1 + - BaseItem: Light_Power_Spark + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Light_Power_Spark + ChangeRefine: 1 + - BaseItem: Lighting_Splatter + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Lighting_Splatter + ChangeRefine: 1 + - BaseItem: Justice_Bomber + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Justice_Bomber + ChangeRefine: 1 + - BaseItem: Last_Dawn + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Last_Dawn + ChangeRefine: 1 + - BaseItem: Devil_Hunter + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_Hunter + ChangeRefine: 1 + - BaseItem: Road_Of_Glory + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Road_Of_Glory + ChangeRefine: 1 + - BaseItem: Victory_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Victory_Sword + ChangeRefine: 1 + - BaseItem: Divine_Buster + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Divine_Buster + ChangeRefine: 1 + - BaseItem: Orign_Of_Life + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Orign_Of_Life + ChangeRefine: 1 + - BaseItem: Destiny_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Destiny_Staff + ChangeRefine: 1 + - BaseItem: Blessed_Bible + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blessed_Bible + ChangeRefine: 1 + - BaseItem: Soul_Liberator + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Soul_Liberator + ChangeRefine: 1 + - Item: Injustice_Weapon_Hammer + BaseItems: + - BaseItem: Demonic_Claw + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Demonic_Claw + ChangeRefine: 1 + - BaseItem: Sealed_Bible + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Sealed_Bible + ChangeRefine: 1 + - BaseItem: Darkness_Tablet + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Darkness_Tablet + ChangeRefine: 1 + - BaseItem: Devil_Wing_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_Wing_Staff + ChangeRefine: 1 + - BaseItem: Doom_Bible + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Doom_Bible + ChangeRefine: 1 + - BaseItem: Soul_Harvest + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Soul_Harvest + ChangeRefine: 1 + - BaseItem: The_Reaper + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: The_Reaper + ChangeRefine: 1 + - BaseItem: Underworld_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Underworld_Knife + ChangeRefine: 1 + - BaseItem: Devil_Cursed_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_Cursed_Sword + ChangeRefine: 1 + - BaseItem: Dark_Angel_Ray_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Dark_Angel_Ray_Bow + ChangeRefine: 1 + - BaseItem: Crime_Violine + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Crime_Violine + ChangeRefine: 1 + - BaseItem: Crime_Whip + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Crime_Whip + ChangeRefine: 1 + - BaseItem: RG_5649 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: RG_5649 + ChangeRefine: 1 + - BaseItem: Devil_L_Launcher + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_L_Launcher + ChangeRefine: 1 + - BaseItem: Screaming_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Screaming_Rifle + ChangeRefine: 1 + - BaseItem: Devils_Bullet + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devils_Bullet + ChangeRefine: 1 + - BaseItem: Outlaw_Cursed_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Outlaw_Cursed_Shotgun + ChangeRefine: 1 + - BaseItem: Blood_Rapier + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blood_Rapier + ChangeRefine: 1 + - BaseItem: Destruction_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Destruction_Axe + ChangeRefine: 1 + - BaseItem: Devil_Claw + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_Claw + ChangeRefine: 1 + - BaseItem: Execution_Great_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Execution_Great_Sword + ChangeRefine: 1 + - BaseItem: Devil_Guardian_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Devil_Guardian_Sword + ChangeRefine: 1 + - BaseItem: Darkness_Foxtail_Model + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Darkness_Foxtail_Model + ChangeRefine: 1 + - Item: GoodnEvil_Helm_Hammer + BaseItems: + - BaseItem: GoodnEvil_Circlet_DK + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_DK + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_IG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_IG + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_AG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_AG + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_EM + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_EM + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_CD + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_CD + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_IQ + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_IQ + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_MT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_MT + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_BO + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_BO + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_SHC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_SHC + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_ABC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_ABC + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_WH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_WH + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_TR + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_TR + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_SS + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_SS + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_SKE + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_SKE + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_SOA + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_SOA + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_HN + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_HN + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_SH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_SH + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_NW + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_NW + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_NW2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_NW2 + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_NW3 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_NW3 + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_NW4 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_NW4 + ChangeRefine: 1 + - BaseItem: GoodnEvil_Circlet_NW5 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoodnEvil_Circlet_NW5 + ChangeRefine: 1 + - Item: Amp_Blueprint19 + BaseItems: + - BaseItem: Ein_1HDAGGER + Materials: + - Material: Weapon_Stone_3 + Amount: 25 + - Material: Mjo_Energy + Amount: 25 + - Material: Mjo_Treasure + Amount: 20 + - Material: Shadowdecon + Amount: 75 + - Material: Ein_DYNITE + Amount: 25 + ResultItem: F_Ein_1HDAGGER2 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + - Item: F_Ein_Weapon_Hammer + BaseItems: + - BaseItem: F_Ein_1HGUN + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HGUN + ChangeRefine: 1 + - BaseItem: F_Ein_BHBOW + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHBOW + ChangeRefine: 1 + - BaseItem: F_Ein_BHHuuma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHHuuma + ChangeRefine: 1 + - BaseItem: F_Ein_BHSTAFF + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHSTAFF + ChangeRefine: 1 + - BaseItem: F_Ein_BHAXE + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHAXE + ChangeRefine: 1 + - BaseItem: F_Ein_BHKATAR + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHKATAR + ChangeRefine: 1 + - BaseItem: F_Ein_BHSWORD + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_BHSWORD + ChangeRefine: 1 + - BaseItem: F_Ein_1HHAMMER + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HHAMMER + ChangeRefine: 1 + - BaseItem: F_Ein_1HWHIP + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HWHIP + ChangeRefine: 1 + - BaseItem: F_Ein_1HLUTE + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HLUTE + ChangeRefine: 1 + - BaseItem: F_Ein_1HKNUCK + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HKNUCK + ChangeRefine: 1 + - BaseItem: F_Ein_1HWAND + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HWAND + ChangeRefine: 1 + - BaseItem: F_Ein_1H_Foxtail + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1H_Foxtail + ChangeRefine: 1 + - BaseItem: F_Ein_1HBOOK + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HBOOK + ChangeRefine: 1 + - BaseItem: F_Ein_1HSPEAR + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HSPEAR + ChangeRefine: 1 + - BaseItem: F_Ein_1HDAGGER2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HDAGGER2 + ChangeRefine: 1 + - BaseItem: F_Ein_1HDAGGER + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HDAGGER + ChangeRefine: 1 + - BaseItem: F_Ein_1HMAGGER + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HMAGGER + ChangeRefine: 1 + - BaseItem: F_Ein_1HSWORD + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: F_Ein_1HSWORD + ChangeRefine: 1 + - Item: Hero_Up_Cube_11 + BaseItems: + - BaseItem: Royal_Bow_K + MinimumRefine: 11 + ResultItem: Up_Royal_Bow_K + - BaseItem: Shadow_Staff_K + MinimumRefine: 11 + ResultItem: Up_Shadow_Staff_K + - BaseItem: Iron_Nail_K + MinimumRefine: 11 + ResultItem: Up_Iron_Nail_K + - BaseItem: Ancient_Hero_Boots + MinimumRefine: 11 + ResultItem: Great_Hero_Boots + - BaseItem: Blue_Crystal_Staff + MinimumRefine: 11 + ResultItem: Up_Blue_Crystal_Staff + - BaseItem: Freezing_Rod + MinimumRefine: 11 + ResultItem: Up_Freezing_Rod + - BaseItem: Sword_Of_Bluefire + MinimumRefine: 11 + ResultItem: Up_Sword_Of_Bluefire + - BaseItem: Iron_Staff + MinimumRefine: 11 + ResultItem: Up_Iron_Staff + - BaseItem: Oriental_Sword + MinimumRefine: 11 + ResultItem: Up_Oriental_Sword + - BaseItem: Fog_Dew_Sword + MinimumRefine: 11 + ResultItem: Up_Fog_Dew_Sword + - BaseItem: Humma_Clear + MinimumRefine: 11 + ResultItem: Up_Humma_Clear + - BaseItem: Narcis_Bow + MinimumRefine: 11 + ResultItem: Up_Narcis_Bow + - BaseItem: Magic_Sword + MinimumRefine: 11 + ResultItem: Up_Magic_Sword + - BaseItem: Avenger + MinimumRefine: 11 + ResultItem: Up_Avenger + - BaseItem: Undine_Spear_K + MinimumRefine: 11 + ResultItem: Up_Undine_Spear_K + - BaseItem: Demon_Hunting_Bible_K + MinimumRefine: 11 + ResultItem: Up_Demon_Hunting_Bible + - BaseItem: Shiver_Katar_K + MinimumRefine: 11 + ResultItem: Up_Shiver_Katar_K + - BaseItem: OneSkyOneSun + MinimumRefine: 11 + ResultItem: Up_OneSkyOneSun + - BaseItem: SoulWeight + MinimumRefine: 11 + ResultItem: Up_SoulWeight + - BaseItem: MeawFoxtail + MinimumRefine: 11 + ResultItem: Up_MeawFoxtail + - BaseItem: Freedom_Stick + MinimumRefine: 11 + ResultItem: Up_Freedom_Stick + - BaseItem: Blessed_Knife + MinimumRefine: 11 + ResultItem: Up_Blessed_Knife + - BaseItem: Dragonic_Slayer + MinimumRefine: 11 + ResultItem: Up_Dragonic_Slayer + - BaseItem: Light_Blade + MinimumRefine: 11 + ResultItem: Up_Light_Blade + - BaseItem: Slate_Sword + MinimumRefine: 11 + ResultItem: Up_Slate_Sword + - BaseItem: Trumpet_Shell_K + MinimumRefine: 11 + ResultItem: Up_Trumpet_Shell_K + - BaseItem: Barb_Wire_K + MinimumRefine: 11 + ResultItem: Up_Barb_Wire_K + - BaseItem: Meteor_Striker + MinimumRefine: 11 + ResultItem: Up_Meteor_Striker + - BaseItem: Saint_Hall + MinimumRefine: 11 + ResultItem: Up_Saint_Hall + - BaseItem: Ray_Knuckle + MinimumRefine: 11 + ResultItem: Up_Ray_Knuckle + - BaseItem: Blade_Katar + MinimumRefine: 11 + ResultItem: Up_Blade_Katar + - BaseItem: Fatalist + MinimumRefine: 11 + ResultItem: Up_Fatalist + - BaseItem: Scalet_Dragon_L_Bow + MinimumRefine: 11 + ResultItem: Up_Scalet_Dragon_L_Bow + - BaseItem: Crimson_Rose + MinimumRefine: 11 + ResultItem: Up_Crimson_Rose + - BaseItem: Master_Soul_Rifle + MinimumRefine: 11 + ResultItem: Up_Master_Soul_Rifle + - BaseItem: Demon_S_Shot + MinimumRefine: 11 + ResultItem: Up_Demon_S_Shot + - BaseItem: Golden_L_Launcher + MinimumRefine: 11 + ResultItem: Up_Golden_L_Launcher + - BaseItem: The_Black_Gatling + MinimumRefine: 11 + ResultItem: Up_The_Black_Gatling + - Item: EP20_DGA_Refine + BaseItems: + - BaseItem: D_Glacier_Armor + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Armor + ChangeRefine: 1 + - BaseItem: D_Glacier_Robe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Robe + ChangeRefine: 1 + - BaseItem: D_Glacier_Manteau + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Manteau + ChangeRefine: 1 + - BaseItem: D_Glacier_Muffler + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Muffler + ChangeRefine: 1 + - BaseItem: D_Glacier_Boots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Boots + ChangeRefine: 1 + - BaseItem: D_Glacier_Shoes + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep20_Cat_Whiskers + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + - Material: EP20_D_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Shoes + ChangeRefine: 1 + - Item: Isgard_Crown_Hammer + BaseItems: + - BaseItem: Glacier_Helm_1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Glacier_Helm_1 + ChangeRefine: 1 + - BaseItem: Glacier_Helm_2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Glacier_Helm_2 + ChangeRefine: 1 + - BaseItem: Glacier_Helm_3 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Glacier_Helm_3 + ChangeRefine: 1 + - Item: Bar_D_A_Seal + BaseItems: + - BaseItem: Flame_E_R_Armor + Materials: + - Material: Bar_D_Fl_Rune + Amount: 30 + - Material: Bar_D_Ea_Rune + Amount: 30 + - Material: Bar_D_Fl_Essence + Amount: 15 + - Material: Bar_D_Ea_Essence + Amount: 15 + ResultItem: Flame_E_R_Armor2 + - BaseItem: Ice_S_R_Suits + Materials: + - Material: Bar_D_Ic_Rune + Amount: 30 + - Material: Bar_D_St_Rune + Amount: 30 + - Material: Bar_D_Ic_Essence + Amount: 15 + - Material: Bar_D_St_Essence + Amount: 15 + ResultItem: Ice_S_R_Suits2 + - BaseItem: Soul_P_R_Robe + Materials: + - Material: Bar_D_So_Rune + Amount: 30 + - Material: Bar_D_Pu_Rune + Amount: 30 + - Material: Bar_D_So_Essence + Amount: 15 + - Material: Bar_D_Pu_Essence + Amount: 15 + ResultItem: Soul_P_R_Robe2 + - BaseItem: Corrupt_P_R_Cloth + Materials: + - Material: Bar_D_Co_Rune + Amount: 30 + - Material: Bar_D_Po_Rune + Amount: 30 + - Material: Bar_D_Co_Essence + Amount: 15 + - Material: Bar_D_Po_Essence + Amount: 15 + ResultItem: Corrupt_P_R_Cloth2 + - Item: Bar_D_A_Unseal + BaseItems: + - BaseItem: Flame_E_R_Armor2 + Materials: + - Material: Bar_D_Fl_Rune + Amount: 60 + - Material: Bar_D_Ea_Rune + Amount: 60 + - Material: Bar_D_Fl_Essence + Amount: 30 + - Material: Bar_D_Ea_Essence + Amount: 30 + ResultItem: Flame_E_R_Armor + - BaseItem: Ice_S_R_Suits2 + Materials: + - Material: Bar_D_Ic_Rune + Amount: 60 + - Material: Bar_D_St_Rune + Amount: 60 + - Material: Bar_D_Ic_Essence + Amount: 30 + - Material: Bar_D_St_Essence + Amount: 30 + ResultItem: Ice_S_R_Suits + - BaseItem: Soul_P_R_Robe2 + Materials: + - Material: Bar_D_So_Rune + Amount: 60 + - Material: Bar_D_Pu_Rune + Amount: 60 + - Material: Bar_D_So_Essence + Amount: 30 + - Material: Bar_D_Pu_Essence + Amount: 30 + ResultItem: Soul_P_R_Robe + - BaseItem: Corrupt_P_R_Cloth2 + Materials: + - Material: Bar_D_Co_Rune + Amount: 60 + - Material: Bar_D_Po_Rune + Amount: 60 + - Material: Bar_D_Co_Essence + Amount: 30 + - Material: Bar_D_Po_Essence + Amount: 30 + ResultItem: Corrupt_P_R_Cloth + - Item: FateSin_Boots_Hammer + BaseItems: + - BaseItem: FateSin_Boots_CD + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_CD + ChangeRefine: 1 + - BaseItem: FateSin_Boots_IQ + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_IQ + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SOA + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SOA + ChangeRefine: 1 + - BaseItem: FateSin_Boots_BO + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_BO + ChangeRefine: 1 + - BaseItem: FateSin_Boots_DK + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_DK + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SH + ChangeRefine: 1 + - BaseItem: FateSin_Boots_EM + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_EM + ChangeRefine: 1 + - BaseItem: FateSin_Boots_WH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_WH + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SKE + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SKE + ChangeRefine: 1 + - BaseItem: FateSin_Boots_MT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_MT + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SHC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SHC + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SS + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SS + ChangeRefine: 1 + - BaseItem: FateSin_Boots_ABC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_ABC + ChangeRefine: 1 + - BaseItem: FateSin_Boots_TR + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_TR + ChangeRefine: 1 + - BaseItem: FateSin_Boots_HN + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_HN + ChangeRefine: 1 + - BaseItem: FateSin_Boots_IG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_IG + ChangeRefine: 1 + - BaseItem: FateSin_Boots_AG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_AG + ChangeRefine: 1 + - BaseItem: FateSin_Boots_NW + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_NW + ChangeRefine: 1 + - Item: R_Ep17_Box + BaseItems: + - BaseItem: Saphir_Hall_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Saphir_Hall_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: ElectricFox_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_ElectricFox_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Rutilus_Stick_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Rutilus_Stick_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Circuit_Board_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Circuit_Board_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Boost_Lance_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Boost_Lance_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Blasti_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Blasti_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Beam_Claymore_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Beam_Claymore_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Cannon_Rapier_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Cannon_Rapier_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: AC_B44_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_AC_B44_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Virtual_Bow_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Virtual_Bow_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: HR_S55_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_HR_S55_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: MH_P89_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_MH_P89_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Kuroiro_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Kuroiro_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Meuchler_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Meuchler_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Burning_Knuckle_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Burning_Knuckle_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ultio_Spes_OS + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ultio_Spes_OS + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_BC_R + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_BC_R + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_B_R + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_B_R + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Armor_A + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Armor_A + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Engine_A + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Engine_A + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Leg_A + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Leg_A + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_BC_L + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_BC_L + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_B_L + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_B_L + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Armor_B + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Armor_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Engine_B + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Engine_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Auto_Leg_B + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Auto_Leg_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Wand + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Book + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Book + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Sword2 + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Sword2 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Bow + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Bow + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Bow2 + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Bow2 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_knuck + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_knuck + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Spear + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Spear + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Spear + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Spear + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Dagger + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Dagger + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Katar + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Katar + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Staff + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Staff + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Book2 + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Book2 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Dagger2 + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Dagger2 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Whip + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Whip + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Inst + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Inst + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Huuma + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Huuma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Foxtail + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Foxtail + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Rifle + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Rifle + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Shotgun + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Shotgun + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Gatling + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Gatling + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Grenade + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Grenade + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Axe + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Axe + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Bow3 + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Bow3 + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_Bh_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_Bh_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Ep172_1h_Hammer + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Ep172_1h_Hammer + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Card_Coin + MaximumRefine: 0 + ResultItem: R_Recycle_Card + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_A_Bow + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_A_Bow + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_T_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_T_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Lance + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Lance + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_G_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_G_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_G_Spear + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_G_Spear + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Axe + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Axe + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Mace + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Mace + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Lapier + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Lapier + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Hall + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Hall + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Cakram + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Cakram + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Katar + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Katar + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Dagger + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Dagger + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Bow + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Bow + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_T_Staff + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_T_Staff + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Rod + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Rod + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_M_Book + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_M_Book + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_P_Book + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_P_Book + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Bible + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Bible + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Wand + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Knuckle + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Knuckle + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Claw + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Claw + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Ballista + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Ballista + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Violin + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Violin + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Rope + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Rope + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Harp + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Harp + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Ribbon + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Ribbon + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Humma + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Humma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Humma + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Humma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Revolver + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Revolver + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Shotgun + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Shotgun + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Rifle + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Rifle + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Gatling + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP19_N_P_Crystal + ResultItem: R_Adulter_F_Gatling + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Launcher + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP20_D_P_Crystal + ResultItem: R_Adulter_F_Launcher + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Moon_B + Materials: + - Material: Imperfect_Rune Amount: 10 - ResultItem: D_Glacier_Robe - ChangeRefine: 1 - - BaseItem: D_Glacier_Manteau - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + ResultItem: R_Adulter_F_Moon_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Star_B Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal + - Material: Imperfect_Rune Amount: 10 - - Material: EP19_N_P_Crystal + ResultItem: R_Adulter_F_Star_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_S_Stick + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP20_D_P_Crystal + ResultItem: R_Adulter_F_S_Stick + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_D_Wand + Materials: + - Material: Imperfect_Rune Amount: 10 - ResultItem: D_Glacier_Manteau - ChangeRefine: 1 - - BaseItem: D_Glacier_Muffler - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + ResultItem: R_Adulter_F_D_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_F_Wand Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal + - Material: Imperfect_Rune Amount: 10 - - Material: EP19_N_P_Crystal + ResultItem: R_Adulter_F_F_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_F_model + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP20_D_P_Crystal + ResultItem: R_Adulter_F_F_model + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Suits + Materials: + - Material: Imperfect_Rune Amount: 10 - ResultItem: D_Glacier_Muffler - ChangeRefine: 1 - - BaseItem: D_Glacier_Boots - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + ResultItem: R_Gray_W_Suits + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Robe Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal + - Material: Imperfect_Rune Amount: 10 - - Material: EP19_N_P_Crystal + ResultItem: R_Gray_W_Robe + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Muffler + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP20_D_P_Crystal + ResultItem: R_Gray_W_Muffler + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Manteau + Materials: + - Material: Imperfect_Rune Amount: 10 - ResultItem: D_Glacier_Boots - ChangeRefine: 1 - - BaseItem: D_Glacier_Shoes - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + ResultItem: R_Gray_W_Manteau + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Boots Materials: - - Material: Ep20_Cat_Whiskers - Amount: 40 - - Material: EP19_D_P_Crystal + - Material: Imperfect_Rune Amount: 10 - - Material: EP19_N_P_Crystal + ResultItem: R_Gray_W_Boots + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Shoes + Materials: + - Material: Imperfect_Rune Amount: 10 - - Material: EP20_D_P_Crystal + ResultItem: R_Gray_W_Shoes + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Pendant + Materials: + - Material: Imperfect_Rune Amount: 10 - ResultItem: D_Glacier_Shoes - ChangeRefine: 1 - - Item: Isgard_Crown_Hammer - BaseItems: - - BaseItem: Glacier_Helm_1 - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + ResultItem: R_Gray_W_Pendant + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Ring Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Glacier_Helm_1 - ChangeRefine: 1 - - BaseItem: Glacier_Helm_2 - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Ring + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Earing Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Glacier_Helm_2 - ChangeRefine: 1 - - BaseItem: Glacier_Helm_3 - MinimumRefine: 9 - MaximumRefine: 11 - CardsAllowed: false + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Earing + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Necklace Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Glacier_Helm_3 - ChangeRefine: 1 - - Item: FA_Armor_Reform_1 + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Necklace + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - Item: Season_H_Upgrade BaseItems: - - BaseItem: Thanatos_Sword - MinimumRefine: 9 - CardsAllowed: false + - BaseItem: Season_Hood_Spring Materials: - - Material: Armor_Stone_1 - Amount: 200 - - Material: Piece_Of_Bone_Armor + - Material: Circul_Of_Life + Amount: 30 + - Material: Fruit_Of_Birth Amount: 15 - - Material: Mine_As + - Material: Fruit_Of_Extinction + Amount: 15 + - Material: Pow_Meteorite_Fragment Amount: 50 - - Material: Sakray_Fury2 - Amount: 5 - - Material: Sakray_Regret2 - Amount: 5 - ResultItem: Thanatos_Sword_FA - ChangeRefine: -5 - - Item: FA_Armor_Reform_2 - BaseItems: - - BaseItem: Thanatos_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_2 - Amount: 200 - - Material: Piece_Of_Bone_Armor - Amount: 30 - - Material: Mine_As - Amount: 100 - - Material: Sakray_Fury2 - Amount: 9 - - Material: Sakray_Regret2 - Amount: 9 - ResultItem: Thanatos_Sword_FA - ChangeRefine: -1 - - Item: Bar_D_A_Seal - BaseItems: - - BaseItem: Flame_E_R_Armor - CardsAllowed: false + - Material: Sta_Meteorite_Fragment + Amount: 50 + - Material: Wis_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Spring + - BaseItem: Season_Hood_Summer Materials: - - Material: Bar_D_Fl_Rune + - Material: Circul_Of_Life Amount: 30 - - Material: Bar_D_Ea_Rune - Amount: 30 - - Material: Bar_D_Fl_Essence + - Material: Fruit_Of_Birth Amount: 15 - - Material: Bar_D_Ea_Essence + - Material: Fruit_Of_Extinction Amount: 15 - ResultItem: Flame_E_R_Armor2 - - BaseItem: Ice_S_R_Suits - CardsAllowed: false + - Material: Con_Meteorite_Fragment + Amount: 50 + - Material: Spl_Meteorite_Fragment + Amount: 50 + - Material: Sta_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Summer + - BaseItem: Season_Hood_Autumn Materials: - - Material: Bar_D_Ic_Rune - Amount: 30 - - Material: Bar_D_St_Rune + - Material: Circul_Of_Life Amount: 30 - - Material: Bar_D_Ic_Essence + - Material: Fruit_Of_Birth Amount: 15 - - Material: Bar_D_St_Essence + - Material: Fruit_Of_Extinction Amount: 15 - ResultItem: Ice_S_R_Suits2 - - BaseItem: Soul_P_R_Robe - CardsAllowed: false + - Material: Spl_Meteorite_Fragment + Amount: 50 + - Material: Crt_Meteorite_Fragment + Amount: 50 + - Material: Wis_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Autumn + - BaseItem: Season_Hood_Winter Materials: - - Material: Bar_D_So_Rune - Amount: 30 - - Material: Bar_D_Pu_Rune + - Material: Circul_Of_Life Amount: 30 - - Material: Bar_D_So_Essence + - Material: Fruit_Of_Birth Amount: 15 - - Material: Bar_D_Pu_Essence + - Material: Fruit_Of_Extinction Amount: 15 - ResultItem: Soul_P_R_Robe2 - - BaseItem: Corrupt_P_R_Cloth - CardsAllowed: false + - Material: Crt_Meteorite_Fragment + Amount: 50 + - Material: Con_Meteorite_Fragment + Amount: 50 + - Material: Pow_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Winter + - Item: Dimen_W_Refine + BaseItems: + - BaseItem: Dimen_DK_T_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_DK_T_Sword + ChangeRefine: 1 + - BaseItem: Dimen_DK_Lance + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Bar_D_Co_Rune - Amount: 30 - - Material: Bar_D_Po_Rune - Amount: 30 - - Material: Bar_D_Co_Essence + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone Amount: 15 - - Material: Bar_D_Po_Essence + ResultItem: Dimen_DK_Lance + ChangeRefine: 1 + - BaseItem: Dimen_IG_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone Amount: 15 - ResultItem: Corrupt_P_R_Cloth2 - - Item: Bar_D_A_Unseal - BaseItems: - - BaseItem: Flame_E_R_Armor2 - CardsAllowed: false + ResultItem: Dimen_IG_Sword + ChangeRefine: 1 + - BaseItem: Dimen_IG_Spear + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Bar_D_Fl_Rune - Amount: 60 - - Material: Bar_D_Ea_Rune - Amount: 60 - - Material: Bar_D_Fl_Essence - Amount: 30 - - Material: Bar_D_Ea_Essence - Amount: 30 - ResultItem: Flame_E_R_Armor - - BaseItem: Ice_S_R_Suits2 - CardsAllowed: false + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IG_Spear + ChangeRefine: 1 + - BaseItem: Dimen_MT_Axe + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Bar_D_Ic_Rune - Amount: 60 - - Material: Bar_D_St_Rune - Amount: 60 - - Material: Bar_D_Ic_Essence - Amount: 30 - - Material: Bar_D_St_Essence - Amount: 30 - ResultItem: Ice_S_R_Suits - - BaseItem: Soul_P_R_Robe2 - CardsAllowed: false + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_MT_Axe + ChangeRefine: 1 + - BaseItem: Dimen_MT_Mace + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Bar_D_So_Rune - Amount: 60 - - Material: Bar_D_Pu_Rune - Amount: 60 - - Material: Bar_D_So_Essence - Amount: 30 - - Material: Bar_D_Pu_Essence - Amount: 30 - ResultItem: Soul_P_R_Robe - - BaseItem: Corrupt_P_R_Cloth2 - CardsAllowed: false + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_MT_Mace + ChangeRefine: 1 + - BaseItem: Dimen_BO_Sword + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Bar_D_Co_Rune - Amount: 60 - - Material: Bar_D_Po_Rune - Amount: 60 - - Material: Bar_D_Co_Essence - Amount: 30 - - Material: Bar_D_Po_Essence - Amount: 30 - ResultItem: Corrupt_P_R_Cloth - - Item: FateSin_Boots_Hammer - BaseItems: - - BaseItem: FateSin_Boots_CD + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_BO_Sword + ChangeRefine: 1 + - BaseItem: Dimen_BO_Hall MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_CD + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_BO_Hall ChangeRefine: 1 - - BaseItem: FateSin_Boots_IQ + - BaseItem: Dimen_SHC_Katar MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_IQ + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SHC_Katar ChangeRefine: 1 - - BaseItem: FateSin_Boots_SOA + - BaseItem: Dimen_SHC_Cakram MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_SOA + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SHC_Cakram ChangeRefine: 1 - - BaseItem: FateSin_Boots_BO + - BaseItem: Dimen_ABC_Knife MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_BO + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_ABC_Knife ChangeRefine: 1 - - BaseItem: FateSin_Boots_DK + - BaseItem: Dimen_ABC_Bow MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_DK + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_ABC_Bow ChangeRefine: 1 - - BaseItem: FateSin_Boots_SH + - BaseItem: Dimen_AG_Staff MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_SH + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_AG_Staff ChangeRefine: 1 - - BaseItem: FateSin_Boots_EM + - BaseItem: Dimen_AG_Rod MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_EM + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_AG_Rod ChangeRefine: 1 - - BaseItem: FateSin_Boots_WH + - BaseItem: Dimen_EM_M_Book MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_WH + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_EM_M_Book ChangeRefine: 1 - - BaseItem: FateSin_Boots_SKE + - BaseItem: Dimen_EM_S_Book MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: FateSin_Boots_SKE + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_EM_S_Book ChangeRefine: 1 - - Item: R_Ep17_Box - BaseItems: - - BaseItem: Saphir_Hall_OS - CardsAllowed: false + - BaseItem: Dimen_CD_Rod + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Saphir_Hall_OS - ChangeRefine: -20 - - BaseItem: ElectricFox_OS - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_CD_Rod + ChangeRefine: 1 + - BaseItem: Dimen_CD_Bible + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_ElectricFox_OS - ChangeRefine: -20 - - BaseItem: Rutilus_Stick_OS - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_CD_Bible + ChangeRefine: 1 + - BaseItem: Dimen_IQ_Knuckle + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Rutilus_Stick_OS - ChangeRefine: -20 - - BaseItem: Circuit_Board_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Circuit_Board_OS - ChangeRefine: -20 - - BaseItem: Boost_Lance_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IQ_Knuckle + ChangeRefine: 1 + - BaseItem: Dimen_IQ_Claw + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Boost_Lance_OS - ChangeRefine: -20 - - BaseItem: Blasti_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Blasti_OS - ChangeRefine: -20 - - BaseItem: Beam_Claymore_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IQ_Claw + ChangeRefine: 1 + - BaseItem: Dimen_WH_C_Bow + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Beam_Claymore_OS - ChangeRefine: -20 - - BaseItem: Cannon_Rapier_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Cannon_Rapier_OS - ChangeRefine: -20 - - BaseItem: AC_B44_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_WH_C_Bow + ChangeRefine: 1 + - BaseItem: Dimen_WH_Bow + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_AC_B44_OS - ChangeRefine: -20 - - BaseItem: Virtual_Bow_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Virtual_Bow_OS - ChangeRefine: -20 - - BaseItem: HR_S55_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_WH_Bow + ChangeRefine: 1 + - BaseItem: Dimen_TR_Harp + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_HR_S55_OS - ChangeRefine: -20 - - BaseItem: MH_P89_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_MH_P89_OS - ChangeRefine: -20 - - BaseItem: Kuroiro_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Harp + ChangeRefine: 1 + - BaseItem: Dimen_TR_Vilolin + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Kuroiro_OS - ChangeRefine: -20 - - BaseItem: Meuchler_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Meuchler_OS - ChangeRefine: -20 - - BaseItem: Burning_Knuckle_OS - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Vilolin + ChangeRefine: 1 + - BaseItem: Dimen_TR_Ribbon + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Burning_Knuckle_OS - ChangeRefine: -20 - - BaseItem: Ultio_Spes_OS - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Ultio_Spes_OS - ChangeRefine: -20 - - BaseItem: Auto_BC_R - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Ribbon + ChangeRefine: 1 + - BaseItem: Dimen_SS_Humma + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Auto_BC_R - ChangeRefine: -20 - - BaseItem: Auto_B_R - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Auto_B_R - ChangeRefine: -20 - - BaseItem: Auto_Armor_A - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SS_Humma + ChangeRefine: 1 + - BaseItem: Dimen_SS_Wheel + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Auto_Armor_A - ChangeRefine: -20 - - BaseItem: Auto_Engine_A - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Auto_Engine_A - ChangeRefine: -20 - - BaseItem: Auto_Leg_A - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SS_Wheel + ChangeRefine: 1 + - BaseItem: Dimen_NW_Rifle + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Auto_Leg_A - ChangeRefine: -20 - - BaseItem: Auto_BC_L - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Auto_BC_L - ChangeRefine: -20 - - BaseItem: Auto_B_L - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_NW_Rifle + ChangeRefine: 1 + - BaseItem: Dimen_NW_Launcher + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Auto_B_L - ChangeRefine: -20 - - BaseItem: Auto_Armor_B - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Auto_Armor_B - ChangeRefine: -20 - - BaseItem: Auto_Engine_B - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_NW_Launcher + ChangeRefine: 1 + - BaseItem: Dimen_SKE_M_Book + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Auto_Engine_B - ChangeRefine: -20 - - BaseItem: Auto_Leg_B - CardsAllowed: false - Materials: - - Material: Imperfect_Rune + - Material: Time_Dimension_Jewel Amount: 10 - ResultItem: R_Auto_Leg_B - ChangeRefine: -20 - - BaseItem: Ep172_1h_Sword - CardsAllowed: false + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SKE_M_Book + ChangeRefine: 1 + - BaseItem: Dimen_SKE_S_Book + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_1h_Sword - ChangeRefine: -20 - - BaseItem: Ep172_1h_Wand - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SKE_S_Book + ChangeRefine: 1 + - BaseItem: Dimen_SOA_Stick + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_1h_Wand - ChangeRefine: -20 - - BaseItem: Ep172_1h_Book - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SOA_Stick + ChangeRefine: 1 + - BaseItem: Dimen_SOA_Rod + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_1h_Book - ChangeRefine: -20 - - BaseItem: Ep172_1h_Sword2 - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SOA_Rod + ChangeRefine: 1 + - BaseItem: Dimen_HN_Sword + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_1h_Sword2 - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Bow - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_HN_Sword + ChangeRefine: 1 + - BaseItem: Dimen_HN_Rod + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_Bh_Bow - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Bow2 - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_HN_Rod + ChangeRefine: 1 + - BaseItem: Dimen_SH_Foxtail + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_Bh_Bow2 - ChangeRefine: -20 - - BaseItem: Ep172_Bh_knuck - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SH_Foxtail + ChangeRefine: 1 + - BaseItem: Dimen_SH_F_Model + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_Bh_knuck - ChangeRefine: -20 - - BaseItem: Ep172_1h_Spear - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SH_F_Model + ChangeRefine: 1 + - BaseItem: Dimen_TR_Rope + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: Abyss_Magic_Jewel Amount: 10 - ResultItem: R_Ep172_1h_Spear - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Spear - CardsAllowed: false + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Rope + ChangeRefine: 1 + - Item: Refine_Furious + BaseItems: + - BaseItem: StormBow_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_Bh_Spear - ChangeRefine: -20 - - BaseItem: Ep172_1h_Dagger - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: StormBow_Furious + ChangeRefine: 1 + - BaseItem: TornadoBow_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Dagger - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Katar - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: TornadoBow_Furious + ChangeRefine: 1 + - BaseItem: SaintBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_Bh_Katar - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Staff - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SaintBook_Furious + ChangeRefine: 1 + - BaseItem: SaintWand_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_Bh_Staff - ChangeRefine: -20 - - BaseItem: Ep172_1h_Book2 - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SaintWand_Furious + ChangeRefine: 1 + - BaseItem: SunBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Book2 - ChangeRefine: -20 - - BaseItem: Ep172_1h_Dagger2 - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SunBook_Furious + ChangeRefine: 1 + - BaseItem: MoonBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Dagger2 - ChangeRefine: -20 - - BaseItem: Ep172_1h_Whip - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: MoonBook_Furious + ChangeRefine: 1 + - BaseItem: FuriousCirclet_WH + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_1h_Whip - ChangeRefine: -20 - - BaseItem: Ep172_1h_Inst - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_WH + ChangeRefine: 1 + - BaseItem: FuriousCirclet_CD + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_1h_Inst - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Huuma - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_CD + ChangeRefine: 1 + - BaseItem: FuriousCirclet_SKE + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_Bh_Huuma - ChangeRefine: -20 - - BaseItem: Ep172_1h_Foxtail - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_SKE + ChangeRefine: 1 + - BaseItem: FuriousBoots + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_1h_Foxtail - ChangeRefine: -20 - - BaseItem: Ep172_1h_Rifle - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousBoots + ChangeRefine: 1 + - BaseItem: Slayer_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Rifle - ChangeRefine: -20 - - BaseItem: Ep172_1h_Shotgun - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Slayer_Furious + ChangeRefine: 1 + - BaseItem: Trident_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Shotgun - ChangeRefine: -20 - - BaseItem: Ep172_1h_Gatling - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Trident_Furious + ChangeRefine: 1 + - BaseItem: Demonius_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Gatling - ChangeRefine: -20 - - BaseItem: Ep172_1h_Grenade - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Demonius_Furious + ChangeRefine: 1 + - BaseItem: Demonsword_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Grenade - ChangeRefine: -20 - - BaseItem: Ep172_1h_Axe - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Demonsword_Furious + ChangeRefine: 1 + - BaseItem: Foxtail_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_1h_Axe - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Sword - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Foxtail_Furious + ChangeRefine: 1 + - BaseItem: Setaria_Furious + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Etherdeocon Amount: 10 - ResultItem: R_Ep172_Bh_Sword - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Bow3 - CardsAllowed: false + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Setaria_Furious + ChangeRefine: 1 + - BaseItem: FuriousCirclet_DK + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_Bh_Bow3 - ChangeRefine: -20 - - BaseItem: Ep172_Bh_Sword - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_DK + ChangeRefine: 1 + - BaseItem: FuriousCirclet_ABC + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_Bh_Sword - ChangeRefine: -20 - - BaseItem: Ep172_1h_Hammer - CardsAllowed: false + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_ABC + ChangeRefine: 1 + - BaseItem: FuriousCirclet_SH + MinimumRefine: 9 + MaximumRefine: 11 Materials: - - Material: Imperfect_Rune + - Material: HD_Ethernium Amount: 10 - ResultItem: R_Ep172_1h_Hammer - ChangeRefine: -20 - - BaseItem: Card_Coin - MaximumRefine: 0 - CardsAllowed: false - ResultItem: R_Recycle_Card + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_SH + ChangeRefine: 1 From 0536323882acd0b8028980412732fe697d04e096 Mon Sep 17 00:00:00 2001 From: Atemo Date: Wed, 13 Mar 2024 00:23:16 +0100 Subject: [PATCH 23/24] Updated the Name of some items in item DB (#8166) * Updated the "Name" of some items in item DB according to https://www.divine-pride.net/ * Truncated "Shinkiro & Shiranui Soul (Huuma Shuriken - Construct)" item name to 49 character --- db/re/item_db_equip.yml | 698 ++++++++--------- db/re/item_db_etc.yml | 1595 +++++++++++++++++++------------------- db/re/item_db_usable.yml | 10 +- 3 files changed, 1152 insertions(+), 1151 deletions(-) diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index 8be2f24a591..bd272aa0367 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -57884,7 +57884,7 @@ Body: Type: PetEgg - Id: 9156 AegisName: Sonic_Chao_Egg - Name: Chao's Egg # !todo check english name + Name: Chao Egg Type: PetEgg Trade: NoDrop: true @@ -109241,7 +109241,7 @@ Body: View: 183 - Id: 20626 AegisName: C_ROS2023_Cape_2 - Name: 2023 ROS Figurine Cloak # !todo check english name + Name: 2023 ROS Winning Prize Manteau Type: Armor Locations: Costume_Garment: true @@ -115634,7 +115634,7 @@ Body: ArmorLevel: 1 - Id: 21400 AegisName: aegis_21400 - Name: Costume Blue Dragon Statue # !todo check english name + Name: Costume Blue Dragon Statue Type: Armor Locations: Costume_Head_Top: true @@ -133200,7 +133200,7 @@ Body: bonus2 bExpAddRace,RC_All,(.@r/2); - Id: 24778 AegisName: aegis_24778 - Name: Level 1 Armor Shadow # !todo check english name + Name: 1Lv Shadow Armor Type: ShadowGear Locations: Shadow_Armor: true @@ -133209,7 +133209,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24779 AegisName: aegis_24779 - Name: Level 1 Weapon Shadow # !todo check english name + Name: 1Lv Shadow Weapon Type: ShadowGear Locations: Shadow_Weapon: true @@ -133220,7 +133220,7 @@ Body: bonus bMatk,.@r; - Id: 24780 AegisName: aegis_24780 - Name: Level 1 Shield Shadow # !todo check english name + Name: 1Lv Shadow Shield Type: ShadowGear Locations: Shadow_Shield: true @@ -133229,7 +133229,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24781 AegisName: aegis_24781 - Name: Level 1 Shoes Shadow # !todo check english name + Name: 1Lv Shadow Shoes Type: ShadowGear Locations: Shadow_Shoes: true @@ -133238,7 +133238,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24782 AegisName: aegis_24782 - Name: Level 1 Earring Shadow # !todo check english name + Name: 1Lv Shadow Earring Type: ShadowGear Locations: Shadow_Right_Accessory: true @@ -133247,7 +133247,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24783 AegisName: aegis_24783 - Name: Level 1 Pendant Shadow # !todo check english name + Name: 1Lv Shadow Pendant Type: ShadowGear Locations: Shadow_Left_Accessory: true @@ -148805,7 +148805,7 @@ Body: View: 1486 - Id: 31159 AegisName: C_Jormungandr_Hat - Name: Costume Jormungandr Hat # !todo check english name + Name: Costume Jormungandr Head Type: Armor Locations: Costume_Head_Top: true @@ -152286,7 +152286,7 @@ Body: View: 1350 - Id: 31537 AegisName: C_Return_TW_2th_Hat - Name: Costume Return TW 2th Hat # !todo check english name + Name: "Costume: 2nd Anniversary Hat" Type: Armor Locations: Costume_Head_Top: true @@ -160329,7 +160329,7 @@ Body: } - Id: 400100 AegisName: aegis_400100 - Name: Costume Leon Wig # !todo check english name + Name: Costume Leon Wig Type: Armor Locations: Costume_Head_Low: true @@ -161284,7 +161284,7 @@ Body: } - Id: 400143 AegisName: C_Asgard_Circlet_TW - Name: Costume Valkyrie Circlet # !todo check english name + Name: Costume Crimson Valkyrie Circlet Type: Armor Locations: Costume_Head_Top: true @@ -161679,7 +161679,7 @@ Body: autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; - Id: 400157 AegisName: C_Astrologer_T_Hat - Name: Costume Astrologer T Hat # !todo check english name + Name: Costume Astrologer's Cap Type: Armor Locations: Costume_Head_Top: true @@ -161711,7 +161711,7 @@ Body: View: 2138 - Id: 400161 AegisName: C_Hat_0f_King - Name: Costume Hat 0f King # !todo check english name + Name: Costume Hat of King Type: Armor Locations: Costume_Head_Top: true @@ -161719,7 +161719,7 @@ Body: View: 374 - Id: 400162 AegisName: C_Red_Navy_Hat - Name: Costume Red Navy Hat # !todo check english name + Name: Costume Red Navy Hat Type: Armor Locations: Costume_Head_Top: true @@ -162324,7 +162324,7 @@ Body: bonus bLongAtkRate,7*(.@r/4); - Id: 400193 AegisName: C_Navy_Drooping_Kitty - Name: Costume indigo blue droopy cat # !todo check english name + Name: Costume Navy Drooping Kitty Type: Armor Locations: Costume_Head_Top: true @@ -164185,7 +164185,7 @@ Body: View: 2283 - Id: 400311 AegisName: C_Reliance_Crown - Name: Costume Will coffin # !todo check english name + Name: Costume Helmet of Light and Darkness Type: Armor Locations: Costume_Head_Top: true @@ -164397,7 +164397,7 @@ Body: View: 42 - Id: 400343 AegisName: C_Fox_Bamboo_Hat - Name: Costume Fox Ear Hat # !todo check english name + Name: Costume Fox Bamboo Hat Type: Armor Locations: Costume_Head_Top: true @@ -164444,7 +164444,7 @@ Body: bonus bMaxSP,BaseLevel*2; - Id: 400347 AegisName: aegis_400347 - Name: Costume Necromancer's Hood (Upper) # !todo check english name + Name: Costume Necromancer Hood (Upper) Type: Armor Locations: Costume_Head_Top: true @@ -164484,7 +164484,7 @@ Body: View: 2302 - Id: 400354 AegisName: C_Vanargandr_Helm_GL - Name: Costume Gold Helmet of Vanargand # !todo check english name + Name: Costume Gold Helm of Vanagandr Type: Armor Locations: Costume_Head_Top: true @@ -164492,7 +164492,7 @@ Body: View: 2312 - Id: 400355 AegisName: C_Balloon_Hat_Classical - Name: Costume Classical Balloon Hat # !todo check english name + Name: Costume Classical Balloon Hat Type: Armor Locations: Costume_Head_Top: true @@ -164500,7 +164500,7 @@ Body: View: 2313 - Id: 400356 AegisName: C_Ignis_Cap_BU - Name: Costume Denim Ignis Cap # !todo check english name + Name: Costume Denim Ignis Cap Type: Armor Locations: Costume_Head_Top: true @@ -164524,7 +164524,7 @@ Body: View: 453 - Id: 400359 AegisName: aegis_400359 - Name: Level 1 Hat # !todo check english name + Name: 1Lv Hat Type: Armor Slots: 1 Locations: @@ -167818,7 +167818,7 @@ Body: bonus2 bSkillAtk,"WS_CARTTERMINATION",15; - Id: 400502 AegisName: C_Sonic_Ring - Name: Costume ring # !todo check english name + Name: Costume Ring Type: Armor Locations: Costume_Head_Top: true @@ -168070,7 +168070,7 @@ Body: View: 1800 - Id: 400529 AegisName: Time_DM_R_Crown_DK - Name: Time Dimensions Rune Crown (Dragon Knight) # !todo check english name + Name: Time Dimensions Rune Crown (Dragon Knight) Type: Armor Defense: 50 Slots: 1 @@ -168133,7 +168133,7 @@ Body: } - Id: 400530 AegisName: Time_DM_R_Crown_IG - Name: Time Dimensions Rune Crown (Imperial Guard) # !todo check english name + Name: Time Dimensions Rune Crown (Imperial Guard) Type: Armor Defense: 50 Slots: 1 @@ -168203,7 +168203,7 @@ Body: } - Id: 400531 AegisName: Time_DM_R_Crown_MT - Name: Time Dimensions Rune Crown (Meister) # !todo check english name + Name: Time Dimensions Rune Crown (Meister) Type: Armor Defense: 50 Slots: 1 @@ -168266,7 +168266,7 @@ Body: } - Id: 400532 AegisName: Time_DM_R_Crown_BO - Name: Time Dimensions Rune Crown (Violo) # !todo check english name + Name: Time Dimensions Rune Crown (Biolo) Type: Armor Defense: 50 Slots: 1 @@ -168329,7 +168329,7 @@ Body: } - Id: 400533 AegisName: Time_DM_R_Crown_SHC - Name: Time Dimensions Rune Crown (Shadow Cross) # !todo check english name + Name: Time Dimensions Rune Crown (Shadow Cross) Type: Armor Defense: 50 Slots: 1 @@ -168389,7 +168389,7 @@ Body: } - Id: 400534 AegisName: Time_DM_R_Crown_ABC - Name: Time Dimensions Rune Crown (Abyss Chaser) # !todo check english name + Name: Time Dimensions Rune Crown (Abyss Chaser) Type: Armor Defense: 50 Slots: 1 @@ -168452,7 +168452,7 @@ Body: } - Id: 400535 AegisName: Time_DM_R_Crown_AG - Name: Time Dimensions Rune Crown (Arch Mage) # !todo check english name + Name: Time Dimensions Rune Crown (Arch Mage) Type: Armor Defense: 50 Slots: 1 @@ -168516,7 +168516,7 @@ Body: } - Id: 400536 AegisName: Time_DM_R_Crown_EM - Name: Time Dimensions Rune Crown (Elemental Master) # !todo check english name + Name: Time Dimensions Rune Crown (Elemental Master) Type: Armor Defense: 50 Slots: 1 @@ -168579,7 +168579,7 @@ Body: } - Id: 400537 AegisName: Time_DM_R_Crown_CD - Name: Time Dimensions Rune Crown (Cardinal) # !todo check english name + Name: Time Dimensions Rune Crown (Cardinal) Type: Armor Defense: 50 Slots: 1 @@ -168650,7 +168650,7 @@ Body: } - Id: 400538 AegisName: Time_DM_R_Crown_IQ - Name: Time Dimensions Rune Crown (Inquisitor) # !todo check english name + Name: Time Dimensions Rune Crown (Inquisitor) Type: Armor Defense: 50 Slots: 1 @@ -168713,7 +168713,7 @@ Body: } - Id: 400539 AegisName: Time_DM_R_Crown_WH - Name: Time Dimensions Rune Crown (Windhawk) # !todo check english name + Name: Time Dimensions Rune Crown (Windhawk) Type: Armor Defense: 50 Slots: 1 @@ -168774,7 +168774,7 @@ Body: } - Id: 400540 AegisName: Time_DM_R_Crown_TR - Name: Time Dimensions Rune Crown (Troubadour & Trouver) # !todo check english name + Name: Time Dimensions Rune Crown (Troubadour & Trouvere) Type: Armor Defense: 50 Slots: 1 @@ -168845,7 +168845,7 @@ Body: } - Id: 400541 AegisName: Time_DM_R_Crown_SS - Name: Time Dimensions Rune Crown (Shinkiro & Shiranui) # !todo check english name + Name: Time Dimensions Rune Crown (Shinkiro & Shiranui) Type: Armor Defense: 50 Slots: 1 @@ -168916,7 +168916,7 @@ Body: } - Id: 400542 AegisName: Time_DM_R_Crown_NW - Name: Time Dimensions Rune Crown (Night’s Watch) # !todo check english name + Name: Time Dimensions Rune Crown (Night Watch) Type: Armor Defense: 50 Slots: 1 @@ -168977,7 +168977,7 @@ Body: } - Id: 400543 AegisName: Time_DM_R_Crown_SKE - Name: Time Dimensions Rune Crown (Celestial) # !todo check english name + Name: Time Dimensions Rune Crown (Sky Emperor) Type: Armor Defense: 50 Slots: 1 @@ -169038,7 +169038,7 @@ Body: } - Id: 400544 AegisName: Time_DM_R_Crown_SOA - Name: Time Dimensions Rune Crown (Youngdosa) # !todo check english name + Name: Time Dimensions Rune Crown (Soul Ascetic) Type: Armor Defense: 50 Slots: 1 @@ -169101,7 +169101,7 @@ Body: } - Id: 400545 AegisName: Time_DM_R_Crown_HN - Name: Time Dimensions Rune Crown (Hyper Novice) # !todo check english name + Name: Time Dimensions Rune Crown (Hyper Novice) Type: Armor Defense: 50 Slots: 1 @@ -169172,7 +169172,7 @@ Body: } - Id: 400546 AegisName: Time_DM_R_Crown_SH - Name: Time Dimensions Rune Crown (Spirits) # !todo check english name + Name: Time Dimensions Rune Crown (Spirit Handler) Type: Armor Defense: 50 Slots: 1 @@ -169264,7 +169264,7 @@ Body: bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",BaseLevel/10; - Id: 400557 AegisName: aegis_400557 - Name: Costume Al Picky Doll # !todo check english name + Name: Costume Egg Picky Doll Type: Armor Locations: Costume_Head_Top: true @@ -169272,7 +169272,7 @@ Body: View: 1001 - Id: 400558 AegisName: aegis_400558 - Name: Costume Snowman Experience # !todo check english name + Name: Costume Snowman Experience Type: Armor Locations: Costume_Head_Top: true @@ -169454,7 +169454,7 @@ Body: } - Id: 400585 AegisName: aegis_400585 - Name: Costume Snowman Hat # !todo check english name + Name: Costume Snowman Hat Type: Armor Locations: Costume_Head_Top: true @@ -169462,7 +169462,7 @@ Body: View: 2488 - Id: 400605 AegisName: C_VIP_Poring_Cake_Cap - Name: Costume Birthday Cake Hat # !todo check english name + Name: Costume Birthday Cake Hat Type: Armor Locations: Costume_Head_Top: true @@ -169478,7 +169478,7 @@ Body: NoAuction: true - Id: 400608 AegisName: FuriousCirclet_WH - Name: Crown of Wrath (Windhawk) # !todo check english name + Name: Furious Crown (Windhawk) Type: Armor Weight: 300 Defense: 30 @@ -169528,7 +169528,7 @@ Body: } - Id: 400609 AegisName: FuriousCirclet_CD - Name: Crown of Wrath (Cardinal) # !todo check english name + Name: Furious Crown (Cardinal) Type: Armor Weight: 300 Defense: 30 @@ -169587,7 +169587,7 @@ Body: } - Id: 400610 AegisName: FuriousCirclet_SKE - Name: Crown of Wrath (Sky Emperor) # !todo check english name + Name: Furious Crown (Sky Emperor) Type: Armor Weight: 300 Defense: 30 @@ -170939,7 +170939,7 @@ Body: hateffect HAT_EF_C_Released_Ground,false; - Id: 410082 AegisName: C_BirthDay_Balloon_TW - Name: Costume Happy Birthday Balloon # !todo check english name + Name: Costume Happy Carnival Balloon Type: Armor Locations: Costume_Head_Mid: true @@ -171833,7 +171833,7 @@ Body: View: 2263 - Id: 410157 AegisName: C_Happening_Clover - Name: Costume Happening Clover # !todo check english name + Name: Costume Happening Clover Type: Armor Locations: Costume_Head_Mid: true @@ -171894,7 +171894,7 @@ Body: View: 1039 - Id: 410169 AegisName: aegis_410169 - Name: Costume Lovely Fox # !todo check english name + Name: Costume Fluffy Lovely Fox Type: Armor Locations: Costume_Head_Mid: true @@ -171985,7 +171985,7 @@ Body: bonus bDelayrate,-15; - Id: 410187 AegisName: C_Diving_Goggles - Name: Costume Diving Hunting Goggles # !todo check english name + Name: Costume Diving Goggles Type: Armor Locations: Costume_Head_Mid: true @@ -171993,7 +171993,7 @@ Body: View: 2116 - Id: 410188 AegisName: C_King_Mini - Name: Costume King Mini Me # !todo check english name + Name: "Costume: King Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -172001,7 +172001,7 @@ Body: View: 2290 - Id: 410189 AegisName: C_Angeling_Mini - Name: Costume Angelling Mini Me # !todo check english name + Name: "Costume: Angeling Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -172009,7 +172009,7 @@ Body: View: 2291 - Id: 410190 AegisName: C_Seyren_Mini - Name: Costume Siren Mini Me # !todo check english name + Name: "Costume: Seyren Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -172033,7 +172033,7 @@ Body: View: 2304 - Id: 410193 AegisName: C_Gulaling_Mini - Name: Costume Gullaring Mini Me # !todo check english name + Name: "Costume: Gularing Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -172130,7 +172130,7 @@ Body: View: 2171 - Id: 410208 AegisName: aegis_410208 - Name: Level 1 Glasses # !todo check english name + Name: 1Lv Glasses Type: Armor Slots: 1 Locations: @@ -172590,7 +172590,7 @@ Body: View: 2421 - Id: 410262 AegisName: C_Sonic_Mini - Name: Costume Sonic Mini Me # !todo check english name + Name: Costume Sonic Mini-Me Type: Armor Locations: Costume_Head_Mid: true @@ -172605,7 +172605,7 @@ Body: NoAuction: true - Id: 410263 AegisName: C_Super_Sonic_Mini - Name: Costume Super Sonic Mini Me # !todo check english name + Name: Costume Super Sonic Mini-Me Type: Armor Locations: Costume_Head_Mid: true @@ -172620,7 +172620,7 @@ Body: NoAuction: true - Id: 410264 AegisName: C_Tails_Mini - Name: Costume Tales Mini Me # !todo check english name + Name: Costume Tails Mini-Me Type: Armor Locations: Costume_Head_Mid: true @@ -172635,7 +172635,7 @@ Body: NoAuction: true - Id: 410265 AegisName: C_S_Attack_Ring - Name: Costume Power Ring Drop # !todo check english name + Name: Costume Power Ring Drop Type: Armor Locations: Costume_Head_Low: true @@ -172889,7 +172889,7 @@ Body: View: 1463 - Id: 410295 AegisName: aegis_410295 - Name: Costume Bells on a Winter Night # !todo check english name + Name: Costume Winter Night Bells Type: Armor Locations: Costume_Head_Mid: true @@ -173609,7 +173609,7 @@ Body: View: 2164 - Id: 420083 AegisName: C_L_Ribbon_M_WH - Name: Costume Large Ribbon Muffler (White) # !todo check english name + Name: Costume Large Ribbon Muffler (White) Type: Armor Locations: Costume_Head_Low: true @@ -174253,7 +174253,7 @@ Body: hateffect HAT_EF_FLUTTER_BUTTERFLY,false; - Id: 420150 AegisName: C_Twinkle_Twin_B - Name: Costume Twinkle Twin (Blue) # !todo check english name + Name: Costume Twinkle Twin (Blue) Type: Armor Locations: Costume_Head_Low: true @@ -174285,7 +174285,7 @@ Body: View: 2273 - Id: 420153 AegisName: Booster_Scarf_A - Name: Booster Scarf Type A # !todo check english name + Name: Booster Scarf A-type Type: Armor Locations: Head_Low: true @@ -174306,7 +174306,7 @@ Body: bonus bShortAtkRate,5; - Id: 420154 AegisName: Booster_Scarf_B - Name: Booster Scarf Type B # !todo check english name + Name: Booster Scarf B-type Type: Armor Locations: Head_Low: true @@ -174326,7 +174326,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 420155 AegisName: Booster_Scarf_C - Name: Booster Scarf Type C # !todo check english name + Name: Booster Scarf C-type Type: Armor Locations: Head_Low: true @@ -174346,7 +174346,7 @@ Body: bonus bCritAtkRate,5; - Id: 420156 AegisName: C_Flower_L_Knitting - Name: Costume Star Cluster Flower Loose Braid # !todo check english name + Name: Costume Flower Knitting Type: Armor Locations: Costume_Head_Low: true @@ -174388,7 +174388,7 @@ Body: bonus2 bMagicAddSize,Size_All,BaseLevel/10; - Id: 420161 AegisName: C_Starry_Long_Wave - Name: Costume Starry Sky Long Wave # !todo check english name + Name: Costume Starry Long Wave Type: Armor Locations: Costume_Head_Low: true @@ -174396,7 +174396,7 @@ Body: View: 2271 - Id: 420162 AegisName: aegis_420162 - Name: Costume Starry Sky Ribbon Twintails # !todo check english name + Name: Costume Starry Ribbon Twin Tail Type: Armor Locations: Costume_Head_Low: true @@ -174461,7 +174461,7 @@ Body: View: 2295 - Id: 420171 AegisName: aegis_420171 - Name: Costume Scarf of Thorns # !todo check english name + Name: Costume Thorn Scarf Type: Armor Locations: Costume_Head_Low: true @@ -174499,7 +174499,7 @@ Body: View: 2311 - Id: 420178 AegisName: aegis_420178 - Name: 1Lv Mask # !todo check english name + Name: 1Lv Mask Type: Armor Locations: Head_Low: true @@ -174755,7 +174755,7 @@ Body: View: 2365 - Id: 420208 AegisName: aegis_420208 - Name: Costume Chocolat Rabbit Hair # !todo check english name + Name: Costume Chocolate Rabbit Hair Type: Armor Locations: Costume_Head_Low: true @@ -174894,7 +174894,7 @@ Body: View: 2396 - Id: 420231 AegisName: MD_Hol_Protection - Name: Constellation’s Protection # !todo check english name + Name: Constellation's Protection Type: Armor Locations: Head_Low: true @@ -175198,7 +175198,7 @@ Body: View: 2448 - Id: 420303 AegisName: C_Chaos_Emerald - Name: Costume Chaos Emerald # !todo check english name + Name: Costume Chaos Emerald Type: Armor Locations: Costume_Head_Low: true @@ -175213,7 +175213,7 @@ Body: NoAuction: true - Id: 420304 AegisName: aegis_420304 - Name: Costume Routier’s Night Sky # !todo check english name + Name: Costume Night Sky of Lutie Type: Armor Locations: Costume_Head_Low: true @@ -175690,7 +175690,7 @@ Body: View: 2147 - Id: 440012 AegisName: C_Dr_Eggman_Mask - Name: Costume Dr. Eggman Mask # !todo check english name + Name: Costume Dr. Eggman Mask Type: Armor Locations: Costume_Head_Top: true @@ -181497,7 +181497,7 @@ Body: } - Id: 450218 AegisName: E_Auto_Armor_A - Name: Automatic Armor Type A (bind) # !todo check english name + Name: Automatic Armor A-type (Bound) Type: Armor Defense: 135 Slots: 1 @@ -181521,7 +181521,7 @@ Body: } - Id: 450219 AegisName: E_Auto_Armor_B - Name: Automatic Armor Type B (bind) # !todo check english name + Name: Automatic Armor B-type (Bound) Type: Armor MagicAttack: 125 Defense: 135 @@ -181682,7 +181682,7 @@ Body: } - Id: 450229 AegisName: Hs_Mail - Name: Heroria Mail # !todo check english name + Name: Herosria Mail Type: Armor Weight: 2000 Defense: 200 @@ -181700,7 +181700,7 @@ Body: bonus bShortAtkRate,5; - Id: 450230 AegisName: aegis_450230 - Name: Heroria Tides # !todo check english name + Name: Herosria Tights Type: Armor Weight: 1400 Defense: 100 @@ -181719,7 +181719,7 @@ Body: bonus bLongAtkRate,5; - Id: 450231 AegisName: Hs_Suits - Name: Heroria Suits # !todo check english name + Name: Herosria Suit Type: Armor Weight: 1900 Defense: 120 @@ -181738,7 +181738,7 @@ Body: bonus bShortAtkRate,5; - Id: 450232 AegisName: aegis_450232 - Name: Heroria Magic Robe # !todo check english name + Name: Herosria Magic Robe Type: Armor Weight: 1000 Defense: 50 @@ -181757,7 +181757,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 450233 AegisName: Hs_Plate - Name: Heroria Full Plate # !todo check english name + Name: Herosria Full Plate Type: Armor Weight: 3600 Defense: 450 @@ -182025,7 +182025,7 @@ Body: } - Id: 450249 AegisName: aegis_450249 - Name: Level 1 Shirt # !todo check english name + Name: 1Lv Shirts Type: Armor Slots: 1 Locations: @@ -184001,7 +184001,7 @@ Body: } - Id: 460034 AegisName: aegis_460034 - Name: Heroria Brutal Shield # !todo check english name + Name: Herosria Brutal Shield Type: Armor Weight: 3000 Defense: 140 @@ -184017,7 +184017,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,10; - Id: 460035 AegisName: aegis_460035 - Name: Heroria Cranial Shield # !todo check english name + Name: Herosria Cranial Shield Type: Armor Weight: 3000 Defense: 140 @@ -184033,7 +184033,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,-10; - Id: 460036 AegisName: aegis_460036 - Name: Heroria Brutal Guard # !todo check english name + Name: Herosria Brutal Guard Type: Armor Weight: 1500 Defense: 30 @@ -184051,7 +184051,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,6; - Id: 460037 AegisName: aegis_460037 - Name: Heroria Cranial Guard # !todo check english name + Name: Herosria Cranial Guard Type: Armor Weight: 1500 Defense: 30 @@ -184134,7 +184134,7 @@ Body: } - Id: 460048 AegisName: aegis_460048 - Name: Level 1 Shield # !todo check english name + Name: 1Lv Shield Type: Armor Slots: 1 Locations: @@ -187315,7 +187315,7 @@ Body: } - Id: 470153 AegisName: Hs_Speed_Boots - Name: Heroria Speed ​​Boots # !todo check english name + Name: Herosria Speed Boots Type: Armor Weight: 1000 Defense: 20 @@ -187330,7 +187330,7 @@ Body: bonus bCritical,-10; - Id: 470154 AegisName: Hs_Casting_Shoes - Name: Heroria Casting Shoes # !todo check english name + Name: Herosria Casting Shoes Type: Armor Weight: 1000 Defense: 20 @@ -187345,7 +187345,7 @@ Body: bonus bVariableCastrate,-8; - Id: 470155 AegisName: Hs_Critical_Shoes - Name: Heroria Critical Shoes # !todo check english name + Name: Herosria Critical Shoes Type: Armor Weight: 1000 Defense: 20 @@ -187360,7 +187360,7 @@ Body: bonus bCritical,8; - Id: 470156 AegisName: aegis_470156 - Name: Heroria Fix Sandals # !todo check english name + Name: Herosria Fix Sandals Type: Armor Weight: 1000 Defense: 20 @@ -187375,7 +187375,7 @@ Body: bonus bDelayrate,10; - Id: 470157 AegisName: aegis_470157 - Name: Heroria Cool Sandals # !todo check english name + Name: Herosria Cool Sandals Type: Armor Weight: 1000 Defense: 20 @@ -187897,7 +187897,7 @@ Body: bonus2 bSubRace,RC_All,3; - Id: 470178 AegisName: aegis_470178 - Name: Level 1 Sandals # !todo check english name + Name: 1Lv Sandals Type: Armor Slots: 1 Locations: @@ -189072,7 +189072,7 @@ Body: } - Id: 470221 AegisName: FateSin_Boots_MT - Name: Boots of Good and Evil (Meister) # !todo check english name + Name: Boots of Good and Evil (Meister) Type: Armor Weight: 600 Defense: 20 @@ -189120,7 +189120,7 @@ Body: } - Id: 470222 AegisName: FateSin_Boots_SHC - Name: Boots of Good and Evil (Shadow Cross) # !todo check english name + Name: Boots of Good and Evil (Shadow Cross) Type: Armor Weight: 600 Defense: 20 @@ -189167,7 +189167,7 @@ Body: } - Id: 470223 AegisName: FateSin_Boots_SS - Name: Boots of Good and Evil (Shinkiro & Shiranui) # !todo check english name + Name: Boots of Good and Evil (Shinkiro & Shiranui) Type: Armor Weight: 600 Defense: 20 @@ -189850,7 +189850,7 @@ Body: } - Id: 470265 AegisName: FuriousBoots - Name: Boots of Wrath # !todo check english name + Name: Furious Boots Type: Armor Weight: 1500 Defense: 30 @@ -191557,7 +191557,7 @@ Body: View: 114 - Id: 480119 AegisName: C_Niflheim_Key - Name: Costume Niflheim Key # !todo check english name + Name: Costume Niflheim Key Type: Armor Locations: Costume_Garment: true @@ -192569,7 +192569,7 @@ Body: } - Id: 480185 AegisName: E_Auto_Engine_A - Name: Automatic Engine Wing Type A (Bundled) # !todo check english name + Name: Automatic Engine wing A-type (Bound) Type: Armor Defense: 70 Slots: 1 @@ -192593,7 +192593,7 @@ Body: } - Id: 480186 AegisName: E_Auto_Engine_B - Name: Automatic Engine Wing Type B (Bundled) # !todo check english name + Name: Automatic Engine wing B-type (Bound) Type: Armor Defense: 70 Slots: 1 @@ -192864,7 +192864,7 @@ Body: } - Id: 480198 AegisName: C_20th_Anniversary_Wing - Name: Costume 20th Anniversary Laurel Wings # !todo check english name + Name: Costume 20th Anniversary Wings Type: Armor Locations: Costume_Garment: true @@ -192880,7 +192880,7 @@ Body: View: 139 - Id: 480200 AegisName: C_Guardian_Wing - Name: Costume Guardian wing decoration # !todo check english name + Name: Costume Guardian Angel Wing Ears Type: Armor Locations: Costume_Head_Mid: true @@ -192888,7 +192888,7 @@ Body: View: 2282 - Id: 480201 AegisName: C_Guardian_Angelwing - Name: Costume Guardian Angel Wings # !todo check english name + Name: Costume Guardian Angel Wings Type: Armor Locations: Costume_Garment: true @@ -192896,7 +192896,7 @@ Body: View: 138 - Id: 480202 AegisName: C_Guardian_Butterwing - Name: Costume Guardian Butterfly Wings # !todo check english name + Name: Costume 20th Anniversary Fairy Wing Type: Armor Locations: Costume_Garment: true @@ -192923,7 +192923,7 @@ Body: View: 135 - Id: 480205 AegisName: C_Astra_Blessing - Name: Costume Astra's Protection # !todo check english name + Name: Costume Astra Blessing Type: Armor Locations: Costume_Garment: true @@ -192961,7 +192961,7 @@ Body: bonus bVariableCastrate,-10; - Id: 480207 AegisName: aegis_480207 - Name: Costume Traveler's Universal Bag # !todo check english name + Name: Costume Traveler Bag Type: Armor Locations: Costume_Garment: true @@ -192969,7 +192969,7 @@ Body: View: 137 - Id: 480215 AegisName: Hs_Manteau - Name: Heroria Cloak # !todo check english name + Name: Herosria Manteau Type: Armor Weight: 1600 Defense: 50 @@ -192987,7 +192987,7 @@ Body: bonus bShortAtkRate,3; - Id: 480216 AegisName: Hs_Muffler - Name: Heroria Scarf # !todo check english name + Name: Herosria Muffler Type: Armor Weight: 1000 Defense: 30 @@ -193006,7 +193006,7 @@ Body: bonus bLongAtkRate,3; - Id: 480217 AegisName: aegis_480217 - Name: Heroria Clock # !todo check english name + Name: Herosria Cloak Type: Armor Weight: 1200 Defense: 10 @@ -193025,7 +193025,7 @@ Body: bonus bShortAtkRate,3; - Id: 480218 AegisName: aegis_480218 - Name: Heroria Hood # !todo check english name + Name: Herosria Hood Type: Armor Weight: 600 Defense: 20 @@ -193044,7 +193044,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,3; - Id: 480219 AegisName: aegis_480219 - Name: Heroria Foldrun # !todo check english name + Name: Herosria Pauldron Type: Armor Weight: 2000 Defense: 80 @@ -193608,7 +193608,7 @@ Body: bonus2 bExpAddRace,RC_All,10; - Id: 480249 AegisName: aegis_480249 - Name: Level 1 Hood # !todo check english name + Name: 1Lv Hood Type: Armor Slots: 1 Locations: @@ -195045,7 +195045,7 @@ Body: } - Id: 480345 AegisName: Season_Hood_Spring - Name: "Divine Beast's Cloak: Spring" # !todo check english name + Name: "Manteau of Mystical Beast: Spring" Type: Armor Weight: 700 Defense: 80 @@ -195094,7 +195094,7 @@ Body: } - Id: 480346 AegisName: Season_Hood_Summer - Name: "Divine Beast's Cloak: Summer" # !todo check english name + Name: "Manteau of Mystical Beast: Summer" Type: Armor Weight: 700 Defense: 80 @@ -195143,7 +195143,7 @@ Body: } - Id: 480347 AegisName: Season_Hood_Autumn - Name: "Divine Beast's Cloak: Autumn" # !todo check english name + Name: "Manteau of Mystical Beast: Autumn" Type: Armor Weight: 700 Defense: 80 @@ -195193,7 +195193,7 @@ Body: } - Id: 480348 AegisName: Season_Hood_Winter - Name: "Divine Beast's Cloak: Winter" # !todo check english name + Name: "Manteau of Mystical Beast: Winter" Type: Armor Weight: 700 Defense: 80 @@ -195245,7 +195245,7 @@ Body: } - Id: 480349 AegisName: Circul_Of_Life_Spring - Name: "Cycle of Life: Spring" # !todo check english name + Name: "Circulation of Life: Spring" Type: Armor Weight: 700 Defense: 80 @@ -195301,7 +195301,7 @@ Body: } - Id: 480350 AegisName: Circul_Of_Life_Summer - Name: "Cycle of Life: Summer" # !todo check english name + Name: "Circulation of Life: Summer" Type: Armor Weight: 700 Defense: 80 @@ -195357,7 +195357,7 @@ Body: } - Id: 480351 AegisName: Circul_Of_Life_Autumn - Name: "Cycle of Life: Autumn" # !todo check english name + Name: "Circulation of Life: Autumn" Type: Armor Weight: 700 Defense: 80 @@ -195414,7 +195414,7 @@ Body: } - Id: 480352 AegisName: Circul_Of_Life_Winter - Name: "Cycle of Life: Winter" # !todo check english name + Name: "Circulation of Life: Winter" Type: Armor Weight: 700 Defense: 80 @@ -195655,7 +195655,7 @@ Body: } - Id: 480405 AegisName: aegis_480405 - Name: Costume Santa Teddy Bear Doll Bag # !todo check english name + Name: Costume Santa Teddy Bear Doll Bag Type: Armor Locations: Costume_Garment: true @@ -195663,7 +195663,7 @@ Body: View: 202 - Id: 480408 AegisName: aegis_480408 - Name: Costume Dragon Wings # !todo check english name + Name: Costume Dragon Wing Type: Armor Locations: Costume_Garment: true @@ -198766,7 +198766,7 @@ Body: bonus bMatkRate,10; - Id: 490208 AegisName: Palace_Ring - Name: The Lord of the Rings # !todo check english name + Name: Palace Ring Type: Armor Weight: 100 Slots: 1 @@ -198802,7 +198802,7 @@ Body: bonus bDelayrate,-2*getskilllv("WM_REVERBERATION"); - Id: 490214 AegisName: E_Auto_B_R - Name: Automatic Booster R (bind) # !todo check english name + Name: Automatic Booster R (Bound) Type: Armor Slots: 1 Locations: @@ -198822,7 +198822,7 @@ Body: bonus bMaxHPrate,5; - Id: 490215 AegisName: E_Auto_B_L - Name: Automatic Booster L (bind) # !todo check english name + Name: Automatic Booster L (Bound) Type: Armor Slots: 1 Locations: @@ -198842,7 +198842,7 @@ Body: bonus bMaxSPrate,5; - Id: 490216 AegisName: E_Auto_BC_R - Name: Automatic Battle Chip R (bind) # !todo check english name + Name: Automatic Battle Chip R (Bound) Type: Armor Slots: 1 Locations: @@ -198862,7 +198862,7 @@ Body: bonus bMaxHPrate,5; - Id: 490217 AegisName: E_Auto_BC_L - Name: Automatic Battle Chip L (bind) # !todo check english name + Name: Automatic Battle chip L (Bound) Type: Armor Slots: 1 Locations: @@ -199313,7 +199313,7 @@ Body: bonus bCritAtkRate,.@b; - Id: 490251 AegisName: aegis_490251 - Name: Heroria Ring # !todo check english name + Name: Herosria Ring Type: Armor Weight: 250 Defense: 5 @@ -199326,7 +199326,7 @@ Body: bonus bCritical,-3; - Id: 490252 AegisName: aegis_490252 - Name: Heroria Earrings # !todo check english name + Name: Herosria Earring Type: Armor Weight: 250 Defense: 5 @@ -199339,7 +199339,7 @@ Body: bonus bVariableCastrate,-3; - Id: 490253 AegisName: aegis_490253 - Name: Heroria Necklace # !todo check english name + Name: Herosria Necklace Type: Armor Weight: 250 Defense: 5 @@ -199355,7 +199355,7 @@ Body: bonus bHealPower,3; - Id: 490254 AegisName: aegis_490254 - Name: Heroria Critical Ring # !todo check english name + Name: Herosria Critical Ring Type: Armor Weight: 250 Defense: 5 @@ -199368,7 +199368,7 @@ Body: bonus bCritical,3; - Id: 490255 AegisName: aegis_490255 - Name: Heroria Cool Time Earrings # !todo check english name + Name: Herosria Cool Time Earring Type: Armor Weight: 250 Defense: 5 @@ -199381,7 +199381,7 @@ Body: bonus bVariableCastrate,3; - Id: 490256 AegisName: aegis_490256 - Name: Heroria Defender Necklace # !todo check english name + Name: Herosria Defender Necklace Type: Armor Weight: 250 Defense: 5 @@ -199610,7 +199610,7 @@ Body: bonus bDef,2*readparam(bVit); - Id: 490273 AegisName: Under_Seal_D_Key - Name: Sealed Dimensional Key # !todo check english name + Name: Sealed Dimensional Key Type: Armor Weight: 200 Locations: @@ -199619,7 +199619,7 @@ Body: EquipLevelMin: 240 - Id: 490274 AegisName: Under_Seal_D_Padlock - Name: Sealed Dimensional Lock # !todo check english name + Name: Sealed Dimensional Lock Type: Armor Weight: 200 Locations: @@ -199628,7 +199628,7 @@ Body: EquipLevelMin: 240 - Id: 490275 AegisName: Under_Seal_D_keyring - Name: Sealed Dimensional Keychain # !todo check english name + Name: Sealed Dimensional Keyring Type: Armor Weight: 200 Locations: @@ -199637,7 +199637,7 @@ Body: EquipLevelMin: 240 - Id: 490276 AegisName: Dimmension_W_Key - Name: Dimensional Wanderer's Key # !todo check english name + Name: Dimensional Wanderer's Key Type: Armor Weight: 200 Slots: 1 @@ -199679,7 +199679,7 @@ Body: } - Id: 490277 AegisName: Dimmension_W_Padlock - Name: Dimensional Wanderer's Lock # !todo check english name + Name: Dimensional Wanderer's Lock Type: Armor Weight: 200 Slots: 1 @@ -199721,7 +199721,7 @@ Body: } - Id: 490278 AegisName: Dimmension_W_Keyring - Name: Dimensional Wanderer's Keychain # !todo check english name + Name: Dimensional Wanderer's Keyring Type: Armor Weight: 200 Slots: 1 @@ -199872,7 +199872,7 @@ Body: bonus bMaxSPrate,10; - Id: 490286 AegisName: aegis_490286 - Name: Level 1 Clip # !todo check english name + Name: 1Lv Clip Type: Armor Slots: 1 Locations: @@ -201920,7 +201920,7 @@ Body: bonus bMatkRate,6; - Id: 490483 AegisName: Signet_Of_Spring - Name: "Seal of Circulation: Spring" # !todo check english name + Name: "Signet of Circulation: Spring" Type: Armor Weight: 500 Defense: 10 @@ -201941,7 +201941,7 @@ Body: bonus bVariableCastrate,-10; - Id: 490484 AegisName: Signet_Of_Summer - Name: "Seal of Circulation: Summer" # !todo check english name + Name: "Signet of Circulation: Summer" Type: Armor Weight: 500 Defense: 10 @@ -201962,7 +201962,7 @@ Body: bonus bVariableCastrate,-10; - Id: 490485 AegisName: Signet_Of_Autumn - Name: "Seal of Circulation: Autumn" # !todo check english name + Name: "Signet of Circulation: Autumn" Type: Armor Weight: 500 Defense: 10 @@ -201983,7 +201983,7 @@ Body: bonus bVariableCastrate,-10; - Id: 490486 AegisName: Signet_Of_Winter - Name: "Seal of Circulation: Winter" # !todo check english name + Name: "Signet of Circulation: Winter" Type: Armor Weight: 500 Defense: 10 @@ -203647,7 +203647,7 @@ Body: } - Id: 500057 AegisName: aegis_500057 - Name: Heroria Crusader Sword # !todo check english name + Name: Herosria Crusader Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203668,7 +203668,7 @@ Body: bonus bDef,-150; - Id: 500058 AegisName: aegis_500058 - Name: Heroria Guardian Sword # !todo check english name + Name: Herosria Guardian Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203694,7 +203694,7 @@ Body: bonus bDef,300; - Id: 500059 AegisName: Hs_Am_Sword - Name: Heroria Alchemic Sword # !todo check english name + Name: Herosria Alchemic Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203714,7 +203714,7 @@ Body: bonus bDef,-150; - Id: 500060 AegisName: aegis_500060 - Name: Heroria Basic Sword # !todo check english name + Name: Herosria Basic Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203880,7 +203880,7 @@ Body: } - Id: 500065 AegisName: Blood_Rapier - Name: Blood Rapier # !todo check english name + Name: Blood Rapier Type: Weapon SubType: 1hSword Weight: 1500 @@ -203933,7 +203933,7 @@ Body: } - Id: 500066 AegisName: Victory_Sword - Name: Victory Sword # !todo check english name + Name: Victory Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203986,7 +203986,7 @@ Body: } - Id: 500067 AegisName: aegis_500067 - Name: Level 1 One-Handed Sword # !todo check english name + Name: 1Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -204014,7 +204014,7 @@ Body: Refineable: true - Id: 500068 AegisName: aegis_500068 - Name: Level 2 One-Handed Sword # !todo check english name + Name: 2Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -204042,7 +204042,7 @@ Body: Refineable: true - Id: 500069 AegisName: aegis_500069 - Name: Level 3 One-Handed Sword # !todo check english name + Name: 3Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -204070,7 +204070,7 @@ Body: Refineable: true - Id: 500070 AegisName: aegis_500070 - Name: Level 4 One-Handed Sword # !todo check english name + Name: 4Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -204289,7 +204289,7 @@ Body: bonus bAtkRate,5; - Id: 500092 AegisName: Dimen_IG_Sword - Name: Dimensions Imperial Sword # !todo check english name + Name: Dimensions Imperial Sword Type: Weapon SubType: 1hSword Weight: 2300 @@ -204343,7 +204343,7 @@ Body: } - Id: 500093 AegisName: Dimen_BO_Sword - Name: Dimensions Biological Sword # !todo check english name + Name: Dimensions Biological Sword Type: Weapon SubType: 1hSword Weight: 1800 @@ -204393,7 +204393,7 @@ Body: } - Id: 500094 AegisName: Dimen_HN_Sword - Name: Dimensions Hyper Sword # !todo check english name + Name: Dimensions Hyper Sword Type: Weapon SubType: 1hSword Weight: 1800 @@ -206423,7 +206423,7 @@ Body: } - Id: 510079 AegisName: aegis_510079 - Name: Heroria Alchemic Dagger # !todo check english name + Name: Herosria Alchemic Dagger Type: Weapon SubType: Dagger Weight: 1500 @@ -206444,7 +206444,7 @@ Body: bonus bAtkRate,-3; - Id: 510080 AegisName: aegis_510080 - Name: Heroria Assassin Dagger I # !todo check english name + Name: Herosria Assassin Dagger I Type: Weapon SubType: Dagger Weight: 1500 @@ -206459,7 +206459,7 @@ Body: Refineable: true - Id: 510081 AegisName: aegis_510081 - Name: Heroria Assassin Dagger II # !todo check english name + Name: Herosria Assassin Dagger II Type: Weapon SubType: Dagger Weight: 1500 @@ -206474,7 +206474,7 @@ Body: Refineable: true - Id: 510082 AegisName: aegis_510082 - Name: Heroria Assassin Knife I # !todo check english name + Name: Herosria Assassin Knife I Type: Weapon SubType: Dagger Weight: 1500 @@ -206489,7 +206489,7 @@ Body: Refineable: true - Id: 510083 AegisName: aegis_510083 - Name: Heroria Assassin Knife Ⅱ # !todo check english name + Name: Herosria Assassin Knife II Type: Weapon SubType: Dagger Weight: 1500 @@ -206504,7 +206504,7 @@ Body: Refineable: true - Id: 510084 AegisName: aegis_510084 - Name: Heroria Log Knife # !todo check english name + Name: Herosria Rogue Knife Type: Weapon SubType: Dagger Weight: 1500 @@ -206524,7 +206524,7 @@ Body: bonus bBaseAtk,30; - Id: 510085 AegisName: aegis_510085 - Name: Heroria Log Dagger # !todo check english name + Name: Herosria Rogue Dagger Type: Weapon SubType: Dagger Weight: 1500 @@ -206545,7 +206545,7 @@ Body: bonus bVariableCastrate,-10; - Id: 510086 AegisName: aegis_510086 - Name: Heroria Hunter Knife # !todo check english name + Name: Herosria Hunter Knife Type: Weapon SubType: Dagger Weight: 1500 @@ -206566,7 +206566,7 @@ Body: bonus bHit,30; - Id: 510087 AegisName: aegis_510087 - Name: Heroria Ninja Dagger I # !todo check english name + Name: Herosria Ninja Dagger I Type: Weapon SubType: Dagger Weight: 1500 @@ -206582,7 +206582,7 @@ Body: Refineable: true - Id: 510088 AegisName: aegis_510088 - Name: Heroria Ninja Dagger II # !todo check english name + Name: Herosria Ninja Dagger II Type: Weapon SubType: Dagger Weight: 1500 @@ -206598,7 +206598,7 @@ Body: Refineable: true - Id: 510089 AegisName: aegis_510089 - Name: Heroria Ninjudo I # !todo check english name + Name: Herosria Ninja Knife I Type: Weapon SubType: Dagger Weight: 1500 @@ -206615,7 +206615,7 @@ Body: Refineable: true - Id: 510090 AegisName: aegis_510090 - Name: Heroria Ninjudo Ⅱ # !todo check english name + Name: Herosria Ninja Knife II Type: Weapon SubType: Dagger Weight: 1500 @@ -206742,7 +206742,7 @@ Body: } - Id: 510096 AegisName: aegis_510096 - Name: Level 1 Dagger # !todo check english name + Name: 1Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206774,7 +206774,7 @@ Body: Refineable: true - Id: 510097 AegisName: aegis_510097 - Name: Level 2 Dagger # !todo check english name + Name: 2Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206806,7 +206806,7 @@ Body: Refineable: true - Id: 510098 AegisName: aegis_510098 - Name: Level 3 Dagger # !todo check english name + Name: 3Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206838,7 +206838,7 @@ Body: Refineable: true - Id: 510099 AegisName: aegis_510099 - Name: Level 4 Dagger # !todo check english name + Name: 4Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -207113,7 +207113,7 @@ Body: } - Id: 510139 AegisName: Dimen_ABC_Knife - Name: Dimensions Abyss Knife # !todo check english name + Name: Dimensions Abyss Knife Type: Weapon SubType: Dagger Weight: 1800 @@ -207708,7 +207708,7 @@ Body: bonus bUnbreakableWeapon; - Id: 520022 AegisName: Hs_Bs_Axe - Name: Heroria Axe # !todo check english name + Name: Herosria Axe Type: Weapon SubType: 1hAxe Weight: 1500 @@ -207729,7 +207729,7 @@ Body: bonus bDef,-150; - Id: 520024 AegisName: aegis_520024 - Name: Level 1 Axe # !todo check english name + Name: 1Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207752,7 +207752,7 @@ Body: Refineable: true - Id: 520027 AegisName: aegis_520027 - Name: Level 2 Axe # !todo check english name + Name: 2Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207775,7 +207775,7 @@ Body: Refineable: true - Id: 520028 AegisName: aegis_520028 - Name: Level 3 Axe # !todo check english name + Name: 3Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207798,7 +207798,7 @@ Body: Refineable: true - Id: 520029 AegisName: aegis_520029 - Name: Level 4 Axe # !todo check english name + Name: 4Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -208717,7 +208717,7 @@ Body: } - Id: 530036 AegisName: Hs_Cr_Spear - Name: Heroria Spear # !todo check english name + Name: Herosria Spear Type: Weapon SubType: 1hSpear Weight: 1500 @@ -208737,7 +208737,7 @@ Body: bonus bHit,30; - Id: 530040 AegisName: aegis_530040 - Name: Level 1 One-Handed Spear # !todo check english name + Name: 1Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208757,7 +208757,7 @@ Body: Refineable: true - Id: 530041 AegisName: aegis_530041 - Name: Level 2 One-Handed Spear # !todo check english name + Name: 2Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208777,7 +208777,7 @@ Body: Refineable: true - Id: 530042 AegisName: aegis_530042 - Name: Level 3 One-Handed Spear # !todo check english name + Name: 3Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208797,7 +208797,7 @@ Body: Refineable: true - Id: 530043 AegisName: aegis_530043 - Name: Level 4 One-Handed Spear # !todo check english name + Name: 4Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208926,7 +208926,7 @@ Body: } - Id: 530054 AegisName: Dimen_IG_Spear - Name: Dimensions Imperial Spear # !todo check english name + Name: Dimensions Imperial Spear Type: Weapon SubType: 1hSpear Weight: 2500 @@ -210998,7 +210998,7 @@ Body: } - Id: 540061 AegisName: aegis_540061 - Name: Heroria Elemental Book # !todo check english name + Name: Herosria Elemental Book Type: Weapon SubType: Book Weight: 1500 @@ -211021,7 +211021,7 @@ Body: bonus bVariableCastrate,-15; - Id: 540062 AegisName: aegis_540062 - Name: Heroic Sorceric Book # !todo check english name + Name: Herosria Sorceric Book Type: Weapon SubType: Book Weight: 1500 @@ -211044,7 +211044,7 @@ Body: bonus bMatkRate,5; - Id: 540063 AegisName: aegis_540063 - Name: Heroria Demonic Bible # !todo check english name + Name: Herosria Demonic Book Type: Weapon SubType: Book Weight: 1500 @@ -211064,7 +211064,7 @@ Body: bonus bCritical,-5; - Id: 540064 AegisName: aegis_540064 - Name: Heroria Star Book # !todo check english name + Name: Herosria Star Book Type: Weapon SubType: Book Weight: 1500 @@ -211084,7 +211084,7 @@ Body: bonus bAspdRate,10; - Id: 540065 AegisName: aegis_540065 - Name: Heroria Gladiator Book # !todo check english name + Name: Herosria Gladiator Book Type: Weapon SubType: Book Weight: 1500 @@ -211105,7 +211105,7 @@ Body: bonus bHit,-15; - Id: 540066 AegisName: aegis_540066 - Name: Heroic Book of Orders # !todo check english name + Name: Herosria Martial Arts Book Type: Weapon SubType: Book Weight: 1500 @@ -211125,7 +211125,7 @@ Body: bonus bHit,30; - Id: 540068 AegisName: aegis_540068 - Name: Level 1 Book # !todo check english name + Name: 1Lv Book Type: Weapon SubType: Book Attack: 10 @@ -211142,7 +211142,7 @@ Body: Refineable: true - Id: 540069 AegisName: aegis_540069 - Name: Level 2 Book # !todo check english name + Name: 2Lv Book Type: Weapon SubType: Book Attack: 10 @@ -211159,7 +211159,7 @@ Body: Refineable: true - Id: 540071 AegisName: aegis_540071 - Name: Level 3 Book # !todo check english name + Name: 3Lv Book Type: Weapon SubType: Book Attack: 10 @@ -211176,7 +211176,7 @@ Body: Refineable: true - Id: 540072 AegisName: aegis_540072 - Name: Level 4 Book # !todo check english name + Name: 4Lv Book Type: Weapon SubType: Book Attack: 10 @@ -211308,7 +211308,7 @@ Body: } - Id: 540079 AegisName: Dimen_EM_M_Book - Name: Dimensions Elemental Magic Book # !todo check english name + Name: Dimensions Elemental Magic Book Type: Weapon SubType: Book Weight: 1800 @@ -211363,7 +211363,7 @@ Body: } - Id: 540080 AegisName: Dimen_EM_S_Book - Name: Dimensions Elemental Spellbook # !todo check english name + Name: Dimensions Elemental Spell Book Type: Weapon SubType: Book Weight: 1800 @@ -211418,7 +211418,7 @@ Body: } - Id: 540081 AegisName: Dimen_CD_Bible - Name: Dimensions Saint Bible # !todo check english name + Name: Dimensions Saint Bible Type: Weapon SubType: Book Weight: 1800 @@ -211468,7 +211468,7 @@ Body: } - Id: 540082 AegisName: Dimen_SKE_M_Book - Name: Dimensions Emperor Moonbook # !todo check english name + Name: Dimensions Emperor Moon Book Type: Weapon SubType: Book Weight: 1800 @@ -211517,7 +211517,7 @@ Body: } - Id: 540083 AegisName: Dimen_SKE_S_Book - Name: Dimensions Emperor Book of the Sun # !todo check english name + Name: Dimensions Emperor Sun Book Type: Weapon SubType: Book Weight: 2200 @@ -211567,7 +211567,7 @@ Body: } - Id: 540086 AegisName: SaintBook_Furious - Name: Bible of Wrath # !todo check english name + Name: Furious Saint Book Type: Weapon SubType: Book Weight: 1200 @@ -211626,7 +211626,7 @@ Body: } - Id: 540087 AegisName: SunBook_Furious - Name: Sunshine Book of Wrath # !todo check english name + Name: Furious Sun Book Type: Weapon SubType: Book Weight: 1400 @@ -211684,7 +211684,7 @@ Body: } - Id: 540088 AegisName: MoonBook_Furious - Name: Furious Moon Word # !todo check english name + Name: Furious Moon Word Type: Weapon SubType: Book Weight: 1200 @@ -215157,7 +215157,7 @@ Body: } - Id: 550096 AegisName: aegis_550096 - Name: Heroria Wizardry Wand # !todo check english name + Name: Herosria Wizardry Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215181,7 +215181,7 @@ Body: bonus bMatkRate,5; - Id: 550097 AegisName: aegis_550097 - Name: Heroria Spell Wand # !todo check english name + Name: Herosria Spell Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215204,7 +215204,7 @@ Body: bonus bVariableCastrate,5; - Id: 550098 AegisName: Hs_Pr_Holy_Wand - Name: Heroria Holy Wand # !todo check english name + Name: Herosria Holy Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215226,7 +215226,7 @@ Body: bonus bMatkRate,-3; - Id: 550099 AegisName: Hs_Pr_Wand - Name: Heroria Arc Wand # !todo check english name + Name: Herosria Arc Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215249,7 +215249,7 @@ Body: bonus bVariableCastrate,-10; - Id: 550100 AegisName: aegis_550100 - Name: Heroria Soul Stick # !todo check english name + Name: Herosria Soul Stick Type: Weapon SubType: Staff Weight: 1500 @@ -215271,7 +215271,7 @@ Body: bonus bVariableCastrate,-10; - Id: 550101 AegisName: aegis_550101 - Name: Heroria Link Wand # !todo check english name + Name: Herosria Link Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215293,7 +215293,7 @@ Body: bonus bVariableCastrate,5; - Id: 550102 AegisName: aegis_550102 - Name: Heroria Soul Wand # !todo check english name + Name: Herosria Soul Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215315,7 +215315,7 @@ Body: bonus bUseSPrate,5; - Id: 550103 AegisName: aegis_550103 - Name: Heroria Summoner Foxtail # !todo check english name + Name: Herosria Summoner Foxtail Type: Weapon SubType: Staff Weight: 1500 @@ -215338,7 +215338,7 @@ Body: bonus bUseSPrate,5; - Id: 550104 AegisName: aegis_550104 - Name: Heroria foxtail # !todo check english name + Name: Herosria Foxtail Type: Weapon SubType: Staff Weight: 1500 @@ -215360,7 +215360,7 @@ Body: bonus bMatkRate,5; - Id: 550105 AegisName: aegis_550105 - Name: Heroria foxtail model # !todo check english name + Name: Herosria Foxtail Model Type: Weapon SubType: Staff Weight: 1500 @@ -215381,7 +215381,7 @@ Body: bonus bHit,30; - Id: 550106 AegisName: aegis_550106 - Name: Heroria Basic Rod # !todo check english name + Name: Herosria Basic Rod Type: Weapon SubType: Staff Weight: 1500 @@ -215406,7 +215406,7 @@ Body: bonus bVariableCastrate,5; - Id: 550107 AegisName: aegis_550107 - Name: Heroria Basic Wand # !todo check english name + Name: Herosria Basic Wand Type: Weapon SubType: Staff Weight: 1500 @@ -215431,7 +215431,7 @@ Body: bonus bUseSPrate,5; - Id: 550108 AegisName: aegis_550108 - Name: Level 1 Staff # !todo check english name + Name: 1Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -215454,7 +215454,7 @@ Body: Refineable: true - Id: 550110 AegisName: aegis_550110 - Name: Level 2 Staff # !todo check english name + Name: 2Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -215477,7 +215477,7 @@ Body: Refineable: true - Id: 550111 AegisName: aegis_550111 - Name: Level 3 Staff # !todo check english name + Name: 3Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -215500,7 +215500,7 @@ Body: Refineable: true - Id: 550112 AegisName: aegis_550112 - Name: Level 4 Staff # !todo check english name + Name: 4Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -215808,7 +215808,7 @@ Body: } - Id: 550130 AegisName: Dimen_CD_Rod - Name: Dimensions St. Road # !todo check english name + Name: Dimensions Saint Rod Type: Weapon SubType: Staff Weight: 2000 @@ -215866,7 +215866,7 @@ Body: } - Id: 550131 AegisName: Dimen_SOA_Stick - Name: Dimensions Soul Stick # !todo check english name + Name: Dimensions Soul Stick Type: Weapon SubType: Staff Weight: 1800 @@ -215920,7 +215920,7 @@ Body: } - Id: 550132 AegisName: Dimen_SOA_Rod - Name: Dimensions Soul Road # !todo check english name + Name: Dimensions Soul Rod Type: Weapon SubType: Staff Weight: 1800 @@ -215974,7 +215974,7 @@ Body: } - Id: 550133 AegisName: Dimen_HN_Rod - Name: Dimensions Hyper Road # !todo check english name + Name: Dimensions Hyper Rod Type: Weapon SubType: Staff Weight: 1800 @@ -216030,7 +216030,7 @@ Body: } - Id: 550134 AegisName: Dimen_SH_Foxtail - Name: Dimensions Spirit Foxtail # !todo check english name + Name: Dimensions Spirit Foxtail Type: Weapon SubType: Staff Weight: 2100 @@ -216081,7 +216081,7 @@ Body: } - Id: 550135 AegisName: Dimen_SH_F_Model - Name: Dimensions Spirit Foxtail Model # !todo check english name + Name: Dimensions Spirit Foxtail Model Type: Weapon SubType: Staff Weight: 1800 @@ -216132,7 +216132,7 @@ Body: } - Id: 550141 AegisName: SaintWand_Furious - Name: Furious Saint Wand # !todo check english name + Name: Furious Saint Wand Type: Weapon SubType: Staff Weight: 1400 @@ -217467,7 +217467,7 @@ Body: } - Id: 560039 AegisName: Hs_Mo_Knuckle - Name: Heroria Knuckles # !todo check english name + Name: Herosria Knuckle Type: Weapon SubType: Knuckle Weight: 1500 @@ -217487,7 +217487,7 @@ Body: bonus bHit,30; - Id: 560040 AegisName: aegis_560040 - Name: Heroria Crowe # !todo check english name + Name: Herosria Claw Type: Weapon SubType: Knuckle Weight: 1500 @@ -217507,7 +217507,7 @@ Body: bonus bCritical,-5; - Id: 560043 AegisName: aegis_560043 - Name: Level 1 Knuckle # !todo check english name + Name: 1Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -217523,7 +217523,7 @@ Body: Refineable: true - Id: 560044 AegisName: aegis_560044 - Name: Level 2 Knuckle # !todo check english name + Name: 2Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -217539,7 +217539,7 @@ Body: Refineable: true - Id: 560045 AegisName: aegis_560045 - Name: Level 3 Knuckle # !todo check english name + Name: 3Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -217555,7 +217555,7 @@ Body: Refineable: true - Id: 560046 AegisName: aegis_560046 - Name: Level 4 Knuckle # !todo check english name + Name: 4Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -217663,7 +217663,7 @@ Body: } - Id: 560060 AegisName: Dimen_IQ_Knuckle - Name: Dimensions Judgment Knuckle # !todo check english name + Name: Dimensions Judgment Knuckle Type: Weapon SubType: Knuckle Weight: 2300 @@ -217713,7 +217713,7 @@ Body: } - Id: 560061 AegisName: Dimen_IQ_Claw - Name: Dimensions Judgment Crow # !todo check english name + Name: Dimensions Judgment Claw Type: Weapon SubType: Knuckle Weight: 2500 @@ -218766,7 +218766,7 @@ Body: } - Id: 570034 AegisName: aegis_570034 - Name: Heroria Violin # !todo check english name + Name: Herosria Violin Type: Weapon SubType: Musical Weight: 1500 @@ -218789,7 +218789,7 @@ Body: bonus bVariableCastrate,-10; - Id: 570035 AegisName: Hs_Ba_Guitar - Name: Heroria guitar # !todo check english name + Name: Herosria Guitar Type: Weapon SubType: Musical Weight: 1500 @@ -218922,7 +218922,7 @@ Body: } - Id: 570040 AegisName: aegis_570040 - Name: Level 1 Instrument # !todo check english name + Name: 1Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -218938,7 +218938,7 @@ Body: Refineable: true - Id: 570041 AegisName: aegis_570041 - Name: Level 2 Instrument # !todo check english name + Name: 2Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -218954,7 +218954,7 @@ Body: Refineable: true - Id: 570042 AegisName: aegis_570042 - Name: Level 3 Instrument # !todo check english name + Name: 3Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -218970,7 +218970,7 @@ Body: Refineable: true - Id: 570043 AegisName: aegis_570043 - Name: Level 4 Instrument # !todo check english name + Name: 4Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -219049,7 +219049,7 @@ Body: } - Id: 570062 AegisName: Dimen_TR_Vilolin - Name: Dimensions Musical Violin # !todo check english name + Name: Dimensions Musical Violin Type: Weapon SubType: Musical Weight: 1800 @@ -219102,7 +219102,7 @@ Body: } - Id: 570063 AegisName: Dimen_TR_Harp - Name: Dimensions Musical Harp # !todo check english name + Name: Dimensions Musical Harp Type: Weapon SubType: Musical Weight: 1800 @@ -220159,7 +220159,7 @@ Body: } - Id: 580035 AegisName: Hs_Dc_Rope - Name: Heroria Rope # !todo check english name + Name: Herosria Rope Type: Weapon SubType: Whip Weight: 1500 @@ -220185,7 +220185,7 @@ Body: bonus bVariableCastrate,-10; - Id: 580036 AegisName: aegis_580036 - Name: Heroria Whip # !todo check english name + Name: Herosria Whip Type: Weapon SubType: Whip Weight: 1500 @@ -220321,7 +220321,7 @@ Body: } - Id: 580041 AegisName: aegis_580041 - Name: Level 1 Whip # !todo check english name + Name: 1Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -220340,7 +220340,7 @@ Body: Refineable: true - Id: 580042 AegisName: aegis_580042 - Name: Level 2 Whip # !todo check english name + Name: 2Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -220359,7 +220359,7 @@ Body: Refineable: true - Id: 580043 AegisName: aegis_580043 - Name: Level 3 Whip # !todo check english name + Name: 3Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -220378,7 +220378,7 @@ Body: Refineable: true - Id: 580044 AegisName: aegis_580044 - Name: Level 4 Whip # !todo check english name + Name: 4Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -220463,7 +220463,7 @@ Body: } - Id: 580061 AegisName: Dimen_TR_Ribbon - Name: Dimensions Musical Ribbon # !todo check english name + Name: Dimensions Musical Ribbon Type: Weapon SubType: Whip Weight: 1800 @@ -220516,7 +220516,7 @@ Body: } - Id: 580062 AegisName: Dimen_TR_Rope - Name: Dimensions Musical Rope # !todo check english name + Name: Dimensions Musical Rope Type: Weapon SubType: Whip Weight: 1800 @@ -222060,7 +222060,7 @@ Body: } - Id: 590050 AegisName: Hs_Bs_Mace - Name: Heroria Smith Mace # !todo check english name + Name: Herosria Smith Mace Type: Weapon SubType: Mace Weight: 1500 @@ -222081,7 +222081,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590051 AegisName: aegis_590051 - Name: Heroria Alchemic Mace # !todo check english name + Name: Herosria Alchemic Mace Type: Weapon SubType: Mace Weight: 1500 @@ -222102,7 +222102,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590052 AegisName: aegis_590052 - Name: Heroria Monk Mace # !todo check english name + Name: Herosria Monk Mace Type: Weapon SubType: Mace Weight: 1500 @@ -222125,7 +222125,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590056 AegisName: aegis_590056 - Name: Blunt Weapon Level 1 # !todo check english name + Name: 1Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -222150,7 +222150,7 @@ Body: Refineable: true - Id: 590057 AegisName: aegis_590057 - Name: Blunt weapon level 2 # !todo check english name + Name: 2Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -222175,7 +222175,7 @@ Body: Refineable: true - Id: 590058 AegisName: aegis_590058 - Name: Blunt Weapon Level 3 # !todo check english name + Name: 3Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -222200,7 +222200,7 @@ Body: Refineable: true - Id: 590059 AegisName: aegis_590059 - Name: Blunt weapon level 4 # !todo check english name + Name: 4Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -222378,7 +222378,7 @@ Body: } - Id: 590079 AegisName: Dimen_MT_Mace - Name: Dimensions Mechanical Mace # !todo check english name + Name: Dimensions Mechanical Mace Type: Weapon SubType: Mace Weight: 2500 @@ -222429,7 +222429,7 @@ Body: } - Id: 590080 AegisName: Dimen_BO_Hall - Name: Dimensions Biological Hall # !todo check english name + Name: Dimensions Biological Scepter Type: Weapon SubType: Mace Weight: 2500 @@ -223332,7 +223332,7 @@ Body: } - Id: 600032 AegisName: Hs_Kn_Zweihander - Name: Heroria Zweihander # !todo check english name + Name: Herosria Zweihander Type: Weapon SubType: 2hSword Weight: 3000 @@ -223352,7 +223352,7 @@ Body: bonus bMdef,-80; - Id: 600035 AegisName: aegis_600035 - Name: Level 1 Two-Handed Sword # !todo check english name + Name: 1Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -223372,7 +223372,7 @@ Body: Refineable: true - Id: 600036 AegisName: aegis_600036 - Name: Level 2 Two-Handed Sword # !todo check english name + Name: 2Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -223392,7 +223392,7 @@ Body: Refineable: true - Id: 600037 AegisName: aegis_600037 - Name: Level 3 Two-Handed Sword # !todo check english name + Name: 3Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -223412,7 +223412,7 @@ Body: Refineable: true - Id: 600038 AegisName: aegis_600038 - Name: Level 4 Two-Handed Sword # !todo check english name + Name: 4Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -223505,7 +223505,7 @@ Body: } - Id: 600054 AegisName: Dimen_DK_T_Sword - Name: Dimensions Dragon Sword # !todo check english name + Name: Dimensions Dragon Sword Type: Weapon SubType: 2hSword Weight: 3500 @@ -224708,7 +224708,7 @@ Body: } - Id: 610043 AegisName: aegis_610043 - Name: Heroria Katar # !todo check english name + Name: Herosria Katar Type: Weapon SubType: Katar Weight: 3000 @@ -224834,7 +224834,7 @@ Body: } - Id: 610047 AegisName: aegis_610047 - Name: Level 1 Katar # !todo check english name + Name: 1Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -224849,7 +224849,7 @@ Body: Refineable: true - Id: 610049 AegisName: aegis_610049 - Name: Level 2 Katar # !todo check english name + Name: 2Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -224864,7 +224864,7 @@ Body: Refineable: true - Id: 610050 AegisName: aegis_610050 - Name: Level 3 Katar # !todo check english name + Name: 3Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -224879,7 +224879,7 @@ Body: Refineable: true - Id: 610051 AegisName: aegis_610051 - Name: Level 4 Katar # !todo check english name + Name: 4Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -224985,7 +224985,7 @@ Body: } - Id: 610064 AegisName: Dimen_SHC_Katar - Name: Dimensions Shadow Katar # !todo check english name + Name: Dimensions Shadow Katar Type: Weapon SubType: Katar Weight: 2200 @@ -225035,7 +225035,7 @@ Body: } - Id: 610065 AegisName: Dimen_SHC_Cakram - Name: Dimensions Shadow Chakram # !todo check english name + Name: Dimensions Shadow Chakram Type: Weapon SubType: Katar Weight: 2200 @@ -225696,7 +225696,7 @@ Body: } - Id: 620021 AegisName: Hs_Bs_Giant_Axe - Name: Heroria Giant Axe # !todo check english name + Name: Herosria Giant Axe Type: Weapon SubType: 2hAxe Weight: 3000 @@ -225717,7 +225717,7 @@ Body: bonus bHit,50; - Id: 620022 AegisName: Divine_Buster - Name: Divine Buster # !todo check english name + Name: Divine Buster Type: Weapon SubType: 2hAxe Weight: 6600 @@ -225771,7 +225771,7 @@ Body: } - Id: 620023 AegisName: aegis_620023 - Name: Two-Handed Axe Level 1 # !todo check english name + Name: 1Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -225791,7 +225791,7 @@ Body: Refineable: true - Id: 620024 AegisName: aegis_620024 - Name: Two-Handed Axe Level 2 # !todo check english name + Name: 2Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -225811,7 +225811,7 @@ Body: Refineable: true - Id: 620025 AegisName: aegis_620025 - Name: Level 3 Two-Handed Axe # !todo check english name + Name: 3Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -225831,7 +225831,7 @@ Body: Refineable: true - Id: 620026 AegisName: aegis_620026 - Name: Level 4 Two-Handed Axe # !todo check english name + Name: 4Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -225851,7 +225851,7 @@ Body: Refineable: true - Id: 620037 AegisName: Dimen_MT_Axe - Name: Dimensions Mechanical Axe # !todo check english name + Name: Dimensions Machanical Axe Type: Weapon SubType: 2hAxe Weight: 4500 @@ -226364,7 +226364,7 @@ Body: DropEffect: CLIENT - Id: 630020 AegisName: Hs_Kn_Lance - Name: Heroria Lance # !todo check english name + Name: Herosria Lance Type: Weapon SubType: 2hSpear Weight: 3000 @@ -226384,7 +226384,7 @@ Body: bonus bHit,50; - Id: 630021 AegisName: aegis_630021 - Name: Level 1 Two-Handed Spear # !todo check english name + Name: 1Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -226404,7 +226404,7 @@ Body: Refineable: true - Id: 630022 AegisName: aegis_630022 - Name: Level 2 Two-Handed Spear # !todo check english name + Name: 2Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -226424,7 +226424,7 @@ Body: Refineable: true - Id: 630023 AegisName: aegis_630023 - Name: Level 3 Two-Handed Spear # !todo check english name + Name: 3Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -226444,7 +226444,7 @@ Body: Refineable: true - Id: 630024 AegisName: aegis_630024 - Name: Level 4 Two-Handed Spear # !todo check english name + Name: 4Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -226612,7 +226612,7 @@ Body: } - Id: 630041 AegisName: Dimen_DK_Lance - Name: Dimensions Dragon Lance # !todo check english name + Name: Dimensions Dragon Lance Type: Weapon SubType: 2hSpear Weight: 6500 @@ -228149,7 +228149,7 @@ Body: } - Id: 640038 AegisName: aegis_640038 - Name: Heroria Wizardry Staff # !todo check english name + Name: Herosria Wizardry Staff Type: Weapon SubType: 2hStaff Weight: 3000 @@ -228173,7 +228173,7 @@ Body: bonus bVariableCastrate,7; - Id: 640039 AegisName: aegis_640039 - Name: Heroria Magical Staff # !todo check english name + Name: Herosria Magical Staff Type: Weapon SubType: 2hStaff Weight: 3000 @@ -228197,7 +228197,7 @@ Body: bonus bVariableCastrate,-15; - Id: 640041 AegisName: aegis_640041 - Name: Level 1 Two-Handed Staff # !todo check english name + Name: 1Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -228215,7 +228215,7 @@ Body: Refineable: true - Id: 640042 AegisName: aegis_640042 - Name: Level 2 Two-Handed Staff # !todo check english name + Name: 2Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -228233,7 +228233,7 @@ Body: Refineable: true - Id: 640043 AegisName: aegis_640043 - Name: Level 3 Two-Handed Staff # !todo check english name + Name: 3Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -228251,7 +228251,7 @@ Body: Refineable: true - Id: 640044 AegisName: aegis_640044 - Name: Level 4 Two-Handed Staff # !todo check english name + Name: 4Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -228382,7 +228382,7 @@ Body: } - Id: 640049 AegisName: Dimen_AG_Staff - Name: Dimensions Arc Staff # !todo check english name + Name: Dimensions Arch Staff Type: Weapon SubType: 2hStaff Weight: 2000 @@ -228441,7 +228441,7 @@ Body: } - Id: 640050 AegisName: Dimen_AG_Rod - Name: Dimensions Arc Road # !todo check english name + Name: Dimensions Arch Rod Type: Weapon SubType: 2hStaff Weight: 2000 @@ -229294,7 +229294,7 @@ Body: } - Id: 650030 AegisName: Hs_Nj_Humma - Name: Heroria Fuma Shuriken # !todo check english name + Name: Herosria Huuma Shuriken Type: Weapon SubType: Huuma Weight: 3000 @@ -229316,7 +229316,7 @@ Body: bonus bHit,50; - Id: 650033 AegisName: Devil_Claw - Name: Devil Claw # !todo check english name + Name: Devil Claw Type: Weapon SubType: Huuma Weight: 2000 @@ -229375,7 +229375,7 @@ Body: } - Id: 650034 AegisName: Humma_Brilliance - Name: Wind Magic Shuriken Radiance # !todo check english name + Name: Huuma Shuriken Brilliance Type: Weapon SubType: Huuma Weight: 2600 @@ -229429,7 +229429,7 @@ Body: } - Id: 650035 AegisName: aegis_650035 - Name: Level 1 Wind Magic Shuriken # !todo check english name + Name: 1Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -229445,7 +229445,7 @@ Body: Refineable: true - Id: 650036 AegisName: aegis_650036 - Name: Level 2 Wind Magic Shuriken # !todo check english name + Name: 2Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -229461,7 +229461,7 @@ Body: Refineable: true - Id: 650037 AegisName: aegis_650037 - Name: Level 3 Wind Magic Shuriken # !todo check english name + Name: 3Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -229477,7 +229477,7 @@ Body: Refineable: true - Id: 650038 AegisName: aegis_650038 - Name: Level 4 Wind Magic Shuriken # !todo check english name + Name: 4Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -229541,7 +229541,7 @@ Body: } - Id: 650046 AegisName: Dimen_SS_Humma - Name: Dimensions Moonlight Wind Demon Shuriken # !todo check english name + Name: Dimensions Moonlight Huuma Shuriken Type: Weapon SubType: Huuma Weight: 3200 @@ -229592,7 +229592,7 @@ Body: } - Id: 650047 AegisName: Dimen_SS_Wheel - Name: Dimensions Moonlight Wheel Repair Sword # !todo check english name + Name: Dimensions Moonlight Wheel Shuriken Type: Weapon SubType: Huuma Weight: 2800 @@ -231472,7 +231472,7 @@ Body: } - Id: 700061 AegisName: Hs_Rg_Bow - Name: Heroria Log Bow # !todo check english name + Name: Herosria Rogue Bow Type: Weapon SubType: Bow Weight: 3000 @@ -231492,7 +231492,7 @@ Body: bonus bCritical,-7; - Id: 700062 AegisName: aegis_700062 - Name: Heroria Hunter Bow # !todo check english name + Name: Herosria Hunter Bow Type: Weapon SubType: Bow Weight: 3000 @@ -231512,7 +231512,7 @@ Body: bonus bHit,-25; - Id: 700063 AegisName: aegis_700063 - Name: Heroria Crossbow # !todo check english name + Name: Herosria Cross Bow Type: Weapon SubType: Bow Weight: 3000 @@ -231532,7 +231532,7 @@ Body: bonus bCritical,-7; - Id: 700064 AegisName: aegis_700064 - Name: Heroria Rhythm Bow # !todo check english name + Name: Herosria Rhythm Bow Type: Weapon SubType: Bow Weight: 3000 @@ -231685,7 +231685,7 @@ Body: bonus2 bSkillAtk,"SC_TRIANGLESHOT",BaseLevel; - Id: 700070 AegisName: aegis_700070 - Name: Level 1 Bow # !todo check english name + Name: 1Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -231704,7 +231704,7 @@ Body: Refineable: true - Id: 700071 AegisName: aegis_700071 - Name: Level 2 Bow # !todo check english name + Name: 2Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -231723,7 +231723,7 @@ Body: Refineable: true - Id: 700072 AegisName: aegis_700072 - Name: Level 3 Bow # !todo check english name + Name: 3Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -231742,7 +231742,7 @@ Body: Refineable: true - Id: 700073 AegisName: aegis_700073 - Name: Level 4 Bow # !todo check english name + Name: 4Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -231761,7 +231761,7 @@ Body: Refineable: true - Id: 700074 AegisName: aegis_700074 - Name: Level 5 Bow # !todo check english name + Name: 5Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -231825,7 +231825,7 @@ Body: } - Id: 700092 AegisName: Dimen_ABC_Bow - Name: Dimensions Abyss Bow # !todo check english name + Name: Dimensions Abyss Bow Type: Weapon SubType: Bow Weight: 2100 @@ -231875,7 +231875,7 @@ Body: } - Id: 700093 AegisName: Dimen_WH_C_Bow - Name: Dimensions Wind Cross Bow # !todo check english name + Name: Dimensions Wind Crossbow Type: Weapon SubType: Bow Weight: 2100 @@ -231925,7 +231925,7 @@ Body: } - Id: 700094 AegisName: Dimen_WH_Bow - Name: Dimensions Wind Bow # !todo check english name + Name: Dimensions Wind Bow Type: Weapon SubType: Bow Weight: 2100 @@ -231975,7 +231975,7 @@ Body: } - Id: 700100 AegisName: StormBow_Furious - Name: Furious Storm Bow # !todo check english name + Name: Furious Storm Bow Type: Weapon SubType: Bow Weight: 1800 @@ -232033,7 +232033,7 @@ Body: } - Id: 700101 AegisName: TornadoBow_Furious - Name: Wrath Gale Bow # !todo check english name + Name: Furious Tornado Bow Type: Weapon SubType: Bow Weight: 1800 @@ -232647,7 +232647,7 @@ Body: } - Id: 800017 AegisName: aegis_800017 - Name: Heroria Revolver # !todo check english name + Name: Herosria Revolver Type: Weapon SubType: Revolver Weight: 3000 @@ -232774,7 +232774,7 @@ Body: } - Id: 800029 AegisName: aegis_800029 - Name: Level 1 Revolver # !todo check english name + Name: 1Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -232790,7 +232790,7 @@ Body: Refineable: true - Id: 800030 AegisName: aegis_800030 - Name: Level 2 Revolver # !todo check english name + Name: 2Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -232806,7 +232806,7 @@ Body: Refineable: true - Id: 800031 AegisName: aegis_800031 - Name: Level 3 Revolver # !todo check english name + Name: 3Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -232822,7 +232822,7 @@ Body: Refineable: true - Id: 800032 AegisName: aegis_800032 - Name: Level 4 Revolver # !todo check english name + Name: 4Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -233329,7 +233329,7 @@ Body: DropEffect: CLIENT - Id: 810016 AegisName: aegis_810016 - Name: Heroria Rifle # !todo check english name + Name: Herosria Rifle Type: Weapon SubType: Rifle Weight: 3000 @@ -233456,7 +233456,7 @@ Body: } - Id: 810029 AegisName: aegis_810029 - Name: Level 1 Rifle # !todo check english name + Name: 1Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -233472,7 +233472,7 @@ Body: Refineable: true - Id: 810030 AegisName: aegis_810030 - Name: Level 2 Rifle # !todo check english name + Name: 2Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -233488,7 +233488,7 @@ Body: Refineable: true - Id: 810031 AegisName: aegis_810031 - Name: Level 3 Rifle # !todo check english name + Name: 3Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -233504,7 +233504,7 @@ Body: Refineable: true - Id: 810032 AegisName: aegis_810032 - Name: Level 4 Rifle # !todo check english name + Name: 4Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -233520,7 +233520,7 @@ Body: Refineable: true - Id: 810033 AegisName: aegis_810033 - Name: Level 5 Rifle # !todo check english name + Name: 5Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -233581,7 +233581,7 @@ Body: } - Id: 810040 AegisName: Dimen_NW_Rifle - Name: Dimensions Knight Rifle # !todo check english name + Name: Dimensions Night Rifle Type: Weapon SubType: Rifle Weight: 2300 @@ -233970,7 +233970,7 @@ Body: bonus bSplashRange,1; - Id: 820012 AegisName: aegis_820012 - Name: Heroria Shotgun # !todo check english name + Name: Herosria Shotgun Type: Weapon SubType: Shotgun Weight: 3000 @@ -234100,7 +234100,7 @@ Body: } - Id: 820023 AegisName: aegis_820023 - Name: Level 1 Shotgun # !todo check english name + Name: 1Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -234118,7 +234118,7 @@ Body: bonus bSplashRange,1; - Id: 820024 AegisName: aegis_820024 - Name: Level 2 Shotgun # !todo check english name + Name: 2Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -234136,7 +234136,7 @@ Body: bonus bSplashRange,1; - Id: 820025 AegisName: aegis_820025 - Name: Level 3 Shotgun # !todo check english name + Name: 3Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -234154,7 +234154,7 @@ Body: bonus bSplashRange,1; - Id: 820026 AegisName: aegis_820026 - Name: Level 4 Shotgun # !todo check english name + Name: 4Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -234786,7 +234786,7 @@ Body: DropEffect: CLIENT - Id: 830016 AegisName: aegis_830016 - Name: Heroria Gatlinggun # !todo check english name + Name: Herosria Gatling Gun Type: Weapon SubType: Gatling Weight: 3000 @@ -234913,7 +234913,7 @@ Body: } - Id: 830028 AegisName: aegis_830028 - Name: Level 1 Gatling Gun # !todo check english name + Name: 1Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -234929,7 +234929,7 @@ Body: Refineable: true - Id: 830029 AegisName: aegis_830029 - Name: Level 2 Gatling Gun # !todo check english name + Name: 2Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -234945,7 +234945,7 @@ Body: Refineable: true - Id: 830030 AegisName: aegis_830030 - Name: Level 3 Gatling Gun # !todo check english name + Name: 3Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -234961,7 +234961,7 @@ Body: Refineable: true - Id: 830031 AegisName: aegis_830031 - Name: Level 4 Gatling Gun # !todo check english name + Name: 4Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -235412,7 +235412,7 @@ Body: DropEffect: CLIENT - Id: 840011 AegisName: aegis_840011 - Name: Heroria Launcher # !todo check english name + Name: Herosria Launcher Type: Weapon SubType: Grenade Weight: 3000 @@ -235539,7 +235539,7 @@ Body: } - Id: 840023 AegisName: aegis_840023 - Name: Level 1 Grenade Launcher # !todo check english name + Name: 1Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -235555,7 +235555,7 @@ Body: Refineable: true - Id: 840024 AegisName: aegis_840024 - Name: Level 2 Grenade Launcher # !todo check english name + Name: 2Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -235571,7 +235571,7 @@ Body: Refineable: true - Id: 840025 AegisName: aegis_840025 - Name: Level 3 Grenade Launcher # !todo check english name + Name: 3Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -235587,7 +235587,7 @@ Body: Refineable: true - Id: 840026 AegisName: aegis_840026 - Name: Level 4 Grenade Launcher # !todo check english name + Name: 4Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -235664,7 +235664,7 @@ Body: } - Id: 840032 AegisName: Dimen_NW_Launcher - Name: Dimensions Night Launcher # !todo check english name + Name: Dimensions Night Launcher Type: Weapon SubType: Grenade Weight: 2800 diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index 1d4d375291c..fa4fbf6a33e 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -67967,21 +67967,21 @@ Body: SubType: Enchant - Id: 311460 AegisName: aegis_311460 - Name: Holy Sacred Stone (Upper) # !todo check english name + Name: Star Emperor Stone (Upper) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SJ_FULLMOONKICK",3*getskilllv("SG_MOON_BLESS"); - Id: 311461 AegisName: aegis_311461 - Name: Holy Priest Stone (Mid) # !todo check english name + Name: Star Emperor Stone (Middle) Type: Card SubType: Enchant Script: | bonus bShortAtkRate,2*getskilllv("SG_SUN_BLESS"); - Id: 311462 AegisName: aegis_311462 - Name: Holy stone (Low) # !todo check english name + Name: Star Emperor Stone (Lower) Type: Card SubType: Enchant Script: | @@ -67990,7 +67990,7 @@ Body: bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",.@val; - Id: 311463 AegisName: aegis_311463 - Name: Rebellion Stone (Upper) # !todo check english name + Name: Rebellion Stone (Upper) Type: Card SubType: Enchant Script: | @@ -67998,14 +67998,14 @@ Body: bonus2 bSkillAtk,"RL_D_TAIL",4*getskilllv("RL_P_ALTER"); - Id: 311464 AegisName: aegis_311464 - Name: Rebellion Stone (Mid) # !todo check english name + Name: Rebellion Stone (Middle) Type: Card SubType: Enchant Script: | bonus bLongAtkRate,2*getskilllv("RL_FIRE_RAIN"); - Id: 311465 AegisName: aegis_311465 - Name: Rebellion Stone (Low) # !todo check english name + Name: Rebellion Stone (Lower) Type: Card SubType: Enchant Script: | @@ -68013,84 +68013,84 @@ Body: bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",4*getskilllv("RL_HEAT_BARREL"); - Id: 311466 AegisName: aegis_311466 - Name: Soul Reaper Stone (Top) # !todo check english name + Name: Soul Reaper Stone (Upper) Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,getskilllv("SP_SPA"); - Id: 311467 AegisName: aegis_311467 - Name: Soul Reaper Stone (Mid) # !todo check english name + Name: Soul Reaper Stone (Middle) Type: Card SubType: Enchant Script: | bonus2 bMagicAddSize,Size_All,getskilllv("SP_SWHOO"); - Id: 311468 AegisName: aegis_311468 - Name: Soul Reaper Stone (Low) # !todo check english name + Name: Soul Reaper Stone (Lower) Type: Card SubType: Enchant Script: | bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-(100*getskilllv("SP_SOULCURSE")); - Id: 311469 AegisName: aegis_311469 - Name: Milli Physical Attack Stone (Garment) # !todo check english name + Name: Melee Physical Attack Stone (Garment) Type: Card SubType: Enchant Script: | bonus bPAtk,3; - Id: 311470 AegisName: aegis_311470 - Name: Range Physical Attack Stone (Garment) # !todo check english name + Name: Range Physical Attack Stone (Garment) Type: Card SubType: Enchant Script: | bonus bPAtk,3; - Id: 311471 AegisName: aegis_311471 - Name: Power Stone (Dual) # !todo check english name + Name: Power Stone (Dual) Type: Card SubType: Enchant Script: | bonus bPow,5; - Id: 311777 AegisName: Pow_Orb_1 - Name: Power Orb 1Lv # !todo check english name + Name: Power Orb 1Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,2; - Id: 311778 AegisName: Pow_Orb_2 - Name: Power Orb 2Lv # !todo check english name + Name: Power Orb 2Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,4; - Id: 311779 AegisName: Pow_Orb_3 - Name: Power Orb 3Lv # !todo check english name + Name: Power Orb 3Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,6; - Id: 311780 AegisName: Pow_Orb_4 - Name: Power Orb 4Lv # !todo check english name + Name: Power Orb 4Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,8; - Id: 311781 AegisName: Pow_Orb_5 - Name: Power Orb 5Lv # !todo check english name + Name: Power Orb 5Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,10; - Id: 311782 AegisName: Pow_Orb_6 - Name: Power Orb 6Lv # !todo check english name + Name: Power Orb 6Lv Type: Card SubType: Enchant Script: | @@ -68098,7 +68098,7 @@ Body: bonus bBaseAtk,12; - Id: 311783 AegisName: Pow_Orb_7 - Name: Power Orb 7Lv # !todo check english name + Name: Power Orb 7Lv Type: Card SubType: Enchant Script: | @@ -68106,7 +68106,7 @@ Body: bonus bBaseAtk,14; - Id: 311784 AegisName: Pow_Orb_8 - Name: Power Orb 8Lv # !todo check english name + Name: Power Orb 8Lv Type: Card SubType: Enchant Script: | @@ -68114,7 +68114,7 @@ Body: bonus bBaseAtk,16; - Id: 311785 AegisName: Pow_Orb_9 - Name: Power Orb 9Lv # !todo check english name + Name: Power Orb 9Lv Type: Card SubType: Enchant Script: | @@ -68122,7 +68122,7 @@ Body: bonus bBaseAtk,18; - Id: 311786 AegisName: Pow_Orb_10 - Name: Power Orb 10Lv # !todo check english name + Name: Power Orb 10Lv Type: Card SubType: Enchant Script: | @@ -68130,7 +68130,7 @@ Body: bonus bBaseAtk,20; - Id: 311787 AegisName: Pow_Orb_11 - Name: Power Orb 11Lv # !todo check english name + Name: Power Orb 11Lv Type: Card SubType: Enchant Script: | @@ -68139,7 +68139,7 @@ Body: bonus bBaseAtk,22; - Id: 311788 AegisName: Pow_Orb_12 - Name: Power Orb 12Lv # !todo check english name + Name: Power Orb 12Lv Type: Card SubType: Enchant Script: | @@ -68148,7 +68148,7 @@ Body: bonus bBaseAtk,24; - Id: 311789 AegisName: Pow_Orb_13 - Name: Power Orb 13Lv # !todo check english name + Name: Power Orb 13Lv Type: Card SubType: Enchant Script: | @@ -68157,7 +68157,7 @@ Body: bonus bBaseAtk,26; - Id: 311790 AegisName: Pow_Orb_14 - Name: Power Orb 14Lv # !todo check english name + Name: Power Orb 14Lv Type: Card SubType: Enchant Script: | @@ -68166,7 +68166,7 @@ Body: bonus bBaseAtk,28; - Id: 311791 AegisName: Pow_Orb_15 - Name: Power Orb 15Lv # !todo check english name + Name: Power Orb 15Lv Type: Card SubType: Enchant Script: | @@ -68175,7 +68175,7 @@ Body: bonus bBaseAtk,30; - Id: 311792 AegisName: Pow_Orb_16 - Name: Power Orb 16Lv # !todo check english name + Name: Power Orb 16Lv Type: Card SubType: Enchant Script: | @@ -68184,7 +68184,7 @@ Body: bonus bBaseAtk,32+3*(getrefine()/4); - Id: 311793 AegisName: Pow_Orb_17 - Name: Power Orb 17Lv # !todo check english name + Name: Power Orb 17Lv Type: Card SubType: Enchant Script: | @@ -68193,7 +68193,7 @@ Body: bonus bBaseAtk,34+3*(getrefine()/3); - Id: 311794 AegisName: Pow_Orb_18 - Name: Power Orb 18Lv # !todo check english name + Name: Power Orb 18Lv Type: Card SubType: Enchant Script: | @@ -68203,7 +68203,7 @@ Body: bonus bBaseAtk,36+3*(.@r/2); - Id: 311795 AegisName: Pow_Orb_19 - Name: Power Orb 19Lv # !todo check english name + Name: Power Orb 19Lv Type: Card SubType: Enchant Script: | @@ -68213,7 +68213,7 @@ Body: bonus bBaseAtk,38+3*(.@r/2); - Id: 311796 AegisName: Pow_Orb_20 - Name: Power Orb 20Lv # !todo check english name + Name: Power Orb 20Lv Type: Card SubType: Enchant Script: | @@ -68223,42 +68223,42 @@ Body: bonus bBaseAtk,40+3*(.@r/2); - Id: 311797 AegisName: Spl_Orb_1 - Name: Spell Orb 1Lv # !todo check english name + Name: Spell Orb 1Lv Type: Card SubType: Enchant Script: | bonus bMatk,2; - Id: 311798 AegisName: Spl_Orb_2 - Name: Spell Orb 2Lv # !todo check english name + Name: Spell Orb 2Lv Type: Card SubType: Enchant Script: | bonus bMatk,4; - Id: 311799 AegisName: Spl_Orb_3 - Name: Spell Orb 3Lv # !todo check english name + Name: Spell Orb 3Lv Type: Card SubType: Enchant Script: | bonus bMatk,6; - Id: 311800 AegisName: Spl_Orb_4 - Name: Spell Orb 4Lv # !todo check english name + Name: Spell Orb 4Lv Type: Card SubType: Enchant Script: | bonus bMatk,8; - Id: 311801 AegisName: Spl_Orb_5 - Name: Spell Orb 5Lv # !todo check english name + Name: Spell Orb 5Lv Type: Card SubType: Enchant Script: | bonus bMatk,10; - Id: 311802 AegisName: Spl_Orb_6 - Name: Spell Orb 6Lv # !todo check english name + Name: Spell Orb 6Lv Type: Card SubType: Enchant Script: | @@ -68266,7 +68266,7 @@ Body: bonus bMatk,12; - Id: 311803 AegisName: Spl_Orb_7 - Name: Spell Orb 7Lv # !todo check english name + Name: Spell Orb 7Lv Type: Card SubType: Enchant Script: | @@ -68274,7 +68274,7 @@ Body: bonus bMatk,14; - Id: 311804 AegisName: Spl_Orb_8 - Name: Spell Orb 8Lv # !todo check english name + Name: Spell Orb 8Lv Type: Card SubType: Enchant Script: | @@ -68282,7 +68282,7 @@ Body: bonus bMatk,16; - Id: 311805 AegisName: Spl_Orb_9 - Name: Spell Orb 9Lv # !todo check english name + Name: Spell Orb 9Lv Type: Card SubType: Enchant Script: | @@ -68290,7 +68290,7 @@ Body: bonus bMatk,18; - Id: 311806 AegisName: Spl_Orb_10 - Name: Spell Orb 10Lv # !todo check english name + Name: Spell Orb 10Lv Type: Card SubType: Enchant Script: | @@ -68298,7 +68298,7 @@ Body: bonus bMatk,20; - Id: 311807 AegisName: Spl_Orb_11 - Name: Spell Orb 11Lv # !todo check english name + Name: Spell Orb 11Lv Type: Card SubType: Enchant Script: | @@ -68307,7 +68307,7 @@ Body: bonus bMatk,22; - Id: 311808 AegisName: Spl_Orb_12 - Name: Spell Orb 12Lv # !todo check english name + Name: Spell Orb 12Lv Type: Card SubType: Enchant Script: | @@ -68316,7 +68316,7 @@ Body: bonus bMatk,24; - Id: 311809 AegisName: Spl_Orb_13 - Name: Spell Orb 13Lv # !todo check english name + Name: Spell Orb 13Lv Type: Card SubType: Enchant Script: | @@ -68325,7 +68325,7 @@ Body: bonus bMatk,26; - Id: 311810 AegisName: Spl_Orb_14 - Name: Spell Orb 14Lv # !todo check english name + Name: Spell Orb 14Lv Type: Card SubType: Enchant Script: | @@ -68334,7 +68334,7 @@ Body: bonus bMatk,28; - Id: 311811 AegisName: Spl_Orb_15 - Name: Spell Orb 15Lv # !todo check english name + Name: Spell Orb 15Lv Type: Card SubType: Enchant Script: | @@ -68343,7 +68343,7 @@ Body: bonus bMatk,30; - Id: 311812 AegisName: Spl_Orb_16 - Name: Spell Orb Lv 16 # !todo check english name + Name: Spell Orb 16Lv Type: Card SubType: Enchant Script: | @@ -68352,7 +68352,7 @@ Body: bonus bMatk,32+3*(getrefine()/4); - Id: 311813 AegisName: Spl_Orb_17 - Name: Spell Orb Lv 17 # !todo check english name + Name: Spell Orb 17Lv Type: Card SubType: Enchant Script: | @@ -68361,7 +68361,7 @@ Body: bonus bMatk,34+3*(getrefine()/3); - Id: 311814 AegisName: Spl_Orb_18 - Name: Spell Orb 18Lv # !todo check english name + Name: Spell Orb 18Lv Type: Card SubType: Enchant Script: | @@ -68371,7 +68371,7 @@ Body: bonus bMatk,36+3*(.@r/2); - Id: 311815 AegisName: Spl_Orb_19 - Name: Spell Orb 19Lv # !todo check english name + Name: Spell Orb 19Lv Type: Card SubType: Enchant Script: | @@ -68381,7 +68381,7 @@ Body: bonus bMatk,38+3*(.@r/2); - Id: 311816 AegisName: Spl_Orb_20 - Name: Spell Orb 20Lv # !todo check english name + Name: Spell Orb 20Lv Type: Card SubType: Enchant Script: | @@ -68391,315 +68391,315 @@ Body: bonus bMatk,40+3*(.@r/2); - Id: 311817 AegisName: Warrior_Orb_1 - Name: Warrior Orb 1Lv # !todo check english name + Name: Warrior Orb 1Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,1; - Id: 311818 AegisName: Warrior_Orb_2 - Name: Warrior Orb 2Lv # !todo check english name + Name: Warrior Orb 2Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,2; - Id: 311819 AegisName: Warrior_Orb_3 - Name: Warrior of 3Lv # !todo check english name + Name: Warrior Orb 3Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,3; - Id: 311820 AegisName: Warrior_Orb_4 - Name: Warrior Orb 4Lv # !todo check english name + Name: Warrior Orb 4Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,4; - Id: 311821 AegisName: Warrior_Orb_5 - Name: Warrior Orb 5Lv # !todo check english name + Name: Warrior Orb 5Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,5; - Id: 311822 AegisName: Warrior_Orb_6 - Name: Warrior Orb 6Lv # !todo check english name + Name: Warrior Orb 6Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,6; - Id: 311823 AegisName: Warrior_Orb_7 - Name: Warrior of 7Lv # !todo check english name + Name: Warrior Orb 7Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,7; - Id: 311824 AegisName: Warrior_Orb_8 - Name: Warrior of 8 Lv # !todo check english name + Name: Warrior Orb 8Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,8; - Id: 311825 AegisName: Warrior_Orb_9 - Name: Warrior of 9Lv # !todo check english name + Name: Warrior Orb 9Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,9; - Id: 311826 AegisName: Warrior_Orb_10 - Name: Warrior Orb 10Lv # !todo check english name + Name: Warrior Orb 10Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,10; - Id: 311827 AegisName: Warrior_Orb_11 - Name: Warrior Orb 11Lv # !todo check english name + Name: Warrior Orb 11Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,11; - Id: 311828 AegisName: Warrior_Orb_12 - Name: Warrior Orb 12Lv # !todo check english name + Name: Warrior Orb 12Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,12; - Id: 311829 AegisName: Warrior_Orb_13 - Name: Warrior of 13Lv # !todo check english name + Name: Warrior Orb 13Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,13; - Id: 311830 AegisName: Warrior_Orb_14 - Name: Warrior of 14Lv # !todo check english name + Name: Warrior Orb 14Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,14; - Id: 311831 AegisName: Warrior_Orb_15 - Name: Warrior Orb 15Lv # !todo check english name + Name: Warrior Orb 15Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,15; - Id: 311832 AegisName: Magician_Orb_1 - Name: Magician Orb 1Lv # !todo check english name + Name: Magicial Orb 1Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,1; - Id: 311833 AegisName: Magician_Orb_2 - Name: Magician Orb 2Lv # !todo check english name + Name: Magicial Orb 2Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,2; - Id: 311834 AegisName: Magician_Orb_3 - Name: Magician of 3Lv # !todo check english name + Name: Magicial Orb 3Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,3; - Id: 311835 AegisName: Magician_Orb_4 - Name: Magician of 4Lv # !todo check english name + Name: Magicial Orb 4Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,4; - Id: 311836 AegisName: Magician_Orb_5 - Name: Magician Orb 5Lv # !todo check english name + Name: Magicial Orb 5Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,5; - Id: 311837 AegisName: Magician_Orb_6 - Name: Magician Orb 6Lv # !todo check english name + Name: Magicial Orb 6Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,6; - Id: 311838 AegisName: Magician_Orb_7 - Name: Magician of 7Lv # !todo check english name + Name: Magicial Orb 7Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,7; - Id: 311839 AegisName: Magician_Orb_8 - Name: Magician of 8Lv # !todo check english name + Name: Magicial Orb 8Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,8; - Id: 311840 AegisName: Magician_Orb_9 - Name: Magician of 9Lv # !todo check english name + Name: Magicial Orb 9Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,9; - Id: 311841 AegisName: Magician_Orb_10 - Name: Magician Orb 10Lv # !todo check english name + Name: Magicial Orb 10Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,10; - Id: 311842 AegisName: Magician_Orb_11 - Name: Magician Orb 11Lv # !todo check english name + Name: Magicial Orb 11Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,11; - Id: 311843 AegisName: Magician_Orb_12 - Name: Magician Orb 12Lv # !todo check english name + Name: Magicial Orb 12Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,12; - Id: 311844 AegisName: Magician_Orb_13 - Name: Magician of 13Lv # !todo check english name + Name: Magicial Orb 13Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,13; - Id: 311845 AegisName: Magician_Orb_14 - Name: Magician of 14Lv # !todo check english name + Name: Magicial Orb 14Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,14; - Id: 311846 AegisName: Magician_Orb_15 - Name: Magician of 15 Lv # !todo check english name + Name: Magicial Orb 15Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,15; - Id: 311847 AegisName: Shooter_Orb_1 - Name: Shooter of 1Lv # !todo check english name + Name: Shooter Orb 1Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,1; - Id: 311848 AegisName: Shooter_Orb_2 - Name: Shooter of 2Lv # !todo check english name + Name: Shooter Orb 2Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,2; - Id: 311849 AegisName: Shooter_Orb_3 - Name: Shooter of 3Lv # !todo check english name + Name: Shooter Orb 3Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,3; - Id: 311850 AegisName: Shooter_Orb_4 - Name: Shooter of 4Lv # !todo check english name + Name: Shooter Orb 4Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,4; - Id: 311851 AegisName: Shooter_Orb_5 - Name: Shooter of 5Lv # !todo check english name + Name: Shooter Orb 5Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,5; - Id: 311852 AegisName: Shooter_Orb_6 - Name: Shooter of 6Lv # !todo check english name + Name: Shooter Orb 6Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,6; - Id: 311853 AegisName: Shooter_Orb_7 - Name: Shooter of 7Lv # !todo check english name + Name: Shooter Orb 7Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,7; - Id: 311854 AegisName: Shooter_Orb_8 - Name: Shooter of 8Lv # !todo check english name + Name: Shooter Orb 8Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,8; - Id: 311855 AegisName: Shooter_Orb_9 - Name: Shooter of 9Lv # !todo check english name + Name: Shooter Orb 9Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,9; - Id: 311856 AegisName: Shooter_Orb_10 - Name: Shooter of 10Lv # !todo check english name + Name: Shooter Orb 10Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,10; - Id: 311857 AegisName: Shooter_Orb_11 - Name: Shooter of 11Lv # !todo check english name + Name: Shooter Orb 11Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,11; - Id: 311858 AegisName: Shooter_Orb_12 - Name: Shooter of 12Lv # !todo check english name + Name: Shooter Orb 12Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,12; - Id: 311859 AegisName: Shooter_Orb_13 - Name: Shooter of 13Lv # !todo check english name + Name: Shooter Orb 13Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,13; - Id: 311860 AegisName: Shooter_Orb_14 - Name: Shooter of 14 Lv # !todo check english name + Name: Shooter Orb 14Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,14; - Id: 311861 AegisName: Shooter_Orb_15 - Name: Shooter of 15Lv # !todo check english name + Name: Shooter Orb 15Lv Type: Card SubType: Enchant Script: | @@ -71903,91 +71903,91 @@ Body: bonus bMaxSPrate,(.@r/3); - Id: 312200 AegisName: DK_Soul_SW - Name: Dragon Knight Soul (Servant Weapon) # !todo check english name + Name: Dragon Knight Soul (Servant Weapon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",2+(getrefine()/2); - Id: 312201 AegisName: DK_Soul_SS - Name: Dragon Knight Soul (Storm Slash) # !todo check english name + Name: Dragon Knight Soul (Storm Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_STORMSLASH",2+(getrefine()/2); - Id: 312202 AegisName: DK_Soul_HS - Name: Dragon Knight Soul (Hack and Slasher) # !todo check english name + Name: Dragon Knight Soul (Hack and Slasher) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_HACKANDSLASHER",2+(getrefine()/2); - Id: 312203 AegisName: DK_Soul_MC - Name: Dragon Knight Soul (Madness Crusher) # !todo check english name + Name: Dragon Knight Soul (Madness Crusher) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",2+(getrefine()/2); - Id: 312204 AegisName: IG_Soul_OS - Name: Imperial Guard Soul (Over Slash) # !todo check english name + Name: Imperial Guard Soul (Overslash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_OVERSLASH",2+(getrefine()/2); - Id: 312205 AegisName: IG_Soul_SS - Name: Imperial Guard Soul (Shield Shooting) # !todo check english name + Name: Imperial Guard Soul (Shield Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",2+(getrefine()/2); - Id: 312206 AegisName: IG_Soul_CR - Name: Imperial Guard Soul (Cross Lane) # !todo check english name + Name: Imperial Guard Soul (Cross Rain) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_CROSS_RAIN",2+(getrefine()/2); - Id: 312207 AegisName: SHC_Soul_ES - Name: Shadow Cross Soul (Eternal Slash) # !todo check english name + Name: Shadow Cross Soul (Eternal Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",2+(getrefine()/2); - Id: 312208 AegisName: SHC_Soul_SI - Name: Shadow Cross Soul (Savage Impact) # !todo check english name + Name: Shadow Cross Soul (Savage Impact) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",2+(getrefine()/2); - Id: 312209 AegisName: SHC_Soul_IC - Name: Shadow Cross Soul (Impact Crater) # !todo check english name + Name: Shadow Cross Soul (Impact Crater) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_IMPACT_CRATER",2+(getrefine()/2); - Id: 312210 AegisName: SHC_Soul_SS - Name: Shadow Cross Soul (Shadow Staff) # !todo check english name + Name: Shadow Cross Soul (Shadow Stab) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_SHADOW_STAB",2+(getrefine()/2); - Id: 312211 AegisName: ABC_Soul_DS - Name: Abyss Chaser Soul (Deft Staff) # !todo check english name + Name: Abyss Chaser Soul (Deft Stab) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_DEFT_STAB",2+(getrefine()/2); - Id: 312212 AegisName: ABC_Soul_CR - Name: Abyss Chaser Soul (Chain Reaction Shot) # !todo check english name + Name: Abyss Chaser Soul (Chain Reaction Shot) Type: Card SubType: Enchant Script: | @@ -71996,35 +71996,35 @@ Body: bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",2+(getrefine()/2); - Id: 312213 AegisName: ABC_Soul_FS - Name: Abyss Chaser Soul (Frenzy Shot) # !todo check english name + Name: Abyss Chaser Soul (Frenzy Shot) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_FRENZY_SHOT",2+(getrefine()/2); - Id: 312214 AegisName: ABC_Soul_AD - Name: Abyss Chaser Soul (Abyss Dagger) # !todo check english name + Name: Abyss Chaser Soul (Abyss Dagger) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",2+(getrefine()/2); - Id: 312215 AegisName: ABC_Soul_AS - Name: Abyss Chaser Soul (Abyss Square) # !todo check english name + Name: Abyss Chaser Soul (Abyss Square) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",2+(getrefine()/2); - Id: 312216 AegisName: ABC_Soul_FA - Name: Abyss Chaser Soul (From the Abyss) # !todo check english name + Name: Abyss Chaser Soul (From the Abyss) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",2+(getrefine()/2); - Id: 312217 AegisName: CD_Soul_AB - Name: Cardinal Soul (Arbitrium) # !todo check english name + Name: Cardinal Soul (Arbitrium) Type: Card SubType: Enchant Script: | @@ -72033,21 +72033,21 @@ Body: bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",2+(.@r/2); - Id: 312218 AegisName: CD_Soul_FL - Name: Cardinal Soul (Flamen) # !todo check english name + Name: Cardinal Soul (Framen) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"CD_FRAMEN",2+(getrefine()/2); - Id: 312219 AegisName: CD_Soul_PT - Name: Cardinal Soul (Petitio) # !todo check english name + Name: Cardinal Soul (Petitio) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"CD_PETITIO",2+(getrefine()/2); - Id: 312220 AegisName: IQ_Soul_FT - Name: Inquisitor Soul (Conviction) # !todo check english name + Name: Inquisitor Soul (Faith) Type: Card SubType: Enchant Script: | @@ -72056,7 +72056,7 @@ Body: bonus2 bSkillAtk,"IQ_SECOND_FAITH",2+(.@r/2); - Id: 312221 AegisName: IQ_Soul_JD - Name: Inquisitor Soul (Judgment) # !todo check english name + Name: Inquisitor Soul (Judgement) Type: Card SubType: Enchant Script: | @@ -72065,56 +72065,56 @@ Body: bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",2+(.@r/2); - Id: 312222 AegisName: IQ_Soul_EX - Name: Inquisitor Soul (Death) # !todo check english name + Name: Inquisitor Soul (Extermination) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IQ_SECOND_FLAME",2+(getrefine()/2); - Id: 312223 AegisName: IQ_Soul_FL - Name: Inquisitor Soul (Explosive God Bullet) # !todo check english name + Name: Inquisitor Soul (Explosion Blaster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",2+(getrefine()/2); - Id: 312224 AegisName: MT_Soul_AS - Name: Meister Soul (Ax Stomp) # !todo check english name + Name: Meister Soul (Axe Stomp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_AXE_STOMP",2+(getrefine()/2); - Id: 312225 AegisName: MT_Soul_SB - Name: Meister Soul (Spark Blaster) # !todo check english name + Name: Meister Soul (Spark Blaster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_SPARK_BLASTER",2+(getrefine()/2); - Id: 312226 AegisName: MT_Soul_MS - Name: Meister Soul (Mighty Smash) # !todo check english name + Name: Meister Soul (Mighty Smash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_MIGHTY_SMASH",2+(getrefine()/2); - Id: 312227 AegisName: MT_Soul_TL - Name: Meister Soul (Triple Laser) # !todo check english name + Name: Meister Soul (Triple Laser) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_TRIPLE_LASER",2+(getrefine()/2); - Id: 312228 AegisName: BO_Soul_MT - Name: Violo Soul (Mahemic Thorns) # !todo check english name + Name: Biolo Soul (Mayhemic Thorns) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",2+(getrefine()/2); - Id: 312229 AegisName: BO_Soul_AZ - Name: Biolo Soul (Acidified Zone) # !todo check english name + Name: Biolo Soul (Acidified Zone) Type: Card SubType: Enchant Script: | @@ -72125,63 +72125,63 @@ Body: bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",2+(.@r/2); - Id: 312230 AegisName: BO_Soul_EP - Name: Violo Soul (Explosive Powder) # !todo check english name + Name: Biolo Soul (Explosive Powder) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",2+(getrefine()/2); - Id: 312231 AegisName: WH_Soul_GS - Name: Windhawk Soul (Gile Storm) # !todo check english name + Name: Windhawk Soul (Gale Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_GALESTORM",2+(getrefine()/2); - Id: 312232 AegisName: WH_Soul_CB - Name: Windhawk Soul (Creative Volt) # !todo check english name + Name: Windhawk Soul (Crescive Bolt) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",2+(getrefine()/2); - Id: 312233 AegisName: WH_Soul_HS - Name: Windhawk Soul (Hawk Rush) # !todo check english name + Name: Windhawk Soul (Hawk Rush) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_HAWKRUSH",2+(getrefine()/2); - Id: 312234 AegisName: WH_Soul_ST - Name: Windhawk Soul (Solid Trap) # !todo check english name + Name: Windhawk Soul (Solid Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_SOLIDTRAP",2+(getrefine()/2); - Id: 312235 AegisName: WH_Soul_BT - Name: Windhawk Soul (Deep Blind Trap) # !todo check english name + Name: Windhawk Soul (Deep Blind Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_DEEPBLINDTRAP",2+(getrefine()/2); - Id: 312236 AegisName: WH_Soul_FT - Name: Windhawk Soul (Flame Trap) # !todo check english name + Name: Windhawk Soul (Flame Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_FLAMETRAP",2+(getrefine()/2); - Id: 312237 AegisName: WH_Soul_SW - Name: Windhawk Soul (Swift Trap) # !todo check english name + Name: Windhawk Soul (Swift Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_SWIFTTRAP",2+(getrefine()/2); - Id: 312238 AegisName: TR_Soul_RB - Name: Troubadour & Trouber Soul (Rosé Blossom) # !todo check english name + Name: Troubadour & Trouvere Soul (Rose Blossom) Type: Card SubType: Enchant Script: | @@ -72189,42 +72189,42 @@ Body: bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",2+(getrefine()/2); - Id: 312239 AegisName: TR_Soul_RS - Name: Troubadour & Trouber Soul (Rhythm Shooting) # !todo check english name + Name: Troubadour & Trouvere Soul (Rhythm Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",2+(getrefine()/2); - Id: 312240 AegisName: TR_Soul_MF - Name: Troubadour & Trouber Soul (Metallic Fury) # !todo check english name + Name: Troubadour & Trouvere Soul (Metallic Fury) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"TR_METALIC_FURY",2+(getrefine()/2); - Id: 312241 AegisName: AG_Soul_SV - Name: Arch Mage Soul (Soul Vulcan Strike) # !todo check english name + Name: Arch Mage Soul (Soul Vulcan Strike) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",2+(getrefine()/2); - Id: 312242 AegisName: AG_Soul_MI - Name: Ark Mage Soul (Mystery Illusion) # !todo check english name + Name: Arch Mage Soul (Mystery Illusion) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",2+(getrefine()/2); - Id: 312243 AegisName: AG_Soul_FF - Name: Arch Mage Soul (Floral Flare Rod) # !todo check english name + Name: Arch Mage Soul (Floral Flare Road) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",2+(getrefine()/2); - Id: 312244 AegisName: AG_Soul_CA - Name: Arch Mage Soul (Crimson Arrow) # !todo check english name + Name: Arch Mage Soul (Crimson Arrow) Type: Card SubType: Enchant Script: | @@ -72233,119 +72233,119 @@ Body: bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",2+(.@r/2); - Id: 312245 AegisName: AG_Soul_RC - Name: Arch Mage Soul (Rain of Crystal) # !todo check english name + Name: Arch Mage Soul (Rain of Crystal) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",2+(getrefine()/2); - Id: 312246 AegisName: AG_Soul_FS - Name: Arch Mage Soul (Frozen Slash) # !todo check english name + Name: Arch Mage Soul (Frozen Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_FROZEN_SLASH",2+(getrefine()/2); - Id: 312247 AegisName: AG_Soul_TS - Name: Arch Mage Soul (Tornado Storm) # !todo check english name + Name: Arch Mage Soul (Tornado Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_TORNADO_STORM",2+(getrefine()/2); - Id: 312248 AegisName: AG_Soul_SC - Name: Arch Mage Soul (Storm Cannon) # !todo check english name + Name: Arch Mage Soul (Storm Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_STORM_CANNON",2+(getrefine()/2); - Id: 312249 AegisName: AG_Soul_ST - Name: Arch Mage Soul (Stratum Trammer) # !todo check english name + Name: Arch Mage Soul (Stratum Tremor) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",2+(getrefine()/2); - Id: 312250 AegisName: AG_Soul_RD - Name: Arch Mage Soul (Lock Down) # !todo check english name + Name: Arch Mage Soul (Rock Down) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_ROCK_DOWN",2+(getrefine()/2); - Id: 312251 AegisName: EM_Soul_DS - Name: Elemental Master Soul (Diamond Storm) # !todo check english name + Name: Elemental Master Soul (Diamond Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_DIAMOND_STORM",2+(getrefine()/2); - Id: 312252 AegisName: EM_Soul_CF - Name: Elemental Master Soul (Configuration) # !todo check english name + Name: Elemental Master Soul (Conflagration) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_CONFLAGRATION",2+(getrefine()/2); - Id: 312253 AegisName: EM_Soul_LD - Name: Elemental Master Soul (Lightning Land) # !todo check english name + Name: Elemental Master Soul (Lightning Land) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_LIGHTNING_LAND",2+(getrefine()/2); - Id: 312254 AegisName: EM_Soul_TD - Name: Elemental Master Soul (Tera Drive) # !todo check english name + Name: Elemental Master Soul (Terra Drive) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_TERRA_DRIVE",2+(getrefine()/2); - Id: 312255 AegisName: EM_Soul_VS - Name: Elemental Master Soul (Venom Swamp) # !todo check english name + Name: Elemental Master Soul (Venom Swamp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_VENOM_SWAMP",2+(getrefine()/2); - Id: 312256 AegisName: NW_Soul_VN - Name: Night's Watch Soul (The Vigilant at Night) # !todo check english name + Name: Night Watch Soul (The Vigilante at Night) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",2+(getrefine()/2); - Id: 312257 AegisName: NW_Soul_SS - Name: Night Watch Soul (Spiral Shooting) # !todo check english name + Name: Night Watch Soul (Spiral Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",2+(getrefine()/2); - Id: 312258 AegisName: NW_Soul_OB - Name: Night Watch Soul (Only One Bullet) # !todo check english name + Name: Night Watch Soul (Only One Bullet) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",2+(getrefine()/2); - Id: 312259 AegisName: NW_Soul_WF - Name: Night Watch Soul (Wild Fire) # !todo check english name + Name: Night Watch Soul (Wild Fire) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_WILD_FIRE",2+(getrefine()/2); - Id: 312260 AegisName: NW_Soul_MO - Name: Night Watch Soul (Magazine for One) # !todo check english name + Name: Night Watch Soul (Magazine for One) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",2+(getrefine()/2); - Id: 312261 AegisName: NW_Soul_GR - Name: Night Watch Soul (Grenade) # !todo check english name + Name: Night Watch Soul (Grenade) Type: Card SubType: Enchant Script: | @@ -72355,266 +72355,267 @@ Body: bonus2 bSkillAtk,"NW_GRENADES_DROPPING",2+(.@r/2); - Id: 312262 AegisName: SH_Soul_HB - Name: Spirit Spirit Soul (Hyeonrok's Leaf Wind) # !todo check english name + Name: Spirit Handler Soul (Hyunrok Breeze) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",2+(getrefine()/2); - Id: 312263 AegisName: SH_Soul_HC - Name: Spirit Spirit Soul (Hyeonrokpo) # !todo check english name + Name: Spirit Handler Soul (Hyunrok Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",2+(getrefine()/2); - Id: 312264 AegisName: SH_Soul_CS - Name: Spirit Spirit Soul # !todo check english name + Name: Spirit Handler Soul (Chulho Sonic Claw) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",2+(getrefine()/2); - Id: 312265 AegisName: SH_Soul_HS - Name: Spirit Spirit Soul # !todo check english name + Name: Spirit Handler Soul (Hogogong Strike) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",2+(getrefine()/2); - Id: 312266 AegisName: SS_Soul_FS - Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Seized) # !todo check english name + Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Grasp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_FUUMASHOUAKU",2+(getrefine()/2); - Id: 312267 AegisName: SS_Soul_FK - Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Build) # !todo check english name + # Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Construct) + Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Constr Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",2+(getrefine()/2); - Id: 312268 AegisName: SS_Soul_SH - Name: Shinkiro & Shiranui Soul (Red Flame Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Red Flame Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_SEKIENHOU",2+(getrefine()/2); - Id: 312269 AegisName: SS_Soul_RH - Name: Shinkiro & Shiranui Soul (Cold Blooded) # !todo check english name + Name: Shinkiro & Shiranui Soul (Cold Blooded Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_REIKETSUHOU",2+(getrefine()/2); - Id: 312270 AegisName: SS_Soul_RDH - Name: Shinkiro & Shiranui Soul (Thunderbolt Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Thundering Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_RAIDENPOU",2+(getrefine()/2); - Id: 312271 AegisName: SS_Soul_KH - Name: Shinkiro & Shiranui Soul (Golden Dragon Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Golden Dragon Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KINRYUUHOU",2+(getrefine()/2); - Id: 312272 AegisName: SS_Soul_AH - Name: Shinkiro & Shiranui Soul (Dark Gun) # !todo check english name + Name: Shinkiro & Shiranui Soul (Darkening Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_ANTENPOU",2+(getrefine()/2); - Id: 312273 AegisName: SS_Soul_KW - Name: Shinkiro & Shiranui Soul (Kunai - Distortion) # !todo check english name + Name: Shinkiro & Shiranui Soul (Kunai - Distortion) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",2+(getrefine()/2); - Id: 312274 AegisName: SS_Soul_KK - Name: Shinkiro & Shiranui Soul (Kunai-Refraction) # !todo check english name + Name: Shinkiro & Shiranui Soul (Kunai - Refraction) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",2+(getrefine()/2); - Id: 312275 AegisName: SS_Soul_KN - Name: Shinkiro & Shiranui Soul (Shadow Dance) # !todo check english name + Name: Shinkiro & Shiranui Soul (Shadow Dance) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KAGENOMAI",2+(getrefine()/2); - Id: 312276 AegisName: SS_Soul_KG - Name: Shinkiro & Shiranui Soul (One Island of Shadows) # !todo check english name + Name: Shinkiro & Shiranui Soul (Shadow Flash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KAGEGISSEN",2+(getrefine()/2); - Id: 312277 AegisName: SKE_Soul_NB - Name: Celestial Soul (Taecheon Ilyang) # !todo check english name + Name: Sky Emperor Soul (Noon Blast) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_NOON_BLAST",2+(getrefine()/2); - Id: 312278 AegisName: SKE_Soul_SB - Name: Celestial Soul (Chunyang) # !todo check english name + Name: Sky Emperor Soul (Sunset Blast) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_SUNSET_BLAST",2+(getrefine()/2); - Id: 312279 AegisName: SKE_Soul_MK - Name: Celestial Soul (Taecheon Sun Moon) # !todo check english name + Name: Sky Emperor Soul (Midnight Kick) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",2+(getrefine()/2); - Id: 312280 AegisName: SKE_Soul_DB - Name: Celestial Soul (Thousand Moon) # !todo check english name + Name: Sky Emperor Soul (Dawn Break) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_DAWN_BREAK",2+(getrefine()/2); - Id: 312281 AegisName: SKE_Soul_TG - Name: Heavenly Soul (Cheonjemanseong) # !todo check english name + Name: Sky Emperor Soul (Twinkling Galaxy) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_TWINKLING_GALAXY",2+(getrefine()/2); - Id: 312282 AegisName: SKE_Soul_SC - Name: Celestial Soul (Celestial) # !todo check english name + Name: Sky Emperor Soul (Star Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_STAR_CANNON",2+(getrefine()/2); - Id: 312283 AegisName: SOA_Soul_BD - Name: Yeongdosa Soul (Blue Dragon) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Blue Dragon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",2+(getrefine()/2); - Id: 312284 AegisName: SOA_Soul_WT - Name: Young Dosa Soul (White Tiger) # !todo check english name + Name: Soul Ascetic Soul (Talisman of White Tiger) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",2+(getrefine()/2); - Id: 312285 AegisName: SOA_Soul_RP - Name: Soul of the Leader (Master) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Red Phoenix) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",2+(getrefine()/2); - Id: 312286 AegisName: SOA_Soul_BT - Name: Yeongdosa Soul (Hyunmubu) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Black Tortoise) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",2+(getrefine()/2); - Id: 312287 AegisName: SOA_Soul_MS - Name: Leader Soul (Purification of the Dead) # !todo check english name + Name: Soul Ascetic Soul (Exorcism of Malicious Soul) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",2+(getrefine()/2); - Id: 312288 AegisName: SOA_Soul_SS - Name: Leader Soul (Leadership Department) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Soul Stealing) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",2+(getrefine()/2); - Id: 312289 AegisName: SOA_Soul_FG - Name: Young Dosa Soul (Bride of the four directions) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Four Bearing God) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",2+(getrefine()/2); - Id: 312290 AegisName: HN_Soul_DB - Name: Hyper Novice Soul (Double Bowling Bash) # !todo check english name + Name: Hyper Novice Soul (Double Double Bash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",2+(getrefine()/2); - Id: 312291 AegisName: HN_Soul_SB - Name: Hyper Novice Soul (Mega Sonic Blow) # !todo check english name + Name: Hyper Novice Soul (Mega Sonic Blow) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",2+(getrefine()/2); - Id: 312292 AegisName: HN_Soul_SC - Name: Hyper Novice Soul (Shield Chain Rush) # !todo check english name + Name: Hyper Novice Soul (Shield Chain Rush) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",2+(getrefine()/2); - Id: 312293 AegisName: HN_Soul_SP - Name: Hyper Novice Soul (Spiral Pierce Max) # !todo check english name + Name: Hyper Novice Soul (Spiral Pierce Max) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",2+(getrefine()/2); - Id: 312294 AegisName: HN_Soul_MS - Name: Hyper Novice Soul (Meteor Storm Buster) # !todo check english name + Name: Hyper Novice Soul (Meteor Storm Buster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",2+(getrefine()/2); - Id: 312295 AegisName: HN_Soul_JT - Name: Hyper Novice Soul (Jupitel Thunder Storm) # !todo check english name + Name: Hyper Novice Soul (Jupitel Thunderstorm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",2+(getrefine()/2); - Id: 312296 AegisName: HN_Soul_JF - Name: Hyper Novice Soul (Jack Frost Nova) # !todo check english name + Name: Hyper Novice Soul (Jack Frost Nova) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",2+(getrefine()/2); - Id: 312297 AegisName: HN_Soul_HD - Name: Hyper Novice Soul (Hell's Drive) # !todo check english name + Name: Hyper Novice Soul (Hell's Drive) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_HELLS_DRIVE",2+(getrefine()/2); - Id: 312298 AegisName: HN_Soul_GG - Name: Hyper Novice Soul (Ground Gravitation) # !todo check english name + Name: Hyper Novice Soul (Ground Gravitation) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",2+(getrefine()/2); - Id: 312299 AegisName: HN_Soul_NV - Name: Hyper Novice Soul (Napalm Vulcan Strike) # !todo check english name + Name: Hyper Novice Soul (Napalm Vulcan Strike) Type: Card SubType: Enchant Script: | @@ -74408,102 +74409,102 @@ Body: SubType: Enchant - Id: 312453 AegisName: aegis_312453 - Name: Constellation Barrier (1) # !todo check english name + Name: Constellation's Barrier (1) Type: Card SubType: Enchant - Id: 312454 AegisName: aegis_312454 - Name: Constellation Barrier (2) # !todo check english name + Name: Constellation's Barrier (2) Type: Card SubType: Enchant - Id: 312455 AegisName: aegis_312455 - Name: Constellation Barrier (3) # !todo check english name + Name: Constellation's Barrier (3) Type: Card SubType: Enchant - Id: 312456 AegisName: aegis_312456 - Name: Constellation Barrier (4) # !todo check english name + Name: Constellation's Barrier (4) Type: Card SubType: Enchant - Id: 312457 AegisName: aegis_312457 - Name: Constellation Barrier (5) # !todo check english name + Name: Constellation's Barrier (5) Type: Card SubType: Enchant - Id: 312458 AegisName: aegis_312458 - Name: Constellation Barrier (6) # !todo check english name + Name: Constellation's Barrier (6) Type: Card SubType: Enchant - Id: 312459 AegisName: aegis_312459 - Name: Constellation Barrier (7) # !todo check english name + Name: Constellation's Barrier (7) Type: Card SubType: Enchant - Id: 312460 AegisName: aegis_312460 - Name: Constellation Barrier (8) # !todo check english name + Name: Constellation's Barrier (8) Type: Card SubType: Enchant - Id: 312461 AegisName: aegis_312461 - Name: Constellation Barrier (9) # !todo check english name + Name: Constellation's Barrier (9) Type: Card SubType: Enchant - Id: 312462 AegisName: aegis_312462 - Name: Constellation Barrier (10) # !todo check english name + Name: Constellation's Barrier (10) Type: Card SubType: Enchant - Id: 312463 AegisName: aegis_312463 - Name: Constellation Barrier (11) # !todo check english name + Name: Constellation's Barrier (11) Type: Card SubType: Enchant - Id: 312464 AegisName: aegis_312464 - Name: Constellation Barrier (12) # !todo check english name + Name: Constellation's Barrier (12) Type: Card SubType: Enchant - Id: 312465 AegisName: aegis_312465 - Name: Constellation Barrier (13) # !todo check english name + Name: Constellation's Barrier (13) Type: Card SubType: Enchant - Id: 312466 AegisName: aegis_312466 - Name: Constellation Barrier (14) # !todo check english name + Name: Constellation's Barrier (14) Type: Card SubType: Enchant - Id: 312467 AegisName: aegis_312467 - Name: Constellation Barrier (15) # !todo check english name + Name: Constellation's Barrier (15) Type: Card SubType: Enchant - Id: 312468 AegisName: aegis_312468 - Name: Constellation Barrier (16) # !todo check english name + Name: Constellation's Barrier (16) Type: Card SubType: Enchant - Id: 312469 AegisName: aegis_312469 - Name: Constellation Barrier (17) # !todo check english name + Name: Constellation's Barrier (17) Type: Card SubType: Enchant - Id: 312470 AegisName: aegis_312470 - Name: Constellation Barrier (18) # !todo check english name + Name: Constellation's Barrier (18) Type: Card SubType: Enchant - Id: 312471 AegisName: aegis_312471 - Name: Constellation Barrier (19) # !todo check english name + Name: Constellation's Barrier (19) Type: Card SubType: Enchant - Id: 312472 AegisName: aegis_312472 - Name: Constellation Barrier (20) # !todo check english name + Name: Constellation's Barrier (20) Type: Card SubType: Enchant - Id: 312473 @@ -74546,7 +74547,7 @@ Body: bonus bLongAtkRate,2*getskilllv("MT_M_MACHINE"); - Id: 312479 AegisName: Physical_Seed_1 - Name: Seed of Might 1Lv # !todo check english name + Name: Physical Seed 1Lv Type: Card SubType: Enchant Script: | @@ -74554,7 +74555,7 @@ Body: bonus bDef,5; - Id: 312480 AegisName: Physical_Seed_2 - Name: Seed of Might 2Lv # !todo check english name + Name: Physical Seed 2Lv Type: Card SubType: Enchant Script: | @@ -74562,7 +74563,7 @@ Body: bonus bDef,10; - Id: 312481 AegisName: Physical_Seed_3 - Name: Seed of Might 3Lv # !todo check english name + Name: Physical Seed 3Lv Type: Card SubType: Enchant Script: | @@ -74570,7 +74571,7 @@ Body: bonus bDef,15; - Id: 312482 AegisName: Physical_Seed_4 - Name: Seed of Might 4Lv # !todo check english name + Name: Physical Seed 4Lv Type: Card SubType: Enchant Script: | @@ -74578,7 +74579,7 @@ Body: bonus bDef,20; - Id: 312483 AegisName: Physical_Seed_5 - Name: Seed of Strength 5Lv # !todo check english name + Name: Physical Seed 5Lv Type: Card SubType: Enchant Script: | @@ -74586,7 +74587,7 @@ Body: bonus bDef,25; - Id: 312484 AegisName: Physical_Seed_6 - Name: Seed of Might 6Lv # !todo check english name + Name: Physical Seed 6Lv Type: Card SubType: Enchant Script: | @@ -74594,7 +74595,7 @@ Body: bonus bDef,30; - Id: 312485 AegisName: Physical_Seed_7 - Name: Seed of Might 7Lv # !todo check english name + Name: Physical Seed 7Lv Type: Card SubType: Enchant Script: | @@ -74602,7 +74603,7 @@ Body: bonus bDef,35; - Id: 312486 AegisName: Physical_Seed_8 - Name: Seed of Might 8Lv # !todo check english name + Name: Physical Seed 8Lv Type: Card SubType: Enchant Script: | @@ -74610,7 +74611,7 @@ Body: bonus bDef,40; - Id: 312487 AegisName: Physical_Seed_9 - Name: Seed of Might 9Lv # !todo check english name + Name: Physical Seed 9Lv Type: Card SubType: Enchant Script: | @@ -74618,7 +74619,7 @@ Body: bonus bDef,45; - Id: 312488 AegisName: Physical_Seed_10 - Name: Seed of Strength 10Lv # !todo check english name + Name: Physical Seed 10Lv Type: Card SubType: Enchant Script: | @@ -74626,7 +74627,7 @@ Body: bonus bDef,50; - Id: 312489 AegisName: Magical_Seed_1 - Name: Seed of Magic 1Lv # !todo check english name + Name: Magical Seed 1Lv Type: Card SubType: Enchant Script: | @@ -74634,7 +74635,7 @@ Body: bonus bDef,5; - Id: 312490 AegisName: Magical_Seed_2 - Name: Seed of Magic 2Lv # !todo check english name + Name: Magical Seed 2Lv Type: Card SubType: Enchant Script: | @@ -74642,7 +74643,7 @@ Body: bonus bDef,10; - Id: 312491 AegisName: Magical_Seed_3 - Name: Seed of Magic 3Lv # !todo check english name + Name: Magical Seed 3Lv Type: Card SubType: Enchant Script: | @@ -74650,7 +74651,7 @@ Body: bonus bDef,15; - Id: 312492 AegisName: Magical_Seed_4 - Name: Seed of Magic 4Lv # !todo check english name + Name: Magical Seed 4Lv Type: Card SubType: Enchant Script: | @@ -74658,7 +74659,7 @@ Body: bonus bDef,20; - Id: 312493 AegisName: Magical_Seed_5 - Name: Seed of Magic 5Lv # !todo check english name + Name: Magical Seed 5Lv Type: Card SubType: Enchant Script: | @@ -74666,7 +74667,7 @@ Body: bonus bDef,25; - Id: 312494 AegisName: Magical_Seed_6 - Name: Seed of Magic 6Lv # !todo check english name + Name: Magical Seed 6Lv Type: Card SubType: Enchant Script: | @@ -74674,7 +74675,7 @@ Body: bonus bDef,30; - Id: 312495 AegisName: Magical_Seed_7 - Name: Seed of Magic 7Lv # !todo check english name + Name: Magical Seed 7Lv Type: Card SubType: Enchant Script: | @@ -74682,7 +74683,7 @@ Body: bonus bDef,35; - Id: 312496 AegisName: Magical_Seed_8 - Name: Seed of Magic 8Lv # !todo check english name + Name: Magical Seed 8Lv Type: Card SubType: Enchant Script: | @@ -74690,7 +74691,7 @@ Body: bonus bDef,40; - Id: 312497 AegisName: Magical_Seed_9 - Name: Seed of Magic 9Lv # !todo check english name + Name: Magical Seed 9Lv Type: Card SubType: Enchant Script: | @@ -74698,7 +74699,7 @@ Body: bonus bDef,45; - Id: 312498 AegisName: Magical_Seed_10 - Name: Seed of Magic 10Lv # !todo check english name + Name: Magical Seed 10Lv Type: Card SubType: Enchant Script: | @@ -74706,7 +74707,7 @@ Body: bonus bDef,50; - Id: 312499 AegisName: Physical_Leaf_1 - Name: Leaf of Might 1Lv # !todo check english name + Name: Physical Leaf 1Lv Type: Card SubType: Enchant Script: | @@ -74714,7 +74715,7 @@ Body: bonus bDef,50; - Id: 312500 AegisName: Physical_Leaf_2 - Name: Leaf of Might 2Lv # !todo check english name + Name: Physical Leaf 2Lv Type: Card SubType: Enchant Script: | @@ -74722,7 +74723,7 @@ Body: bonus bDef,50; - Id: 312501 AegisName: Physical_Leaf_3 - Name: Leaf of Might 3Lv # !todo check english name + Name: Physical Leaf 3Lv Type: Card SubType: Enchant Script: | @@ -74730,7 +74731,7 @@ Body: bonus bDef,50; - Id: 312502 AegisName: Physical_Leaf_4 - Name: Leaf of Might 4Lv # !todo check english name + Name: Physical Leaf 4Lv Type: Card SubType: Enchant Script: | @@ -74738,7 +74739,7 @@ Body: bonus bDef,50; - Id: 312503 AegisName: Physical_Leaf_5 - Name: Leaf of Might 5Lv # !todo check english name + Name: Physical Leaf 5Lv Type: Card SubType: Enchant Script: | @@ -74746,7 +74747,7 @@ Body: bonus bDef,50; - Id: 312504 AegisName: Magical_Leaf_1 - Name: Magic Leaf 1Lv # !todo check english name + Name: Magical Leaf 1Lv Type: Card SubType: Enchant Script: | @@ -74754,7 +74755,7 @@ Body: bonus bDef,50; - Id: 312505 AegisName: Magical_Leaf_2 - Name: Magical Leaf 2Lv # !todo check english name + Name: Magical Leaf 2Lv Type: Card SubType: Enchant Script: | @@ -74762,7 +74763,7 @@ Body: bonus bDef,50; - Id: 312506 AegisName: Magical_Leaf_3 - Name: Magical Leaf 3Lv # !todo check english name + Name: Magical Leaf 3Lv Type: Card SubType: Enchant Script: | @@ -74770,7 +74771,7 @@ Body: bonus bDef,50; - Id: 312507 AegisName: Magical_Leaf_4 - Name: Magical Leaf 4Lv # !todo check english name + Name: Magical Leaf 4Lv Type: Card SubType: Enchant Script: | @@ -74778,7 +74779,7 @@ Body: bonus bDef,50; - Id: 312508 AegisName: Magical_Leaf_5 - Name: Magical Leaf 5Lv # !todo check english name + Name: Magical Leaf 5Lv Type: Card SubType: Enchant Script: | @@ -74786,7 +74787,7 @@ Body: bonus bDef,50; - Id: 312509 AegisName: Physical_Flower_1 - Name: Flower of Strength 1Lv # !todo check english name + Name: Physical Flower 1Lv Type: Card SubType: Enchant Script: | @@ -74796,7 +74797,7 @@ Body: bonus bRes,5; - Id: 312510 AegisName: Physical_Flower_2 - Name: Flower of Might 2Lv # !todo check english name + Name: Physical Flower 2Lv Type: Card SubType: Enchant Script: | @@ -74806,7 +74807,7 @@ Body: bonus bRes,10; - Id: 312511 AegisName: Physical_Flower_3 - Name: Flower of Strength 3Lv # !todo check english name + Name: Physical Flower 3Lv Type: Card SubType: Enchant Script: | @@ -74816,7 +74817,7 @@ Body: bonus bRes,15; - Id: 312512 AegisName: Physical_Flower_4 - Name: Flower of Strength 4Lv # !todo check english name + Name: Physical Flower 4Lv Type: Card SubType: Enchant Script: | @@ -74826,7 +74827,7 @@ Body: bonus bRes,20; - Id: 312513 AegisName: Physical_Flower_5 - Name: Flower of Strength 5Lv # !todo check english name + Name: Physical Flower 5Lv Type: Card SubType: Enchant Script: | @@ -74836,7 +74837,7 @@ Body: bonus bRes,25; - Id: 312514 AegisName: Magical_Flower_1 - Name: Magical Flower 1Lv # !todo check english name + Name: Magical Flower 1Lv Type: Card SubType: Enchant Script: | @@ -74846,7 +74847,7 @@ Body: bonus bRes,5; - Id: 312515 AegisName: Magical_Flower_2 - Name: Magical Flower 2Lv # !todo check english name + Name: Magical Flower 2Lv Type: Card SubType: Enchant Script: | @@ -74856,7 +74857,7 @@ Body: bonus bRes,10; - Id: 312516 AegisName: Magical_Flower_3 - Name: Magical Flower 3Lv # !todo check english name + Name: Magical Flower 3Lv Type: Card SubType: Enchant Script: | @@ -74866,7 +74867,7 @@ Body: bonus bRes,15; - Id: 312517 AegisName: Magical_Flower_4 - Name: Magical Flower 4Lv # !todo check english name + Name: Magical Flower 4Lv Type: Card SubType: Enchant Script: | @@ -74876,7 +74877,7 @@ Body: bonus bRes,20; - Id: 312518 AegisName: Magical_Flower_5 - Name: Magical Flower 5Lv # !todo check english name + Name: Magical Flower 5Lv Type: Card SubType: Enchant Script: | @@ -74886,7 +74887,7 @@ Body: bonus bRes,25; - Id: 312519 AegisName: Physical_Fruit_1 - Name: Fruit of Strength 1Lv # !todo check english name + Name: Physical Fruit 1Lv Type: Card SubType: Enchant Script: | @@ -74894,7 +74895,7 @@ Body: bonus bDef,5; - Id: 312520 AegisName: Physical_Fruit_2 - Name: Fruit of Strength 2Lv # !todo check english name + Name: Physical Fruit 2Lv Type: Card SubType: Enchant Script: | @@ -74902,7 +74903,7 @@ Body: bonus bDef,10; - Id: 312521 AegisName: Physical_Fruit_3 - Name: Fruit of Strength 3Lv # !todo check english name + Name: Physical Fruit 3Lv Type: Card SubType: Enchant Script: | @@ -74910,7 +74911,7 @@ Body: bonus bDef,15; - Id: 312522 AegisName: Physical_Fruit_4 - Name: Fruit of Strength 4Lv # !todo check english name + Name: Physical Fruit 4Lv Type: Card SubType: Enchant Script: | @@ -74918,7 +74919,7 @@ Body: bonus bDef,20; - Id: 312523 AegisName: Physical_Fruit_5 - Name: Fruit of Strength 5Lv # !todo check english name + Name: Physical Fruit 5Lv Type: Card SubType: Enchant Script: | @@ -74926,7 +74927,7 @@ Body: bonus bDef,25; - Id: 312524 AegisName: Physical_Fruit_6 - Name: Fruit of Strength 6Lv # !todo check english name + Name: Physical Fruit 6Lv Type: Card SubType: Enchant Script: | @@ -74934,7 +74935,7 @@ Body: bonus bDef,30; - Id: 312525 AegisName: Physical_Fruit_7 - Name: Fruit of Strength 7Lv # !todo check english name + Name: Physical Fruit 7Lv Type: Card SubType: Enchant Script: | @@ -74942,7 +74943,7 @@ Body: bonus bDef,35; - Id: 312526 AegisName: Physical_Fruit_8 - Name: Fruit of Strength 8Lv # !todo check english name + Name: Physical Fruit 8Lv Type: Card SubType: Enchant Script: | @@ -74950,7 +74951,7 @@ Body: bonus bDef,40; - Id: 312527 AegisName: Physical_Fruit_9 - Name: Fruit of Strength 9Lv # !todo check english name + Name: Physical Fruit 9Lv Type: Card SubType: Enchant Script: | @@ -74958,7 +74959,7 @@ Body: bonus bDef,45; - Id: 312528 AegisName: Physical_Fruit_10 - Name: Fruit of Strength 10Lv # !todo check english name + Name: Physical Fruit 10Lv Type: Card SubType: Enchant Script: | @@ -74966,7 +74967,7 @@ Body: bonus bDef,50; - Id: 312529 AegisName: Physical_Fruit_11 - Name: Fruit of Strength 11Lv # !todo check english name + Name: Physical Fruit 11Lv Type: Card SubType: Enchant Script: | @@ -74975,7 +74976,7 @@ Body: bonus bDef,50; - Id: 312530 AegisName: Physical_Fruit_12 - Name: Fruit of Strength 12Lv # !todo check english name + Name: Physical Fruit 12Lv Type: Card SubType: Enchant Script: | @@ -74984,7 +74985,7 @@ Body: bonus bDef,50; - Id: 312531 AegisName: Physical_Fruit_13 - Name: Fruit of Strength 13Lv # !todo check english name + Name: Physical Fruit 13Lv Type: Card SubType: Enchant Script: | @@ -74993,7 +74994,7 @@ Body: bonus bDef,50; - Id: 312532 AegisName: Physical_Fruit_14 - Name: Fruit of Strength 14Lv # !todo check english name + Name: Physical Fruit 14Lv Type: Card SubType: Enchant Script: | @@ -75002,7 +75003,7 @@ Body: bonus bDef,50; - Id: 312533 AegisName: Physical_Fruit_15 - Name: Fruit of Strength 15Lv # !todo check english name + Name: Physical Fruit 15Lv Type: Card SubType: Enchant Script: | @@ -75011,7 +75012,7 @@ Body: bonus bDef,50; - Id: 312534 AegisName: Physical_Fruit_16 - Name: Fruit of Strength 16Lv # !todo check english name + Name: Physical Fruit 16Lv Type: Card SubType: Enchant Script: | @@ -75021,7 +75022,7 @@ Body: bonus2 bAddSize,Size_All,3; - Id: 312535 AegisName: Physical_Fruit_17 - Name: Fruit of Strength 17Lv # !todo check english name + Name: Physical Fruit 17Lv Type: Card SubType: Enchant Script: | @@ -75031,7 +75032,7 @@ Body: bonus2 bAddSize,Size_All,6; - Id: 312536 AegisName: Physical_Fruit_18 - Name: Fruit of Strength 18Lv # !todo check english name + Name: Physical Fruit 18Lv Type: Card SubType: Enchant Script: | @@ -75041,7 +75042,7 @@ Body: bonus2 bAddSize,Size_All,9; - Id: 312537 AegisName: Physical_Fruit_19 - Name: Fruit of Strength 19Lv # !todo check english name + Name: Physical Fruit 19Lv Type: Card SubType: Enchant Script: | @@ -75051,7 +75052,7 @@ Body: bonus2 bAddSize,Size_All,12; - Id: 312538 AegisName: Physical_Fruit_20 - Name: Fruit of Strength 20Lv # !todo check english name + Name: Physical Fruit 20Lv Type: Card SubType: Enchant Script: | @@ -75061,7 +75062,7 @@ Body: bonus2 bAddSize,Size_All,15; - Id: 312539 AegisName: Magical_Fruit_1 - Name: Magic Fruit 1Lv # !todo check english name + Name: Magical Fruit 1Lv Type: Card SubType: Enchant Script: | @@ -75069,7 +75070,7 @@ Body: bonus bDef,5; - Id: 312540 AegisName: Magical_Fruit_2 - Name: Magic Fruit 2Lv # !todo check english name + Name: Magical Fruit 2Lv Type: Card SubType: Enchant Script: | @@ -75077,7 +75078,7 @@ Body: bonus bDef,10; - Id: 312541 AegisName: Magical_Fruit_3 - Name: Magic Fruit 3Lv # !todo check english name + Name: Magical Fruit 3Lv Type: Card SubType: Enchant Script: | @@ -75085,7 +75086,7 @@ Body: bonus bDef,15; - Id: 312542 AegisName: Magical_Fruit_4 - Name: Magic Fruit 4Lv # !todo check english name + Name: Magical Fruit 4Lv Type: Card SubType: Enchant Script: | @@ -75093,7 +75094,7 @@ Body: bonus bDef,20; - Id: 312543 AegisName: Magical_Fruit_5 - Name: Magic Fruit 5Lv # !todo check english name + Name: Magical Fruit 5Lv Type: Card SubType: Enchant Script: | @@ -75101,7 +75102,7 @@ Body: bonus bDef,25; - Id: 312544 AegisName: Magical_Fruit_6 - Name: Magic Fruit 6Lv # !todo check english name + Name: Magical Fruit 6Lv Type: Card SubType: Enchant Script: | @@ -75109,7 +75110,7 @@ Body: bonus bDef,30; - Id: 312545 AegisName: Magical_Fruit_7 - Name: Magic Fruit 7Lv # !todo check english name + Name: Magical Fruit 7Lv Type: Card SubType: Enchant Script: | @@ -75117,7 +75118,7 @@ Body: bonus bDef,35; - Id: 312546 AegisName: Magical_Fruit_8 - Name: Magic Fruit 8Lv # !todo check english name + Name: Magical Fruit 8Lv Type: Card SubType: Enchant Script: | @@ -75125,7 +75126,7 @@ Body: bonus bDef,40; - Id: 312547 AegisName: Magical_Fruit_9 - Name: Magic Fruit 9Lv # !todo check english name + Name: Magical Fruit 9Lv Type: Card SubType: Enchant Script: | @@ -75133,7 +75134,7 @@ Body: bonus bDef,45; - Id: 312548 AegisName: Magical_Fruit_10 - Name: Fruit of Magic 10Lv # !todo check english name + Name: Magical Fruit 10Lv Type: Card SubType: Enchant Script: | @@ -75141,7 +75142,7 @@ Body: bonus bDef,50; - Id: 312549 AegisName: Magical_Fruit_11 - Name: Fruit of Magic 11Lv # !todo check english name + Name: Magical Fruit 11Lv Type: Card SubType: Enchant Script: | @@ -75150,7 +75151,7 @@ Body: bonus bDef,50; - Id: 312550 AegisName: Magical_Fruit_12 - Name: Magic Fruit 12Lv # !todo check english name + Name: Magical Fruit 12Lv Type: Card SubType: Enchant Script: | @@ -75159,7 +75160,7 @@ Body: bonus bDef,50; - Id: 312551 AegisName: Magical_Fruit_13 - Name: Magic Fruit 13Lv # !todo check english name + Name: Magical Fruit 13Lv Type: Card SubType: Enchant Script: | @@ -75168,7 +75169,7 @@ Body: bonus bDef,50; - Id: 312552 AegisName: Magical_Fruit_14 - Name: Magic Fruit 14Lv # !todo check english name + Name: Magical Fruit 14Lv Type: Card SubType: Enchant Script: | @@ -75177,7 +75178,7 @@ Body: bonus bDef,50; - Id: 312553 AegisName: Magical_Fruit_15 - Name: Magic Fruit 15Lv # !todo check english name + Name: Magical Fruit 15Lv Type: Card SubType: Enchant Script: | @@ -75186,7 +75187,7 @@ Body: bonus bDef,50; - Id: 312554 AegisName: Magical_Fruit_16 - Name: Magic Fruit 16Lv # !todo check english name + Name: Magical Fruit 16Lv Type: Card SubType: Enchant Script: | @@ -75196,7 +75197,7 @@ Body: bonus2 bMagicAddSize,Size_All,3; - Id: 312555 AegisName: Magical_Fruit_17 - Name: Magic Fruit 17Lv # !todo check english name + Name: Magical Fruit 17Lv Type: Card SubType: Enchant Script: | @@ -75206,7 +75207,7 @@ Body: bonus2 bMagicAddSize,Size_All,6; - Id: 312556 AegisName: Magical_Fruit_18 - Name: Magic Fruit 18Lv # !todo check english name + Name: Magical Fruit 18Lv Type: Card SubType: Enchant Script: | @@ -75216,7 +75217,7 @@ Body: bonus2 bMagicAddSize,Size_All,9; - Id: 312557 AegisName: Magical_Fruit_19 - Name: Magic Fruit 19Lv # !todo check english name + Name: Magical Fruit 19Lv Type: Card SubType: Enchant Script: | @@ -75226,7 +75227,7 @@ Body: bonus2 bMagicAddSize,Size_All,12; - Id: 312558 AegisName: Magical_Fruit_20 - Name: Magic Fruit 20Lv # !todo check english name + Name: Magical Fruit 20Lv Type: Card SubType: Enchant Script: | @@ -75236,7 +75237,7 @@ Body: bonus2 bMagicAddSize,Size_All,15; - Id: 312559 AegisName: Life_of_Spring_1 - Name: Spring Life 1Lv # !todo check english name + Name: Life of Spring 1Lv Type: Card SubType: Enchant Script: | @@ -75244,7 +75245,7 @@ Body: bonus bShortAtkRate,1; - Id: 312560 AegisName: Life_of_Spring_2 - Name: Spring Life 2Lv # !todo check english name + Name: Life of Spring 2Lv Type: Card SubType: Enchant Script: | @@ -75252,7 +75253,7 @@ Body: bonus bShortAtkRate,2; - Id: 312561 AegisName: Life_of_Spring_3 - Name: Spring Life 3Lv # !todo check english name + Name: Life of Spring 3Lv Type: Card SubType: Enchant Script: | @@ -75260,7 +75261,7 @@ Body: bonus bShortAtkRate,3; - Id: 312562 AegisName: Life_of_Spring_4 - Name: Spring Life 4Lv # !todo check english name + Name: Life of Spring 4Lv Type: Card SubType: Enchant Script: | @@ -75268,7 +75269,7 @@ Body: bonus bShortAtkRate,4; - Id: 312563 AegisName: Life_of_Spring_5 - Name: Spring Life 5Lv # !todo check english name + Name: Life of Spring 5Lv Type: Card SubType: Enchant Script: | @@ -75276,7 +75277,7 @@ Body: bonus bShortAtkRate,5; - Id: 312564 AegisName: Life_of_Spring_6 - Name: Spring Life 6Lv # !todo check english name + Name: Life of Spring 6Lv Type: Card SubType: Enchant Script: | @@ -75284,7 +75285,7 @@ Body: bonus bShortAtkRate,6; - Id: 312565 AegisName: Life_of_Spring_7 - Name: Spring Life 7Lv # !todo check english name + Name: Life of Spring 7Lv Type: Card SubType: Enchant Script: | @@ -75292,7 +75293,7 @@ Body: bonus bShortAtkRate,7; - Id: 312566 AegisName: Life_of_Spring_8 - Name: Spring Life 8Lv # !todo check english name + Name: Life of Spring 8Lv Type: Card SubType: Enchant Script: | @@ -75300,7 +75301,7 @@ Body: bonus bShortAtkRate,8; - Id: 312567 AegisName: Life_of_Spring_9 - Name: Spring Life 9Lv # !todo check english name + Name: Life of Spring 9Lv Type: Card SubType: Enchant Script: | @@ -75308,7 +75309,7 @@ Body: bonus bShortAtkRate,9; - Id: 312568 AegisName: Life_of_Spring_10 - Name: Spring Life 10Lv # !todo check english name + Name: Life of Spring 10Lv Type: Card SubType: Enchant Script: | @@ -75316,7 +75317,7 @@ Body: bonus bShortAtkRate,10; - Id: 312569 AegisName: Life_of_Spring_11 - Name: Spring Life 11Lv # !todo check english name + Name: Life of Spring 11Lv Type: Card SubType: Enchant Script: | @@ -75324,7 +75325,7 @@ Body: bonus bShortAtkRate,10; - Id: 312570 AegisName: Life_of_Spring_12 - Name: Spring Life 12Lv # !todo check english name + Name: Life of Spring 12Lv Type: Card SubType: Enchant Script: | @@ -75332,7 +75333,7 @@ Body: bonus bShortAtkRate,10; - Id: 312571 AegisName: Life_of_Spring_13 - Name: Spring Life 13Lv # !todo check english name + Name: Life of Spring 13Lv Type: Card SubType: Enchant Script: | @@ -75340,7 +75341,7 @@ Body: bonus bShortAtkRate,10; - Id: 312572 AegisName: Life_of_Spring_14 - Name: Spring Life 14Lv # !todo check english name + Name: Life of Spring 14Lv Type: Card SubType: Enchant Script: | @@ -75348,7 +75349,7 @@ Body: bonus bShortAtkRate,10; - Id: 312573 AegisName: Life_of_Spring_15 - Name: Spring Life 15Lv # !todo check english name + Name: Life of Spring 15Lv Type: Card SubType: Enchant Script: | @@ -75356,7 +75357,7 @@ Body: bonus bShortAtkRate,10; - Id: 312574 AegisName: Life_of_Spring_16 - Name: Spring Life 16Lv # !todo check english name + Name: Life of Spring 16Lv Type: Card SubType: Enchant Script: | @@ -75364,7 +75365,7 @@ Body: bonus bShortAtkRate,13; - Id: 312575 AegisName: Life_of_Spring_17 - Name: Spring Life 17Lv # !todo check english name + Name: Life of Spring 17Lv Type: Card SubType: Enchant Script: | @@ -75372,7 +75373,7 @@ Body: bonus bShortAtkRate,16; - Id: 312576 AegisName: Life_of_Spring_18 - Name: Spring Life 18Lv # !todo check english name + Name: Life of Spring 18Lv Type: Card SubType: Enchant Script: | @@ -75380,7 +75381,7 @@ Body: bonus bShortAtkRate,19; - Id: 312577 AegisName: Life_of_Spring_19 - Name: Spring Life 19Lv # !todo check english name + Name: Life of Spring 19Lv Type: Card SubType: Enchant Script: | @@ -75388,7 +75389,7 @@ Body: bonus bShortAtkRate,22; - Id: 312578 AegisName: Life_of_Spring_20 - Name: Spring Life 20Lv # !todo check english name + Name: Life of Spring 20Lv Type: Card SubType: Enchant Script: | @@ -75396,7 +75397,7 @@ Body: bonus bShortAtkRate,25; - Id: 312579 AegisName: Life_of_Summer_1 - Name: Summer Life 1Lv # !todo check english name + Name: Life of Summer 1Lv Type: Card SubType: Enchant Script: | @@ -75404,7 +75405,7 @@ Body: bonus bLongAtkRate,1; - Id: 312580 AegisName: Life_of_Summer_2 - Name: Summer Life 2Lv # !todo check english name + Name: Life of Summer 2Lv Type: Card SubType: Enchant Script: | @@ -75412,7 +75413,7 @@ Body: bonus bLongAtkRate,2; - Id: 312581 AegisName: Life_of_Summer_3 - Name: Summer Life 3Lv # !todo check english name + Name: Life of Summer 3Lv Type: Card SubType: Enchant Script: | @@ -75420,7 +75421,7 @@ Body: bonus bLongAtkRate,3; - Id: 312582 AegisName: Life_of_Summer_4 - Name: Summer Life 4Lv # !todo check english name + Name: Life of Summer 4Lv Type: Card SubType: Enchant Script: | @@ -75428,7 +75429,7 @@ Body: bonus bLongAtkRate,4; - Id: 312583 AegisName: Life_of_Summer_5 - Name: Summer Life 5Lv # !todo check english name + Name: Life of Summer 5Lv Type: Card SubType: Enchant Script: | @@ -75436,7 +75437,7 @@ Body: bonus bLongAtkRate,5; - Id: 312584 AegisName: Life_of_Summer_6 - Name: Summer Life 6Lv # !todo check english name + Name: Life of Summer 6Lv Type: Card SubType: Enchant Script: | @@ -75444,7 +75445,7 @@ Body: bonus bLongAtkRate,6; - Id: 312585 AegisName: Life_of_Summer_7 - Name: Summer Life 7Lv # !todo check english name + Name: Life of Summer 7Lv Type: Card SubType: Enchant Script: | @@ -75452,7 +75453,7 @@ Body: bonus bLongAtkRate,7; - Id: 312586 AegisName: Life_of_Summer_8 - Name: Summer Life 8Lv # !todo check english name + Name: Life of Summer 8Lv Type: Card SubType: Enchant Script: | @@ -75460,7 +75461,7 @@ Body: bonus bLongAtkRate,8; - Id: 312587 AegisName: Life_of_Summer_9 - Name: Summer Life 9Lv # !todo check english name + Name: Life of Summer 9Lv Type: Card SubType: Enchant Script: | @@ -75468,7 +75469,7 @@ Body: bonus bLongAtkRate,9; - Id: 312588 AegisName: Life_of_Summer_10 - Name: Summer Life 10Lv # !todo check english name + Name: Life of Summer 10Lv Type: Card SubType: Enchant Script: | @@ -75476,7 +75477,7 @@ Body: bonus bLongAtkRate,10; - Id: 312589 AegisName: Life_of_Summer_11 - Name: Summer Life 11Lv # !todo check english name + Name: Life of Summer 11Lv Type: Card SubType: Enchant Script: | @@ -75484,7 +75485,7 @@ Body: bonus bLongAtkRate,10; - Id: 312590 AegisName: Life_of_Summer_12 - Name: Summer Life 12Lv # !todo check english name + Name: Life of Summer 12Lv Type: Card SubType: Enchant Script: | @@ -75492,7 +75493,7 @@ Body: bonus bLongAtkRate,10; - Id: 312591 AegisName: Life_of_Summer_13 - Name: Summer Life 13Lv # !todo check english name + Name: Life of Summer 13Lv Type: Card SubType: Enchant Script: | @@ -75500,7 +75501,7 @@ Body: bonus bLongAtkRate,10; - Id: 312592 AegisName: Life_of_Summer_14 - Name: Summer Life 14Lv # !todo check english name + Name: Life of Summer 14Lv Type: Card SubType: Enchant Script: | @@ -75508,7 +75509,7 @@ Body: bonus bLongAtkRate,10; - Id: 312593 AegisName: Life_of_Summer_15 - Name: Summer Life 15Lv # !todo check english name + Name: Life of Summer 15Lv Type: Card SubType: Enchant Script: | @@ -75516,7 +75517,7 @@ Body: bonus bLongAtkRate,10; - Id: 312594 AegisName: Life_of_Summer_16 - Name: Summer Life 16Lv # !todo check english name + Name: Life of Summer 16Lv Type: Card SubType: Enchant Script: | @@ -75524,7 +75525,7 @@ Body: bonus bLongAtkRate,13; - Id: 312595 AegisName: Life_of_Summer_17 - Name: Summer Life 17Lv # !todo check english name + Name: Life of Summer 17Lv Type: Card SubType: Enchant Script: | @@ -75532,7 +75533,7 @@ Body: bonus bLongAtkRate,16; - Id: 312596 AegisName: Life_of_Summer_18 - Name: Summer Life 18Lv # !todo check english name + Name: Life of Summer 18Lv Type: Card SubType: Enchant Script: | @@ -75540,7 +75541,7 @@ Body: bonus bLongAtkRate,19; - Id: 312597 AegisName: Life_of_Summer_19 - Name: Summer Life 19Lv # !todo check english name + Name: Life of Summer 19Lv Type: Card SubType: Enchant Script: | @@ -75548,7 +75549,7 @@ Body: bonus bLongAtkRate,22; - Id: 312598 AegisName: Life_of_Summer_20 - Name: Summer Life 20Lv # !todo check english name + Name: Life of Summer 20Lv Type: Card SubType: Enchant Script: | @@ -75556,7 +75557,7 @@ Body: bonus bLongAtkRate,25; - Id: 312599 AegisName: Life_of_Autumn_1 - Name: Autumn Life 1Lv # !todo check english name + Name: Life of Autumn 1Lv Type: Card SubType: Enchant Script: | @@ -75564,7 +75565,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,1; - Id: 312600 AegisName: Life_of_Autumn_2 - Name: Autumn Life 2Lv # !todo check english name + Name: Life of Autumn 2Lv Type: Card SubType: Enchant Script: | @@ -75572,7 +75573,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,2; - Id: 312601 AegisName: Life_of_Autumn_3 - Name: Autumn Life 3Lv # !todo check english name + Name: Life of Autumn 3Lv Type: Card SubType: Enchant Script: | @@ -75580,7 +75581,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,3; - Id: 312602 AegisName: Life_of_Autumn_4 - Name: Autumn Life 4Lv # !todo check english name + Name: Life of Autumn 4Lv Type: Card SubType: Enchant Script: | @@ -75588,7 +75589,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,4; - Id: 312603 AegisName: Life_of_Autumn_5 - Name: Autumn Life 5Lv # !todo check english name + Name: Life of Autumn 5Lv Type: Card SubType: Enchant Script: | @@ -75596,7 +75597,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 312604 AegisName: Life_of_Autumn_6 - Name: Autumn Life 6Lv # !todo check english name + Name: Life of Autumn 6Lv Type: Card SubType: Enchant Script: | @@ -75604,7 +75605,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,6; - Id: 312605 AegisName: Life_of_Autumn_7 - Name: Autumn Life 7Lv # !todo check english name + Name: Life of Autumn 7Lv Type: Card SubType: Enchant Script: | @@ -75612,7 +75613,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,7; - Id: 312606 AegisName: Life_of_Autumn_8 - Name: Autumn Life 8Lv # !todo check english name + Name: Life of Autumn 8Lv Type: Card SubType: Enchant Script: | @@ -75620,7 +75621,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,8; - Id: 312607 AegisName: Life_of_Autumn_9 - Name: Autumn Life 9Lv # !todo check english name + Name: Life of Autumn 9Lv Type: Card SubType: Enchant Script: | @@ -75628,7 +75629,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,9; - Id: 312608 AegisName: Life_of_Autumn_10 - Name: Autumn Life 10Lv # !todo check english name + Name: Life of Autumn 10Lv Type: Card SubType: Enchant Script: | @@ -75636,7 +75637,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312609 AegisName: Life_of_Autumn_11 - Name: Autumn Life 11Lv # !todo check english name + Name: Life of Autumn 11Lv Type: Card SubType: Enchant Script: | @@ -75644,7 +75645,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312610 AegisName: Life_of_Autumn_12 - Name: Autumn Life 12Lv # !todo check english name + Name: Life of Autumn 12Lv Type: Card SubType: Enchant Script: | @@ -75652,7 +75653,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312611 AegisName: Life_of_Autumn_13 - Name: Autumn Life 13Lv # !todo check english name + Name: Life of Autumn 13Lv Type: Card SubType: Enchant Script: | @@ -75660,7 +75661,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312612 AegisName: Life_of_Autumn_14 - Name: Autumn Life 14Lv # !todo check english name + Name: Life of Autumn 14Lv Type: Card SubType: Enchant Script: | @@ -75668,7 +75669,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312613 AegisName: Life_of_Autumn_15 - Name: Autumn Life 15Lv # !todo check english name + Name: Life of Autumn 15Lv Type: Card SubType: Enchant Script: | @@ -75676,7 +75677,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312614 AegisName: Life_of_Autumn_16 - Name: Autumn Life 16Lv # !todo check english name + Name: Life of Autumn 16Lv Type: Card SubType: Enchant Script: | @@ -75684,7 +75685,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,13; - Id: 312615 AegisName: Life_of_Autumn_17 - Name: Autumn Life 17Lv # !todo check english name + Name: Life of Autumn 17Lv Type: Card SubType: Enchant Script: | @@ -75692,7 +75693,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,16; - Id: 312616 AegisName: Life_of_Autumn_18 - Name: Autumn Life 18Lv # !todo check english name + Name: Life of Autumn 18Lv Type: Card SubType: Enchant Script: | @@ -75700,7 +75701,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,19; - Id: 312617 AegisName: Life_of_Autumn_19 - Name: Autumn Life 19Lv # !todo check english name + Name: Life of Autumn 19Lv Type: Card SubType: Enchant Script: | @@ -75708,7 +75709,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,22; - Id: 312618 AegisName: Life_of_Autumn_20 - Name: Autumn Life 20Lv # !todo check english name + Name: Life of Autumn 20Lv Type: Card SubType: Enchant Script: | @@ -75716,7 +75717,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,25; - Id: 312619 AegisName: Life_of_Winter_1 - Name: Winter Life 1Lv # !todo check english name + Name: Life of Winter 1Lv Type: Card SubType: Enchant Script: | @@ -75724,7 +75725,7 @@ Body: bonus bCritAtkRate,1; - Id: 312620 AegisName: Life_of_Winter_2 - Name: Winter Life 2Lv # !todo check english name + Name: Life of Winter 2Lv Type: Card SubType: Enchant Script: | @@ -75732,7 +75733,7 @@ Body: bonus bCritAtkRate,2; - Id: 312621 AegisName: Life_of_Winter_3 - Name: Winter Life 3Lv # !todo check english name + Name: Life of Winter 3Lv Type: Card SubType: Enchant Script: | @@ -75740,7 +75741,7 @@ Body: bonus bCritAtkRate,3; - Id: 312622 AegisName: Life_of_Winter_4 - Name: Winter Life 4Lv # !todo check english name + Name: Life of Winter 4Lv Type: Card SubType: Enchant Script: | @@ -75748,7 +75749,7 @@ Body: bonus bCritAtkRate,4; - Id: 312623 AegisName: Life_of_Winter_5 - Name: Winter Life 5Lv # !todo check english name + Name: Life of Winter 5Lv Type: Card SubType: Enchant Script: | @@ -75756,7 +75757,7 @@ Body: bonus bCritAtkRate,5; - Id: 312624 AegisName: Life_of_Winter_6 - Name: Winter Life 6Lv # !todo check english name + Name: Life of Winter 6Lv Type: Card SubType: Enchant Script: | @@ -75764,7 +75765,7 @@ Body: bonus bCritAtkRate,6; - Id: 312625 AegisName: Life_of_Winter_7 - Name: Winter Life 7Lv # !todo check english name + Name: Life of Winter 7Lv Type: Card SubType: Enchant Script: | @@ -75772,7 +75773,7 @@ Body: bonus bCritAtkRate,7; - Id: 312626 AegisName: Life_of_Winter_8 - Name: Winter Life 8Lv # !todo check english name + Name: Life of Winter 8Lv Type: Card SubType: Enchant Script: | @@ -75780,7 +75781,7 @@ Body: bonus bCritAtkRate,8; - Id: 312627 AegisName: Life_of_Winter_9 - Name: Winter Life 9Lv # !todo check english name + Name: Life of Winter 9Lv Type: Card SubType: Enchant Script: | @@ -75788,7 +75789,7 @@ Body: bonus bCritAtkRate,9; - Id: 312628 AegisName: Life_of_Winter_10 - Name: Winter Life 10Lv # !todo check english name + Name: Life of Winter 10Lv Type: Card SubType: Enchant Script: | @@ -75796,7 +75797,7 @@ Body: bonus bCritAtkRate,10; - Id: 312629 AegisName: Life_of_Winter_11 - Name: Winter Life 11Lv # !todo check english name + Name: Life of Winter 11Lv Type: Card SubType: Enchant Script: | @@ -75804,7 +75805,7 @@ Body: bonus bCritAtkRate,10; - Id: 312630 AegisName: Life_of_Winter_12 - Name: Winter Life 12Lv # !todo check english name + Name: Life of Winter 12Lv Type: Card SubType: Enchant Script: | @@ -75812,7 +75813,7 @@ Body: bonus bCritAtkRate,10; - Id: 312631 AegisName: Life_of_Winter_13 - Name: Winter Life 13Lv # !todo check english name + Name: Life of Winter 13Lv Type: Card SubType: Enchant Script: | @@ -75820,7 +75821,7 @@ Body: bonus bCritAtkRate,10; - Id: 312632 AegisName: Life_of_Winter_14 - Name: Winter Life 14Lv # !todo check english name + Name: Life of Winter 14Lv Type: Card SubType: Enchant Script: | @@ -75828,7 +75829,7 @@ Body: bonus bCritAtkRate,10; - Id: 312633 AegisName: Life_of_Winter_15 - Name: Winter Life 15Lv # !todo check english name + Name: Life of Winter 15Lv Type: Card SubType: Enchant Script: | @@ -75836,7 +75837,7 @@ Body: bonus bCritAtkRate,10; - Id: 312634 AegisName: Life_of_Winter_16 - Name: Winter Life 16Lv # !todo check english name + Name: Life of Winter 16Lv Type: Card SubType: Enchant Script: | @@ -75844,7 +75845,7 @@ Body: bonus bCritAtkRate,13; - Id: 312635 AegisName: Life_of_Winter_17 - Name: Winter Life 17Lv # !todo check english name + Name: Life of Winter 17Lv Type: Card SubType: Enchant Script: | @@ -75852,7 +75853,7 @@ Body: bonus bCritAtkRate,16; - Id: 312636 AegisName: Life_of_Winter_18 - Name: Winter Life 18Lv # !todo check english name + Name: Life of Winter 18Lv Type: Card SubType: Enchant Script: | @@ -75860,7 +75861,7 @@ Body: bonus bCritAtkRate,19; - Id: 312637 AegisName: Life_of_Winter_19 - Name: Winter Life 19Lv # !todo check english name + Name: Life of Winter 19Lv Type: Card SubType: Enchant Script: | @@ -75868,7 +75869,7 @@ Body: bonus bCritAtkRate,22; - Id: 312638 AegisName: Life_of_Winter_20 - Name: Winter Life 20Lv # !todo check english name + Name: Life of Winter 20Lv Type: Card SubType: Enchant Script: | @@ -75906,32 +75907,32 @@ Body: SubType: Enchant - Id: 312649 AegisName: Justice_Vigor_MT - Name: Zen Aura (Meister) # !todo check english name + Name: Good Vigor (Meister) Type: Card SubType: Enchant - Id: 312650 AegisName: Justice_Vigor_SHC - Name: Zen Aura (Shadow Cross) # !todo check english name + Name: Good Vigor (Shadow Cross) Type: Card SubType: Enchant - Id: 312651 AegisName: Justice_Vigor_SS - Name: Spirit of Zen (Shinkiro & Shiranui) # !todo check english name + Name: Good Vigor (Shinkiro & Shiranui) Type: Card SubType: Enchant - Id: 312652 AegisName: Injustice_Vigor_MT - Name: Evil Spirit (Meister) # !todo check english name + Name: Evil Vigor (Meister) Type: Card SubType: Enchant - Id: 312653 AegisName: Injustice_Vigor_SHC - Name: Evil Spirit (Shadow Cross) # !todo check english name + Name: Evil Vigor (Shadow Cross) Type: Card SubType: Enchant - Id: 312654 AegisName: Injustice_Vigor_SS - Name: Evil Energy (Shinkiro & Shiranui) # !todo check english name + Name: Evil Vigor (Shinkiro & Shiranui) Type: Card SubType: Enchant - Id: 312655 @@ -76207,7 +76208,7 @@ Body: bonus2 bMagicAtkEle,Ele_Water,getskilllv("HN_SELFSTUDY_SOCERY"); - Id: 312695 AegisName: T_D_Jewel_STR_1 - Name: Jewel of Time and Space (Strength) 1Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 1Lv Type: Card SubType: Enchant Script: | @@ -76216,7 +76217,7 @@ Body: bonus bShortAtkRate,(.@r/3); - Id: 312696 AegisName: T_D_Jewel_STR_2 - Name: Jewel of Time and Space (Strength) 2Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 2Lv Type: Card SubType: Enchant Script: | @@ -76226,7 +76227,7 @@ Body: bonus bPAtk,(.@r/5); - Id: 312697 AegisName: T_D_Jewel_STR_3 - Name: Jewel of Time and Space (Strength) 3Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 3Lv Type: Card SubType: Enchant Script: | @@ -76236,7 +76237,7 @@ Body: bonus bPAtk,(.@r/4); - Id: 312698 AegisName: T_D_Jewel_AGI_1 - Name: Jewel of Time and Space (Agility) 1Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 1Lv Type: Card SubType: Enchant Script: | @@ -76247,7 +76248,7 @@ Body: bonus bAspdRate,2*(.@r/3); - Id: 312699 AegisName: T_D_Jewel_AGI_2 - Name: Jewel of Time and Space (Agility) 2Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 2Lv Type: Card SubType: Enchant Script: | @@ -76260,7 +76261,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312700 AegisName: T_D_Jewel_AGI_3 - Name: Jewel of Time and Space (Agility) 3Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 3Lv Type: Card SubType: Enchant Script: | @@ -76273,7 +76274,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312701 AegisName: T_D_Jewel_DEX_1 - Name: Jewel of Time and Space (Dexterity) 1Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 1Lv Type: Card SubType: Enchant Script: | @@ -76282,7 +76283,7 @@ Body: bonus bLongAtkRate,(.@r/3); - Id: 312702 AegisName: T_D_Jewel_DEX_2 - Name: Jewel of Time and Space (Dexterity) 2Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 2Lv Type: Card SubType: Enchant Script: | @@ -76292,7 +76293,7 @@ Body: bonus bPAtk,(.@r/5); - Id: 312703 AegisName: T_D_Jewel_DEX_3 - Name: Jewel of Time and Space (Dexterity) 3Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 3Lv Type: Card SubType: Enchant Script: | @@ -76302,7 +76303,7 @@ Body: bonus bPAtk,(.@r/4); - Id: 312704 AegisName: T_D_Jewel_VIT_1 - Name: Jewel of Time and Space (Stamina) 1Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 1Lv Type: Card SubType: Enchant Script: | @@ -76312,7 +76313,7 @@ Body: bonus bMaxHPrate,(.@r/3); - Id: 312705 AegisName: T_D_Jewel_VIT_2 - Name: Jewel of Time and Space (Stamina) 2Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 2Lv Type: Card SubType: Enchant Script: | @@ -76324,7 +76325,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312706 AegisName: T_D_Jewel_VIT_3 - Name: Jewel of Time and Space (Stamina) 3Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 3Lv Type: Card SubType: Enchant Script: | @@ -76336,7 +76337,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312707 AegisName: T_D_Jewel_INT_1 - Name: Jewel of Time and Space (Intellect) 1Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 1Lv Type: Card SubType: Enchant Script: | @@ -76345,7 +76346,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,(.@r/3); - Id: 312708 AegisName: T_D_Jewel_INT_2 - Name: Jewel of Time and Space (Intellect) 2Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 2Lv Type: Card SubType: Enchant Script: | @@ -76355,7 +76356,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312709 AegisName: T_D_Jewel_INT_3 - Name: Jewel of Time and Space (Intellect) 3Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 3Lv Type: Card SubType: Enchant Script: | @@ -76365,7 +76366,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312710 AegisName: T_D_Jewel_LUK_1 - Name: Jewel of Time and Space (Lucky) 1Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 1Lv Type: Card SubType: Enchant Script: | @@ -76374,7 +76375,7 @@ Body: bonus bCritAtkRate,2*(.@r/3); - Id: 312711 AegisName: T_D_Jewel_LUK_2 - Name: Jewel of Time and Space (Lucky) 2Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 2Lv Type: Card SubType: Enchant Script: | @@ -76385,7 +76386,7 @@ Body: bonus bCRate,(.@r/5); - Id: 312712 AegisName: T_D_Jewel_LUK_3 - Name: Jewel of Time and Space (Lucky) 3Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 3Lv Type: Card SubType: Enchant Script: | @@ -76396,7 +76397,7 @@ Body: bonus bCRate,(.@r/4); - Id: 312713 AegisName: T_D_Jewel_SPR_1 - Name: Jewel of Time and Space (Mental Power) 1Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 1Lv Type: Card SubType: Enchant Script: | @@ -76406,7 +76407,7 @@ Body: bonus bMaxSPrate,(.@r/3); - Id: 312714 AegisName: T_D_Jewel_SPR_2 - Name: Jewel of Time and Space (Mental Power) 2Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 2Lv Type: Card SubType: Enchant Script: | @@ -76418,7 +76419,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312715 AegisName: T_D_Jewel_SPR_3 - Name: Jewel of Time and Space (Mental Power) 3Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 3Lv Type: Card SubType: Enchant Script: | @@ -76430,7 +76431,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312716 AegisName: T_D_Jewel_WIS_1 - Name: Jewel of Time and Space (Gem) 1Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 1Lv Type: Card SubType: Enchant Script: | @@ -76441,7 +76442,7 @@ Body: bonus bVariableCastrate,-2*(.@r/3); - Id: 312717 AegisName: T_D_Jewel_WIS_2 - Name: Jewel of Time and Space (Gem) 2Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 2Lv Type: Card SubType: Enchant Script: | @@ -76454,7 +76455,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312718 AegisName: T_D_Jewel_WIS_3 - Name: Jewel of Time and Space (Gem) 3Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 3Lv Type: Card SubType: Enchant Script: | @@ -76467,7 +76468,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312719 AegisName: Mettle_Jewel_1 - Name: Jewel of Passion 1Lv # !todo check english name + Name: Mettle Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76475,7 +76476,7 @@ Body: bonus bAtkRate,5; - Id: 312720 AegisName: Mettle_Jewel_2 - Name: Jewel of Passion 2Lv # !todo check english name + Name: Mettle Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76483,7 +76484,7 @@ Body: bonus bAtkRate,10; - Id: 312721 AegisName: Mettle_Jewel_3 - Name: Jewel of Passion 3Lv # !todo check english name + Name: Mettle Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76491,7 +76492,7 @@ Body: bonus bAtkRate,15; - Id: 312722 AegisName: Mettle_Jewel_4 - Name: Jewel of Passion 4Lv # !todo check english name + Name: Mettle Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76499,7 +76500,7 @@ Body: bonus bAtkRate,20; - Id: 312723 AegisName: Mettle_Jewel_5 - Name: Jewel of Passion 5Lv # !todo check english name + Name: Mettle Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76507,7 +76508,7 @@ Body: bonus bAtkRate,25; - Id: 312724 AegisName: Mettle_Jewel_6 - Name: Jewel of Passion 6Lv # !todo check english name + Name: Mettle Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76515,7 +76516,7 @@ Body: bonus bAtkRate,30; - Id: 312725 AegisName: Mettle_Jewel_7 - Name: Jewel of Passion 7Lv # !todo check english name + Name: Mettle Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76523,7 +76524,7 @@ Body: bonus bAtkRate,35; - Id: 312726 AegisName: Mettle_Jewel_8 - Name: Jewel of Passion 8Lv # !todo check english name + Name: Mettle Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76531,7 +76532,7 @@ Body: bonus bAtkRate,40; - Id: 312727 AegisName: Mettle_Jewel_9 - Name: Jewel of Passion 9Lv # !todo check english name + Name: Mettle Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76539,7 +76540,7 @@ Body: bonus bAtkRate,45; - Id: 312728 AegisName: Mettle_Jewel_10 - Name: Jewel of Passion 10Lv # !todo check english name + Name: Mettle Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76547,7 +76548,7 @@ Body: bonus bAtkRate,50; - Id: 312729 AegisName: Tenacity_Jewel_1 - Name: Indomitable Jewel 1Lv # !todo check english name + Name: Tenacity Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76555,7 +76556,7 @@ Body: bonus bPAtk,1; - Id: 312730 AegisName: Tenacity_Jewel_2 - Name: Indomitable Jewel 2Lv # !todo check english name + Name: Tenacity Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76563,7 +76564,7 @@ Body: bonus bPAtk,2; - Id: 312731 AegisName: Tenacity_Jewel_3 - Name: Indomitable Jewel 3Lv # !todo check english name + Name: Tenacity Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76571,7 +76572,7 @@ Body: bonus bPAtk,3; - Id: 312732 AegisName: Tenacity_Jewel_4 - Name: Indomitable Jewel 4Lv # !todo check english name + Name: Tenacity Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76579,7 +76580,7 @@ Body: bonus bPAtk,4; - Id: 312733 AegisName: Tenacity_Jewel_5 - Name: Indomitable Jewel 5Lv # !todo check english name + Name: Tenacity Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76587,7 +76588,7 @@ Body: bonus bPAtk,5; - Id: 312734 AegisName: Tenacity_Jewel_6 - Name: Indomitable Jewel 6Lv # !todo check english name + Name: Tenacity Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76595,7 +76596,7 @@ Body: bonus bPAtk,6; - Id: 312735 AegisName: Tenacity_Jewel_7 - Name: Indomitable Jewel 7Lv # !todo check english name + Name: Tenacity Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76603,7 +76604,7 @@ Body: bonus bPAtk,7; - Id: 312736 AegisName: Tenacity_Jewel_8 - Name: Indomitable Jewel 8Lv # !todo check english name + Name: Tenacity Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76611,7 +76612,7 @@ Body: bonus bPAtk,8; - Id: 312737 AegisName: Tenacity_Jewel_9 - Name: Indomitable Jewel 9Lv # !todo check english name + Name: Tenacity Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76619,7 +76620,7 @@ Body: bonus bPAtk,9; - Id: 312738 AegisName: Tenacity_Jewel_10 - Name: Indomitable Jewel 10Lv # !todo check english name + Name: Tenacity Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76627,7 +76628,7 @@ Body: bonus bPAtk,10; - Id: 312739 AegisName: Master_A_Jewel_1 - Name: Sun Palace Jewel 1Lv # !todo check english name + Name: Master Archer Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76635,7 +76636,7 @@ Body: bonus bPAtk,1; - Id: 312740 AegisName: Master_A_Jewel_2 - Name: Sun Palace Jewel 2Lv # !todo check english name + Name: Master Archer Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76643,7 +76644,7 @@ Body: bonus bPAtk,2; - Id: 312741 AegisName: Master_A_Jewel_3 - Name: Sun Palace Jewel 3Lv # !todo check english name + Name: Master Archer Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76651,7 +76652,7 @@ Body: bonus bPAtk,3; - Id: 312742 AegisName: Master_A_Jewel_4 - Name: Sun Palace Jewel 4Lv # !todo check english name + Name: Master Archer Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76659,7 +76660,7 @@ Body: bonus bPAtk,4; - Id: 312743 AegisName: Master_A_Jewel_5 - Name: Sun Palace Jewel 5Lv # !todo check english name + Name: Master Archer Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76667,7 +76668,7 @@ Body: bonus bPAtk,5; - Id: 312744 AegisName: Master_A_Jewel_6 - Name: Sun Palace Jewel 6Lv # !todo check english name + Name: Master Archer Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76675,7 +76676,7 @@ Body: bonus bPAtk,6; - Id: 312745 AegisName: Master_A_Jewel_7 - Name: Sun Palace Jewel 7Lv # !todo check english name + Name: Master Archer Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76683,7 +76684,7 @@ Body: bonus bPAtk,7; - Id: 312746 AegisName: Master_A_Jewel_8 - Name: Sun Palace Jewel 8Lv # !todo check english name + Name: Master Archer Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76691,7 +76692,7 @@ Body: bonus bPAtk,8; - Id: 312747 AegisName: Master_A_Jewel_9 - Name: Sun Palace Jewel 9Lv # !todo check english name + Name: Master Archer Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76699,7 +76700,7 @@ Body: bonus bPAtk,9; - Id: 312748 AegisName: Master_A_Jewel_10 - Name: Sun Palace Jewel 10Lv # !todo check english name + Name: Master Archer Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76707,7 +76708,7 @@ Body: bonus bPAtk,10; - Id: 312749 AegisName: Acute_Jewel_1 - Name: Jewel of Anticipation 1Lv # !todo check english name + Name: Acute Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76716,7 +76717,7 @@ Body: bonus bCritical,3; - Id: 312750 AegisName: Acute_Jewel_2 - Name: Jewel of Anticipation 2Lv # !todo check english name + Name: Acute Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76725,7 +76726,7 @@ Body: bonus bCritical,6; - Id: 312751 AegisName: Acute_Jewel_3 - Name: Jewel of Anticipation 3Lv # !todo check english name + Name: Acute Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76734,7 +76735,7 @@ Body: bonus bCritical,9; - Id: 312752 AegisName: Acute_Jewel_4 - Name: Jewel of Anticipation 4Lv # !todo check english name + Name: Acute Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76743,7 +76744,7 @@ Body: bonus bCritical,12; - Id: 312753 AegisName: Acute_Jewel_5 - Name: Jewel of Anticipation 5Lv # !todo check english name + Name: Acute Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76752,7 +76753,7 @@ Body: bonus bCritical,15; - Id: 312754 AegisName: Acute_Jewel_6 - Name: Jewel of Anticipation 6Lv # !todo check english name + Name: Acute Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76761,7 +76762,7 @@ Body: bonus bCritical,18; - Id: 312755 AegisName: Acute_Jewel_7 - Name: Jewel of Anticipation 7Lv # !todo check english name + Name: Acute Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76770,7 +76771,7 @@ Body: bonus bCritical,21; - Id: 312756 AegisName: Acute_Jewel_8 - Name: Jewel of Anticipation 8Lv # !todo check english name + Name: Acute Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76779,7 +76780,7 @@ Body: bonus bCritical,24; - Id: 312757 AegisName: Acute_Jewel_9 - Name: Jewel of Anticipation 9Lv # !todo check english name + Name: Acute Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76788,7 +76789,7 @@ Body: bonus bCritical,27; - Id: 312758 AegisName: Acute_Jewel_10 - Name: Jewel of Anticipation 10Lv # !todo check english name + Name: Acute Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76797,7 +76798,7 @@ Body: bonus bCritical,30; - Id: 312759 AegisName: Magic_E_Jewel_1 - Name: Magic Jewel 1Lv # !todo check english name + Name: Magic Essence Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76805,7 +76806,7 @@ Body: bonus bMatkRate,5; - Id: 312760 AegisName: Magic_E_Jewel_2 - Name: Magic Jewel 2Lv # !todo check english name + Name: Magic Essence Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76813,7 +76814,7 @@ Body: bonus bMatkRate,10; - Id: 312761 AegisName: Magic_E_Jewel_3 - Name: Magic Jewel 3Lv # !todo check english name + Name: Magic Essence Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76821,7 +76822,7 @@ Body: bonus bMatkRate,15; - Id: 312762 AegisName: Magic_E_Jewel_4 - Name: Magic Jewel 4Lv # !todo check english name + Name: Magic Essence Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76829,7 +76830,7 @@ Body: bonus bMatkRate,20; - Id: 312763 AegisName: Magic_E_Jewel_5 - Name: Magic Jewel 5Lv # !todo check english name + Name: Magic Essence Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76837,7 +76838,7 @@ Body: bonus bMatkRate,25; - Id: 312764 AegisName: Magic_E_Jewel_6 - Name: Magic Jewel 6Lv # !todo check english name + Name: Magic Essence Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76845,7 +76846,7 @@ Body: bonus bMatkRate,30; - Id: 312765 AegisName: Magic_E_Jewel_7 - Name: Magic Jewel 7Lv # !todo check english name + Name: Magic Essence Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76853,7 +76854,7 @@ Body: bonus bMatkRate,35; - Id: 312766 AegisName: Magic_E_Jewel_8 - Name: Magic Jewel 8Lv # !todo check english name + Name: Magic Essence Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76861,7 +76862,7 @@ Body: bonus bMatkRate,40; - Id: 312767 AegisName: Magic_E_Jewel_9 - Name: Magic Jewel 9Lv # !todo check english name + Name: Magic Essence Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76869,7 +76870,7 @@ Body: bonus bMatkRate,45; - Id: 312768 AegisName: Magic_E_Jewel_10 - Name: Magic Jewel 10Lv # !todo check english name + Name: Magic Essence Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76877,7 +76878,7 @@ Body: bonus bMatkRate,50; - Id: 312769 AegisName: Spell_Jewel_1 - Name: Magical Jewel 1Lv # !todo check english name + Name: Spell Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76885,7 +76886,7 @@ Body: bonus bSMatk,1; - Id: 312770 AegisName: Spell_Jewel_2 - Name: Magical Jewel 2Lv # !todo check english name + Name: Spell Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76893,7 +76894,7 @@ Body: bonus bSMatk,2; - Id: 312771 AegisName: Spell_Jewel_3 - Name: Magical Jewel 3Lv # !todo check english name + Name: Spell Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76901,7 +76902,7 @@ Body: bonus bSMatk,3; - Id: 312772 AegisName: Spell_Jewel_4 - Name: Magical Jewel 4Lv # !todo check english name + Name: Spell Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76909,7 +76910,7 @@ Body: bonus bSMatk,4; - Id: 312773 AegisName: Spell_Jewel_5 - Name: Magical Jewel 5Lv # !todo check english name + Name: Spell Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76917,7 +76918,7 @@ Body: bonus bSMatk,5; - Id: 312774 AegisName: Spell_Jewel_6 - Name: Magical Jewel 6Lv # !todo check english name + Name: Spell Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76925,7 +76926,7 @@ Body: bonus bSMatk,6; - Id: 312775 AegisName: Spell_Jewel_7 - Name: Magical Jewel 7Lv # !todo check english name + Name: Spell Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76933,7 +76934,7 @@ Body: bonus bSMatk,7; - Id: 312776 AegisName: Spell_Jewel_8 - Name: Magical Jewel 8Lv # !todo check english name + Name: Spell Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76941,7 +76942,7 @@ Body: bonus bSMatk,8; - Id: 312777 AegisName: Spell_Jewel_9 - Name: Magical Jewel 9Lv # !todo check english name + Name: Spell Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76949,7 +76950,7 @@ Body: bonus bSMatk,9; - Id: 312778 AegisName: Spell_Jewel_10 - Name: Magical Jewel 10Lv # !todo check english name + Name: Spell Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76957,7 +76958,7 @@ Body: bonus bSMatk,10; - Id: 312779 AegisName: Adamatine_Jewel_1 - Name: Diamond Jewel 1Lv # !todo check english name + Name: Adamantine Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76966,7 +76967,7 @@ Body: bonus bRes,10; - Id: 312780 AegisName: Adamatine_Jewel_2 - Name: Diamond Jewel 2Lv # !todo check english name + Name: Adamantine Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76975,7 +76976,7 @@ Body: bonus bRes,20; - Id: 312781 AegisName: Adamatine_Jewel_3 - Name: Diamond Jewel 3Lv # !todo check english name + Name: Adamantine Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76984,7 +76985,7 @@ Body: bonus bRes,30; - Id: 312782 AegisName: Adamatine_Jewel_4 - Name: Diamond Jewel 4Lv # !todo check english name + Name: Adamantine Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76993,7 +76994,7 @@ Body: bonus bRes,40; - Id: 312783 AegisName: Adamatine_Jewel_5 - Name: Diamond Jewel 5Lv # !todo check english name + Name: Adamantine Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -77002,7 +77003,7 @@ Body: bonus bRes,50; - Id: 312784 AegisName: Adamatine_Jewel_6 - Name: Diamond Jewel 6Lv # !todo check english name + Name: Adamantine Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -77011,7 +77012,7 @@ Body: bonus bRes,60; - Id: 312785 AegisName: Adamatine_Jewel_7 - Name: Diamond Jewel 7Lv # !todo check english name + Name: Adamantine Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -77020,7 +77021,7 @@ Body: bonus bRes,70; - Id: 312786 AegisName: Adamatine_Jewel_8 - Name: Diamond Jewel 8Lv # !todo check english name + Name: Adamantine Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -77029,7 +77030,7 @@ Body: bonus bRes,80; - Id: 312787 AegisName: Adamatine_Jewel_9 - Name: Diamond Jewel 9Lv # !todo check english name + Name: Adamantine Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -77038,7 +77039,7 @@ Body: bonus bRes,90; - Id: 312788 AegisName: Adamatine_Jewel_10 - Name: Diamond Jewel 10Lv # !todo check english name + Name: Adamantine Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -77047,7 +77048,7 @@ Body: bonus bRes,100; - Id: 312789 AegisName: Affection_Jewel_1 - Name: Jewel of Love 1Lv # !todo check english name + Name: Affection Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -77055,7 +77056,7 @@ Body: bonus bMaxSPrate,5; - Id: 312790 AegisName: Affection_Jewel_2 - Name: Jewel of Love 2Lv # !todo check english name + Name: Affection Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -77063,7 +77064,7 @@ Body: bonus bMaxSPrate,10; - Id: 312791 AegisName: Affection_Jewel_3 - Name: Jewel of Love 3Lv # !todo check english name + Name: Affection Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -77071,7 +77072,7 @@ Body: bonus bMaxSPrate,15; - Id: 312792 AegisName: Affection_Jewel_4 - Name: Jewel of Love 4Lv # !todo check english name + Name: Affection Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -77079,7 +77080,7 @@ Body: bonus bMaxSPrate,20; - Id: 312793 AegisName: Affection_Jewel_5 - Name: Jewel of Love 5Lv # !todo check english name + Name: Affection Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -77087,7 +77088,7 @@ Body: bonus bMaxSPrate,25; - Id: 312794 AegisName: Affection_Jewel_6 - Name: Jewel of Love 6Lv # !todo check english name + Name: Affection Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -77095,7 +77096,7 @@ Body: bonus bMaxSPrate,30; - Id: 312795 AegisName: Affection_Jewel_7 - Name: Jewel of Love 7Lv # !todo check english name + Name: Affection Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -77103,7 +77104,7 @@ Body: bonus bMaxSPrate,35; - Id: 312796 AegisName: Affection_Jewel_8 - Name: Jewel of Love 8Lv # !todo check english name + Name: Affection Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -77111,7 +77112,7 @@ Body: bonus bMaxSPrate,40; - Id: 312797 AegisName: Affection_Jewel_9 - Name: Jewel of Love 9Lv # !todo check english name + Name: Affection Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -77119,7 +77120,7 @@ Body: bonus bMaxSPrate,45; - Id: 312798 AegisName: Affection_Jewel_10 - Name: Jewel of Love 10Lv # !todo check english name + Name: Affection Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -77127,7 +77128,7 @@ Body: bonus bMaxSPrate,50; - Id: 312800 AegisName: Barmund_Poison3 - Name: Barmund's Crystal (Poison) Lv3 # !todo check english name + Name: Varmundt's Crystal (Poison) Lv3 Type: Card SubType: Enchant Script: | @@ -77677,7 +77678,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,16; - Id: 312981 AegisName: Token_Of_Life - Name: Token of Life # !todo check english name + Name: Token of Life Type: Card SubType: Enchant Script: | @@ -77689,7 +77690,7 @@ Body: bonus2 bMagicAddSize,Size_All,5; - Id: 312982 AegisName: Signet_Of_Pow1 - Name: Seal of Power 1Lv # !todo check english name + Name: Signet of Power 1Lv Type: Card SubType: Enchant Script: | @@ -77697,7 +77698,7 @@ Body: bonus bAtkRate,1; - Id: 312983 AegisName: Signet_Of_Pow2 - Name: Seal of Power 2Lv # !todo check english name + Name: Signet of Power 2Lv Type: Card SubType: Enchant Script: | @@ -77705,7 +77706,7 @@ Body: bonus bAtkRate,3; - Id: 312984 AegisName: Signet_Of_Pow3 - Name: Seal of Power 3Lv # !todo check english name + Name: Signet of Power 3Lv Type: Card SubType: Enchant Script: | @@ -77713,7 +77714,7 @@ Body: bonus bAtkRate,6; - Id: 312985 AegisName: Signet_Of_Pow4 - Name: Seal of Power 4Lv # !todo check english name + Name: Signet of Power 4Lv Type: Card SubType: Enchant Script: | @@ -77722,7 +77723,7 @@ Body: bonus bAtkRate,10; - Id: 312986 AegisName: Signet_Of_Pow5 - Name: Seal of Power 5Lv # !todo check english name + Name: Signet of Power 5Lv Type: Card SubType: Enchant Script: | @@ -77731,7 +77732,7 @@ Body: bonus bAtkRate,15; - Id: 312987 AegisName: Signet_Of_Con1 - Name: Seal of Agility 1Lv # !todo check english name + Name: Signet of Concentration 1Lv Type: Card SubType: Enchant Script: | @@ -77739,7 +77740,7 @@ Body: bonus bAtkRate,1; - Id: 312988 AegisName: Signet_Of_Con2 - Name: Seal of Agility 2Lv # !todo check english name + Name: Signet of Concentration 2Lv Type: Card SubType: Enchant Script: | @@ -77747,7 +77748,7 @@ Body: bonus bAtkRate,3; - Id: 312989 AegisName: Signet_Of_Con3 - Name: Seal of Agility 3Lv # !todo check english name + Name: Signet of Concentration 3Lv Type: Card SubType: Enchant Script: | @@ -77755,7 +77756,7 @@ Body: bonus bAtkRate,6; - Id: 312990 AegisName: Signet_Of_Con4 - Name: Seal of Agility 4Lv # !todo check english name + Name: Signet of Concentration 4Lv Type: Card SubType: Enchant Script: | @@ -77764,7 +77765,7 @@ Body: bonus bAtkRate,10; - Id: 312991 AegisName: Signet_Of_Con5 - Name: Seal of Agility 5Lv # !todo check english name + Name: Signet of Concentration 5Lv Type: Card SubType: Enchant Script: | @@ -77773,7 +77774,7 @@ Body: bonus bAtkRate,15; - Id: 312992 AegisName: Signet_Of_Spl1 - Name: Seal of Wisdom 1Lv # !todo check english name + Name: Signet of Spell 1Lv Type: Card SubType: Enchant Script: | @@ -77781,7 +77782,7 @@ Body: bonus bMatkRate,1; - Id: 312993 AegisName: Signet_Of_Spl2 - Name: Seal of Wisdom 2Lv # !todo check english name + Name: Signet of Spell 2Lv Type: Card SubType: Enchant Script: | @@ -77789,7 +77790,7 @@ Body: bonus bMatkRate,3; - Id: 312994 AegisName: Signet_Of_Spl3 - Name: Seal of Wisdom 3Lv # !todo check english name + Name: Signet of Spell 3Lv Type: Card SubType: Enchant Script: | @@ -77797,7 +77798,7 @@ Body: bonus bMatkRate,6; - Id: 312995 AegisName: Signet_Of_Spl4 - Name: Seal of Wisdom 4Lv # !todo check english name + Name: Signet of Spell 4Lv Type: Card SubType: Enchant Script: | @@ -77806,7 +77807,7 @@ Body: bonus bMatkRate,10; - Id: 312996 AegisName: Signet_Of_Spl5 - Name: Seal of Wisdom 5Lv # !todo check english name + Name: Signet of Spell 5Lv Type: Card SubType: Enchant Script: | @@ -77815,7 +77816,7 @@ Body: bonus bMatkRate,15; - Id: 312997 AegisName: Signet_Of_Sta1 - Name: Stamina Seal 1Lv # !todo check english name + Name: Signet of Stamina 1Lv Type: Card SubType: Enchant Script: | @@ -77823,7 +77824,7 @@ Body: bonus bMaxHP,1000; - Id: 312998 AegisName: Signet_Of_Sta2 - Name: Stamina Seal 2Lv # !todo check english name + Name: Signet of Stamina 2Lv Type: Card SubType: Enchant Script: | @@ -77831,7 +77832,7 @@ Body: bonus bMaxHP,3000; - Id: 312999 AegisName: Signet_Of_Sta3 - Name: Stamina Seal 3Lv # !todo check english name + Name: Signet of Stamina 3Lv Type: Card SubType: Enchant Script: | @@ -77839,7 +77840,7 @@ Body: bonus bMaxHP,6000; - Id: 313000 AegisName: Signet_Of_Sta4 - Name: Stamina Seal 4Lv # !todo check english name + Name: Signet of Stamina 4Lv Type: Card SubType: Enchant Script: | @@ -77848,7 +77849,7 @@ Body: bonus bRes,25; - Id: 313001 AegisName: Signet_Of_Sta5 - Name: Stamina Seal 5Lv # !todo check english name + Name: Signet of Stamina 5Lv Type: Card SubType: Enchant Script: | @@ -77857,7 +77858,7 @@ Body: bonus bRes,50; - Id: 313002 AegisName: Signet_Of_Crt1 - Name: Lucky Seal 1Lv # !todo check english name + Name: Signet of Creative 1Lv Type: Card SubType: Enchant Script: | @@ -77865,7 +77866,7 @@ Body: bonus bAtkRate,1; - Id: 313003 AegisName: Signet_Of_Crt2 - Name: Lucky Seal 2Lv # !todo check english name + Name: Signet of Creative 2Lv Type: Card SubType: Enchant Script: | @@ -77873,7 +77874,7 @@ Body: bonus bAtkRate,3; - Id: 313004 AegisName: Signet_Of_Crt3 - Name: Lucky Seal 3Lv # !todo check english name + Name: Signet of Creative 3Lv Type: Card SubType: Enchant Script: | @@ -77881,7 +77882,7 @@ Body: bonus bAtkRate,6; - Id: 313005 AegisName: Signet_Of_Crt4 - Name: Lucky Seal 4Lv # !todo check english name + Name: Signet of Creative 4Lv Type: Card SubType: Enchant Script: | @@ -77890,7 +77891,7 @@ Body: bonus bAtkRate,10; - Id: 313006 AegisName: Signet_Of_Crt5 - Name: Lucky Seal 5Lv # !todo check english name + Name: Signet of Creative 5Lv Type: Card SubType: Enchant Script: | @@ -77899,7 +77900,7 @@ Body: bonus bAtkRate,15; - Id: 313007 AegisName: Signet_Of_Wis1 - Name: Spirit Seal 1Lv # !todo check english name + Name: Signed of Wisdom 1Lv Type: Card SubType: Enchant Script: | @@ -77907,7 +77908,7 @@ Body: bonus bMaxSP,100; - Id: 313008 AegisName: Signet_Of_Wis2 - Name: Spirit Seal 2Lv # !todo check english name + Name: Signed of Wisdom 2Lv Type: Card SubType: Enchant Script: | @@ -77915,7 +77916,7 @@ Body: bonus bMaxSP,250; - Id: 313009 AegisName: Signet_Of_Wis3 - Name: Spirit Seal 3Lv # !todo check english name + Name: Signed of Wisdom 3Lv Type: Card SubType: Enchant Script: | @@ -77923,7 +77924,7 @@ Body: bonus bMaxSP,450; - Id: 313010 AegisName: Signet_Of_Wis4 - Name: Spirit Seal 4Lv # !todo check english name + Name: Signed of Wisdom 4Lv Type: Card SubType: Enchant Script: | @@ -77932,7 +77933,7 @@ Body: bonus bMRes,25; - Id: 313011 AegisName: Signet_Of_Wis5 - Name: Spirit Seal 5Lv # !todo check english name + Name: Signed of Wisdom 5Lv Type: Card SubType: Enchant Script: | @@ -77941,7 +77942,7 @@ Body: bonus bMRes,50; - Id: 313012 AegisName: Life_of_Spring_Pow - Name: The life (power) of spring # !todo check english name + Name: Life of Spring (Strength) Type: Card SubType: Enchant Script: | @@ -77949,7 +77950,7 @@ Body: bonus bShortAtkRate,25; - Id: 313013 AegisName: Life_of_Spring_Sta - Name: The life of spring (stamina) # !todo check english name + Name: Life of Spring (Vitality) Type: Card SubType: Enchant Script: | @@ -77957,7 +77958,7 @@ Body: bonus bShortAtkRate,25; - Id: 313014 AegisName: Life_of_Spring_Crt - Name: Spring life in full bloom (luck) # !todo check english name + Name: Life of Spring (Luck) Type: Card SubType: Enchant Script: | @@ -77965,7 +77966,7 @@ Body: bonus bShortAtkRate,25; - Id: 313015 AegisName: Life_of_Summer_Con - Name: Life in full summer (Agility) # !todo check english name + Name: Life of Summer (Agility) Type: Card SubType: Enchant Script: | @@ -77973,7 +77974,7 @@ Body: bonus bLongAtkRate,25; - Id: 313016 AegisName: Life_of_Summer_Sta - Name: Full summer life (stamina) # !todo check english name + Name: Life of Summer (Vitality) Type: Card SubType: Enchant Script: | @@ -77981,7 +77982,7 @@ Body: bonus bLongAtkRate,25; - Id: 313017 AegisName: Life_of_Summer_Crt - Name: Summer life in full bloom (luck) # !todo check english name + Name: Life of Summer (Luck) Type: Card SubType: Enchant Script: | @@ -77989,7 +77990,7 @@ Body: bonus bLongAtkRate,25; - Id: 313018 AegisName: Life_of_Autumn_Spl - Name: The Life of Autumn (Wisdom) # !todo check english name + Name: Life of Autumn (Earth) Type: Card SubType: Enchant Script: | @@ -77997,7 +77998,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,25; - Id: 313019 AegisName: Life_of_Autumn_Sta - Name: Autumn life in full swing (stamina) # !todo check english name + Name: Life of Autumn (Vitality) Type: Card SubType: Enchant Script: | @@ -78005,7 +78006,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,25; - Id: 313020 AegisName: Life_of_Autumn_Wis - Name: The full life of autumn (spirit) # !todo check english name + Name: Life of Autumn (Wisdom) Type: Card SubType: Enchant Script: | @@ -78013,7 +78014,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,25; - Id: 313021 AegisName: Life_of_Winter_Pow - Name: Life (power) of complete winter # !todo check english name + Name: Life of Winter (Power) Type: Card SubType: Enchant Script: | @@ -78021,7 +78022,7 @@ Body: bonus bCritAtkRate,25; - Id: 313022 AegisName: Life_of_Winter_Con - Name: Complete Winter Life (Agility) # !todo check english name + Name: Life of Winter (Concentration) Type: Card SubType: Enchant Script: | @@ -78029,7 +78030,7 @@ Body: bonus bCritAtkRate,25; - Id: 313023 AegisName: Life_of_Winter_Crt - Name: Life in perfect winter (luck) # !todo check english name + Name: Life of Winter (Creative) Type: Card SubType: Enchant Script: | @@ -78037,7 +78038,7 @@ Body: bonus bCritAtkRate,25; - Id: 313024 AegisName: Star_Cluster_Of_Str1 - Name: Strongman's Cluster 1Lv # !todo check english name + Name: Star Cluster of Strength 1Lv Type: Card SubType: Enchant Script: | @@ -78048,7 +78049,7 @@ Body: bonus bBaseAtk,5*(readparam(bCon)/20); - Id: 313025 AegisName: Star_Cluster_Of_Str2 - Name: Strongman's Cluster 2Lv # !todo check english name + Name: Star Cluster of Strength 2Lv Type: Card SubType: Enchant Script: | @@ -78064,7 +78065,7 @@ Body: bonus bBaseAtk,5*.@con; - Id: 313026 AegisName: Star_Cluster_Of_Str3 - Name: Strongman's Cluster 3Lv # !todo check english name + Name: Star Cluster of Strength 3Lv Type: Card SubType: Enchant Script: | @@ -78080,7 +78081,7 @@ Body: bonus bBaseAtk,5*.@con; - Id: 313027 AegisName: Star_Cluster_Of_Str4 - Name: Strongman's Cluster 4Lv # !todo check english name + Name: Star Cluster of Strength 4Lv Type: Card SubType: Enchant Script: | @@ -78096,7 +78097,7 @@ Body: bonus bBaseAtk,10*.@con; - Id: 313028 AegisName: Star_Cluster_Of_Str5 - Name: Strongman's Cluster 5Lv # !todo check english name + Name: Star Cluster of Strength 5Lv Type: Card SubType: Enchant Script: | @@ -78112,7 +78113,7 @@ Body: bonus bBaseAtk,10*.@con; - Id: 313029 AegisName: Star_Cluster_Of_Luk1 - Name: Heavenly Fortune Cluster 1Lv # !todo check english name + Name: Star Cluster of Luck 1Lv Type: Card SubType: Enchant Script: | @@ -78123,7 +78124,7 @@ Body: bonus bBaseAtk,5*(readparam(bCrt)/20); - Id: 313030 AegisName: Star_Cluster_Of_Luk2 - Name: Heavenly Fortune Cluster 2Lv # !todo check english name + Name: Star Cluster of Luck 2Lv Type: Card SubType: Enchant Script: | @@ -78139,7 +78140,7 @@ Body: bonus bBaseAtk,5*.@crt; - Id: 313031 AegisName: Star_Cluster_Of_Luk3 - Name: Heavenly Fortune Cluster 3Lv # !todo check english name + Name: Star Cluster of Luck 3Lv Type: Card SubType: Enchant Script: | @@ -78155,7 +78156,7 @@ Body: bonus bBaseAtk,5*.@crt; - Id: 313032 AegisName: Star_Cluster_Of_Luk4 - Name: Heavenly Fortune Cluster 4Lv # !todo check english name + Name: Star Cluster of Luck 4Lv Type: Card SubType: Enchant Script: | @@ -78171,7 +78172,7 @@ Body: bonus bBaseAtk,10*.@crt; - Id: 313033 AegisName: Star_Cluster_Of_Luk5 - Name: Heavenly Fortune Cluster 5Lv # !todo check english name + Name: Star Cluster of Luck 5Lv Type: Card SubType: Enchant Script: | @@ -78187,7 +78188,7 @@ Body: bonus bBaseAtk,10*.@crt; - Id: 313034 AegisName: Star_Cluster_Of_Int1 - Name: Cluster of Intelligence 1Lv # !todo check english name + Name: Star Cluster of Intelligence 1Lv Type: Card SubType: Enchant Script: | @@ -78198,7 +78199,7 @@ Body: bonus bMatk,5*(readparam(bCon)/20); - Id: 313035 AegisName: Star_Cluster_Of_Int2 - Name: Cluster of Intelligence 2Lv # !todo check english name + Name: Star Cluster of Intelligence 2Lv Type: Card SubType: Enchant Script: | @@ -78213,7 +78214,7 @@ Body: bonus bMatk,5*.@con; - Id: 313036 AegisName: Star_Cluster_Of_Int3 - Name: Cluster of Intelligence 3Lv # !todo check english name + Name: Star Cluster of Intelligence 3Lv Type: Card SubType: Enchant Script: | @@ -78228,7 +78229,7 @@ Body: bonus bMatk,5*.@con; - Id: 313037 AegisName: Star_Cluster_Of_Int4 - Name: Cluster of Intelligence 4Lv # !todo check english name + Name: Star Cluster of Intelligence 4Lv Type: Card SubType: Enchant Script: | @@ -78243,7 +78244,7 @@ Body: bonus bMatk,10*.@con; - Id: 313038 AegisName: Star_Cluster_Of_Int5 - Name: Cluster of Intelligence 5Lv # !todo check english name + Name: Star Cluster of Intelligence 5Lv Type: Card SubType: Enchant Script: | @@ -78258,7 +78259,7 @@ Body: bonus bMatk,10*.@con; - Id: 313039 AegisName: Star_Cluster_Of_Res1 - Name: Cluster of Resistance 1Lv # !todo check english name + Name: Star Cluster of Resistance 1Lv Type: Card SubType: Enchant Script: | @@ -78268,7 +78269,7 @@ Body: bonus bMdef,5*(readparam(bWis)/20); - Id: 313040 AegisName: Star_Cluster_Of_Res2 - Name: Cluster of Resistance 2Lv # !todo check english name + Name: Star Cluster of Resistance 2Lv Type: Card SubType: Enchant Script: | @@ -78280,7 +78281,7 @@ Body: bonus bMdef,5*.@wis; - Id: 313041 AegisName: Star_Cluster_Of_Res3 - Name: Cluster of Resistance 3Lv # !todo check english name + Name: Star Cluster of Resistance 3Lv Type: Card SubType: Enchant Script: | @@ -78292,7 +78293,7 @@ Body: bonus bMdef,5*.@wis; - Id: 313042 AegisName: Star_Cluster_Of_Res4 - Name: Cluster of Resistance 4Lv # !todo check english name + Name: Star Cluster of Resistance 4Lv Type: Card SubType: Enchant Script: | @@ -78304,7 +78305,7 @@ Body: bonus bMdef,10*.@wis; - Id: 313043 AegisName: Star_Cluster_Of_Res5 - Name: Cluster of Resistance 5Lv # !todo check english name + Name: Star Cluster of Resistance 5Lv Type: Card SubType: Enchant Script: | @@ -78316,7 +78317,7 @@ Body: bonus bMdef,10*.@wis; - Id: 313059 AegisName: aegis_313059 - Name: Dragon Knight Stone (Garment) # !todo check english name + Name: Dragon Knight Stone (Garment) Type: Card SubType: Enchant Script: | @@ -78326,21 +78327,21 @@ Body: bonus2 bAddRace,RC_Player_Doram,-(.@val/2); - Id: 313060 AegisName: aegis_313060 - Name: Imperial Guard Stone (Garment) # !todo check english name + Name: Imperial Guard Stone (Garment) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"LG_RAYOFGENESIS",10*(getskilllv("IG_CROSS_RAIN")/2); - Id: 313061 AegisName: aegis_313061 - Name: Nightwatch Stone (Garment) # !todo check english name + Name: Nightwatch Stone (Garment) Type: Card SubType: Enchant Script: | bonus2 bAddEle,Ele_All,(getskilllv("NW_HIDDEN_CARD")/2); - Id: 313111 AegisName: FuriousMaterial_Not - Name: Crystal of Wrath (Neutral) # !todo check english name + Name: Furious Crystal (Neutral) Type: Card SubType: Enchant Script: | @@ -78357,7 +78358,7 @@ Body: } - Id: 313112 AegisName: FuriousMaterial_Wat - Name: Crystal of Wrath (Water) # !todo check english name + Name: Furious Crystal (Water) Type: Card SubType: Enchant Script: | @@ -78374,7 +78375,7 @@ Body: } - Id: 313113 AegisName: FuriousMaterial_Win - Name: Crystal of Wrath (Wind) # !todo check english name + Name: Furious Crystal (Wind) Type: Card SubType: Enchant Script: | @@ -78391,7 +78392,7 @@ Body: } - Id: 313114 AegisName: FuriousMaterial_Fir - Name: Crystal of Wrath (Fire) # !todo check english name + Name: Furious Crystal (Fire) Type: Card SubType: Enchant Script: | @@ -78408,7 +78409,7 @@ Body: } - Id: 313115 AegisName: FuriousMaterial_Gro - Name: Crystal of Wrath (Earth) # !todo check english name + Name: Furious Crystal (Earth) Type: Card SubType: Enchant Script: | @@ -78425,7 +78426,7 @@ Body: } - Id: 313116 AegisName: FuriousMaterial_Und - Name: Crystal of Wrath (Undead) # !todo check english name + Name: Furious Crystal (Undead) Type: Card SubType: Enchant Script: | @@ -78442,7 +78443,7 @@ Body: } - Id: 313117 AegisName: FuriousMaterial_Dar - Name: Crystal of Wrath (Dark) # !todo check english name + Name: Furious Crystal (Shadow) Type: Card SubType: Enchant Script: | @@ -78459,7 +78460,7 @@ Body: } - Id: 313118 AegisName: FuriousMaterial_Tel - Name: Crystal of Wrath (Ghost) # !todo check english name + Name: Furious Crystal (Ghost) Type: Card SubType: Enchant Script: | @@ -78476,7 +78477,7 @@ Body: } - Id: 313119 AegisName: FuriousMaterial_Sai - Name: Crystal of Wrath (Holy) # !todo check english name + Name: Furious Crystal (Holy) Type: Card SubType: Enchant Script: | @@ -78493,7 +78494,7 @@ Body: } - Id: 313120 AegisName: FuriousMaterial_Poi - Name: Crystal of Wrath (Poison) # !todo check english name + Name: Furious Crystal (Poison) Type: Card SubType: Enchant Script: | @@ -78510,7 +78511,7 @@ Body: } - Id: 313121 AegisName: FuriousEnergy_Not - Name: Energy of Wrath (Formless) # !todo check english name + Name: Furious Energy (Formless) Type: Card SubType: Enchant Script: | @@ -78527,7 +78528,7 @@ Body: } - Id: 313122 AegisName: FuriousEnergy_Hum - Name: Energy of Wrath (Human) # !todo check english name + Name: Furious Energy (Demihuman) Type: Card SubType: Enchant Script: | @@ -78544,7 +78545,7 @@ Body: } - Id: 313123 AegisName: FuriousEnergy_Dra - Name: Energy of Wrath (Dragon) # !todo check english name + Name: Furious Energy (Dragon) Type: Card SubType: Enchant Script: | @@ -78561,7 +78562,7 @@ Body: } - Id: 313124 AegisName: FuriousEnergy_Pla - Name: Energy of Wrath (Plant) # !todo check english name + Name: Furious Energy (Plant) Type: Card SubType: Enchant Script: | @@ -78578,7 +78579,7 @@ Body: } - Id: 313125 AegisName: FuriousEnergy_Ins - Name: Energy of Wrath (Insect) # !todo check english name + Name: Furious Energy (Insect) Type: Card SubType: Enchant Script: | @@ -78595,7 +78596,7 @@ Body: } - Id: 313126 AegisName: FuriousEnergy_Ani - Name: Energy of Wrath (Brute) # !todo check english name + Name: Furious Energy (Brute) Type: Card SubType: Enchant Script: | @@ -78612,7 +78613,7 @@ Body: } - Id: 313127 AegisName: FuriousEnergy_Fis - Name: Energy of Wrath (Fish) # !todo check english name + Name: Furious Energy (Fish) Type: Card SubType: Enchant Script: | @@ -78629,7 +78630,7 @@ Body: } - Id: 313128 AegisName: FuriousEnergy_Ang - Name: Energy of Wrath (Angel) # !todo check english name + Name: Furious Energy (Angel) Type: Card SubType: Enchant Script: | @@ -78646,7 +78647,7 @@ Body: } - Id: 313129 AegisName: FuriousEnergy_Dem - Name: Energy of Wrath (Demon) # !todo check english name + Name: Furious Energy (Demon) Type: Card SubType: Enchant Script: | @@ -78663,7 +78664,7 @@ Body: } - Id: 313130 AegisName: FuriousEnergy_Und - Name: Energy of Wrath (Undead) # !todo check english name + Name: Furious Energy (Undead) Type: Card SubType: Enchant Script: | @@ -78680,7 +78681,7 @@ Body: } - Id: 313131 AegisName: Pow_Assist - Name: POW Assistant # !todo check english name + Name: POW Assistance Type: Card SubType: Enchant Script: | @@ -78691,7 +78692,7 @@ Body: } - Id: 313132 AegisName: Pow_Enforce - Name: POW Enhancement # !todo check english name + Name: POW Enforcement Type: Card SubType: Enchant Script: | @@ -78703,7 +78704,7 @@ Body: } - Id: 313133 AegisName: SPL_Assist - Name: SPL Assistant # !todo check english name + Name: SPL Assistance Type: Card SubType: Enchant Script: | @@ -78714,7 +78715,7 @@ Body: } - Id: 313134 AegisName: SPL_Enforce - Name: SPL Enhancement # !todo check english name + Name: SPL Enforcement Type: Card SubType: Enchant Script: | @@ -78725,7 +78726,7 @@ Body: } - Id: 313135 AegisName: STA_Assist - Name: STA Assistant # !todo check english name + Name: STA Assistance Type: Card SubType: Enchant Script: | @@ -78734,7 +78735,7 @@ Body: } - Id: 313136 AegisName: STA_Enforce - Name: STA Enhancement # !todo check english name + Name: STA Enforcement Type: Card SubType: Enchant Script: | @@ -78743,7 +78744,7 @@ Body: } - Id: 313137 AegisName: WIS_Assist - Name: WIS Assistant # !todo check english name + Name: WIS Assistance Type: Card SubType: Enchant Script: | @@ -78752,7 +78753,7 @@ Body: } - Id: 313138 AegisName: WIS_Enforce - Name: WIS Enhancement # !todo check english name + Name: WIS Enforcement Type: Card SubType: Enchant Script: | @@ -78761,7 +78762,7 @@ Body: } - Id: 313139 AegisName: CON_Assist - Name: CON Assistant # !todo check english name + Name: CON Assistance Type: Card SubType: Enchant Script: | @@ -78772,7 +78773,7 @@ Body: } - Id: 313140 AegisName: CON_Enforce_Melee - Name: CON Enhancement (Physical) # !todo check english name + Name: CON Enforcement (Physical) Type: Card SubType: Enchant Script: | @@ -78784,7 +78785,7 @@ Body: } - Id: 313141 AegisName: CON_Enforce_Magic - Name: CON Enhancement (Magical) # !todo check english name + Name: CON Enforcement (Magical) Type: Card SubType: Enchant Script: | @@ -78795,7 +78796,7 @@ Body: } - Id: 313142 AegisName: CRT_Assist - Name: CRT Assistant # !todo check english name + Name: CRT Assistance Type: Card SubType: Enchant Script: | @@ -78806,7 +78807,7 @@ Body: } - Id: 313143 AegisName: CRT_Enforce - Name: CRT Enhancement # !todo check english name + Name: CRT Enforcement Type: Card SubType: Enchant Script: | @@ -82695,7 +82696,7 @@ Body: Type: Etc - Id: 1001029 AegisName: EP19_D_P_Ore - Name: Encroached Magical Source Stone # !todo check english name + Name: Encroached Magical Ore Type: Etc Weight: 30 Flags: @@ -82703,7 +82704,7 @@ Body: DropEffect: CLIENT - Id: 1001030 AegisName: EP19_N_P_Ore - Name: Neutralized Magical Source Stone # !todo check english name + Name: Neutralized Magical Ore Type: Etc Weight: 30 Flags: @@ -82711,7 +82712,7 @@ Body: DropEffect: CLIENT - Id: 1001031 AegisName: EP19_D_P_Crystal - Name: Encroached Magical Crystal # !todo check english name + Name: Encroached Magical Crystal Type: Etc Weight: 50 Flags: @@ -82719,7 +82720,7 @@ Body: DropEffect: CLIENT - Id: 1001032 AegisName: EP19_N_P_Crystal - Name: Neutralized Magical Crystal # !todo check english name + Name: Neutralized Magical Crystal Type: Etc Weight: 50 Flags: @@ -82727,7 +82728,7 @@ Body: DropEffect: CLIENT - Id: 1001033 AegisName: EP19_D_P_Stone - Name: Poisonous Magic # !todo check english name + Name: Miasmal Spell Type: Etc Weight: 50 Flags: @@ -82735,7 +82736,7 @@ Body: DropEffect: CLIENT - Id: 1001034 AegisName: EP19_S_F_1_Extract - Name: Snow Flower Mana Extract # !todo check english name + Name: Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -82743,7 +82744,7 @@ Body: DropEffect: CLIENT - Id: 1001035 AegisName: EP19_S_F_2_Extract - Name: Glowing Snow Manastone Extract # !todo check english name + Name: Shining Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -82751,7 +82752,7 @@ Body: DropEffect: CLIENT - Id: 1001036 AegisName: EP19_S_F_3_Extract - Name: Brilliant Folklore Manastone Extract # !todo check english name + Name: Brilliant Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -82759,7 +82760,7 @@ Body: DropEffect: CLIENT - Id: 1001037 AegisName: EP19_Gla_Extract - Name: Glacier Extract # !todo check english name + Name: Glacier Extract Type: Etc Weight: 30 Flags: @@ -82848,109 +82849,109 @@ Body: BuyingStore: true - Id: 1001072 AegisName: aegis_1001072 - Name: Evil Orb # !todo check english name + Name: Evil Orb Type: Etc Buy: 1480 Weight: 10 - Id: 1001073 AegisName: aegis_1001073 - Name: Actoplasmic Stone # !todo check english name + Name: Ectoplasmic Stone Type: Etc Buy: 1460 Weight: 10 - Id: 1001074 AegisName: aegis_1001074 - Name: Heavy chain # !todo check english name + Name: Heavy Chain Type: Etc Buy: 1480 Weight: 10 - Id: 1001075 AegisName: aegis_1001075 - Name: Ruby with a grudge # !todo check english name + Name: Evil Minded Ruby Type: Etc Buy: 1500 Weight: 10 - Id: 1001076 AegisName: aegis_1001076 - Name: Small ring # !todo check english name + Name: Small Sewing Kit Type: Etc Buy: 1640 Weight: 10 - Id: 1001077 AegisName: Whittling - Name: Wood chips # !todo check english name + Name: Wood Block Type: Etc Buy: 1600 Weight: 10 - Id: 1001078 AegisName: aegis_1001078 - Name: Blue Moon Shard # !todo check english name + Name: Fragments of the Blue Moon Type: Etc Buy: 1720 Weight: 10 - Id: 1001079 AegisName: aegis_1001079 - Name: Bizarre Tentacles # !todo check english name + Name: Monstrous Tentacles Type: Etc Buy: 1520 Weight: 10 - Id: 1001080 AegisName: aegis_1001080 - Name: Condensed Poison # !todo check english name + Name: Congealed Poison Type: Etc Buy: 1600 Weight: 10 - Id: 1001081 AegisName: aegis_1001081 - Name: Slippery liquid # !todo check english name + Name: Slimy Fluid Type: Etc Buy: 1560 Weight: 10 - Id: 1001082 AegisName: aegis_1001082 - Name: Monster's Stone # !todo check english name + Name: Monster's Stone Type: Etc Buy: 1720 Weight: 10 - Id: 1001083 AegisName: aegis_1001083 - Name: Maple Leaf # !todo check english name + Name: Maple Leaves Type: Etc Buy: 1640 Weight: 10 - Id: 1001084 AegisName: Blaze_Stone - Name: Flamestone # !todo check english name + Name: Blaze Stone Type: Etc Buy: 1480 Weight: 10 - Id: 1001085 AegisName: aegis_1001085 - Name: Cool liquid # !todo check english name + Name: Cool Liquid Type: Etc Buy: 1460 Weight: 10 - Id: 1001086 AegisName: aegis_1001086 - Name: Blue Crystal Fragment # !todo check english name + Name: Blue Crystal Shard Type: Etc Buy: 1480 Weight: 10 - Id: 1001087 AegisName: Shining_Crystal - Name: Brightly shining crystal # !todo check english name + Name: Bright Shining Crystal Type: Etc Buy: 1600 Weight: 10 - Id: 1001088 AegisName: aegis_1001088 - Name: Fresh pears # !todo check english name + Name: Fresh Pear Type: Etc Buy: 1640 Weight: 10 - Id: 1001089 AegisName: Aromatic_Flower - Name: Fragrant flowers # !todo check english name + Name: Aromatic Flower Type: Etc Buy: 1680 Weight: 10 @@ -82977,266 +82978,266 @@ Body: BuyingStore: true - Id: 1001093 AegisName: Dimmension_Jewel - Name: Dimensional Jewel # !todo check english name + Name: Dimensional Jewel Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001094 AegisName: Dimmension_Jewelry - Name: Dimensional craftsmanship # !todo check english name + Name: Dimensional Jewelry Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001095 AegisName: Herosria_Jewel - Name: Heroria Jewel # !todo check english name + Name: Herosria Jewel Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001096 AegisName: Heros_Gold_Ore - Name: Heroria Gold Ore # !todo check english name + Name: Herosria Gold Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001097 AegisName: Heros_Silver_Ore - Name: Heroria Silver Ore # !todo check english name + Name: Herosria Silver Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001098 AegisName: Heros_Copper_Ore - Name: Heroria Copper Ore # !todo check english name + Name: Herosria Copper Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001099 AegisName: Heros_Iron_Ore - Name: Heroria Iron Ore # !todo check english name + Name: Herosria Iron Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001100 AegisName: Heros_Gold_Bar - Name: Heroria Gold Bar # !todo check english name + Name: Herosria Gold Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001101 AegisName: Heros_Silver_Bar - Name: Heroria Silver Bar # !todo check english name + Name: Herosria Silver Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001102 AegisName: Heros_Copper_Bar - Name: Heroria copper ingot # !todo check english name + Name: Herosria Copper Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001103 AegisName: Heros_Iron_Bar - Name: Heroria Iron # !todo check english name + Name: Herosria Iron Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001104 AegisName: Heros_Ruby_Ore - Name: Heroria Ruby Ore # !todo check english name + Name: Herosria Ruby Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001105 AegisName: Heros_Topaz_Ore - Name: Heroria Topaz Gemstone # !todo check english name + Name: Herosria Topaz Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001106 AegisName: Heros_Sapphire_Ore - Name: Heroria Sapphire Gemstone # !todo check english name + Name: Herosria Sapphire Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001107 AegisName: Heros_Emerald_Ore - Name: Heroria Emerald Ore # !todo check english name + Name: Herosria Emerald Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001108 AegisName: Heros_Diamond_Ore - Name: Heroria Diamond Ore # !todo check english name + Name: Herosria Diamond Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001109 AegisName: Heros_Ruby - Name: Heroria Ruby # !todo check english name + Name: Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001110 AegisName: Heros_Topaz - Name: Heroria Topaz # !todo check english name + Name: Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001111 AegisName: Heros_Sapphire - Name: Heroria Sapphire # !todo check english name + Name: Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001112 AegisName: Heros_Emerald - Name: Heroria Emerald # !todo check english name + Name: Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001113 AegisName: Heros_Diamond - Name: Heroria Diamond # !todo check english name + Name: Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001114 AegisName: Heros_Red_Herb - Name: Heroria Red Herb # !todo check english name + Name: Herosria Red Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001115 AegisName: Heros_Blue_Herb - Name: Heroria Blue Herb # !todo check english name + Name: Herosria Blue Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001116 AegisName: Heros_Yellow_Herb - Name: Heroria Yellow Herb # !todo check english name + Name: Herosria Yellow Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001117 AegisName: Heros_White_Herb - Name: Heroria White Herb # !todo check english name + Name: Herosria White Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001118 AegisName: Heros_Ruby_1 - Name: Shining Heroria Ruby # !todo check english name + Name: Shining Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001119 AegisName: Heros_Topaz_1 - Name: Shining Heroria Topaz # !todo check english name + Name: Shining Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001120 AegisName: Heros_Sapphire_1 - Name: Shining Heroria Sapphire # !todo check english name + Name: Shining Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001121 AegisName: Heros_Emerald_1 - Name: Shining Heroria Emerald # !todo check english name + Name: Shining Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001122 AegisName: Heros_Diamond_1 - Name: Shining Heroria Diamond # !todo check english name + Name: Shining Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001123 AegisName: Heros_Ruby_2 - Name: Brilliant Heroria Ruby # !todo check english name + Name: Brilliant Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001124 AegisName: Heros_Topaz_2 - Name: Brilliant Heroria Topaz # !todo check english name + Name: Brilliant Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001125 AegisName: Heros_Sapphire_2 - Name: Brilliant Heroria Sapphire # !todo check english name + Name: Brilliant Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001126 AegisName: Heros_Emerald_2 - Name: Brilliant Heroria Emerald # !todo check english name + Name: Brilliant Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001127 AegisName: Heros_Diamond_2 - Name: Brilliant Heroria Diamond # !todo check english name + Name: Brilliant Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001128 AegisName: Creed_Of_Herosria - Name: Heroria's Faith # !todo check english name + Name: Creed of Herosria Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001129 AegisName: Justice_Of_Herosria - Name: Definition of Heroria # !todo check english name + Name: Justice of Herosria Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001130 AegisName: Glory_Of_Herosria - Name: Heroic Glory # !todo check english name + Name: Glory of Herosria Type: Etc Weight: 10 Flags: @@ -83286,7 +83287,7 @@ Body: Weight: 10 - Id: 1001138 AegisName: Barmund_Plain_Essence - Name: Grassland Essence # !todo check english name + Name: Plain Essence Type: Etc Weight: 10 Flags: @@ -83294,7 +83295,7 @@ Body: DropEffect: CLIENT - Id: 1001139 AegisName: Barmund_Flame_Essence - Name: Essence of Fire # !todo check english name + Name: Flame Essence Type: Etc Weight: 10 Flags: @@ -83302,7 +83303,7 @@ Body: DropEffect: CLIENT - Id: 1001140 AegisName: Barmund_Ice_Essence - Name: Essence of Ice # !todo check english name + Name: Ice Essence Type: Etc Weight: 10 Flags: @@ -83310,7 +83311,7 @@ Body: DropEffect: CLIENT - Id: 1001141 AegisName: Barmund_Death_Essence - Name: Death Essence # !todo check english name + Name: Death Essence Type: Etc Weight: 10 Flags: @@ -83488,7 +83489,7 @@ Body: Weight: 10 - Id: 1001177 AegisName: Temple_Barmund_Rune - Name: Crusade Rune Fragment # !todo check english name + Name: Temple Rune Fragment Type: Etc Weight: 1 Flags: @@ -83496,7 +83497,7 @@ Body: DropEffect: CLIENT - Id: 1001178 AegisName: Temple_Barmund_Rune2 - Name: Crusade Rune # !todo check english name + Name: Temple Rune Type: Etc Weight: 10 Flags: @@ -83504,7 +83505,7 @@ Body: DropEffect: CLIENT - Id: 1001179 AegisName: Venom_Barmund_Rune - Name: Poison Rune Fragment # !todo check english name + Name: Venom Rune Fragment Type: Etc Weight: 1 Flags: @@ -83512,7 +83513,7 @@ Body: DropEffect: CLIENT - Id: 1001180 AegisName: Venom_Barmund_Rune2 - Name: Poison Rune # !todo check english name + Name: Venom Rune Type: Etc Weight: 10 Flags: @@ -83520,7 +83521,7 @@ Body: DropEffect: CLIENT - Id: 1001181 AegisName: Soul_Barmund_Rune - Name: Soul Rune Fragment # !todo check english name + Name: Soul Rune Fragment Type: Etc Weight: 1 Flags: @@ -83528,7 +83529,7 @@ Body: DropEffect: CLIENT - Id: 1001182 AegisName: Soul_Barmund_Rune2 - Name: Soul Rune # !todo check english name + Name: Soul Rune Type: Etc Weight: 10 Flags: @@ -83536,14 +83537,14 @@ Body: DropEffect: CLIENT - Id: 1001183 AegisName: Barmund_Temple_Essence - Name: Essence of the Temple # !todo check english name + Name: Temple Essence Type: Etc Weight: 10 Flags: DropEffect: CLIENT - Id: 1001184 AegisName: Barmund_Venom_Essence - Name: Venomous Essence # !todo check english name + Name: Venom Essence Type: Etc Weight: 10 Flags: @@ -83551,7 +83552,7 @@ Body: DropEffect: CLIENT - Id: 1001185 AegisName: Barmund_Soul_Essence - Name: Soul Essence # !todo check english name + Name: Soul Essence Type: Etc Weight: 10 Flags: @@ -83559,21 +83560,21 @@ Body: DropEffect: CLIENT - Id: 1001186 AegisName: Barmund_Water - Name: Magic number of soul # !todo check english name + Name: Soul Magical Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001188 AegisName: Barmund_Water2 - Name: Holy Magic Beast # !todo check english name + Name: Temple Magical Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001189 AegisName: Barmund_Water3 - Name: Poison Magic Beast # !todo check english name + Name: Venom Magical Water Type: Etc Weight: 10 Flags: @@ -83604,19 +83605,19 @@ Body: DropEffect: CLIENT - Id: 1001201 AegisName: Mocadas_Gold - Name: Priest's Relic # !todo check english name + Name: Bishop's Relic Type: Etc Flags: BuyingStore: true - Id: 1001202 AegisName: Mocadas_Water - Name: Priest's Holy Water # !todo check english name + Name: Bishop's Holy Water Type: Etc Flags: BuyingStore: true - Id: 1001203 AegisName: Mjo_Treasure - Name: Myornil's Treasure # !todo check english name + Name: Mjolnir's Treasure Type: Etc Weight: 10 Flags: @@ -83624,7 +83625,7 @@ Body: DropEffect: CLIENT - Id: 1001204 AegisName: Mjo_Energy - Name: Myornil's Energy # !todo check english name + Name: Mjolnir's Energy Type: Etc Flags: BuyingStore: true @@ -83643,7 +83644,7 @@ Body: NoAuction: true - Id: 1001217 AegisName: Ep20_Cat_Whiskers - Name: Sacred Cat Whiskers # !todo check english name + Name: Sacred Cat Whiskers Type: Etc Flags: BuyingStore: true @@ -83834,7 +83835,7 @@ Body: BuyingStore: true - Id: 1001248 AegisName: EP20_D_P_Ore - Name: Source Stone of Pure Magical Power # !todo check english name + Name: Pure Magical Ore Type: Etc Weight: 30 Flags: @@ -83842,7 +83843,7 @@ Body: DropEffect: CLIENT - Id: 1001249 AegisName: EP20_D_P_Crystal - Name: Crystal of Pure Magical Power # !todo check english name + Name: Pure Magical Crystal Type: Etc Weight: 50 Flags: @@ -83858,7 +83859,7 @@ Body: DropEffect: CLIENT - Id: 1001251 AegisName: EP20_D_Scale - Name: Snake God Scale # !todo check english name + Name: Scale of the Snake God Type: Etc Weight: 50 Flags: @@ -83871,7 +83872,7 @@ Body: Weight: 10 - Id: 1001253 AegisName: S_Enchant_Essence - Name: Shadow Essence # !todo check english name + Name: Shadow Essence Type: Etc Flags: BuyingStore: true @@ -84953,7 +84954,7 @@ Body: NoAuction: true - Id: 1001414 AegisName: aegis_1001414 - Name: Dimensional Crystal Fragment # !todo check english name + Name: Dimensional Crystal Fragment Type: Etc Weight: 1 Flags: @@ -84961,7 +84962,7 @@ Body: DropEffect: CLIENT - Id: 1001415 AegisName: aegis_1001415 - Name: Hall of Life Key # !todo check english name + Name: Hall of Life Key Type: Etc Weight: 10 Flags: @@ -84983,63 +84984,63 @@ Body: Weight: 100 - Id: 1001424 AegisName: aegis_1001424 - Name: Water droplet jewel with heat # !todo check english name + Name: Hot Water Droplet Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001425 AegisName: aegis_1001425 - Name: Cold water droplet gem # !todo check english name + Name: Cold Water Droplet Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001426 AegisName: aegis_1001426 - Name: Dry Wind Leaf Jewel # !todo check english name + Name: Dry Wind Leaf Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001427 AegisName: aegis_1001427 - Name: Strong Wind Leaf Jewel # !todo check english name + Name: Strong Wind Leaf Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001428 AegisName: aegis_1001428 - Name: Red Flame Heart Jewel # !todo check english name + Name: Red Flame Heart Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001429 AegisName: aegis_1001429 - Name: Blue Flame Heart Jewel # !todo check english name + Name: Blue Flame Heart Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001430 AegisName: aegis_1001430 - Name: Crystal of Solid Earth # !todo check english name + Name: Firm Land Crystal Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001431 AegisName: aegis_1001431 - Name: Blue Earth Crystal # !todo check english name + Name: Green Land Crystal Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001432 AegisName: aegis_1001432 - Name: Rage of Polluted Spirits # !todo check english name + Name: Wrath of Polluted Spirit Type: Etc Weight: 10 Flags: @@ -85047,7 +85048,7 @@ Body: DropEffect: CLIENT - Id: 1001433 AegisName: aegis_1001433 - Name: Corrupted Wrath of Agni # !todo check english name + Name: Wrath of Polluted Agni Type: Etc Weight: 10 Flags: @@ -85055,7 +85056,7 @@ Body: DropEffect: CLIENT - Id: 1001434 AegisName: aegis_1001434 - Name: Corrupted Aqua’s Fury # !todo check english name + Name: Wrath of Polluted Aqua Type: Etc Weight: 10 Flags: @@ -85063,7 +85064,7 @@ Body: DropEffect: CLIENT - Id: 1001435 AegisName: aegis_1001435 - Name: Corrupted Fury of Ventus # !todo check english name + Name: Wrath of Polluted Ventus Type: Etc Weight: 10 Flags: @@ -85071,7 +85072,7 @@ Body: DropEffect: CLIENT - Id: 1001436 AegisName: aegis_1001436 - Name: Corrupted Rage of Terra # !todo check english name + Name: Wrath of Polluted Tera Type: Etc Weight: 10 Flags: @@ -85079,7 +85080,7 @@ Body: DropEffect: CLIENT - Id: 1001440 AegisName: Energy_Of_Spring - Name: Spring energy # !todo check english name + Name: Energy of Spring Type: Etc Weight: 10 Flags: @@ -85087,7 +85088,7 @@ Body: DropEffect: CLIENT - Id: 1001441 AegisName: Energy_Of_Summer - Name: Summer energy # !todo check english name + Name: Energy of Summer Type: Etc Weight: 10 Flags: @@ -85095,7 +85096,7 @@ Body: DropEffect: CLIENT - Id: 1001442 AegisName: Energy_Of_Autumn - Name: Autumn energy # !todo check english name + Name: Energy of Autumn Type: Etc Weight: 10 Flags: @@ -85103,7 +85104,7 @@ Body: DropEffect: CLIENT - Id: 1001443 AegisName: Energy_Of_Winter - Name: Winter spirit # !todo check english name + Name: Energy of Winter Type: Etc Weight: 10 Flags: @@ -85111,7 +85112,7 @@ Body: DropEffect: CLIENT - Id: 1001444 AegisName: Spring_Material_1 - Name: Floral Pegasus Mane Hair # !todo check english name + Name: Mane Hair of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -85119,7 +85120,7 @@ Body: DropEffect: CLIENT - Id: 1001445 AegisName: Spring_Material_2 - Name: Floral Pegasus Symbol # !todo check english name + Name: Emblem of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -85127,7 +85128,7 @@ Body: DropEffect: CLIENT - Id: 1001446 AegisName: Spring_Material_3 - Name: Floral Pegasus Wings # !todo check english name + Name: Wing Feather of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -85135,7 +85136,7 @@ Body: DropEffect: CLIENT - Id: 1001447 AegisName: Summer_Material_1 - Name: Coral Marine's Tail # !todo check english name + Name: Tail of Coral Marine Type: Etc Weight: 10 Flags: @@ -85143,7 +85144,7 @@ Body: DropEffect: CLIENT - Id: 1001448 AegisName: Summer_Material_2 - Name: Coral in Coral Marine # !todo check english name + Name: Coral of Coral Marine Type: Etc Weight: 10 Flags: @@ -85151,7 +85152,7 @@ Body: DropEffect: CLIENT - Id: 1001449 AegisName: Summer_Material_3 - Name: Coral Marine Fin # !todo check english name + Name: Fin of Coral Marine Type: Etc Weight: 10 Flags: @@ -85159,7 +85160,7 @@ Body: DropEffect: CLIENT - Id: 1001450 AegisName: Autumn_Material_1 - Name: Maple tree leaves # !todo check english name + Name: Leaf of Maple Tree Type: Etc Weight: 10 Flags: @@ -85167,7 +85168,7 @@ Body: DropEffect: CLIENT - Id: 1001451 AegisName: Autumn_Material_2 - Name: Maple tree branches # !todo check english name + Name: Branch of Maple Tree Type: Etc Weight: 10 Flags: @@ -85175,7 +85176,7 @@ Body: DropEffect: CLIENT - Id: 1001452 AegisName: Autumn_Material_3 - Name: Maple tree bark fragments # !todo check english name + Name: Bark Piece of Maple Tree Type: Etc Weight: 10 Flags: @@ -85183,7 +85184,7 @@ Body: DropEffect: CLIENT - Id: 1001453 AegisName: Winter_Material_1 - Name: Monarch Penguin's Coat # !todo check english name + Name: Coat of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -85191,7 +85192,7 @@ Body: DropEffect: CLIENT - Id: 1001454 AegisName: Winter_Material_2 - Name: Monarch Penguin Ice Crystal # !todo check english name + Name: Ice Crystal of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -85199,7 +85200,7 @@ Body: DropEffect: CLIENT - Id: 1001455 AegisName: Winter_Material_3 - Name: Monarch penguin symbol # !todo check english name + Name: Emblem of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -85207,77 +85208,77 @@ Body: DropEffect: CLIENT - Id: 1001456 AegisName: Circul_Of_Life - Name: Cycle of life # !todo check english name + Name: Circulation of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001457 AegisName: Fruit_Of_Birth - Name: Fruit of Birth # !todo check english name + Name: Fruit of Birth Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001458 AegisName: Fruit_Of_Extinction - Name: Fruit of Extinction # !todo check english name + Name: Fruit of Extinction Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001459 AegisName: Truth_Of_Life - Name: The truth of life # !todo check english name + Name: Truth of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001460 AegisName: Light_Of_Life - Name: Light of life # !todo check english name + Name: Light of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001461 AegisName: Energy_Of_Flame - Name: Fire energy # !todo check english name + Name: Energy of Fire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001462 AegisName: Energy_Of_Water - Name: The energy of water # !todo check english name + Name: Energy of Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001463 AegisName: Energy_Of_Wind - Name: The energy of the wind # !todo check english name + Name: Energy of Wind Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001464 AegisName: Energy_Of_Ground - Name: Energy of the Earth # !todo check english name + Name: Energy of Earth Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001465 AegisName: Grace_Of_Spirit - Name: Spirit’s Protection # !todo check english name + Name: Grace of Spirit Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001474 AegisName: VR_RING - Name: Ring # !todo check english name + Name: Ring Type: Etc Weight: 10 Trade: @@ -85289,7 +85290,7 @@ Body: NoAuction: true - Id: 1001478 AegisName: aegis_1001478 - Name: Pure Diamond # !todo check english name + Name: Pure Diamond Type: Etc Buy: 200000 Weight: 300 @@ -85297,7 +85298,7 @@ Body: DropEffect: CLIENT - Id: 1001479 AegisName: aegis_1001479 - Name: Black diamond # !todo check english name + Name: Black Diamond Type: Etc Buy: 400000 Weight: 300 @@ -85305,7 +85306,7 @@ Body: DropEffect: CLIENT - Id: 1001480 AegisName: aegis_1001480 - Name: Golden Diamond # !todo check english name + Name: Golden Diamond Type: Etc Buy: 600000 Weight: 300 @@ -85328,7 +85329,7 @@ Body: Weight: 100 - Id: 1001500 AegisName: R_Adulter_F_A_Bow - Name: Engraved Adulter Fides Aiming Bow # !todo check english name + Name: Printed Adulter Fides Aiming Bow Type: Etc Trade: NoDrop: true @@ -85339,7 +85340,7 @@ Body: NoAuction: true - Id: 1001501 AegisName: R_Adulter_F_T_Sword - Name: Engraved Adulter Fides Two-handed Sword # !todo check english name + Name: Printed Adulter Fides Two-handed Sword Type: Etc Trade: NoDrop: true @@ -85350,7 +85351,7 @@ Body: NoAuction: true - Id: 1001502 AegisName: R_Adulter_F_Lance - Name: Engraved Adulter Fides Lance # !todo check english name + Name: Printed Adulter Fides Lance Type: Etc Trade: NoDrop: true @@ -85361,7 +85362,7 @@ Body: NoAuction: true - Id: 1001503 AegisName: R_Adulter_F_G_Sword - Name: Engraved Adulter Fides Guardian Sword # !todo check english name + Name: Printed Adulter Fides Guardian Sword Type: Etc Trade: NoDrop: true @@ -85372,7 +85373,7 @@ Body: NoAuction: true - Id: 1001504 AegisName: R_Adulter_F_G_Spear - Name: Engraving of Adulter Fides Guardian Spear # !todo check english name + Name: Printed Adulter Fides Guardian Spear Type: Etc Trade: NoDrop: true @@ -85383,7 +85384,7 @@ Body: NoAuction: true - Id: 1001505 AegisName: R_Adulter_F_Axe - Name: Engraving of Adulter Fides Axe # !todo check english name + Name: Printed Adulter Fides Axe Type: Etc Trade: NoDrop: true @@ -85394,7 +85395,7 @@ Body: NoAuction: true - Id: 1001506 AegisName: R_Adulter_F_Mace - Name: Engraving of Adulter Fides Mace # !todo check english name + Name: Printed Adulter Fides Mace Type: Etc Trade: NoDrop: true @@ -85405,7 +85406,7 @@ Body: NoAuction: true - Id: 1001507 AegisName: R_Adulter_F_Lapier - Name: Engraved Adulter Fides Rapier # !todo check english name + Name: Printed Adulter Fides Rapier Type: Etc Trade: NoDrop: true @@ -85416,7 +85417,7 @@ Body: NoAuction: true - Id: 1001508 AegisName: R_Adulter_F_Hall - Name: Engraving of Adulter Fides Hall # !todo check english name + Name: Printed Adulter Fides Scepter Type: Etc Trade: NoDrop: true @@ -85427,7 +85428,7 @@ Body: NoAuction: true - Id: 1001509 AegisName: R_Adulter_F_Cakram - Name: Engraving of Adulter Fides Chakram # !todo check english name + Name: Printed Adulter Fides Chakram Type: Etc Trade: NoDrop: true @@ -85438,7 +85439,7 @@ Body: NoAuction: true - Id: 1001510 AegisName: R_Adulter_F_Katar - Name: Engraving Adulter Fides Katar # !todo check english name + Name: Printed Adulter Fides Katar Type: Etc Trade: NoDrop: true @@ -85449,7 +85450,7 @@ Body: NoAuction: true - Id: 1001511 AegisName: R_Adulter_F_Dagger - Name: Engraving of Adulter Fides Dagger # !todo check english name + Name: Printed Adulter Fides Dagger Type: Etc Trade: NoDrop: true @@ -85460,7 +85461,7 @@ Body: NoAuction: true - Id: 1001512 AegisName: R_Adulter_F_C_Bow - Name: Engraved Adulter Fides Crossbow # !todo check english name + Name: Printed Adulter Fides Crossbow Type: Etc Trade: NoDrop: true @@ -85471,7 +85472,7 @@ Body: NoAuction: true - Id: 1001513 AegisName: R_Adulter_F_T_Staff - Name: Engraved Adulter Fides Two-handed Staff # !todo check english name + Name: Printed Adulter Fides Two-handed Staff Type: Etc Trade: NoDrop: true @@ -85482,7 +85483,7 @@ Body: NoAuction: true - Id: 1001514 AegisName: R_Adulter_F_Rod - Name: Engraving Adulter Fides Road # !todo check english name + Name: Printed Adulter Fides Rod Type: Etc Trade: NoDrop: true @@ -85493,7 +85494,7 @@ Body: NoAuction: true - Id: 1001515 AegisName: R_Adulter_F_M_Book - Name: Engraving Adulter Fides Magic Book # !todo check english name + Name: Printed Adulter Fides Magic Book Type: Etc Trade: NoDrop: true @@ -85504,7 +85505,7 @@ Body: NoAuction: true - Id: 1001516 AegisName: R_Adulter_F_P_Book - Name: Printed Adulter Fides Poison Book # !todo check english name + Name: Printed Adulter Fides Poison Book Type: Etc Trade: NoDrop: true @@ -85515,7 +85516,7 @@ Body: NoAuction: true - Id: 1001517 AegisName: R_Adulter_F_Bible - Name: Engraving of Adulter Fides Bible # !todo check english name + Name: Printed Adulter Fides Bible Type: Etc Trade: NoDrop: true @@ -85526,7 +85527,7 @@ Body: NoAuction: true - Id: 1001518 AegisName: R_Adulter_F_Wand - Name: Engraved Adulter Fides Wand # !todo check english name + Name: Printed Adulter Fides Wand Type: Etc Trade: NoDrop: true @@ -85537,7 +85538,7 @@ Body: NoAuction: true - Id: 1001519 AegisName: R_Adulter_F_Knuckle - Name: Engraved Adulter Fides Knuckle # !todo check english name + Name: Printed Adulter Fides Knuckle Type: Etc Trade: NoDrop: true @@ -85548,7 +85549,7 @@ Body: NoAuction: true - Id: 1001520 AegisName: R_Adulter_F_Claw - Name: Engraving of Adulterre Fides Cro # !todo check english name + Name: Printed Adulter Fides Claw Type: Etc Trade: NoDrop: true @@ -85559,7 +85560,7 @@ Body: NoAuction: true - Id: 1001521 AegisName: R_Adulter_F_Ballista - Name: Engraving Adulter Fides Ballista # !todo check english name + Name: Printed Adulter Fides Ballista Type: Etc Trade: NoDrop: true @@ -85570,7 +85571,7 @@ Body: NoAuction: true - Id: 1001522 AegisName: R_Adulter_F_Violin - Name: Engraved Adulter Fides Violin # !todo check english name + Name: Printed Adulter Fides Violin Type: Etc Trade: NoDrop: true @@ -85581,7 +85582,7 @@ Body: NoAuction: true - Id: 1001523 AegisName: R_Adulter_F_C_Rope - Name: Engraving Adulter Fides Chain Rope # !todo check english name + Name: Printed Adulter Fides Chain Rope Type: Etc Trade: NoDrop: true @@ -85592,7 +85593,7 @@ Body: NoAuction: true - Id: 1001524 AegisName: R_Adulter_F_Harp - Name: Engraved Adulter Fides Harp # !todo check english name + Name: Printed Adulter Fides Harp Type: Etc Trade: NoDrop: true @@ -85603,7 +85604,7 @@ Body: NoAuction: true - Id: 1001525 AegisName: R_Adulter_F_Ribbon - Name: Engraved Adulter Fides Ribbon # !todo check english name + Name: Printed Adulter Fides Ribbon Type: Etc Trade: NoDrop: true @@ -85614,7 +85615,7 @@ Body: NoAuction: true - Id: 1001526 AegisName: R_Adulter_F_Humma - Name: Engraved Adulter Fides Wind Demon Shuriken # !todo check english name + Name: Printed Adulter Fides Huuma Shuriken Type: Etc Trade: NoDrop: true @@ -85625,7 +85626,7 @@ Body: NoAuction: true - Id: 1001527 AegisName: R_Adulter_F_C_Humma - Name: Engraved Adulter Fides Cross Wind Horse Shuriken # !todo check english name + Name: Printed Adulter Fides Cross Huuma Shuriken Type: Etc Trade: NoDrop: true @@ -85636,7 +85637,7 @@ Body: NoAuction: true - Id: 1001528 AegisName: R_Adulter_F_Revolver - Name: Engraved Adulter Fides Revolver # !todo check english name + Name: Printed Adulter Fides Revolver Type: Etc Trade: NoDrop: true @@ -85647,7 +85648,7 @@ Body: NoAuction: true - Id: 1001529 AegisName: R_Adulter_F_Shotgun - Name: Engraved Adulter Fides Shotgun # !todo check english name + Name: Printed Adulter Fides Shotgun Type: Etc Trade: NoDrop: true @@ -85658,7 +85659,7 @@ Body: NoAuction: true - Id: 1001530 AegisName: R_Adulter_F_Rifle - Name: Engraved Adulter Fides Rifle # !todo check english name + Name: Printed Adulter Fides Rifle Type: Etc Trade: NoDrop: true @@ -85669,7 +85670,7 @@ Body: NoAuction: true - Id: 1001531 AegisName: R_Adulter_F_Gatling - Name: Engraved Adulter Fides Gatling Gun # !todo check english name + Name: Printed Adulter Fides Gatling Gun Type: Etc Trade: NoDrop: true @@ -85680,7 +85681,7 @@ Body: NoAuction: true - Id: 1001532 AegisName: R_Adulter_F_Launcher - Name: Engraved Adulter Fides Launcher # !todo check english name + Name: Printed Adulter Fides Launcher Type: Etc Trade: NoDrop: true @@ -85691,7 +85692,7 @@ Body: NoAuction: true - Id: 1001533 AegisName: R_Adulter_F_Moon_B - Name: Engraving of Adulter Fides Book of Books # !todo check english name + Name: Printed Adulter Fides Moon Book Type: Etc Trade: NoDrop: true @@ -85702,7 +85703,7 @@ Body: NoAuction: true - Id: 1001534 AegisName: R_Adulter_F_Star_B - Name: Printed Adulter Fides Stardust Book # !todo check english name + Name: Printed Adulter Fides Stardust Book Type: Etc Trade: NoDrop: true @@ -85713,7 +85714,7 @@ Body: NoAuction: true - Id: 1001535 AegisName: R_Adulter_F_S_Stick - Name: Engraved Adulter Fides Soul Stick # !todo check english name + Name: Printed Adulter Fides Soul Stick Type: Etc Trade: NoDrop: true @@ -85724,7 +85725,7 @@ Body: NoAuction: true - Id: 1001536 AegisName: R_Adulter_F_D_Wand - Name: Engraved Adulter Fides Dark Wand # !todo check english name + Name: Printed Adulter Fides Dark Wand Type: Etc Trade: NoDrop: true @@ -85735,7 +85736,7 @@ Body: NoAuction: true - Id: 1001537 AegisName: R_Adulter_F_F_Wand - Name: Engraved Adulter Fides Foxtail Wand # !todo check english name + Name: Printed Adulter Fides Foxtail Wand Type: Etc Trade: NoDrop: true @@ -85746,7 +85747,7 @@ Body: NoAuction: true - Id: 1001538 AegisName: R_Adulter_F_F_model - Name: Engraving of Adulter Fides Foxtail Model # !todo check english name + Name: Printed Adulter Fides Foxtail Model Type: Etc Trade: NoDrop: true @@ -85757,7 +85758,7 @@ Body: NoAuction: true - Id: 1001539 AegisName: R_Gray_W_Suits - Name: Engraved Gray Wolf Suit # !todo check english name + Name: Printed Gray Wolf Suit Type: Etc Trade: NoDrop: true @@ -85768,7 +85769,7 @@ Body: NoAuction: true - Id: 1001540 AegisName: R_Gray_W_Robe - Name: Engraved Gray Wolf Robe # !todo check english name + Name: Printed Gray Wolf Robe Type: Etc Trade: NoDrop: true @@ -85779,7 +85780,7 @@ Body: NoAuction: true - Id: 1001541 AegisName: R_Gray_W_Muffler - Name: Engraved Gray Wolf Muffler # !todo check english name + Name: Printed Gray Wolf Muffler Type: Etc Trade: NoDrop: true @@ -85790,7 +85791,7 @@ Body: NoAuction: true - Id: 1001542 AegisName: R_Gray_W_Manteau - Name: Engraved Gray Wolf Cloak # !todo check english name + Name: Printed Gray Wolf Manteau Type: Etc Trade: NoDrop: true @@ -85801,7 +85802,7 @@ Body: NoAuction: true - Id: 1001543 AegisName: R_Gray_W_Boots - Name: Engraved Gray Wolf Boots # !todo check english name + Name: Printed Gray Wolf Boots Type: Etc Trade: NoDrop: true @@ -85812,7 +85813,7 @@ Body: NoAuction: true - Id: 1001544 AegisName: R_Gray_W_Shoes - Name: Engraved Gray Wolf Shoes # !todo check english name + Name: Printed Gray Wolf Shoes Type: Etc Trade: NoDrop: true @@ -85823,7 +85824,7 @@ Body: NoAuction: true - Id: 1001545 AegisName: R_Gray_W_Pendant - Name: Engraved Gray Wolf Pendant # !todo check english name + Name: Printed Gray Wolf Pendant Type: Etc Trade: NoDrop: true @@ -85834,7 +85835,7 @@ Body: NoAuction: true - Id: 1001546 AegisName: R_Gray_W_Ring - Name: Engraved Gray Wolf Ring # !todo check english name + Name: Printed Gray Wolf Ring Type: Etc Trade: NoDrop: true @@ -85845,7 +85846,7 @@ Body: NoAuction: true - Id: 1001547 AegisName: R_Gray_W_Earing - Name: Engraved Gray Wolf Earrings # !todo check english name + Name: Printed Gray Wolf Earring Type: Etc Trade: NoDrop: true @@ -85856,7 +85857,7 @@ Body: NoAuction: true - Id: 1001548 AegisName: R_Gray_W_Necklace - Name: Engraved Gray Wolf Necklace # !todo check english name + Name: Printed Gray Wolf Necklace Type: Etc Trade: NoDrop: true @@ -85867,7 +85868,7 @@ Body: NoAuction: true - Id: 1001549 AegisName: S_Badge - Name: Sonic Badge # !todo check english name + Name: Sonic Badge Type: Etc Weight: 10 Trade: @@ -85880,7 +85881,7 @@ Body: NoAuction: true - Id: 1001550 AegisName: Abyss_Jewel_Fragment - Name: Abyss Jewel Fragment # !todo check english name + Name: Abyss Jewel Fragment Type: Etc Weight: 10 Flags: @@ -85888,7 +85889,7 @@ Body: DropEffect: CLIENT - Id: 1001551 AegisName: Time_Dim_J_Fragment - Name: Space-Time Gem Fragment # !todo check english name + Name: Time Dimension Jewel Fragment Type: Etc Weight: 10 Flags: @@ -85896,7 +85897,7 @@ Body: DropEffect: CLIENT - Id: 1001552 AegisName: Abyss_Magic_Jewel - Name: Abyss Magic Gem # !todo check english name + Name: Abyss Magic Jewel Type: Etc Weight: 10 Flags: @@ -85904,7 +85905,7 @@ Body: DropEffect: CLIENT - Id: 1001553 AegisName: Time_Dimension_Jewel - Name: Time-Space Magic Gem # !todo check english name + Name: Time Dimension Magic Jewel Type: Etc Weight: 10 Flags: @@ -85912,7 +85913,7 @@ Body: DropEffect: CLIENT - Id: 1001554 AegisName: Abyss_Rune_Ore - Name: Abyssal Magic Rune Fragment # !todo check english name + Name: Abyss Magic Rune Ore Type: Etc Weight: 10 Flags: @@ -85920,7 +85921,7 @@ Body: DropEffect: CLIENT - Id: 1001555 AegisName: Abyss_Rune - Name: Abyss Magic Rune # !todo check english name + Name: Abyss Magic Rune Type: Etc Weight: 10 Flags: @@ -85928,7 +85929,7 @@ Body: DropEffect: CLIENT - Id: 1001556 AegisName: Time_D_Ma_Rune - Name: Time-Space Magic Rune # !todo check english name + Name: Time Dimension Magic Rune Type: Etc Weight: 10 Flags: @@ -85936,31 +85937,31 @@ Body: DropEffect: CLIENT - Id: 1001581 AegisName: aegis_1001581 - Name: Coffin of Good and Evil Coupon # !todo check english name + Name: Crown of Good and Evil Coupon Type: Etc Flags: BuyingStore: true - Id: 1001583 AegisName: aegis_1001583 - Name: Good and Evil Boots Coupon # !todo check english name + Name: Boots of Good and Evil Coupon Type: Etc Flags: BuyingStore: true - Id: 1001584 AegisName: aegis_1001584 - Name: Good Weapon Coupon # !todo check english name + Name: Good Weapon Coupon Type: Etc Flags: BuyingStore: true - Id: 1001588 AegisName: aegis_1001588 - Name: Weapon of Evil Coupon # !todo check english name + Name: Evil Weapon Coupon Type: Etc Flags: BuyingStore: true - Id: 1001589 AegisName: Sp_Cor_Core - Name: Special Cor Core # !todo check english name + Name: Special Cor Core Type: Etc Trade: NoDrop: true @@ -85973,7 +85974,7 @@ Body: NoAuction: true - Id: 1001590 AegisName: Sp_BarMeal_Ticket - Name: Special Barmil Ticket # !todo check english name + Name: Special Varmeal Ticket Type: Etc Trade: NoDrop: true @@ -85986,7 +85987,7 @@ Body: NoAuction: true - Id: 1001591 AegisName: Sp_Amethyst_Fragment - Name: Special Amethyst Piece # !todo check english name + Name: Special Amethyst Fragment Type: Etc Trade: NoDrop: true @@ -85999,31 +86000,31 @@ Body: NoAuction: true - Id: 1001592 AegisName: R_Core_Rune - Name: Concentrated Magical Rune Stone # !todo check english name + Name: Condensed Magical Rune Stone Type: Etc Flags: BuyingStore: true - Id: 1001593 AegisName: R_Outside_Rune - Name: Dim Magical Rune Stone # !todo check english name + Name: Faint Magical Rune Stone Type: Etc Flags: BuyingStore: true - Id: 1001594 AegisName: R_Rune_Seal - Name: Rune Seal # !todo check english name + Name: Rune Seal Type: Etc Flags: BuyingStore: true - Id: 1001595 AegisName: R_Sealed_Rune - Name: Rune stone sealed with a seal # !todo check english name + Name: Sealed Rune Stone Type: Etc Flags: BuyingStore: true - Id: 1001596 AegisName: 2401_ev_YongLin - Name: Rammir’s Dragon # !todo check english name + Name: Lammir's Scale Type: Etc Trade: NoDrop: true @@ -86036,38 +86037,38 @@ Body: NoAuction: true - Id: 1001599 AegisName: Unknown_Meteorite_F - Name: Unknown meteorite fragment # !todo check english name + Name: Unknown Meteorite Fragment Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001600 AegisName: Energy_Of_Elemental - Name: Elemental energy # !todo check english name + Name: Energy of Elemental Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001601 AegisName: Genesis_Of_Life - Name: Origin of life # !todo check english name + Name: Genesis of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001603 AegisName: aegis_1001603 - Name: Imperial Guard Stone (Garment) # !todo check english name + Name: Imperial Guard Stone (Garment) Type: Etc Weight: 100 - Id: 1001604 AegisName: aegis_1001604 - Name: Dragon Knight Stone (Garment) # !todo check english name + Name: Dragon Knight Stone (Garment) Type: Etc Weight: 100 - Id: 1001605 AegisName: aegis_1001605 - Name: Nightwatch Stone (Garment) # !todo check english name + Name: Nightwatch Stone (Garment) Type: Etc Weight: 100 - Id: 1001668 diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml index 17985e89fb2..66f4713a93e 100644 --- a/db/re/item_db_usable.yml +++ b/db/re/item_db_usable.yml @@ -61736,7 +61736,7 @@ Body: laphine_upgrade(); - Id: 100487 AegisName: Loki_Coin_2 - Name: Loki's White Coin # !todo check english name + Name: Tiara's Loss Type: DelayConsume Weight: 10 Flags: @@ -61745,7 +61745,7 @@ Body: laphine_upgrade(); - Id: 100488 AegisName: Loki_Advice_2 - Name: Loki's Advice (Magic) # !todo check english name + Name: Condensed Tiara's Loss Type: DelayConsume Weight: 10 Flags: @@ -66848,7 +66848,7 @@ Body: item_reform(); - Id: 102277 AegisName: Loki_Advice - Name: Loki's advice (near physics) # !todo check english name + Name: Loki's Advice (Melee Physical) Type: DelayConsume Weight: 10 Flags: @@ -66857,7 +66857,7 @@ Body: laphine_upgrade(); - Id: 102278 AegisName: Loki_Coin - Name: Loki's Coin # !todo check english name + Name: Loki's Coin Type: DelayConsume Weight: 10 Flags: @@ -66908,7 +66908,7 @@ Body: laphine_synthesis(); - Id: 102311 AegisName: Bs_Item_M_S_63 - Name: Groan of Corruption Recipe # !todo check english name + Name: Moan of Corruption Recipe Type: DelayConsume Weight: 10 EquipLevelMin: 240 From 872e31cc8d4981ba3e4b83e9d59179b079725796 Mon Sep 17 00:00:00 2001 From: Atemo Date: Wed, 13 Mar 2024 14:39:45 +0100 Subject: [PATCH 24/24] Updated NPCs list and mobs list according to KRO client (#8167) --- db/re/mob_db.yml | 194 +++++++++++++++++++++++++++++++++++ src/map/npc.hpp | 26 +++++ src/map/script_constants.hpp | 24 +++++ 3 files changed, 244 insertions(+) diff --git a/db/re/mob_db.yml b/db/re/mob_db.yml index a8fe5ad7c00..8853675fb0a 100644 --- a/db/re/mob_db.yml +++ b/db/re/mob_db.yml @@ -100897,6 +100897,8 @@ Body: - Item: Plasma_R2_Card Rate: 1 StealProtected: true +# - Id: 20695 +# AegisName: E_GARLING - Id: 20696 AegisName: EP17_2_CHILD_ADMIN1 Name: Child Admin Beta @@ -106578,12 +106580,204 @@ Body: # AegisName: VR_MD_TILBY2 # - Id: 22164 # AegisName: VR_MD_RAINBOW +# - Id: 22166 +# AegisName: HEADSTONE1 +# - Id: 22167 +# AegisName: HEADSTONE2 +# - Id: 22168 +# AegisName: HEADSTONE3 +# - Id: 22169 +# AegisName: HEADSTONE4 +# - Id: 22170 +# AegisName: HEADSTONE0 # - Id: 22171 # AegisName: MD_COMMON_BOSS # - Id: 22172 # AegisName: E_MANANANGGAL # - Id: 22173 # AegisName: E_WAKWAK +# - Id: 22174 +# AegisName: MD_PRI_RIGEL +# - Id: 22175 +# AegisName: MD_PRI_RIGEL_AC +# - Id: 22176 +# AegisName: MD_PRI_RIGEL_ACS +# - Id: 22177 +# AegisName: MD_PRI_DRAGON_1 +# - Id: 22178 +# AegisName: MD_PRI_DRAGON_2 +# - Id: 22179 +# AegisName: MD_PRI_DRAGON_3 +# - Id: 22180 +# AegisName: MD_PRI_DRAGON_4 +# - Id: 22181 +# AegisName: MD_COMMON_P +# - Id: 22182 +# AegisName: MD_COMMON_SG +# - Id: 22183 +# AegisName: MD_MANASTORM +# - Id: 22184 +# AegisName: MD_MANABARRIER +# - Id: 22185 +# AegisName: DARK_LORD2 +# - Id: 22186 +# AegisName: E_NF_BUG +# - Id: 22187 +# AegisName: E_NF_FLY +# - Id: 22188 +# AegisName: E_NF_SMALLRAT +# - Id: 22189 +# AegisName: E_NF_BIGRAT +# - Id: 22192 +# AegisName: SPIRIT_G_LAND_S +# - Id: 22193 +# AegisName: SPIRIT_G_LAND_M +# - Id: 22194 +# AegisName: SPIRIT_G_LAND_L +# - Id: 22195 +# AegisName: SPIRIT_G_LAND_SL +# - Id: 22196 +# AegisName: SPIRIT_B_FLAME_S +# - Id: 22197 +# AegisName: SPIRIT_B_FLAME_M +# - Id: 22198 +# AegisName: SPIRIT_B_FLAME_L +# - Id: 22199 +# AegisName: SPIRIT_B_FLAME_SL +# - Id: 22200 +# AegisName: SPIRIT_S_WIND_S +# - Id: 22201 +# AegisName: SPIRIT_S_WIND_M +# - Id: 22202 +# AegisName: SPIRIT_S_WIND_L +# - Id: 22203 +# AegisName: SPIRIT_S_WIND_SL +# - Id: 22204 +# AegisName: SPIRIT_I_WATER_S +# - Id: 22205 +# AegisName: SPIRIT_I_WATER_M +# - Id: 22206 +# AegisName: SPIRIT_I_WATER_L +# - Id: 22207 +# AegisName: SPIRIT_I_WATER_SL +# - Id: 22208 +# AegisName: SPIRIT_C_LAND_S +# - Id: 22209 +# AegisName: SPIRIT_C_LAND_M +# - Id: 22210 +# AegisName: SPIRIT_C_LAND_L +# - Id: 22211 +# AegisName: SPIRIT_C_LAND_SL +# - Id: 22212 +# AegisName: SPIRIT_C_FLAME_S +# - Id: 22213 +# AegisName: SPIRIT_C_FLAME_M +# - Id: 22214 +# AegisName: SPIRIT_C_FLAME_L +# - Id: 22215 +# AegisName: SPIRIT_C_FLAME_SL +# - Id: 22216 +# AegisName: SPIRIT_H_WATER_S +# - Id: 22217 +# AegisName: SPIRIT_H_WATER_M +# - Id: 22218 +# AegisName: SPIRIT_H_WATER_L +# - Id: 22219 +# AegisName: SPIRIT_H_WATER_SL +# - Id: 22220 +# AegisName: SPIRIT_D_WIND_S +# - Id: 22221 +# AegisName: SPIRIT_D_WIND_M +# - Id: 22222 +# AegisName: SPIRIT_D_WIND_L +# - Id: 22223 +# AegisName: SPIRIT_D_WIND_SL +# - Id: 22224 +# AegisName: SPIRIT_R_FLAME_S +# - Id: 22225 +# AegisName: SPIRIT_R_FLAME_M +# - Id: 22226 +# AegisName: SPIRIT_R_FLAME_L +# - Id: 22227 +# AegisName: SPIRIT_R_FLAME_SL +# - Id: 22228 +# AegisName: SPIRIT_F_LAND_S +# - Id: 22229 +# AegisName: SPIRIT_F_LAND_M +# - Id: 22230 +# AegisName: SPIRIT_F_LAND_L +# - Id: 22231 +# AegisName: SPIRIT_F_LAND_SL +# - Id: 22232 +# AegisName: SPIRIT_C_WATER_S +# - Id: 22233 +# AegisName: SPIRIT_C_WATER_M +# - Id: 22234 +# AegisName: SPIRIT_C_WATER_L +# - Id: 22235 +# AegisName: SPIRIT_C_WATER_SL +# - Id: 22236 +# AegisName: SPIRIT_C_WIND_S +# - Id: 22237 +# AegisName: SPIRIT_C_WIND_M +# - Id: 22238 +# AegisName: SPIRIT_C_WIND_L +# - Id: 22239 +# AegisName: SPIRIT_C_WIND_SL +# - Id: 22240 +# AegisName: VR_SONIC_WALK +# - Id: 22241 +# AegisName: VR_SONIC_SPIN +# - Id: 22242 +# AegisName: VR_TALES +# - Id: 22243 +# AegisName: VR_MD_METALSONIC +# - Id: 22244 +# AegisName: VR_MD_KNUCKLES +# - Id: 22245 +# AegisName: VR_MD_DREGG1 +# - Id: 22246 +# AegisName: VR_MD_DREGG2 +# - Id: 22247 +# AegisName: VR_MD_MEGALITH_SONIC +# - Id: 22248 +# AegisName: VR_MD_SPORE_SONIC +# - Id: 22249 +# AegisName: VR_MD_SAVAGE_SONIC +# - Id: 22250 +# AegisName: VR_MD_ANGELING_SONIC +# - Id: 22251 +# AegisName: VR_MD_HEATER_SONIC +# - Id: 22252 +# AegisName: BIO_DUNEYRR +# - Id: 22253 +# AegisName: BIO_NAGA +# - Id: 22254 +# AegisName: BIO_ANCIENT_TREE +# - Id: 22255 +# AegisName: BIO_DOLLOCARIS +# - Id: 22256 +# AegisName: BIO_ICE_GARGOYLE +# - Id: 22257 +# AegisName: BIO_FLAME_GHOST +# - Id: 22258 +# AegisName: BIO_ACIDUS_ +# - Id: 22259 +# AegisName: BIO_MOROCC_1 +# - Id: 22260 +# AegisName: BIO_SALAMANDER +# - Id: 22261 +# AegisName: BIO_MOSKILLO +# - Id: 22262 +# AegisName: 2311_EV_BLACK_BEAR +# - Id: 22263 +# AegisName: 2311_EV_GOLD_PIG +# - Id: 22297 +# AegisName: 2401_EV_DRAGORING +# - Id: 22298 +# AegisName: 2401_EV_IMOOGI +# - Id: 22299 +# AegisName: VR_CHAO # - Id: 22328 # AegisName: DESERT_WOLF_RAC # - Id: 22329 diff --git a/src/map/npc.hpp b/src/map/npc.hpp index 935f4899242..a9ae533b1e9 100644 --- a/src/map/npc.hpp +++ b/src/map/npc.hpp @@ -1469,6 +1469,32 @@ enum e_job_types JT_4_HERO_SAUSAGE, JT_4_PRINCESS_SAUSAGE, + JT_4_EP20_LASGAND = 10536, + JT_4_EP20_NYAR, + JT_4_EP20_DEVICE_BLUE, + JT_4_EP20_DEVICE_RED, + JT_4_EP20_DEVICE_BLACK, + + JT_4_GACHA_MACHINE = 10545, + JT_4_VR_CHAO, + JT_4_RUNESTONE, + JT_4_EM_ARDOR, + JT_4_EM_DILUVIO, + JT_4_EM_PROCELLA, + JT_4_EM_TERREMOTUS, + JT_4_EM_SERPENS, + JT_4_SNOWDOG, + JT_1_SHADOW_RED, + JT_1_SHADOW_ORANGE, + JT_1_SHADOW_YELLOW, + JT_1_SHADOW_GREEN, + JT_1_SHADOW_BLUE, + JT_1_SHADOW_INDIGO, + JT_1_SHADOW_VIOLET, + JT_4_EVT_LAMMIR, + JT_4_EVT_SULKI, + JT_4_EVT_KKAT, + JT_ROZ_MQ_XAVIER = 13000, JT_ROZ_MQ_MOCLORD, JT_ROZ_MQ_SKULD, diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index c739b58c7a1..8f63c1d187b 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -8275,6 +8275,30 @@ export_constant_npc(JT_4_LARVA_VIOLET); export_constant_npc(JT_4_HERO_SAUSAGE); export_constant_npc(JT_4_PRINCESS_SAUSAGE); + export_constant_npc(JT_4_EP20_LASGAND); + export_constant_npc(JT_4_EP20_NYAR); + export_constant_npc(JT_4_EP20_DEVICE_BLUE); + export_constant_npc(JT_4_EP20_DEVICE_RED); + export_constant_npc(JT_4_EP20_DEVICE_BLACK); + export_constant_npc(JT_4_GACHA_MACHINE); + export_constant_npc(JT_4_VR_CHAO); + export_constant_npc(JT_4_RUNESTONE); + export_constant_npc(JT_4_EM_ARDOR); + export_constant_npc(JT_4_EM_DILUVIO); + export_constant_npc(JT_4_EM_PROCELLA); + export_constant_npc(JT_4_EM_TERREMOTUS); + export_constant_npc(JT_4_EM_SERPENS); + export_constant_npc(JT_4_SNOWDOG); + export_constant_npc(JT_1_SHADOW_RED); + export_constant_npc(JT_1_SHADOW_ORANGE); + export_constant_npc(JT_1_SHADOW_YELLOW); + export_constant_npc(JT_1_SHADOW_GREEN); + export_constant_npc(JT_1_SHADOW_BLUE); + export_constant_npc(JT_1_SHADOW_INDIGO); + export_constant_npc(JT_1_SHADOW_VIOLET); + export_constant_npc(JT_4_EVT_LAMMIR); + export_constant_npc(JT_4_EVT_SULKI); + export_constant_npc(JT_4_EVT_KKAT); export_constant_npc(JT_ROZ_MQ_XAVIER); export_constant_npc(JT_ROZ_MQ_MOCLORD); export_constant_npc(JT_ROZ_MQ_SKULD);