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ReqItems and Various Fixs
-Add requiered equiped item to cast in skill_require_db. -Fix SC_ASH not always giving 50% chance failing, wrong emplacement -Fix SC_STYLE_CHANGE not being relaunch when eleanor resurected. -Fix cardfix for target not being reseted and therefor using same value as caster. -Move ADJUST_SKILL_DAMAGE in battle_calc_weapon_final_atk_modifiers (since it shuold alter the final dammage just like it do for magic and misc) -Add battle_do_reflect and skill_do_copy small function to encapsulate code. -Upd channel_clean and channel_delete to simplify autodelete case for public chans -Fix SC_FEINTBOMB that had a fixed blewcount and not 3*skilllv -Fix SC_VACUUM_EXTREME where some scenario was setting scs_nomove to -1 and therefor blocking char forever. -Fix SC_STRIKING where val1 was overwritten for sp cast but also used as skilllv for critical bonus... -Upd SC_GN_CARTBOOST, should be ending be DECREASE_AGI -Upd SC_MAGNETICFIELD should be endend when getting earth dmg or quagmire -Mv SC_WARMER, SC_WHITEIMPRISON, SC_FREEZING ending other status section in proper area.
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1,313 additions
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- +887 −886 db/re/skill_require_db.txt
- +197 −164 src/map/battle.c
- +6 −2 src/map/channel.c
- +6 −14 src/map/clif.c
- +2 −0 src/map/homunculus.c
- +16 −0 src/map/pc.c
- +1 −0 src/map/pc.h
- +153 −111 src/map/skill.c
- +4 −2 src/map/skill.h
- +41 −28 src/map/status.c
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