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Added config 'path_blown_halt' for official pushback behavior. (bugre…
…port:8322) Hitting a wall will now always cause units to halt, rather than to continue sliding against the wall. http://rathena.org/board/tracker/issue-8322-backslide-skill-issue/ Signed-off-by: Euphy <euphy.raliel@rathena.org>
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- +6 −1 conf/battle/skill.conf
- +1 −0 src/map/battle.c
- +1 −0 src/map/battle.h
- +16 −11 src/map/path.c
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| @@ -530,6 +530,7 @@ extern struct Battle_Config | ||
| int disp_serverbank_msg; | ||
| int warg_can_falcon; | ||
| int atcommand_enable_npc; | ||
| int path_blown_halt; | ||
| } battle_config; | ||
|
|
||
| void do_init_battle(void); | ||
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