diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt index 4ed1aa7c796..ca09bb4b239 100644 --- a/db/pre-re/skill_db.txt +++ b/db/pre-re/skill_db.txt @@ -865,6 +865,28 @@ //725,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2 //726,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 +//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm +//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal +//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC +//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath +//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace +//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption +//734,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION_DOTDAMAGE,NPC Magma Eruption Dot Damage +//735,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MANDRAGORA,NPC Howling of Mandragora +//736,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PSYCHIC_WAVE,NPC Psychic Wave +//737,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_RAYOFGENESIS,NPC Ray of Genesis +//738,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_VENOMIMPRESS,NPC Venom Impress +//739,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CLOUD_KILL,NPC Cloud Kill +//740,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_IGNITIONBREAK,NPC Ignition Break +//741,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PHANTOMTHRUST,NPC Phantom Thrust +//742,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_POISON_BUSTER,NPC Poison Blaster +//743,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HALLUCINATIONWALK,NPC Hallucination Walk +//744,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ELECTRICWALK,NPC Electric Walk +//745,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FIREWALK,NPC Fire Walk +//746,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEDISPEL,Wide Dispell +//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash +//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash +//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound //**** // 2nd Quest Skills diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 316a88da2ec..d09198665a2 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -32,6 +32,7 @@ 1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ } 15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel,1; } 15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); } +15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; } 1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; } 1559:5467,{ bonus bAspd,1; bonus bFlee2,3; } 1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } @@ -426,6 +427,21 @@ 15156:20790:22085:28380:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; } 15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; } 15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; } +15181:28443:28444,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } +15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } +15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } +15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } +15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } +15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } +15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } +15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } +15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } +15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } +15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } +15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } +15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } +15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } +15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } 18137:1752,{ bonus bLongAtkRate,25; } 18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; } 18137:19019,{ bonus bLongAtkRate,45; } @@ -453,6 +469,21 @@ 20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; } 22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); } 22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; } +22122:28443:28444,{ bonus bAspdRate,4; bonus bHit,4; } +22123:28445:28446,{ bonus bAspdRate,8; bonus bHit,8; } +22124:28447:28448,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; } +22125:28449:28450,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; } +22126:28451:28452,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; } +22122:28453:28454,{ bonus bVariableCastrate,-3; bonus bDelayrate,-3; } +22123:28455:28456,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; } +22124:28457:28458,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2; } +22125:28459:28460,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2; } +22126:28461:28462,{ bonus bVariableCastrate,-8; bonus bDelayrate,-8; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; } +22122:28463:28464,{ bonus bAspdRate,4; bonus bHit,4; } +22123:28465:28466,{ bonus bAspdRate,8; bonus bHit,8; } +22124:28467:28468,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; } +22125:28469:28470,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; } +22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; } 24012:24013:24014:24015:24016:24017,{ bonus bAllStats,9; } 24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bAtkRate,1; } } 24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } } diff --git a/db/re/item_db.txt b/db/re/item_db.txt index cbb1d0e2158..7c7daba3c45 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -8637,6 +8637,12 @@ 15163,Fictitious_Robe,Fictitious Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SA_SPELLBREAKER",1; .@i = BaseLevel; bonus bMatkRate,(.@i>=140)?(14):((.@i>=120)?(9):(5)); },{},{} 15164,Consultative_Robe,Consultative Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,getrefine()*3; bonus2 bSubEle,Ele_Fire,getrefine()*3; },{},{} 15174,Surfer_Swimsuit,Surfer Swimsuit,4,20,,100,,1,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5; },{},{} +15181,Para_Team_Uniform100,Awakened Eden Group Uniform I,4,20,,0,,80,,0,0xFFFFFFFF,63,2,16,,100,,,{ bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7; },{},{} +15182,Para_Team_Uniform115,Awakened Eden Group Uniform II,4,20,,0,,85,,0,0xFFFFFFFF,63,2,16,,115,,,{ bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{} +15183,Para_Team_Uniform130,Awakened Eden Group Uniform III,4,20,,0,,90,,0,0xFFFFFFFF,63,2,16,,130,,,{ bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{} +15184,Para_Team_Uniform145,Awakened Eden Group Uniform IV,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,145,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; },{},{} +15185,Para_Team_Uniform160,Awakened Eden Group Uniform V,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,160,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{} +15186,Kafra_Uniform,Kafra Uniform,4,20,,500,,40,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{} //=================================================================== // More Maces //=================================================================== @@ -9852,7 +9858,10 @@ 19158,C_GeminiS58_Eyes_Blue,Costume GeminiS58 Eyes Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,1456,{},{},{} 19159,Barrel_Helm,Barrel Helm,4,20,,420,,59,,1,0xFFFFFFFF,63,2,769,,60,1,1498,{ bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } } },{},{} 19162,Scuba_Mask_,Scuba Mask,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,40,1,400,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{} +19164,Para_Team_Hat100,Awakened Eden Group Hat I,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,100,1,1529,{ autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,10; bonus bMatk,10; if(.@r >= 9){ bonus bAllStats,1; if(.@r >= 12){ bonus2 bRegenPercentSP,1,10000; } } } },{},{} +19165,Para_Team_Hat160,Awakened Eden Group Hat II,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,160,1,1530,{ autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } } },{},{} 19166,RO_Celebration_Hat,RO Celebration Hat,4,20,,140,,14,,1,0xFFFFFFFF,63,2,256,,14,1,1541,{ bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000; },{},{} +19168,Band_Of_Kafra_,Kafra Staff Headband,4,20,,500,,0,,1,0xFFFFFFFF,63,2,256,,,1,106,{ bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r; },{},{} //=================================================================== // Costume System //=================================================================== @@ -10737,6 +10746,9 @@ 20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,1,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1; },{},{} 20798,C_Grim_Reaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{} 20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{} +20823,Para_Team_Manteau100,Awakened Eden Group Manteau I,4,0,,0,,20,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{} +20824,Para_Team_Manteau130,Awakened Eden Group Manteau II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } } },{},{} +20825,Para_Team_Manteau160,Awakened Eden Group Manteau III,4,0,,0,,30,,0,0xFFFFFFFF,63,2,4,,160,1,0,{ bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } } },{},{} //=================================================================== // More 2-Handed Swords //=================================================================== @@ -10800,6 +10812,11 @@ 22084,Luxury_Doram_Shoes,Luxury Doram Shoes,4,20,,600,,30,,1,0x80000000,7,2,64,,140,1,,{ bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r; },{},{} 22085,Elegant_Doram_Shoes,Elegant Doram Shoes,4,20,,700,,35,,1,0x80000000,7,2,64,,175,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5; },{},{} 22103,Excelion_Leg,Excelion Leg,4,0,,500,,13,,0,0xFFFFFFFF,63,2,64,1,100,1,,{ .@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; },{},{} +22122,Para_Team_Boots100,Awakened Eden Group Boots I,4,0,,0,,22,,0,0xFFFFFFFF,63,2,64,,100,1,,{ bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14; },{},{} +22123,Para_Team_Boots115,Awakened Eden Group Boots II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,64,,115,1,,{ bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{} +22124,Para_Team_Boots130,Awakened Eden Group Boots III,4,0,,0,,27,,0,0xFFFFFFFF,63,2,64,,130,1,,{ bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{} +22125,Para_Team_Boots145,Awakened Eden Group Boots IV,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,145,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; },{},{} +22126,Para_Team_Boots160,Awakened Eden Group Boots V,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,160,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5; },{},{} 22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{} 22507,Worn-Out-Scroll,Worn-Out-Scroll,3,10,,10,,,,0,,,,,,,,,{},{},{} 22510,King_Wolf_Scroll,King Wolf Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1; },{},{} @@ -11015,6 +11032,12 @@ 22901,Question_Old_Blue_Box,Question Old Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*No info yet*/ },{},{} 22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{} 22985,Basil,Basil,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus2 bSPRegenRate,5,10000; }",180,1,0,SI_DORAM_BUF_02; },{},{} +// +23177,Kafra_Card_,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{} +23191,Varetyr_Spear_Scroll_1_5,Level 5 Varetyr Spear,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_VARETYR_SPEAR",5; },{},{} +23192,Diamond_Dust_Scroll_1_5,Level 5 Diamond Dust,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_DIAMONDDUST",5; },{},{} +23193,Crimson_Rock_Scroll_1_5,Level 5 Crimson Rock,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_CRIMSONROCK",5; },{},{} +23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5; },{},{} //=================================================================== // Shadow Equipments //=================================================================== @@ -11273,6 +11296,9 @@ 25148,Cute_Starved_Demon_Doll,Cute Starved Demon Doll,3,0,,0,,,,,,,,,,,,,{},{},{} 25149,Doll_With_Warm_Scarf,Doll With Warm Scarf,3,0,,0,,,,,,,,,,,,,{},{},{} 25150,Hugging_Alice_Pilow,Hugging Alice Pilow,3,0,,0,,,,,,,,,,,,,{},{},{} +25223,Para_Team_Coin,Eden Group Coin,3,0,,0,,,,,,,,,,,,,{},{},{} +25238,New_Normal_Lubricant,New Normal Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{} +25239,New_Advanced_Lubricant,New Advanced Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{} // 26100,Paradise_Foxtail_Staff_II,Eden Group Foxtail Staff II,5,20,,0,135:165,,1,0,0x80000000,7,2,2,2,40,0,10,{ bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6; },{},{} 26101,Paradise_Foxtail_Staff_III,Eden Group Foxtail Staff III,5,20,,0,150:195,,1,0,0x80000000,7,2,2,3,60,0,10,{ bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7; },{},{} @@ -11347,6 +11373,37 @@ 28422,Shiny_Branch_Talisman,Shiny Branch Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */ },{},{} 28423,Fresh_Tuna_Talisman,Fresh Tuna Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10; },{},{} 28424,Chubby_Worm_Talisman,Chubby Worm Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */ },{},{} +28443,Para_Team_Str_Ring100,Awakened Eden Group Ring of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAtkRate,2; },{},{} +28444,Para_Team_Str_Necklace100,Awakened Eden Group Necklace of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bStr,1; },{},{} +28445,Para_Team_Str_Ring115,Awakened Eden Group Ring of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bAtkRate,3; },{},{} +28446,Para_Team_Str_Necklace115,Awakened Eden Group Necklace of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bStr,2; },{},{} +28447,Para_Team_Str_Ring130,Awakened Eden Group Ring of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,4; },{},{} +28448,Para_Team_Str_Necklace130,Awakened Eden Group Necklace of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bStr,3; },{},{} +28449,Para_Team_Str_Ring145,Awakened Eden Group Ring of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bAtkRate,5; },{},{} +28450,Para_Team_Str_Necklace145,Awakened Eden Group Necklace of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bStr,4; },{},{} +28451,Para_Team_Str_Ring160,Awakened Eden Group Ring of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bAtkRate,5; skill "AL_HEAL",1; },{},{} +28452,Para_Team_Str_Necklace160,Awakened Eden Group Necklace of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bStr,4; skill "AL_TELEPORT",1; },{},{} +28453,Para_Team_Magic_Ring100,Awakened Eden Group Ring of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bMatkRate,2; },{},{} +28454,Para_Team_Magic_Necklace100,Awakened Eden Group Necklace of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bInt,1; },{},{} +28455,Para_Team_Magic_Ring115,Awakened Eden Group Ring of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bMatkRate,3; },{},{} +28456,Para_Team_Magic_Necklace115,Awakened Eden Group Necklace of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bInt,2; },{},{} +28457,Para_Team_Magic_Ring130,Awakened Eden Group Ring of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,4; },{},{} +28458,Para_Team_Magic_Necklace130,Awakened Eden Group Necklace of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bInt,3; },{},{} +28459,Para_Team_Magic_Ring145,Awakened Eden Group Ring of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bMatkRate,5; },{},{} +28460,Para_Team_Magic_Necklace145,Awakened Eden Group Necklace of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bInt,4; },{},{} +28461,Para_Team_Magic_Ring160,Awakened Eden Group Ring of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bMatkRate,5; skill "AL_HEAL",1; },{},{} +28462,Para_Team_Magic_Necklace160,Awakened Eden Group Necklace of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bInt,4; skill "AL_TELEPORT",1; },{},{} +28463,Para_Team_Agi_Ring100,Awakened Eden Group Ring of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bLongAtkRate,1; },{},{} +28464,Para_Team_Agi_Necklace100,Awakened Eden Group Necklace of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bDex,1; },{},{} +28465,Para_Team_Agi_Ring115,Awakened Eden Group Ring of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bLongAtkRate,2; },{},{} +28466,Para_Team_Agi_Necklace115,Awakened Eden Group Necklace of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bDex,2; },{},{} +28467,Para_Team_Agi_Ring130,Awakened Eden Group Ring of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bLongAtkRate,3; },{},{} +28468,Para_Team_Agi_Necklace130,Awakened Eden Group Necklace of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bDex,3; },{},{} +28469,Para_Team_Agi_Ring145,Awakened Eden Group Ring of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bLongAtkRate,4; },{},{} +28470,Para_Team_Agi_Necklace145,Awakened Eden Group Necklace of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bDex,4; },{},{} +28471,Para_Team_Agi_Ring160,Awakened Eden Group Ring of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bLongAtkRate,4; skill "AL_HEAL",1; },{},{} +28472,Para_Team_Agi_Necklace160,Awakened Eden Group Necklace of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bDex,4; skill "AL_TELEPORT",1; },{},{} +28483,Royal_Guardian_Ring,Royal Guardian Ring,4,0,,10,,1,,1,0xFFFFFFFF,63,2,136,,99,,,{ .@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b; },{},{} 28600,Blue_Book,Blue Book,5,10,,500,160,,1,1,0x00000100,56,2,2,3,100,1,15,{ bonus bAgi,5; bonus bDex,5; },{},{} 28601,Ru_Gold_Book,Ru Gold Book,5,0,,500,160,,1,2,0x00000008,63,2,2,3,120,1,15,{ bonus bVit,8; bonus bInt,8; },{},{} 28602,Demon_Hunting_Bible,Demon Hunting Bible,5,0,,500,30:170,,1,2,0x00000008,63,2,2,3,110,1,15,{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); },{},{} @@ -11503,5 +11560,6 @@ 31088,C_Mad_Hatter,Costume Mad Hatter,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1421,{},{},{} 31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1500,{},{},{} 31090,C_Angelring_Hat,Costume Angelring Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,348,{},{},{} +31092,C_Rabbit_Ribbon_Hat,Costume Bunny Ribbon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,845,{},{},{} 31093,C_Under_Lamp,Costume Under Lamp,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1531,{},{},{} 31105,C_RO_Celebration_Hat,Costume RO Celebration Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1541,{},{},{} diff --git a/db/re/item_trade.txt b/db/re/item_trade.txt index d511ae5c1f0..00c2457e151 100644 --- a/db/re/item_trade.txt +++ b/db/re/item_trade.txt @@ -3857,6 +3857,7 @@ //22950,475,100 // //22951,475,100 // //22952,475,100 // +23177,475,100 // Kafra_Card_ 25132,499,100 // Pumpkin_Deco 25133,499,100 // Dried_White_Stem 25143,499,100 // Gift_Stuffed_Doll diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 819a32453ab..6e898617257 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -865,6 +865,28 @@ //725,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2 //726,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 +//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm +//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal +//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC +//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath +//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace +//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption +//734,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION_DOTDAMAGE,NPC Magma Eruption Dot Damage +//735,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MANDRAGORA,NPC Howling of Mandragora +//736,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PSYCHIC_WAVE,NPC Psychic Wave +//737,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_RAYOFGENESIS,NPC Ray of Genesis +//738,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_VENOMIMPRESS,NPC Venom Impress +//739,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CLOUD_KILL,NPC Cloud Kill +//740,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_IGNITIONBREAK,NPC Ignition Break +//741,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PHANTOMTHRUST,NPC Phantom Thrust +//742,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_POISON_BUSTER,NPC Poison Blaster +//743,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HALLUCINATIONWALK,NPC Hallucination Walk +//744,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ELECTRICWALK,NPC Electric Walk +//745,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FIREWALK,NPC Fire Walk +//746,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEDISPEL,Wide Dispell +//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash +//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash +//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound //**** // 2nd Quest Skills diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 04e6c6ec57e..24b4adf5a55 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -155,6 +155,8 @@ bonus2 bHPRegenRate,n,t; Gain n HP every t milliseconds bonus2 bHPLossRate,n,t; Lose n HP every t milliseconds bonus2 bSPRegenRate,n,t; Gain n SP every t milliseconds bonus2 bSPLossRate,n,t; Lose n SP every t milliseconds +bonus2 bRegenPercentHP,n,t; Gain n% of max HP every t milliseconds +bonus2 bRegenPercentSP,n,t; Gain n% of max SP every t milliseconds bonus bNoRegen,x; Stops HP or SP regeneration (x: 1=HP, 2=SP) bonus bUseSPrate,n; SP consumption + n% diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 526c54757b9..91e42b76dd7 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -109,7 +109,7 @@ payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{ mes "You're...!"; next; specialeffect2 EF_TALK_FROSTJOKE; - //specialeffect EF_TALK_FROSTJOKE,"Bard Jet#tu"; + //specialeffect EF_TALK_FROSTJOKE,AREA,"Bard Jet#tu"; emotion e_no1; mes "[Jet]"; mes "Let's see..."; @@ -1172,11 +1172,11 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ // Seisner //============================================================ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{ - specialeffect EF_HIT2,"#Target"; + specialeffect EF_HIT2,AREA,"#Target"; mes "[Seisner]"; mes "Aaaah!"; mes "Double Strafe!"; - specialeffect EF_HIT2,"#Target"; + specialeffect EF_HIT2,AREA,"#Target"; next; mes "[Seisner]"; mes "I did it!"; diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index f2f927b72d8..2cee217a344 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -242,12 +242,12 @@ OnEnable: next; mes "[Varmunt]"; mes "I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon."; - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk1"; + npctalk "Varmunt : I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon.", instance_npcname("Varmunt#ghinstance2"); cutin "gl_barmund2",2; next; mes "[Varmunt]"; mes "I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!"; - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk2"; + npctalk "Varmunt : I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!", instance_npcname("Varmunt#ghinstance2"); next; select("Even if you do not believe..."); mes "["+strcharinfo(0)+"]"; @@ -298,27 +298,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmunt#ghinstance2"); end; -OnTalk1: - npctalk "Varmunt : I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon."; - end; -OnTalk2: - npctalk "Varmunt : I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!"; - end; -OnTalk3: - npctalk "Varmunt : Himmelmez!! Through the cracks!"; - end; -OnTalk4: - npctalk "Varmunt : Unbelievable. My men are...This kind of thing is not possible!"; - end; -OnTalk5: - npctalk "Varmunt : Heinrich, Sir! I need a quick decision."; - end; -OnTalk6: - npctalk "Varmunt : To prevent other attacks, go chase her!"; - end; -OnTalk7: - npctalk "Varmunt : Now, your help is desperately needed. I hopefully ask you."; - end; } 1@gl_k,149,97,6 script Heinrich#ghinstance2 652,{ @@ -330,36 +309,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance2"); end; -OnTalk1: - npctalk "Heinrich : Who?!"; - end; -OnTalk2: - npctalk "Heinrich : That who rules the dead? No doubt, a pretty story. Here, some tea will be served to entertain the ladies. Unfortunately, I do not..."; - end; -OnTalk3: - npctalk "Heinrich : What did you say?"; - end; -OnTalk4: - npctalk "Heinrich : The King responded to the invitation of the Rune Midgard's Royal Family and hasn't come back yet."; - end; -OnTalk5: - npctalk "Heinrich : Just leave before you get in trouble. This is the King's will!"; - end; -OnTalk6: - npctalk "Heinrich : Damn! She has detected the position of the Ymir's Heart pieces."; - end; -OnTalk7: - npctalk "Heinrich : Now, Khalitzburg Crusaders and White Knights, follow me..."; - end; -OnTalk8: - npctalk "Heinrich : Unbelievable. My men are...This kind of thing is not possible!"; - end; -OnTalk9: - npctalk "Heinrich : I'm sorry..."; - end; -OnTalk10: - npctalk "Heinrich : I'm sorry, my lord! Do not forgive me!"; - end; } 1@gl_k,149,100,6 script Heinrich#ghinstance3 652,{ @@ -371,30 +320,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance3"); end; -OnTalk1: - npctalk "Heinrich : I cannot believe I killed my men with my own hands!"; - end; -OnTalk2: - npctalk "Heinrich : Varmunt is right about that. Now is not the time to regret."; - end; -OnTalk3: - npctalk "Heinrich : People, gather around and follow my orders."; - end; -OnTalk4: - npctalk "Heinrich : Himmelmez is turning into monsters all the people she put to sleep."; - end; -OnTalk5: - npctalk "Heinrich : I don't know if there are survivors around here yet."; - end; -OnTalk6: - npctalk "Heinrich : If there are survivors from this evil thing, please rescue them."; - end; -OnTalk7: - npctalk "Heinrich : With Varmunt by my side, I'm going to chase Himmelmez down."; - end; -OnTalk8: - npctalk "Heinrich : Hurry up Varmunt, let's chase her down."; - end; } 1@gl_k,149,89,1 script Himmelmez#ghinstance1 650,{ @@ -406,30 +331,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himmelmez#ghinstance1"); end; -OnTalk1: - npctalk "Himmelmez : This~ Did I interrupt your conversation? The thing is, it's been too long since the last guests saw some sadness spread..."; - end; -OnTalk2: - npctalk "Himmelmez : My name is Lisa Kahn Himmelmez. I am called the Valkyrie of the dead, master of the Dullahan."; - end; -OnTalk3: - npctalk "Himmelmez : There's no need to pretend to be so laid back. Don't bluff about the whereabouts of you Majesty and things will be alright."; - end; -OnTalk4: - npctalk "Himmelmez : Hohoho, do you have any questions? You're a really mysterious man."; - end; -OnTalk5: - npctalk "Himmelmez : Not coveting the king's throne, you're such a stupid man, only waiting for his return. Your innocence is true, I love it."; - end; -Ontalk6: - npctalk "Himmelmez : You make me wish we hadn't met in this situation. Too bad we did."; - end; -Ontalk7: - npctalk "Himmelmez : Well~ Today, with such a busy commandant, I won't be able to talk as much as I'd love for you to contemplate my explanation~"; - end; -OnTalk8: - npctalk "Himmelmez : I gotta get my job done. Meanwhile why don't you meet my men? Hohoho."; - end; } // Control Timer @@ -444,53 +345,53 @@ OnEnable: initnpctimer; end; OnTimer5000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk1"; + npctalk "Heinrich : Who?!", instance_npcname("Heinrich#ghinstance2"); end; OnTimer10000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk1"; + npctalk "Himmelmez : This~ Did I interrupt your conversation? The thing is, it's been too long since the last guests saw some sadness spread...", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer15000: - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk3"; + npctalk "Varmunt : Himmelmez!! Through the cracks!", instance_npcname("Varmunt#ghinstance2"); end; OnTimer20000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk2"; + npctalk "Himmelmez : My name is Lisa Kahn Himmelmez. I am called the Valkyrie of the dead, master of the Dullahan.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer25000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk2"; + npctalk "Heinrich : That who rules the dead? No doubt, a pretty story. Here, some tea will be served to entertain the ladies. Unfortunately, I do not...", instance_npcname("Heinrich#ghinstance2"); end; OnTimer30000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk3"; + npctalk "Himmelmez : There's no need to pretend to be so laid back. Don't bluff about the whereabouts of you Majesty and things will be alright.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer35000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk3"; + npctalk "Heinrich : What did you say?", instance_npcname("Heinrich#ghinstance2"); end; OnTimer45000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk4"; + npctalk "Himmelmez : Hohoho, do you have any questions? You're a really mysterious man.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer50000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk5"; + npctalk "Himmelmez : Not coveting the king's throne, you're such a stupid man, only waiting for his return. Your innocence is true, I love it.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer55000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk6"; + npctalk "Himmelmez : You make me wish we hadn't met in this situation. Too bad we did.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer60000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk4"; + npctalk "Heinrich : The King responded to the invitation of the Rune Midgard's Royal Family and hasn't come back yet.", instance_npcname("Heinrich#ghinstance2"); end; OnTimer65000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk5"; + npctalk "Heinrich : Just leave before you get in trouble. This is the King's will!", instance_npcname("Heinrich#ghinstance2"); end; OnTimer70000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk7"; + npctalk "Himmelmez : Well~ Today, with such a busy commandant, I won't be able to talk as much as I'd love for you to contemplate my explanation~", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer75000: - donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnTalk8"; + npctalk "Himmelmez : I gotta get my job done. Meanwhile why don't you meet my men? Hohoho.", instance_npcname("Himmelmez#ghinstance1"); end; OnTimer80000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk6"; + npctalk "Heinrich : Damn! She has detected the position of the Ymir's Heart pieces.", instance_npcname("Heinrich#ghinstance2"); donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnDisable"; end; OnTimer85000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk7"; + npctalk "Heinrich : Now, Khalitzburg Crusaders and White Knights, follow me...", instance_npcname("Heinrich#ghinstance2"); hideonnpc instance_npcname("Varmunt#ghinstance1"); for(set .@i,1; .@i<=20; set .@i,.@i+4) { @@ -518,21 +419,21 @@ OnTimer85000: for(set .@i,1; .@i<=22; set .@i,.@i+1) hideoffnpc instance_npcname(".#ghinstance"+.@i); - donpcevent instance_npcname(".#ghinstance22")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance21")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance18")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance17")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance14")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance13")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance10")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance9")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance6")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance5")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance2")+"::OnTalkK"; - donpcevent instance_npcname(".#ghinstance1")+"::OnTalkK"; + npctalk ". : I'm so thirsty!", instance_npcname(".#ghinstance22"); + npctalk ". : Uhh... My body.", instance_npcname(".#ghinstance21"); + npctalk ". : Who am I...", instance_npcname(".#ghinstance18"); + npctalk ". : This is so uncomfortable. Eww!", instance_npcname(".#ghinstance17"); + npctalk ". : Oh... No... I cannot die...", instance_npcname(".#ghinstance14"); + npctalk ". : I'm thirsty.", instance_npcname(".#ghinstance13"); + npctalk ". : Ack... Ugh.", instance_npcname(".#ghinstance10"); + npctalk ". : Heinrich Sir, help!", instance_npcname(".#ghinstance9"); + npctalk ". : My stomach hurts...", instance_npcname(".#ghinstance6"); + npctalk ". : Help.", instance_npcname(".#ghinstance5"); + npctalk ". : Mom...", instance_npcname(".#ghinstance2"); + npctalk ". : I do not want to die.", instance_npcname(".#ghinstance1"); end; OnTimer88000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk8"; + npctalk "Heinrich : Unbelievable. My men are...This kind of thing is not possible!", instance_npcname("Heinrich#ghinstance2"); for(set .@i,1; .@i<=20; set .@i,.@i+4) { hideonnpc instance_npcname(".#ghinstance"+.@i); @@ -559,13 +460,13 @@ OnTimer88000: monster .@map$,154,104,"Khalitzburg",2471,1,.@label$; end; OnTimer93000: - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk4"; + npctalk "Varmunt : Unbelievable. My men are...This kind of thing is not possible!", instance_npcname("Varmunt#ghinstance2"); end; OnTimer97000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk9"; + npctalk "Heinrich : I'm sorry...", instance_npcname("Heinrich#ghinstance2"); end; OnTimer105000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk10"; + npctalk "Heinrich : I'm sorry, my lord! Do not forgive me!", instance_npcname("Heinrich#ghinstance2"); mapannounce instance_mapname("1@gl_k"), "Heinrich's Shout: Dead men, dead men all over the place!",bc_map,"0xFFFF00"; end; OnTimer107000: @@ -636,40 +537,40 @@ OnTimer114750: //custom time OnTimer115000: donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnEnable"; donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnDisable"; - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk1"; + npctalk "Heinrich : I cannot believe I killed my men with my own hands!", instance_npcname("Heinrich#ghinstance3"); donpcevent instance_npcname(".#ghinstance2")+"::OnEffect1"; donpcevent instance_npcname(".#ghinstance1")+"::OnEffect1"; killmonster instance_mapname("1@gl_k"),instance_npcname("#talkinstance1")+"::OnMyMobDead"; end; OnTimer120000: - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk5"; + npctalk "Varmunt : Heinrich, Sir! I need a quick decision.", instance_npcname("Varmunt#ghinstance2"); end; OnTimer125000: - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk6"; + npctalk "Varmunt : To prevent other attacks, go chase her!", instance_npcname("Varmunt#ghinstance2"); end; OnTimer130000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk2"; + npctalk "Heinrich : Varmunt is right about that. Now is not the time to regret.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer135000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk3"; + npctalk "Heinrich : People, gather around and follow my orders.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer140000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk4"; + npctalk "Heinrich : Himmelmez is turning into monsters all the people she put to sleep.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer145000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk5"; + npctalk "Heinrich : I don't know if there are survivors around here yet.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer150000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk6"; + npctalk "Heinrich : If there are survivors from this evil thing, please rescue them.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer155000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk7"; + npctalk "Heinrich : With Varmunt by my side, I'm going to chase Himmelmez down.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer160000: - donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnTalk7"; + npctalk "Varmunt : Now, your help is desperately needed. I hopefully ask you.", instance_npcname("Varmunt#ghinstance2"); end; OnTimer165000: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk8"; + npctalk "Heinrich : Hurry up Varmunt, let's chase her down.", instance_npcname("Heinrich#ghinstance3"); end; OnTimer167000: donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnDisable"; @@ -701,22 +602,6 @@ OnEffect1: specialeffect EF_GRANDCROSS; specialeffect EF_LEXAETERNA; end; -OnTalkK: - switch(atoi(replacestr(strnpcinfo(2),"ghinstance",""))) { - case 1: npctalk ". : I do not want to die."; break; - case 2: npctalk ". : Mom..."; break; - case 5: npctalk ". : Help."; break; - case 6: npctalk ". : My stomach hurts..."; break; - case 9: npctalk ". : Heinrich Sir, help!"; break; - case 10: npctalk ". : Ack... Ugh."; break; - case 13: npctalk ". : I'm thirsty."; break; - case 14: npctalk ". : Oh... No... I cannot die..."; break; - case 17: npctalk ". : This is so uncomfortable. Eww!"; break; - case 18: npctalk ". : Who am I..."; break; - case 21: npctalk ". : Uhh... My body."; break; - case 22: npctalk ". : I'm so thirsty!"; break; - } - end; } 1@gl_k,154,54,3 duplicate(.#ghinstance1) .#ghinstance2 2471 1@gl_k,145,64,6 duplicate(.#ghinstance1) .#ghinstance5 2471 @@ -1072,7 +957,7 @@ OnMyMobDead: if (mobcount(.@map$,instance_npcname("#ghmemorialmob04")+"::OnMyMobDead") < 1) { mapannounce .@map$, "12 o'clock warp leading to the Chivalry's Second Floor is now open.",bc_map,"0xFFFF00"; donpcevent instance_npcname("#ghinstancewarp7")+"::OnEnable"; - donpcevent instance_npcname("Varmunt#ghinstance3")+"::OnTalk2"; + npctalk "Varmunt : From the monster I picked up some great stuff. People who are interested, talk to me.", instance_npcname("Varmunt#ghinstance3"); donpcevent instance_npcname("#effectGH01")+"::OnEnable"; donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnEnable"; donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnEnable"; @@ -1112,37 +997,37 @@ OnEnable: initnpctimer; end; OnTimer3000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk1"; + npctalk "Himmelmez : What an awfully lucky, I flew all the way over here and just one of them is really powerful.", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer6000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk2"; + npctalk "Himmelmez : But it doesn't matter to me.", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer9000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk3"; + npctalk "Himmelmez : Now, all of you will die.", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer12000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk1"; + npctalk "Heinrich : Himmelmez! I won't let you take even a single more step here.", instance_npcname("Heinrich#ghinstance4"); end; OnTimer15000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk4"; + npctalk "Himmelmez : Hahaha, so you guys thought I would come alone?", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer18000: - donpcevent instance_npcname("Varmunt#ghinstance3")+"::OnTalk1"; + npctalk "Varmunt : Heinrich Sir! Something unknown holds an inexplicably powerful force!", instance_npcname("Varmunt#ghinstance3"); end; OnTimer21000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk2"; + npctalk "Heinrich : What... is this?!", instance_npcname("Heinrich#ghinstance4"); end; OnTimer24000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk5"; + npctalk "Himmelmez : This is my new toy to keep you at my feet. Why don't you guys play while I entertain?", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer27000: - donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnTalk6"; + npctalk "Himmelmez : Sincerely~, If I am given the opportunity I'd like to meet you again, Heinrich.", instance_npcname("Himmelmez#ghinstance2"); end; OnTimer28000: donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnDisable"; end; OnTimer31000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk3"; + npctalk "Heinrich : Varmunt Sir! Help the adventurers and I'll chase Himmelmez!", instance_npcname("Heinrich#ghinstance4"); end; OnTimer32000: donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnDisable"; @@ -1171,15 +1056,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance4"); end; -OnTalk1: - npctalk "Heinrich : Himmelmez! I won't let you take even a single more step here."; - end; -OnTalk2: - npctalk "Heinrich : What... is this?!"; - end; -OnTalk3: - npctalk "Heinrich : Varmunt Sir! Help the adventurers and I'll chase Himmelmez!"; - end; } 1@gl_k,150,257,3 script Himmelmez#ghinstance2 650,{ @@ -1196,24 +1072,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himmelmez#ghinstance2"); end; -OnTalk1: - npctalk "Himmelmez : What an awfully lucky, I flew all the way over here and just one of them is really powerful."; - end; -OnTalk2: - npctalk "Himmelmez : But it doesn't matter to me."; - end; -OnTalk3: - npctalk "Himmelmez : Now, all of you will die."; - end; -OnTalk4: - npctalk "Himmelmez : Hahaha, so you guys thought I would come alone?"; - end; -OnTalk5: - npctalk "Himmelmez : This is my new toy to keep you at my feet. Why don't you guys play while I entertain?"; - end; -OnTalk6: - npctalk "Himmelmez : Sincerely~, If I am given the opportunity I'd like to meet you again, Heinrich."; - end; } 1@gl_k,156,259,3 script Varmunt#ghinstance3 654,{ @@ -1247,12 +1105,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmunt#ghinstance3"); end; -OnTalk1: - npctalk "Varmunt : Heinrich Sir! Something unknown holds an inexplicably powerful force!"; - end; -OnTalk2: - npctalk "Varmunt : From the monster I picked up some great stuff. People who are interested, talk to me."; - end; } // Floor 2 @@ -1272,21 +1124,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance5"); end; -OnTalk1: - npctalk "Heinrich : These things have never been in the castle!"; - end; -OnTalk2: - npctalk "Heinrich : Trying to break this power with common weapons doesn't work. I tried it."; - end; -OnTalk3: - npctalk "Heinrich : It is really unforgivable."; - end; -OnTalk4: - npctalk "Heinrich : I, who already was a subordinate of genocide. How much more in the future..."; - end; -OnTalk5: - npctalk "Heinrich : ..."; - end; } 2@gl_k,151,71,7 script Varmunt#ghinstance4 654,{ @@ -1303,54 +1140,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmunt#ghinstance4"); end; -OnTalk2: - npctalk "Varmunt : Himmelmez's enchantment has completely blocked the passage to each section."; - end; -OnTalk3: - npctalk "Varmunt : Get out of the way for a moment. I'll try to somehow break the spell with magical powers."; - end; -OnTalk4: - npctalk "Varmunt : The enchantment seems to be broken."; - end; -OnTalk5: - npctalk "Varmunt : I've never seen this spell before."; - end; -OnTalk6: - npctalk "Varmunt : Himmelmez doesn't use a seal on a person's body to turn it into an undead."; - end; -OnTalk7: - npctalk "Varmunt : She uses enchantment stones.This way, the spell is probably maintained."; - end; -OnTalk8: - npctalk "Varmunt : We should kill the people who have the enchantment stones to break the spell."; - end; -OnTalk9: - npctalk "Varmunt : However, we can't identify them. The purification can only be done randomly."; - end; -OnTalk10: - npctalk "Varmunt : Commandant..."; - end; -OnTalk11: - npctalk "Varmunt : Commandant, it seems too loose."; - end; -OnTalk12: - npctalk "Varmunt : We are related to all these people, not just a few."; - end; -OnTalk13: - npctalk "Varmunt : We can't deny that it's not their fault for what is going on."; - end; -OnTalk14: - npctalk "Varmunt : Well, let's do it then."; - end; -OnTalk15: - npctalk "Varmunt : You guys are of a great help. Try to follow us."; - end; -OnTalk16: - npctalk "Varmunt : There can be a tough fight. Hold on, and it would be nice to eat something."; - end; -OnTalk17: - npctalk "Varmunt : Guys. It is time to depart, Heinrich Sir."; - end; } 2@gl_k,150,67,0 script #effectGH01 111,10,10,{ @@ -1385,72 +1174,72 @@ OnEnable: initnpctimer; end; OnTimer3000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk1"; + npctalk "Heinrich : These things have never been in the castle!", instance_npcname("Heinrich#ghinstance5"); donpcevent instance_npcname("#ghmemorialmob05")+"::OnEnable"; end; OnTimer6000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk2"; + npctalk "Varmunt : Himmelmez's enchantment has completely blocked the passage to each section.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer9000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk2"; + npctalk "Heinrich : Trying to break this power with common weapons doesn't work. I tried it.", instance_npcname("Heinrich#ghinstance5"); end; OnTimer12000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk3"; + npctalk "Varmunt : Get out of the way for a moment. I'll try to somehow break the spell with magical powers.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer15000: donpcevent instance_npcname("#effectGH01")+"::OnEffect"; end; OnTimer18000: donpcevent instance_npcname("#effectGH01")+"::OnDisable"; - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk4"; + npctalk "Varmunt : The enchantment seems to be broken.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer21000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk5"; + npctalk "Varmunt : I've never seen this spell before.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer24000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk6"; + npctalk "Varmunt : Himmelmez doesn't use a seal on a person's body to turn it into an undead.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer27000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk7"; + npctalk "Varmunt : She uses enchantment stones.This way, the spell is probably maintained.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer30000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk8"; + npctalk "Varmunt : We should kill the people who have the enchantment stones to break the spell.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer33000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk9"; + npctalk "Varmunt : However, we can't identify them. The purification can only be done randomly.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer36000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk3"; + npctalk "Heinrich : It is really unforgivable.", instance_npcname("Heinrich#ghinstance5"); end; OnTimer39000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk4"; + npctalk "Heinrich : I, who already was a subordinate of genocide. How much more in the future...", instance_npcname("Heinrich#ghinstance5"); end; OnTimer42000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk10"; + npctalk "Varmunt : Commandant...", instance_npcname("Varmunt#ghinstance4"); end; OnTimer45000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk11"; + npctalk "Varmunt : Commandant, it seems too loose.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer48000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk12"; + npctalk "Varmunt : We are related to all these people, not just a few.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer51000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk13"; + npctalk "Varmunt : We can't deny that it's not their fault for what is going on.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer54000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk5"; + npctalk "Heinrich : ...", instance_npcname("Heinrich#ghinstance5"); end; OnTimer57000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk14"; + npctalk "Varmunt : Well, let's do it then.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer60000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk15"; + npctalk "Varmunt : You guys are of a great help. Try to follow us.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer63000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk16"; + npctalk "Varmunt : There can be a tough fight. Hold on, and it would be nice to eat something.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer66000: - donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk17"; + npctalk "Varmunt : Guys. It is time to depart, Heinrich Sir.", instance_npcname("Varmunt#ghinstance4"); end; OnTimer69000: mapannounce instance_mapname("2@gl_k"), "9 o'clock positioned warp leading to the 1st zone has been opened. Move from the central hallway. A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00"; @@ -1669,24 +1458,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance6"); end; -OnTalk1: - npctalk "Heinrich : Gerhard!"; - end; -OnTalk2: - npctalk "Heinrich : What are you doing to my men, Himmelmez?!"; - end; -OnTalk3: - npctalk "Heinrich : Himmelmez! You don't need to make any more sacrifices!"; - end; -OnTalk4: - npctalk "Heinrich : Let him go! I don't want one more sacrifice!"; - end; -OnTalk5: - npctalk "Heinrich : I will not forgive you."; - end; -OnTalk6: - npctalk "Heinrich : Just leave us alone, Himmelmez!!"; - end; } 2@gl_k,162,250,1 script Varmunt#ghinstance5 654,{ @@ -1704,9 +1475,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmunt#ghinstance5"); end; -OnTalk1: - npctalk "Varmunt : What? This cannot be. We must prevent Amdarias's attacks!"; - end; } 2@gl_k,158,252,3 script Himmelmez#ghinstance4 650,4,4,{ @@ -1718,39 +1486,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himmelmez#ghinstance4"); end; -OnTalk1: - npctalk "Himmelmez : Great~ I thought you wouldn't come near the end..."; - end; -OnTalk2: - npctalk "Himmelmez : Huhu, I have already found a piece of Ymir's Heart, Heinrich."; - end; -OnTalk3: - npctalk "Himmelmez : It would've been faster if there were no distractions."; - end; -OnTalk4: - npctalk "Himmelmez : What do you think? Making it look like an accidental disease infected the king and the people around..."; - end; -OnTalk5: - npctalk "Himmelmez : You want that?"; - end; -OnTalk6: - npctalk "Himmelmez : This one is your final blow, Heinrich."; - end; -OnTalk7: - npctalk "Himmelmez : It is said that stopping me requires a skillfull person."; - end; -OnTalk8: - npctalk "Himmelmez : Seems like a perfect scenario to make my new monster, Amdarias."; - end; -OnTalk9: - npctalk "Himmelmez : Booh~ I'm scared."; - end; -OnTalk10: - npctalk "Himmelmez : Anyway, it was nice talking to you. Maybe we'll have the chance to meet again in the next story."; - end; -OnTalk11: - npctalk "Himmelmez : Well, make sure you will come back again."; - end; } 2@gl_k,150,179,0 script #controlGH6 111,2,2,{ @@ -1799,15 +1534,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Gerhard#ghinstance1"); end; -OnTalk1: - npctalk "Gerhard : Damn it! Run away! I can't withstand anymore!"; - end; -OnTalk2: - npctalk "Gerhard : Commandant... Come on, you need to run away from here... Ugh."; - end; -OnTalk3: - npctalk "Gerhard : Even if you defile my body, I won't let you take my soul, Himmelmez!"; - end; OnEffect1: specialeffect EF_BARRIER; end; @@ -1835,61 +1561,61 @@ OnEnable: initnpctimer; end; OnTimer3000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk1"; + npctalk "Himmelmez : Great~ I thought you wouldn't come near the end...", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer6000: - donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnTalk1"; + npctalk "Gerhard : Damn it! Run away! I can't withstand anymore!", instance_npcname("Gerhard#ghinstance1"); end; OnTimer9000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk1"; + npctalk "Heinrich : Gerhard!", instance_npcname("Heinrich#ghinstance6"); end; OnTimer12000: - donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnTalk2"; + npctalk "Gerhard : Commandant... Come on, you need to run away from here... Ugh.", instance_npcname("Gerhard#ghinstance1"); end; OnTimer15000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk2"; + npctalk "Heinrich : What are you doing to my men, Himmelmez?!", instance_npcname("Heinrich#ghinstance6"); end; OnTimer18000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk2"; + npctalk "Himmelmez : Huhu, I have already found a piece of Ymir's Heart, Heinrich.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer21000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk3"; + npctalk "Himmelmez : It would've been faster if there were no distractions.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer24000: - donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnTalk3"; + npctalk "Gerhard : Even if you defile my body, I won't let you take my soul, Himmelmez!", instance_npcname("Gerhard#ghinstance1"); end; OnTimer27000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk4"; + npctalk "Himmelmez : What do you think? Making it look like an accidental disease infected the king and the people around...", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer30000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk3"; + npctalk "Heinrich : Himmelmez! You don't need to make any more sacrifices!", instance_npcname("Heinrich#ghinstance6"); end; OnTimer33000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk4"; + npctalk "Heinrich : Let him go! I don't want one more sacrifice!", instance_npcname("Heinrich#ghinstance6"); end; OnTimer36000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk5"; + npctalk "Himmelmez : You want that?", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer39000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk6"; + npctalk "Himmelmez : This one is your final blow, Heinrich.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer42000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk7"; + npctalk "Himmelmez : It is said that stopping me requires a skillfull person.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer45000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk8"; + npctalk "Himmelmez : Seems like a perfect scenario to make my new monster, Amdarias.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer48000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk5"; + npctalk "Heinrich : I will not forgive you.", instance_npcname("Heinrich#ghinstance6"); end; OnTimer51000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk9"; + npctalk "Himmelmez : Booh~ I'm scared.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer54000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk10"; + npctalk "Himmelmez : Anyway, it was nice talking to you. Maybe we'll have the chance to meet again in the next story.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer57000: - donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnTalk11"; + npctalk "Himmelmez : Well, make sure you will come back again.", instance_npcname("Himmelmez#ghinstance4"); end; OnTimer60000: donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnEffect1"; @@ -1904,14 +1630,14 @@ OnTimer66000: donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnEffect2"; end; OnTimer67000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk6"; + npctalk "Heinrich : Just leave us alone, Himmelmez!!", instance_npcname("Heinrich#ghinstance6"); donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnEffect4"; end; OnTimer70000: donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnEffect3"; donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnEffect4"; donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnDisable"; - donpcevent instance_npcname("Varmunt#ghinstance5")+"::OnTalk1"; + npctalk "Varmunt : What? This cannot be. We must prevent Amdarias's attacks!", instance_npcname("Varmunt#ghinstance5"); end; OnTimer73000: mapannounce instance_mapname("2@gl_k"), "Leads toward Gerhard's body.",bc_map,"0xFFFFFF"; @@ -1945,7 +1671,7 @@ OnTimer80000: next; mes "[Hugin]"; mes "Varmunt, I have arbitrarily stopped time. And soon, the time gap will be gone."; - specialeffect2 EF_BLIND,AREA; + specialeffect2 EF_BLIND; soundeffect "_blind.wav",0; next; mes "[Hugin]"; diff --git a/npc/re/instances/SaraMemory.txt b/npc/re/instances/SaraMemory.txt index 8dd0ae84e91..1bdd26c64b0 100644 --- a/npc/re/instances/SaraMemory.txt +++ b/npc/re/instances/SaraMemory.txt @@ -268,7 +268,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "Hi Daddy!"; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk01"; + npctalk "Sweetheart you look so happy.", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Sweetheart you look so happy."; next; @@ -278,7 +278,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "You said you would come back soon! I waited for you and you lied!"; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk02"; + npctalk "Sweetheart, I am sorry I made you wait so long. The meeting with the village elders took longer than expected.", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Sweetheart, I am sorry I made you wait so long. The meeting with the village elders took longer than expected."; next; @@ -288,7 +288,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "I hate those old fogeys."; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk03"; + npctalk "Don't say that sweetheart... Who is this with you?", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Don't say that sweetheart... Who is this with you?"; next; @@ -304,7 +304,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "Here you go daddy!"; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk04"; + npctalk "Oh Sara, may I have them?", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Oh Sara, may I have them?"; next; @@ -317,7 +317,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "^FF0000After being given the flowers the Doyen's mood seems to greatly improve.^000000"; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk05"; + npctalk "Alright my princess, where should we go now?", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Alright my princess, where should we go now?"; next; @@ -327,7 +327,7 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mes "Oh daddy! Lets go to the top of that hill over there!"; next; cutin "sara_elder_irine1",2; - donpcevent instance_npcname("Doyen Irene#01", instance_id())+"::OnTalk06"; + npctalk "Hah! Ok, hold onto me tight!", instance_npcname("Doyen Irene#01", instance_id()); mes "[Doyen Irene]"; mes "Hah! Ok, hold onto me tight!"; next; @@ -339,23 +339,23 @@ dali,139,118,4 script Dimensional Device#sara 10007,{ mapannounce instance_mapname("1@sara"), "As they wander off you hear strange voices from around the corner...",bc_area,"0xffffff"; mes "^FF0000As they wander off you hear strange voices from around the corner...^000000"; next; - donpcevent instance_npcname("Strange Old Man#01", instance_id())+"::OnTalk01"; + npctalk "I can feel Sara's power growing. We cannot just stand by and let her achieve her full potential!", instance_npcname("Strange Old Man#01", instance_id()); mes "[Strange Old Man]"; mes "I can feel Sara's power growing. We cannot just stand by and let her achieve her full potential!"; next; - donpcevent instance_npcname("Mysterious Old Man#02", instance_id())+"::OnTalk01"; + npctalk "She was born under a bad sign and her mother isn't even one of us!", instance_npcname("Mysterious Old Man#02", instance_id()); mes "[Mysterious Old Man]"; mes "She was born under a bad sign and her mother isn't even one of us!"; next; - donpcevent instance_npcname("Mysterious Old Man#02", instance_id())+"::OnTalk02"; + npctalk "Someday she will cause blood to flow in our streets.", instance_npcname("Mysterious Old Man#02", instance_id()); mes "[Mysterious Old Man]"; mes "Someday she will cause blood to flow in our streets."; next; - donpcevent instance_npcname("Strange Old Man#01", instance_id())+"::OnTalk02"; + npctalk "We have to do something before the Holy creatures select her. I asked 'HIM' to take care of it.", instance_npcname("Strange Old Man#01", instance_id()); mes "[Strange Old Man]"; mes "We have to do something before the Holy creatures select her. I asked 'HIM' to take care of it."; next; - donpcevent instance_npcname("Mysterious Old Man#02", instance_id())+"::OnTalk03"; + npctalk "We will see... I look forward to hearing the bad news that has befallen her...", instance_npcname("Mysterious Old Man#02", instance_id()); mes "[Mysterious Old Man]"; mes "We will see... I look forward to hearing the bad news that has befallen her..."; next; @@ -385,25 +385,6 @@ OnDisable: 1@sara,268,158,4 script Doyen Irene#01 684,{ end; -OnTalk01: - npctalk "Sweetheart you look so happy."; - end; -OnTalk02: - npctalk "Sweetheart, I am sorry I made you wait so long. The meeting with the village elders took longer than expected."; - end; -OnTalk03: - npctalk "Don't say that sweetheart... Who is this with you?"; - end; -OnTalk04: - npctalk "Oh Sara, may I have them?"; - end; -OnTalk05: - npctalk "Alright my princess, where should we go now?"; - end; -OnTalk06: - npctalk "Hah! Ok, hold onto me tight!"; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Doyen Irene#01"); @@ -416,13 +397,6 @@ OnEnable: 1@sara,260,156,4 script Strange Old Man#01 -1,{ end; -OnTalk01: - npctalk "I can feel Sara's power growing. We cannot just stand by and let her achieve her full potential!"; - end; -OnTalk02: - npctalk "We have to do something before the Holy creatures select her. I asked 'HIM' to take care of it."; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Strange Old Man#01"); @@ -435,16 +409,6 @@ OnEnable: 1@sara,260,156,4 script Mysterious Old Man#02 -1,{ end; -OnTalk01: - npctalk "She was born under a bad sign and her mother isn't even one of us!"; - end; -OnTalk02: - npctalk "Someday she will cause blood to flow in our streets."; - end; -OnTalk03: - npctalk "We will see... I look forward to hearing the bad news that has befallen her..."; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Mysterious Old Man#02"); @@ -482,7 +446,7 @@ OnEnable: mes "[Sara Irene]"; mes "..."; next; - donpcevent instance_npcname("Sara's Mother", instance_id())+"::OnTalk01"; + npctalk "Sara...Ru-...away...", instance_npcname("Sara's Mother", instance_id()); mes "[Sara's Mother]"; mes "Sara...Ru-...away..."; next; @@ -498,7 +462,7 @@ OnEnable: next; cutin "sara_momdie",255; cutin "sara_elder_irine4",2; - donpcevent instance_npcname("Doyen Irene#02", instance_id())+"::OnTalk01"; + npctalk "Ahh Sara! I was just looking for you...", instance_npcname("Doyen Irene#02", instance_id()); mes "[Doyen Irene]"; mes "Ahh Sara! I was just looking for you..."; next; @@ -509,7 +473,7 @@ OnEnable: next; switch(select("Escape with Sara.")) {} cutin "sara_elder_irine3",2; - donpcevent instance_npcname("Doyen Irene#02", instance_id())+"::OnTalk02"; + npctalk "Guards! GUARDS!! There is a murderer here! Catch him!", instance_npcname("Doyen Irene#02", instance_id()); mes "[Doyen Irene]"; mes "Guards! GUARDS!! There is a murderer here! Catch him!"; next; @@ -560,10 +524,6 @@ OnEnable: 1@sara,107,325,4 script Sara's Mother -1,{ end; -OnTalk01: - npctalk "Sara...Ru-...away..."; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Sara's Mother"); @@ -576,13 +536,6 @@ OnEnable: 1@sara,107,325,4 script Doyen Irene#02 -1,{ end; -OnTalk01: - npctalk "Ahh Sara! I was just looking for you..."; - end; -OnTalk02: - npctalk "Guards! GUARDS!! There is a murderer here! Catch him!"; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Doyen Irene#02"); @@ -600,7 +553,7 @@ OnEnable: mes "Mommy!"; next; cutin "sara_elder_irine4",2; - donpcevent instance_npcname("Doyen Irene#03", instance_id())+"::OnTalk01"; + npctalk "Sara...", instance_npcname("Doyen Irene#03", instance_id()); mes "[Doyen Irene]"; mes "Sara..."; next; @@ -610,7 +563,7 @@ OnEnable: mes "No!"; next; cutin "sara_elder_irine4",2; - donpcevent instance_npcname("Doyen Irene#03", instance_id())+"::OnTalk02"; + npctalk "I have been looking for you Sara. Please come with daddy, it is very dangerous here!", instance_npcname("Doyen Irene#03", instance_id()); mes "[Doyen Irene]"; mes "I have been looking for you Sara. Please come with daddy, it is very dangerous here!"; next; @@ -619,7 +572,7 @@ OnEnable: mes "I won't let you take Sara!"; next; cutin "sara_elder_irine3",2; - donpcevent instance_npcname("Doyen Irene#03", instance_id())+"::OnTalk03"; + npctalk "The murderer is here! Guards! We will finish him once and for all!", instance_npcname("Doyen Irene#03", instance_id()); mes "[Doyen Irene]"; mes "The murderer is here! Guards! We will finish him once and for all!"; next; @@ -654,16 +607,6 @@ OnEnable: 1@sara,152,233,4 script Doyen Irene#03 -1,{ end; -OnTalk01: - npctalk "Sara..."; - end; -OnTalk02: - npctalk "I have been looking for you Sara. Please come with daddy, it is very dangerous here!"; - end; -OnTalk03: - npctalk "The murderer is here! Guards! We will finish him once and for all!"; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("Doyen Irene#03"); @@ -759,18 +702,18 @@ OnEnable: mes "^FF0000As you are about to call out to Sara, a sudden blow knocks you down from behind.^000000"; next; cutin "sara_beholder",2; - donpcevent instance_npcname("?????#01", instance_id())+"::OnTalk01"; + npctalk "The time travellers cannot interfere any longer. You cannot stop us from meeting Sara.", instance_npcname("?????#01", instance_id()); mes "[?????]"; mes "The time travellers cannot interfere any longer. You cannot stop us from meeting Sara."; next; - donpcevent instance_npcname("?????#01", instance_id())+"::OnTalk02"; + npctalk "You should go back to the time where you belong.", instance_npcname("?????#01", instance_id()); mes "[?????]"; mes "You should go back to the time where you belong."; next; mapannounce instance_mapname("1@sara"), "As you fall to the ground, two dark figures approach Sara.",bc_area,"0xffffff"; mes "^FF0000As you fall to the ground, two dark figures approach Sara.^000000"; next; - donpcevent instance_npcname("?????#01", instance_id())+"::OnTalk03"; + npctalk "A girl full of betrayal, despair, and hate. We will guide you to your ultimate fate.", instance_npcname("?????#01", instance_id()); mes "[?????]"; mes "A girl full of betrayal, despair, and hate. We will guide you to your ultimate fate."; next; @@ -780,7 +723,7 @@ OnEnable: mes "..."; next; cutin "sara_beholder",2; - donpcevent instance_npcname("?????#01", instance_id())+"::OnTalk04"; + npctalk "Sara Irene, 'he' will make your dreams come true.", instance_npcname("?????#01", instance_id()); mes "[?????]"; mes "Sara Irene, 'he' will make your dreams come true."; next; @@ -810,19 +753,6 @@ OnEnable: 1@sara,39,142,4 script ?????#01 -1,{ end; -OnTalk01: - npctalk "The time travellers cannot interfere any longer. You cannot stop us from meeting Sara."; - end; -OnTalk02: - npctalk "You should go back to the time where you belong."; - end; -OnTalk03: - npctalk "A girl full of betrayal, despair, and hate. We will guide you to your ultimate fate."; - end; -OnTalk04: - npctalk "Sara Irene, 'he' will make your dreams come true."; - end; - OnInstanceInit: OnDisable: disablenpc instance_npcname("?????#01"); diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt index 0a198be9153..8e50dba827a 100644 --- a/npc/re/instances/WolfchevLaboratory.txt +++ b/npc/re/instances/WolfchevLaboratory.txt @@ -570,42 +570,42 @@ OnEnable2: OnTimer1000: specialeffect EF_SUI_EXPLOSION,AREA, "#01"; - specialeffect EF_BEGINASURA, "Human Guinea pig#01"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#01"; end; OnTimer2000: specialeffect EF_SUI_EXPLOSION,AREA, "#02"; - specialeffect EF_BEGINASURA, "Human Guinea pig#02"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#02"; end; OnTimer3000: specialeffect EF_SUI_EXPLOSION,AREA, "#03"; - specialeffect EF_BEGINASURA, "Human Guinea pig#03"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#03"; end; OnTimer4000: specialeffect EF_SUI_EXPLOSION,AREA, "#04"; - specialeffect EF_BEGINASURA, "Human Guinea pig#04"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#04"; end; OnTimer5000: specialeffect EF_SUI_EXPLOSION,AREA, "#05"; - specialeffect EF_BEGINASURA, "Human Guinea pig#05"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#05"; end; OnTimer6000: specialeffect EF_SUI_EXPLOSION,AREA, "#06"; - specialeffect EF_BEGINASURA, "Human Guinea pig#06"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#06"; end; OnTimer7000: specialeffect EF_SUI_EXPLOSION,AREA, "#07"; - specialeffect EF_BEGINASURA, "Human Guinea pig#07"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#07"; end; OnTimer8000: specialeffect EF_SUI_EXPLOSION,AREA, "#08"; - specialeffect EF_BEGINASURA, "Human Guinea pig#08"; + specialeffect EF_BEGINASURA, AREA, "Human Guinea pig#08"; stopnpctimer; end; diff --git a/npc/re/jobs/3-1/archbishop.txt b/npc/re/jobs/3-1/archbishop.txt index b46bc66b215..0f441e0e6a4 100644 --- a/npc/re/jobs/3-1/archbishop.txt +++ b/npc/re/jobs/3-1/archbishop.txt @@ -1637,7 +1637,7 @@ OnEnable: job3_arch02,290,221,0 script #arch_end_eff 139,5,5,{ OnTouch: - specialeffect EF_MAPPILLAR2,"#arch_end"; + specialeffect EF_MAPPILLAR2,AREA,"#arch_end"; end; } diff --git a/npc/re/jobs/novice/academy.txt b/npc/re/jobs/novice/academy.txt index e45e69584e8..17a45ce55e9 100644 --- a/npc/re/jobs/novice/academy.txt +++ b/npc/re/jobs/novice/academy.txt @@ -3116,7 +3116,7 @@ iz_ac01,36,52,3 script Odd Novice#ac 4_M_SIT_NOVICE,{ mes "How about it? Newfangled."; mes "Idling away too long,"; mes "All the skills learnt over your shoulder could be used."; - specialeffect EF_SIGHT, "Odd Novice#nk1"; + specialeffect EF_SIGHT, AREA, "Odd Novice#nk1"; next; mes "[Odd Novice]"; mes "Ugh, all my SP is gone..."; diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 6daa319ae15..f9d6b6f3c2d 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -8669,6 +8669,12 @@ REPLACE INTO `item_db_re` VALUES (15162,'Lounge_Suit','Lounge Suit',4,20,NULL,30 REPLACE INTO `item_db_re` VALUES (15163,'Fictitious_Robe','Fictitious Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SA_SPELLBREAKER",1; .@i = BaseLevel; bonus bMatkRate,(.@i>=140)?(14):((.@i>=120)?(9):(5));',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15164,'Consultative_Robe','Consultative Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,getrefine()*3; bonus2 bSubEle,Ele_Fire,getrefine()*3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15174,'Surfer_Swimsuit','Surfer Swimsuit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15181,'Para_Team_Uniform100','Awakened Eden Group Uniform I',4,20,NULL,0,NULL,80,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15182,'Para_Team_Uniform115','Awakened Eden Group Uniform II',4,20,NULL,0,NULL,85,NULL,0,0xFFFFFFFF,63,2,16,NULL,'115',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15183,'Para_Team_Uniform130','Awakened Eden Group Uniform III',4,20,NULL,0,NULL,90,NULL,0,0xFFFFFFFF,63,2,16,NULL,'130',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15184,'Para_Team_Uniform145','Awakened Eden Group Uniform IV',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'145',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15185,'Para_Team_Uniform160','Awakened Eden Group Uniform V',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'160',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15186,'Kafra_Uniform','Kafra Uniform',4,20,NULL,500,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL); #=================================================================== # More Maces #=================================================================== @@ -9884,7 +9890,10 @@ REPLACE INTO `item_db_re` VALUES (19157,'Drooping_Rebellion_','Drooping Rebellio REPLACE INTO `item_db_re` VALUES (19158,'C_GeminiS58_Eyes_Blue','Costume GeminiS58 Eyes Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1456,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19159,'Barrel_Helm','Barrel Helm',4,20,NULL,420,NULL,59,NULL,1,0xFFFFFFFF,63,2,769,NULL,'60',1,1498,'bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19162,'Scuba_Mask_','Scuba Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'40',1,400,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19164,'Para_Team_Hat100','Awakened Eden Group Hat I',4,20,NULL,0,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1529,'autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,10; bonus bMatk,10; if(.@r >= 9){ bonus bAllStats,1; if(.@r >= 12){ bonus2 bRegenPercentSP,1,10000; } } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19165,'Para_Team_Hat160','Awakened Eden Group Hat II',4,20,NULL,0,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'160',1,1530,'autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19166,'RO_Celebration_Hat','RO Celebration Hat',4,20,NULL,140,NULL,14,NULL,1,0xFFFFFFFF,63,2,256,NULL,'14',1,1541,'bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19168,'Band_Of_Kafra_','Kafra Staff Headband',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,106,'bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r;',NULL,NULL); #=================================================================== # Costume System #=================================================================== @@ -10769,6 +10778,9 @@ REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram M REPLACE INTO `item_db_re` VALUES (20797,'Etran_Shirt','Etran Shirt',4,0,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,1,'1',1,NULL,'bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20798,'C_Grim_Reaper_Protection','Costume Grim Reaper Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1450,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20819,'Oxygen_Bottle','Oxygen Bottle',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',0,0,'bonus bFlee,12+getrefine(); bonus bHit,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20823,'Para_Team_Manteau100','Awakened Eden Group Manteau I',4,0,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20824,'Para_Team_Manteau130','Awakened Eden Group Manteau II',4,0,NULL,0,NULL,25,NULL,0,0xFFFFFFFF,63,2,4,NULL,'130',1,0,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20825,'Para_Team_Manteau160','Awakened Eden Group Manteau III',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,4,NULL,'160',1,0,'bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } }',NULL,NULL); #=================================================================== # More 2-Handed Swords #=================================================================== @@ -10832,6 +10844,11 @@ REPLACE INTO `item_db_re` VALUES (22083,'Private_Doram_Shoes','Private Doram Sho REPLACE INTO `item_db_re` VALUES (22084,'Luxury_Doram_Shoes','Luxury Doram Shoes',4,20,NULL,600,NULL,30,NULL,1,0x80000000,7,2,64,NULL,'140',1,NULL,'bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22085,'Elegant_Doram_Shoes','Elegant Doram Shoes',4,20,NULL,700,NULL,35,NULL,1,0x80000000,7,2,64,NULL,'175',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22103,'Excelion_Leg','Excelion Leg',4,0,NULL,500,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22122,'Para_Team_Boots100','Awakened Eden Group Boots I',4,0,NULL,0,NULL,22,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22123,'Para_Team_Boots115','Awakened Eden Group Boots II',4,0,NULL,0,NULL,25,NULL,0,0xFFFFFFFF,63,2,64,NULL,'115',1,NULL,'bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22124,'Para_Team_Boots130','Awakened Eden Group Boots III',4,0,NULL,0,NULL,27,NULL,0,0xFFFFFFFF,63,2,64,NULL,'130',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22125,'Para_Team_Boots145','Awakened Eden Group Boots IV',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'145',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22126,'Para_Team_Boots160','Awakened Eden Group Boots V',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',11,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AL_TELEPORT",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22507,'Worn-Out-Scroll','Worn-Out-Scroll',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22510,'King_Wolf_Scroll','King Wolf Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1;',NULL,NULL); @@ -11047,6 +11064,12 @@ REPLACE INTO `item_db_re` VALUES (22899,'Parchment_City','Parchment City',2,20,N REPLACE INTO `item_db_re` VALUES (22901,'Question_Old_Blue_Box','Question Old Blue Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No info yet*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22902,'Sealed_Card_Album_Scroll_II','Sealed Card Album Scroll II',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22985,'Basil','Basil',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus2 bSPRegenRate,5,10000; }",180,1,0,SI_DORAM_BUF_02;',NULL,NULL); +# +REPLACE INTO `item_db_re` VALUES (23177,'Kafra_Card_','Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashStore";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (23191,'Varetyr_Spear_Scroll_1_5','Level 5 Varetyr Spear',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SO_VARETYR_SPEAR",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (23192,'Diamond_Dust_Scroll_1_5','Level 5 Diamond Dust',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SO_DIAMONDDUST",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (23193,'Crimson_Rock_Scroll_1_5','Level 5 Crimson Rock',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WL_CRIMSONROCK",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (23194,'Sienna_Execrate_Scroll_1_5','Level 5 Sienna Execrate',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WL_SIENNAEXECRATE",5;',NULL,NULL); #=================================================================== # Shadow Equipments #=================================================================== @@ -11305,6 +11328,9 @@ REPLACE INTO `item_db_re` VALUES (25147,'Well_Eatenl_Rabbit_Doll','Well Eatenl R REPLACE INTO `item_db_re` VALUES (25148,'Cute_Starved_Demon_Doll','Cute Starved Demon Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (25149,'Doll_With_Warm_Scarf','Doll With Warm Scarf',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (25150,'Hugging_Alice_Pilow','Hugging Alice Pilow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (25223,'Para_Team_Coin','Eden Group Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (25238,'New_Normal_Lubricant','New Normal Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (25239,'New_Advanced_Lubricant','New Advanced Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II',5,20,NULL,0,'135:165',NULL,1,0,0x80000000,7,2,2,2,'40',0,10,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (26101,'Paradise_Foxtail_Staff_III','Eden Group Foxtail Staff III',5,20,NULL,0,'150:195',NULL,1,0,0x80000000,7,2,2,3,'60',0,10,'bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7;',NULL,NULL); @@ -11379,6 +11405,37 @@ REPLACE INTO `item_db_re` VALUES (28421,'Greater_Rabbit_Talisman','Greater Rabbi REPLACE INTO `item_db_re` VALUES (28422,'Shiny_Branch_Talisman','Shiny Branch Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28423,'Fresh_Tuna_Talisman','Fresh Tuna Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28424,'Chubby_Worm_Talisman','Chubby Worm Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28444,'Para_Team_Str_Necklace100','Awakened Eden Group Necklace of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28446,'Para_Team_Str_Necklace115','Awakened Eden Group Necklace of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28447,'Para_Team_Str_Ring130','Awakened Eden Group Ring of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28448,'Para_Team_Str_Necklace130','Awakened Eden Group Necklace of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28449,'Para_Team_Str_Ring145','Awakened Eden Group Ring of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bAtkRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28450,'Para_Team_Str_Necklace145','Awakened Eden Group Necklace of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bStr,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28451,'Para_Team_Str_Ring160','Awakened Eden Group Ring of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bAtkRate,5; skill "AL_HEAL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28452,'Para_Team_Str_Necklace160','Awakened Eden Group Necklace of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bStr,4; skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28453,'Para_Team_Magic_Ring100','Awakened Eden Group Ring of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bMatkRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28454,'Para_Team_Magic_Necklace100','Awakened Eden Group Necklace of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28455,'Para_Team_Magic_Ring115','Awakened Eden Group Ring of Magic II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bMatkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28456,'Para_Team_Magic_Necklace115','Awakened Eden Group Necklace of Magic II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28457,'Para_Team_Magic_Ring130','Awakened Eden Group Ring of Magic III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28458,'Para_Team_Magic_Necklace130','Awakened Eden Group Necklace of Magic III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28459,'Para_Team_Magic_Ring145','Awakened Eden Group Ring of Magic IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bMatkRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28460,'Para_Team_Magic_Necklace145','Awakened Eden Group Necklace of Magic IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bInt,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28461,'Para_Team_Magic_Ring160','Awakened Eden Group Ring of Magic V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bMatkRate,5; skill "AL_HEAL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28462,'Para_Team_Magic_Necklace160','Awakened Eden Group Necklace of Magic V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bInt,4; skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28463,'Para_Team_Agi_Ring100','Awakened Eden Group Ring of Agility I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bLongAtkRate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28464,'Para_Team_Agi_Necklace100','Awakened Eden Group Necklace of Agility I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28465,'Para_Team_Agi_Ring115','Awakened Eden Group Ring of Agility II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28466,'Para_Team_Agi_Necklace115','Awakened Eden Group Necklace of Agility II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28467,'Para_Team_Agi_Ring130','Awakened Eden Group Ring of Agility III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bLongAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28468,'Para_Team_Agi_Necklace130','Awakened Eden Group Necklace of Agility III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28469,'Para_Team_Agi_Ring145','Awakened Eden Group Ring of Agility IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28470,'Para_Team_Agi_Necklace145','Awakened Eden Group Necklace of Agility IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28471,'Para_Team_Agi_Ring160','Awakened Eden Group Ring of Agility V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bLongAtkRate,4; skill "AL_HEAL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28472,'Para_Team_Agi_Necklace160','Awakened Eden Group Necklace of Agility V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bDex,4; skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28483,'Royal_Guardian_Ring','Royal Guardian Ring',4,0,NULL,10,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'99',NULL,NULL,'.@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28600,'Blue_Book','Blue Book',5,10,NULL,500,'160',NULL,1,1,0x00000100,56,2,2,3,'100',1,15,'bonus bAgi,5; bonus bDex,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28601,'Ru_Gold_Book','Ru Gold Book',5,0,NULL,500,'160',NULL,1,2,0x00000008,63,2,2,3,'120',1,15,'bonus bVit,8; bonus bInt,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28602,'Demon_Hunting_Bible','Demon Hunting Bible',5,0,NULL,500,'30:170',NULL,1,2,0x00000008,63,2,2,3,'110',1,15,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120);',NULL,NULL); @@ -11535,6 +11592,7 @@ REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4, REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1421,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1500,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (31092,'C_Rabbit_Ribbon_Hat','Costume Bunny Ribbon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,845,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (31093,'C_Under_Lamp','Costume Under Lamp',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1531,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (31105,'C_RO_Celebration_Hat','Costume RO Celebration Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1541,NULL,NULL,NULL); diff --git a/sql-files/mob_db_re.sql b/sql-files/mob_db_re.sql index dce092f6749..1d300f528f9 100644 --- a/sql-files/mob_db_re.sql +++ b/sql-files/mob_db_re.sql @@ -2878,6 +2878,24 @@ REPLACE INTO `mob_db_re` VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wander # #3656,B_THE_PAPER #3657,B_THE_PAPER2 -# +#3658,MD_LICH_LORD_100 +#3659,MD_LICH_LORD_160 +#3660,MD_NIGHTMARE_100 +#3661,MD_NIGHTMARE_160 +#3662,MD_JAKK_100 +#3663,MD_JAKK_160 +#3664,MD_GHOUL_100 +#3665,MD_GHOUL_160 +#3666,MD_DRAINLIAR_100 +#3667,MD_DRAINLIAR_160 #3668,B_KIEL_ +#3721,QE_PORING +#3722,QE_POPORING +#3723,QE_DROPS +#3724,QE_LUNATIC +#3725,QE_WILOW +#3726,QE_PICKY +#3727,QE_PICKY_ +#3728,QE_ZOMBIE +#3729,QE_POISON_SPORE diff --git a/src/map/map.h b/src/map/map.h index 96bbfaead44..ab691425792 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -469,7 +469,7 @@ enum _sp { SP_HP_VANISH_RACE_RATE, SP_SP_VANISH_RACE_RATE, SP_ABSORB_DMG_MAXHP, SP_SUB_SKILL, SP_SUBDEF_ELE, // 2074-2078 SP_STATE_NORECOVER_RACE, SP_CRITICAL_RANGEATK, SP_MAGIC_ADDRACE2, SP_IGNORE_MDEF_RACE2_RATE, // 2079-2082 SP_WEAPON_ATK_RATE, SP_WEAPON_MATK_RATE, SP_DROP_ADDRACE, SP_DROP_ADDCLASS, SP_NO_MADO_FUEL, // 2083-2087 - SP_IGNORE_DEF_CLASS_RATE, //2088 + SP_IGNORE_DEF_CLASS_RATE, SP_REGEN_PERCENT_HP, SP_REGEN_PERCENT_SP, //2088-2091 }; enum _look { diff --git a/src/map/pc.c b/src/map/pc.c index 2ee5c6462a9..daa42222b60 100755 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3413,6 +3413,18 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) sd->hp_regen.rate = val; } break; + case SP_REGEN_PERCENT_HP: // bonus2 bRegenPercentHP,n,t; + if (sd->state.lr_flag != 2) { + sd->percent_hp_regen.value = type2; + sd->percent_hp_regen.rate = val; + } + break; + case SP_REGEN_PERCENT_SP: // bonus2 bRegenPercentSP,n,t; + if (sd->state.lr_flag != 2) { + sd->percent_sp_regen.value = type2; + sd->percent_sp_regen.rate = val; + } + break; case SP_ADDRACE2: // bonus2 bAddRace2,mr,x; PC_BONUS_CHK_RACE2(type2,SP_ADDRACE2); if(sd->state.lr_flag != 2) @@ -10301,6 +10313,22 @@ void pc_regen (struct map_session_data *sd, unsigned int diff_tick) } } + if (sd->percent_hp_regen.value) { + sd->percent_hp_regen.tick += diff_tick; + while (sd->percent_hp_regen.tick >= sd->percent_hp_regen.rate) { + hp += (sd->percent_hp_regen.value * sd->status.max_hp); + sd->percent_hp_regen.tick -= sd->percent_hp_regen.rate; + } + } + + if (sd->percent_sp_regen.value) { + sd->percent_sp_regen.tick += diff_tick; + while (sd->percent_sp_regen.tick >= sd->percent_sp_regen.rate) { + sp += (sd->percent_sp_regen.value * sd->status.max_sp); + sd->percent_sp_regen.tick -= sd->percent_sp_regen.rate; + } + } + if (hp > 0 || sp > 0) status_heal(&sd->bl, hp, sp, 0); } diff --git a/src/map/pc.h b/src/map/pc.h index 490394ae7dd..a415fc69bc1 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -396,7 +396,7 @@ struct map_session_data { short value; int rate; int tick; - } hp_loss, sp_loss, hp_regen, sp_regen; + } hp_loss, sp_loss, hp_regen, sp_regen, percent_hp_regen, percent_sp_regen; struct { short class_, rate; } add_def[MAX_PC_BONUS], add_mdef[MAX_PC_BONUS], add_mdmg[MAX_PC_BONUS]; diff --git a/src/map/script_constants.h b/src/map/script_constants.h index 48989fcf2b5..f15c804f607 100644 --- a/src/map/script_constants.h +++ b/src/map/script_constants.h @@ -664,6 +664,8 @@ script_set_constant("bDropAddClass", SP_DROP_ADDCLASS, false); script_set_constant("bNoMadoFuel", SP_NO_MADO_FUEL, false); script_set_constant("bIgnoreDefClassRate", SP_IGNORE_DEF_CLASS_RATE, false); + script_set_constant("bRegenPercentHP", SP_REGEN_PERCENT_HP, false); + script_set_constant("bRegenPercentSP", SP_REGEN_PERCENT_SP, false); /* equip indices */ export_constant(EQI_HEAD_TOP); diff --git a/src/map/skill.h b/src/map/skill.h index f521a206fdc..81103651cf1 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1318,6 +1318,28 @@ enum e_skill { NPC_REVERBERATION, NPC_REVERBERATION_ATK, NPC_LEX_AETERNA, + NPC_ARROWSTORM, + NPC_CHEAL, + NPC_SR_CURSEDCIRCLE, + NPC_DRAGONBREATH, + NPC_FATALMENACE, + NPC_MAGMA_ERUPTION, + NPC_MAGMA_ERUPTION_DOTDAMAGE, + NPC_MANDRAGORA, + NPC_PSYCHIC_WAVE, + NPC_RAYOFGENESIS, + NPC_VENOMIMPRESS, + NPC_CLOUD_KILL, + NPC_IGNITIONBREAK, + NPC_PHANTOMTHRUST, + NPC_POISON_BUSTER, + NPC_HALLUCINATIONWALK, + NPC_ELECTRICWALK, + NPC_FIREWALK, + NPC_WIDEDISPEL, + NPC_LEASH, + NPC_WIDELEASH, + NPC_WIDECRITICALWOUND, KN_CHARGEATK = 1001, CR_SHRINK,